I think I got it. New and improved sliders!!!

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  • stilts1844
    Rookie
    • Apr 2003
    • 30

    #811
    Re: I think I got it. New and improved sliders!!!

    guys lets stop arguing... i havent looked at this post in a day and come back to all this. The input on this post has been great for finding the BEST, not perfect, sliders, for ones style of play. I'm about to play another game with my settings, so far its been great, maybe the hits for the computer have been a little high, but i find the challenge i get at this level makes it worth giving up a few more hits than might actually occur. Hitters are taking strikes, im not striking out people too much, and the games are close. maybe if the hits remain really high, i might lower BA to 37 like you WSB. we shall see anyways, hopefully the arguing is over, tweaking sliders doesnt lower my enjoyment, it only raises it as the results get better with each tweak, and i get closer to what i want. oh yea, my settings are
    CPU pitching 95 CPUBA 40 CPU BE(B) 75 CPU BE (S) 55, CPU TS 3

    Comment

    • stilts1844
      Rookie
      • Apr 2003
      • 30

      #812
      Re: I think I got it. New and improved sliders!!!

      just played the rangers-- beat em 16-3..(they are awful.....) they had 3 runs on 8 scattered hits, Wells dominated them. He had an unordinarily low pitch count this game, only 74, the first time ive had under 100 with my sliders. but yes, it seems very possible to have good pitching days with cpu BA at 40. looks like im going to simulate the rest of this series tho, they are just way too easy to hit against (i tried putting the cpu pitching on MVP too, which was ok, but i ended up with 0 walks, while i had been getting 3-4 a game with HVP) oakland, here i come.

      Comment

      • stilts1844
        Rookie
        • Apr 2003
        • 30

        #813
        Re: I think I got it. New and improved sliders!!!

        just played the rangers-- beat em 16-3..(they are awful.....) they had 3 runs on 8 scattered hits, Wells dominated them. He had an unordinarily low pitch count this game, only 74, the first time ive had under 100 with my sliders. but yes, it seems very possible to have good pitching days with cpu BA at 40. looks like im going to simulate the rest of this series tho, they are just way too easy to hit against (i tried putting the cpu pitching on MVP too, which was ok, but i ended up with 0 walks, while i had been getting 3-4 a game with HVP) oakland, here i come.

        Comment

        • WSBfanatic
          Rookie
          • Mar 2003
          • 172

          #814
          Re: I think I got it. New and improved sliders!!!

          </font><blockquote><font class="small">Quote:</font><hr />
          just played the rangers-- beat em 16-3..(they are awful.....) they had 3 runs on 8 scattered hits, Wells dominated them. He had an unordinarily low pitch count this game, only 74, the first time ive had under 100 with my sliders. but yes, it seems very possible to have good pitching days with cpu BA at 40. looks like im going to simulate the rest of this series tho, they are just way too easy to hit against (i tried putting the cpu pitching on MVP too, which was ok, but i ended up with 0 walks, while i had been getting 3-4 a game with HVP) oakland, here i come.

          <hr /></blockquote><font class="post">

          Glad to hear you've been enjoying the settings...

          just a few questions.

          did you try to lower the TS to 1? I'm wondering if it'll give you more walks? thus increasing the pitch count.

          tell me what you think?

          Comment

          • WSBfanatic
            Rookie
            • Mar 2003
            • 172

            #815
            Re: I think I got it. New and improved sliders!!!

            </font><blockquote><font class="small">Quote:</font><hr />
            just played the rangers-- beat em 16-3..(they are awful.....) they had 3 runs on 8 scattered hits, Wells dominated them. He had an unordinarily low pitch count this game, only 74, the first time ive had under 100 with my sliders. but yes, it seems very possible to have good pitching days with cpu BA at 40. looks like im going to simulate the rest of this series tho, they are just way too easy to hit against (i tried putting the cpu pitching on MVP too, which was ok, but i ended up with 0 walks, while i had been getting 3-4 a game with HVP) oakland, here i come.

            <hr /></blockquote><font class="post">

            Glad to hear you've been enjoying the settings...

            just a few questions.

            did you try to lower the TS to 1? I'm wondering if it'll give you more walks? thus increasing the pitch count.

            tell me what you think?

            Comment

            • chuckd23
              Rookie
              • Aug 2002
              • 61

              #816
              Re: I think I got it. New and improved sliders!!!

              I just completed three games in the playoffs, Yanks (me) v. Angels, using the following sliders:

              CPU PA 95 MVP
              CPU BA 47
              CPU BE(B) 85
              CPU BE(S) 75 (have been experimenting with this one)
              CPU TS 1
              CPU SF 50

              I beat the Angels in the best of three first-round series. Mussina lost the first game 4-2. Basically, he gave up about 6-7 hits and had 9ks over 7 innings. Ks were a bit high, but realistic considering he averages about 1k per inning pitched. Game 2, Josh Beckett (free agent pickup) pitched a gem; I think I won 5-1 or something like that; he had 10+ Ks over eight innings. Again, a bit high but consistent with his average Ks per innings pitched.

              Finally, in game three, Jeff Weaver pitched. Coming into the game, he averaged about 1/2 K per innings pitched. I won the game 5-3. He pitched 7 2/3 innings with only three Ks- very realistic.

              These seem to be working for me, although every few games I think that Mussina and Beckett are getting too many Ks. Also, the pitch counts overall still seem too low, even with using HIGH pitch variation.

              Bottom line, lowering the CPU BA and the CPU BE(S) sliders seems to result in too many Ks. Raising the CPU BE(S) slider results on very low pitch counts, a lot of first pitch hits.

              Comment

              • chuckd23
                Rookie
                • Aug 2002
                • 61

                #817
                Re: I think I got it. New and improved sliders!!!

                I just completed three games in the playoffs, Yanks (me) v. Angels, using the following sliders:

                CPU PA 95 MVP
                CPU BA 47
                CPU BE(B) 85
                CPU BE(S) 75 (have been experimenting with this one)
                CPU TS 1
                CPU SF 50

                I beat the Angels in the best of three first-round series. Mussina lost the first game 4-2. Basically, he gave up about 6-7 hits and had 9ks over 7 innings. Ks were a bit high, but realistic considering he averages about 1k per inning pitched. Game 2, Josh Beckett (free agent pickup) pitched a gem; I think I won 5-1 or something like that; he had 10+ Ks over eight innings. Again, a bit high but consistent with his average Ks per innings pitched.

                Finally, in game three, Jeff Weaver pitched. Coming into the game, he averaged about 1/2 K per innings pitched. I won the game 5-3. He pitched 7 2/3 innings with only three Ks- very realistic.

                These seem to be working for me, although every few games I think that Mussina and Beckett are getting too many Ks. Also, the pitch counts overall still seem too low, even with using HIGH pitch variation.

                Bottom line, lowering the CPU BA and the CPU BE(S) sliders seems to result in too many Ks. Raising the CPU BE(S) slider results on very low pitch counts, a lot of first pitch hits.

                Comment

                • WSBfanatic
                  Rookie
                  • Mar 2003
                  • 172

                  #818
                  Re: I think I got it. New and improved sliders!!!

                  </font><blockquote><font class="small">Quote:</font><hr />
                  I just completed three games in the playoffs, Yanks (me) v. Angels, using the following sliders:

                  CPU PA 95 MVP
                  CPU BA 47
                  CPU BE(B) 85
                  CPU BE(S) 75 (have been experimenting with this one)
                  CPU TS 1
                  CPU SF 50

                  I beat the Angels in the best of three first-round series. Mussina lost the first game 4-2. Basically, he gave up about 6-7 hits and had 9ks over 7 innings. Ks were a bit high, but realistic considering he averages about 1k per inning pitched. Game 2, Josh Beckett (free agent pickup) pitched a gem; I think I won 5-1 or something like that; he had 10+ Ks over eight innings. Again, a bit high but consistent with his average Ks per innings pitched.

                  Finally, in game three, Jeff Weaver pitched. Coming into the game, he averaged about 1/2 K per innings pitched. I won the game 5-3. He pitched 7 2/3 innings with only three Ks- very realistic.

                  These seem to be working for me, although every few games I think that Mussina and Beckett are getting too many Ks. Also, the pitch counts overall still seem too low, even with using HIGH pitch variation.

                  Bottom line, lowering the CPU BA and the CPU BE(S) sliders seems to result in too many Ks. Raising the CPU BE(S) slider results on very low pitch counts, a lot of first pitch hits.

                  <hr /></blockquote><font class="post">

                  yea i think too that the cpu be(s) are being tweaked still...most of the other settings have leveled off to a consensus agreement. i know for a fact that cpu be(s) at 85 will cause less Ks.

                  i'm thinking of putting that at 80 and playing another game..just to see how it goes.

                  Comment

                  • WSBfanatic
                    Rookie
                    • Mar 2003
                    • 172

                    #819
                    Re: I think I got it. New and improved sliders!!!

                    </font><blockquote><font class="small">Quote:</font><hr />
                    I just completed three games in the playoffs, Yanks (me) v. Angels, using the following sliders:

                    CPU PA 95 MVP
                    CPU BA 47
                    CPU BE(B) 85
                    CPU BE(S) 75 (have been experimenting with this one)
                    CPU TS 1
                    CPU SF 50

                    I beat the Angels in the best of three first-round series. Mussina lost the first game 4-2. Basically, he gave up about 6-7 hits and had 9ks over 7 innings. Ks were a bit high, but realistic considering he averages about 1k per inning pitched. Game 2, Josh Beckett (free agent pickup) pitched a gem; I think I won 5-1 or something like that; he had 10+ Ks over eight innings. Again, a bit high but consistent with his average Ks per innings pitched.

                    Finally, in game three, Jeff Weaver pitched. Coming into the game, he averaged about 1/2 K per innings pitched. I won the game 5-3. He pitched 7 2/3 innings with only three Ks- very realistic.

                    These seem to be working for me, although every few games I think that Mussina and Beckett are getting too many Ks. Also, the pitch counts overall still seem too low, even with using HIGH pitch variation.

                    Bottom line, lowering the CPU BA and the CPU BE(S) sliders seems to result in too many Ks. Raising the CPU BE(S) slider results on very low pitch counts, a lot of first pitch hits.

                    <hr /></blockquote><font class="post">

                    yea i think too that the cpu be(s) are being tweaked still...most of the other settings have leveled off to a consensus agreement. i know for a fact that cpu be(s) at 85 will cause less Ks.

                    i'm thinking of putting that at 80 and playing another game..just to see how it goes.

                    Comment

                    • muzion
                      Pro
                      • Oct 2002
                      • 718

                      #820
                      Re: I think I got it. New and improved sliders!!!

                      at what game difficulty do you people play, All-Star of Legend?

                      Comment

                      • muzion
                        Pro
                        • Oct 2002
                        • 718

                        #821
                        Re: I think I got it. New and improved sliders!!!

                        at what game difficulty do you people play, All-Star of Legend?

                        Comment

                        • GoStros
                          Rookie
                          • Feb 2003
                          • 272

                          #822
                          Re: I think I got it. New and improved sliders!!!

                          try playing with high variable pitching and using the pitch cursor.
                          it gives you a better idea of where you want to pitch the ball, just like a major league pitcher.

                          Comment

                          • GoStros
                            Rookie
                            • Feb 2003
                            • 272

                            #823
                            Re: I think I got it. New and improved sliders!!!

                            try playing with high variable pitching and using the pitch cursor.
                            it gives you a better idea of where you want to pitch the ball, just like a major league pitcher.

                            Comment

                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #824
                              Re: I think I got it. New and improved sliders!!!

                              </font><blockquote><font class="small">Quote:</font><hr />
                              Bottom line, lowering the CPU BA and the CPU BE(S) sliders seems to result in too many Ks. Raising the CPU BE(S) slider results on very low pitch counts, a lot of first pitch hits.

                              <hr /></blockquote><font class="post">

                              Exatcly, I've been trying to explain that all along, yet this one yahoo can't understand. You have to pick your poison, too many K's or a low pitch count. If you have the BE(S) anywhere above 60, than pitching against the CPU is a bore IMO, as a game seem to be first pitch strike, ground out, next first pitch strike, fly out, next first pitch strike, hit. That is, unless you paint the corner of the strike zone PERFECTLY. Batters also rarely swing and miss, and that's just not baseball.
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                              • Pared
                                Legen - WAIT FOR IT
                                • Feb 2003
                                • 39337

                                #825
                                Re: I think I got it. New and improved sliders!!!

                                </font><blockquote><font class="small">Quote:</font><hr />
                                Bottom line, lowering the CPU BA and the CPU BE(S) sliders seems to result in too many Ks. Raising the CPU BE(S) slider results on very low pitch counts, a lot of first pitch hits.

                                <hr /></blockquote><font class="post">

                                Exatcly, I've been trying to explain that all along, yet this one yahoo can't understand. You have to pick your poison, too many K's or a low pitch count. If you have the BE(S) anywhere above 60, than pitching against the CPU is a bore IMO, as a game seem to be first pitch strike, ground out, next first pitch strike, fly out, next first pitch strike, hit. That is, unless you paint the corner of the strike zone PERFECTLY. Batters also rarely swing and miss, and that's just not baseball.
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