If the standard success rate of a good hitter is 3/10, where success is defined as getting a basehit, and common sense says that hotzones would have slightly higher than average success rates while coldzones would have slightly lower than average success rates, what are their approximate success rates, and how drastically do they change between difficulty levels?
Hot/Cold Zone Logarithms
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Hot/Cold Zone Logarithms
(for lack of a better phrase)
If the standard success rate of a good hitter is 3/10, where success is defined as getting a basehit, and common sense says that hotzones would have slightly higher than average success rates while coldzones would have slightly lower than average success rates, what are their approximate success rates, and how drastically do they change between difficulty levels?Tags: None -
Addendum:
I realize that hitting is more complex than that. It's most likely a function of distance hit, rate of travel, and position relative to fielders. However, it still stands to reason that hotzones yield more favorable outcomes than the clear or cold joints.Comment
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Addendum:
I realize that hitting is more complex than that. It's most likely a function of distance hit, rate of travel, and position relative to fielders. However, it still stands to reason that hotzones yield more favorable outcomes than the clear or cold joints.Comment
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Re: Addendum:
Yes,but as I pointed out, it becomes a distration in 2 player games because your obvious tendency is to throw to those cold zones, so what kind of hitter is Barry Bonds in his only cold zone,low and inside? Have an option to get rid of the zones.Comment
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Re: Addendum:
Yes,but as I pointed out, it becomes a distration in 2 player games because your obvious tendency is to throw to those cold zones, so what kind of hitter is Barry Bonds in his only cold zone,low and inside? Have an option to get rid of the zones.Comment
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