PITCHING SLIDERS
meter 50
spd 0
ball 8
u fat 10 (up to 13)
c fat 20 (up to 23)
u cnt -50
c cnt -21
b.p.r 50
b.p. g -40
HITTING SLIDERS
u.b.c. 3 (down to 0) *see end of thread!
c.b.c. 40 (up to 50) * see end of thread!
u.b.p. 0
c.b.p. 0
u bnt 50
c bnt 50
u foul 50
c foul 50
c swing -25 (dwn to -15)
FIELDING SLIDERS
u of spd -22 ( up to -25)
c of spd -22 (up to -25)
u if spd -20 ( up to -23)
c if spd -20 (up to -23)
u thr spd -10
c thr spd -10
u thr acc 0 (dwn to -5)
c thr acc 0 (dwn to -5)
u error 50
c error 50
u dive 0
c catch 0
BASERUNNING SLIDERS
u b.r. spd -2
c b.r. spd -2 (dwn to 0) *see end of thread!
u run agg 10
c run agg 7 (up or down) *see end of thread!
u stl spd 2 (up or down) * see end of thread!
c stl spd -7 (up or down) * see end of thread!
u stl dly -7
c stl dly 5
c stl rate 35 (up to 40)
INJURY SLIDERS
all at 0 or 5 depending on how risky you are.
NOTES
Obviously the ones in brackets I'm still adjusting, but I gave you guys a range to test yourself.
Power sliders don't mean anything but how far the hr's travel, thus unless you want moonshots with David Eckstein then 0 is fine. I gave up 4 to the Cubs today, and have had as many as 3 in a game myself.
The reason cpu runners don't go to 1st to 3rd or 2nd to home as easily as the user is the cpu generally DOESN'T lead off the maximum amount thus you get at least 2 steps more than they do, thus I think lowering the cpu base running speed to 0 will accomplish that. I just want to test to make sure that gap shots aren't automatic triples for them.
Concerning stl spd's ...they are good there, and as long as you leave the steal delays alone and only tweak the stl speeds then you will come to a happy conclusion quickly.
Swing frequency is tough to figure out. Anything more than -25 and you will get far too many called strike 3's, but if you go to low than you will get too many hitters chasing out of the zone too regularly. I'm sick of avg 7 + k's a game with carpetbagger # 5 starters. Hopefully having the cpu's contact so high will eliminate this.
Reason I lowered the fielding speeds to make them slower is their range is too good. This will help the cpu get more seeing eye singles,thus more rallies. I am really convinced on this theory. Also since the users batting ability is greatly diminished this will help you also.
Thanks for reading this lengthy thread, and I want feedback. That's why I went into such great detail to help fellow baseball lovers out. Go Tigers!
Dowie
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