I just do what works for me. And the more people that give feedback allows me to tweak a little bit more if there are glaring problems. I know everyone plays differently but sometimes if a lot of people are getting the same major issues it can be fixed. In the end you just gotta find what works best for you.
Jistics 2005 MVP All-Star Sliders
Collapse
Recommended Videos
Collapse
X
-
Re: Jistics 2005 MVP All-Star Sliders
I just do what works for me. And the more people that give feedback allows me to tweak a little bit more if there are glaring problems. I know everyone plays differently but sometimes if a lot of people are getting the same major issues it can be fixed. In the end you just gotta find what works best for you.PSN: JISTIC_OS
XBOX LIVE: JISTIC
-
Re: Jistics 2005 MVP All-Star Sliders
Jstics, major, major props. I've been using these sliders with a few minor modifications of my own, and these are by far the most realistic sliders that I've used.Comment
-
Re: Jistics 2005 MVP All-Star Sliders
Jstics, major, major props. I've been using these sliders with a few minor modifications of my own, and these are by far the most realistic sliders that I've used.Comment
-
Re: Jistics 2005 MVP All-Star Sliders
these sliders are definitely working for me, i like them alot.....im still working with two sliders in particular to find the right number though.....pitch meter difficulty is one of them, somewhere between -20 & -37 will be good, have to settle on something....also, the CPU batting power at -14 was not good for me, as they could almost never score....i have that one back to "0", and now it feels like i need to be careful again, and theyve been taking me deep when i leave one hanging.....its getting there, great gameComment
-
Re: Jistics 2005 MVP All-Star Sliders
these sliders are definitely working for me, i like them alot.....im still working with two sliders in particular to find the right number though.....pitch meter difficulty is one of them, somewhere between -20 & -37 will be good, have to settle on something....also, the CPU batting power at -14 was not good for me, as they could almost never score....i have that one back to "0", and now it feels like i need to be careful again, and theyve been taking me deep when i leave one hanging.....its getting there, great gameComment
-
Re: Jistics 2005 MVP All-Star Sliders
just some FYI for ya Jistic. Liking your sliders thus far. Pitch speed I had to change to make faster (more realistic IMO) Anyhow once I get some more games in I will get some more feedback ,but I wanted to let ya know there is a thread on here for High Heat sliders (something to that effect) that is basically yours with a few mods.Comment
-
Re: Jistics 2005 MVP All-Star Sliders
just some FYI for ya Jistic. Liking your sliders thus far. Pitch speed I had to change to make faster (more realistic IMO) Anyhow once I get some more games in I will get some more feedback ,but I wanted to let ya know there is a thread on here for High Heat sliders (something to that effect) that is basically yours with a few mods.Comment
-
Re: Jistics 2005 MVP All-Star Sliders
I just tried your sliders Jistic and I was pretty impressed. I've been playing with Heelfan's Pro sliders, and wanted to try All Star for a change. I played Oakland vs Seatte (me). I beat them 3-1. Both teams K'd 7 times. Ichiro hit a solo shot and Olivo hit a sweet 2 run shot off the foul pole. I also hit my first triple in this game with Ichiro. Nice job on the sliders.Last edited by BengalTiger; 02-27-2005, 09:42 PM.Comment
-
Re: Jistics 2005 MVP All-Star Sliders
I just tried your sliders Jistic and I was pretty impressed. I've been playing with Heelfan's Pro sliders, and wanted to try All Star for a change. I played Oakland vs Seatte (me). I beat them 3-1. Both teams K'd 7 times. Ichiro hit a solo shot and Olivo hit a sweet 2 run shot off the foul pole. I also hit my first triple in this game with Ichiro. Nice job on the sliders.Comment
-
Re: Jistics 2005 MVP All-Star Sliders
Originally posted by BengalTigerI just tried your sliders Jistic and I was pretty impressed. I've been playing with Heelfan's Pro sliders, and wanted to try All Star for a change. I played Oakland vs Seatte (me). I beat them 3-1. Both teams K'd 7 times. Ichiro hit a solo shot and Olivo hit a sweet 2 run shot off the foul pole. I also hit my first triple in this game with Ichiro. Nice job on the sliders.
Anyhow, these sliders play very well from my experience. Good job Jistic!Comment
-
Re: Jistics 2005 MVP All-Star Sliders
Originally posted by BengalTigerI just tried your sliders Jistic and I was pretty impressed. I've been playing with Heelfan's Pro sliders, and wanted to try All Star for a change. I played Oakland vs Seatte (me). I beat them 3-1. Both teams K'd 7 times. Ichiro hit a solo shot and Olivo hit a sweet 2 run shot off the foul pole. I also hit my first triple in this game with Ichiro. Nice job on the sliders.
Anyhow, these sliders play very well from my experience. Good job Jistic!Comment
-
Re: Jistics 2005 MVP All-Star Sliders
For those that are having success with these, but all means don't change. I did have to do some minor tweaking as I had a problem with my starters falling apart a little TOO fast. Also a slight issue with CPU baserunning. I'll cover more at the end of this post. Here's my revised version.
Jistics All-Star Level Sliders V.2
Game Options
Fielding: Manual
Strike Zone: Off
Hot/Cold Zones: Fade
Pitch Cursor: Off (Fade if you're really having problems)
Hitters Eye: On
Catch Circle Assist: On
Variable Strike Zone, 'Stuff', and Blown Calls: On
Vibration: Off (This is a MUST for pitching if you want to give up walks)
Gameplay Tuning
User Pitch Meter Difficulty: -37
Pitch Speed: 0
CPU Pitcher Ball Rate: 17
User Pitcher Fatigue: -38 **Changed, see note at bottom
CPU Pitcher Fatigue: 6
User Pitch Control: -42 *Changed
CPU Pitch Control: -20
Bullpen Fatigue Rate: 0
Bullpen Fatigue Grace: 0
User Batting Contact: 23
CPU Batting Contact: -10 *Changed
User Batting Power: 20 (I am not hitting a ton of homers.)
CPU Batting Power: -28 **Changed, see note on bottom
User Bunting Ability: 0
CPU Bunting Ability: -8
User Foul Ball Frequency: 50
CPU Foul Ball Frequency: 50
CPU Swing Frequency: -33
User OF Speed (Manual): 8
CPU OF Speed: 0
User IF Speed (Manual): 5
CPU IF Speed: -8
User Throw Speed: 10 (Any lower and I can't throw out a basestealer)
CPU Throw Speed: 0
User Throw Accuracy: -15
CPU Throw Accuracy: -23
User Catch Errors: 20
CPU Catch Errors: 40 (Even this high lucky to see one a game)
User Dive Difficulty: 0
CPU Catch Effort: -10
User Baserunning Speed: 0 (Baserunning is fine in this game)
CPU Baserunning Speed: 0
User Runner Aggression: 0
CPU Runner Aggression: -10 **Changed see note on bottom.
User Runner Steal Speed: 4
CPU Runner Steal Speed: -8
User Runner Steal Delay: -8
CPU Runner Steal Delay: 5
CPU Steal Rate: 16
Runner Injury Frequency: 0 (I think all injuries are perfect at 0)
Pitcher Injury Frequency: 0
Batter Injury Frequency: 0
Fielder Injury Frequency: 0
Pitching MG Difference: 0
**User fatigue so low? If you use this setting, you need to change your thinking. Energy % will NOT mean anything. But pitch count will! That is what's important. You can have a guy at 50-60% energy but still not be able to throw a strike. Remember Pitch Counts are what's important.
**CPU Power so low? YES. This slider really hasn't seemed to do too much. With the pitching set so far to the hitters favor the CPU just hit 4 HR's in their last game against me with this setting. Don't be scared they will still punish you, and that includes the lighter hitting guys. YOu still gotta nibble. Nibble = More Walks, but also more K's and LESS HR's allowed.
**CPU runner agression reduced? I don't know about anyone else, but in my games the CPU third base coaches have been worse than Wedell Kim! They send everybody and I've been gunning them out at home a little bit too much because they hit it shallow and still go. This reduced that a bit without making them too conservative on the basepaths.
Like I said if you're having success with V.1, with or without your own tweaks then keep using that. This is just what I had to do to smooth out the rough edges for me. That's it. As always, feedback welcome!PSN: JISTIC_OS
XBOX LIVE: JISTIC
Comment
-
Re: Jistics 2005 MVP All-Star Sliders
For those that are having success with these, but all means don't change. I did have to do some minor tweaking as I had a problem with my starters falling apart a little TOO fast. Also a slight issue with CPU baserunning. I'll cover more at the end of this post. Here's my revised version.
Jistics All-Star Level Sliders V.2
Game Options
Fielding: Manual
Strike Zone: Off
Hot/Cold Zones: Fade
Pitch Cursor: Off (Fade if you're really having problems)
Hitters Eye: On
Catch Circle Assist: On
Variable Strike Zone, 'Stuff', and Blown Calls: On
Vibration: Off (This is a MUST for pitching if you want to give up walks)
Gameplay Tuning
User Pitch Meter Difficulty: -37
Pitch Speed: 0
CPU Pitcher Ball Rate: 17
User Pitcher Fatigue: -38 **Changed, see note at bottom
CPU Pitcher Fatigue: 6
User Pitch Control: -42 *Changed
CPU Pitch Control: -20
Bullpen Fatigue Rate: 0
Bullpen Fatigue Grace: 0
User Batting Contact: 23
CPU Batting Contact: -10 *Changed
User Batting Power: 20 (I am not hitting a ton of homers.)
CPU Batting Power: -28 **Changed, see note on bottom
User Bunting Ability: 0
CPU Bunting Ability: -8
User Foul Ball Frequency: 50
CPU Foul Ball Frequency: 50
CPU Swing Frequency: -33
User OF Speed (Manual): 8
CPU OF Speed: 0
User IF Speed (Manual): 5
CPU IF Speed: -8
User Throw Speed: 10 (Any lower and I can't throw out a basestealer)
CPU Throw Speed: 0
User Throw Accuracy: -15
CPU Throw Accuracy: -23
User Catch Errors: 20
CPU Catch Errors: 40 (Even this high lucky to see one a game)
User Dive Difficulty: 0
CPU Catch Effort: -10
User Baserunning Speed: 0 (Baserunning is fine in this game)
CPU Baserunning Speed: 0
User Runner Aggression: 0
CPU Runner Aggression: -10 **Changed see note on bottom.
User Runner Steal Speed: 4
CPU Runner Steal Speed: -8
User Runner Steal Delay: -8
CPU Runner Steal Delay: 5
CPU Steal Rate: 16
Runner Injury Frequency: 0 (I think all injuries are perfect at 0)
Pitcher Injury Frequency: 0
Batter Injury Frequency: 0
Fielder Injury Frequency: 0
Pitching MG Difference: 0
**User fatigue so low? If you use this setting, you need to change your thinking. Energy % will NOT mean anything. But pitch count will! That is what's important. You can have a guy at 50-60% energy but still not be able to throw a strike. Remember Pitch Counts are what's important.
**CPU Power so low? YES. This slider really hasn't seemed to do too much. With the pitching set so far to the hitters favor the CPU just hit 4 HR's in their last game against me with this setting. Don't be scared they will still punish you, and that includes the lighter hitting guys. YOu still gotta nibble. Nibble = More Walks, but also more K's and LESS HR's allowed.
**CPU runner agression reduced? I don't know about anyone else, but in my games the CPU third base coaches have been worse than Wedell Kim! They send everybody and I've been gunning them out at home a little bit too much because they hit it shallow and still go. This reduced that a bit without making them too conservative on the basepaths.
Like I said if you're having success with V.1, with or without your own tweaks then keep using that. This is just what I had to do to smooth out the rough edges for me. That's it. As always, feedback welcome!PSN: JISTIC_OS
XBOX LIVE: JISTIC
Comment
-
Re: Jistics 2005 MVP All-Star Sliders
Originally posted by Wilson10just some FYI for ya Jistic. Liking your sliders thus far. Pitch speed I had to change to make faster (more realistic IMO) Anyhow once I get some more games in I will get some more feedback ,but I wanted to let ya know there is a thread on here for High Heat sliders (something to that effect) that is basically yours with a few mods.PSN: JISTIC_OS
XBOX LIVE: JISTIC
Comment
-
Re: Jistics 2005 MVP All-Star Sliders
Originally posted by Wilson10just some FYI for ya Jistic. Liking your sliders thus far. Pitch speed I had to change to make faster (more realistic IMO) Anyhow once I get some more games in I will get some more feedback ,but I wanted to let ya know there is a thread on here for High Heat sliders (something to that effect) that is basically yours with a few mods.PSN: JISTIC_OS
XBOX LIVE: JISTIC
Comment
Comment