No editing:
14-10, 3.09, 207k, 102bb
Changed control to 50 on his two worst pitches:
12-17, 3.36, 204k, 102bb
Changed control to 50 on everything:
3-24, 8.80, 91k, 140bb
This is great news on several fronts. let me explain.
1. Default simmed pitching stats ERA's are way too low. There are usually between 10-15 starters with an ERA UNDER 3.00. In fact simmed ERA's are little low in general.
2. It is also too easy to hit targets whenever you want. Therefore its very hard to make a mistake pitch when you are pitching.
Well it looks like editing control ratings does not have that much of an effect on walks. Perez's walks went from 110 to 140 but his ERA skyrocketed. This means we can moderately change all pitchers control ratings down a little bit. Changes also have a greater effect when they are made on his best pitches.
I propose the following idea:
I will begin a project using Kerns roster. Here are my changes:
1. All catchers will have an arm strength and accuracy of a 36-40 range. MVP does not recognize anything lower.
2. All base stealers and moderate base stealers will have an increase in speed by 10 maxing out at 99.
3. All pitchers will have a stamina rating of between 90-99.
4. Hot Zone Edits: Every power-type hitter will receive a total of 4 moves per side hitting at the plate. Meaning vs righties he will have 4 additions of red zones in previously clear areas and or adition(s) of a clear area in a pervious blue zone equaling a total of 4 moves for both vs. RHP and vs. LHP.
5. Superstars will have an all-red area everywhere. This means about 10 players in the league, maybe less.
6. HR percentages will change to a range of 10-20% per power hitter based on skill.
7. All pitchers will get 10 subtracted off of the control for each pitch, or if there is no global editor ready I will make their 2 weakest pitches have a control of 50 (or less)
8. All fielders have 10 subtracted for range and fielding ability (optional)
I will start this project tonight and provide progress on it. This is a massive project with no global editing at all

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