R.I.P online leagues in nba2k14: Important Info inside

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  • Epheles
    Banned
    • Dec 2012
    • 64

    #46
    Re: R.I.P online leagues in nba2k14: Important Info inside

    I mentioned this on twitter but did the 2k11 team get outsourced or something? I think they were outsourced by Devry graduates or Ronnie's cousins man, it's insane how much online has regressed since the 2k11 days. All we want is the same thing we had in 2k11 I don't understand how that is so hard to deliver. Same with crew as well.

    Comment

    • Don Figures
      Rookie
      • Mar 2011
      • 125

      #47
      Re: R.I.P online leagues in nba2k14: Important Info inside

      Sad to hear. We just started our league and the roster update effects the league and doesn't allow you to manage the full team/roster. Additionally after reading a few post one of our members accidentally exited the league now no games results are being recorded. The league is now dead. We have been running this league for years now it is all crap. We had to come to grips with all the deleted features of the league now this. Just crazy!

      Comment

      • nddot
        Pro
        • Sep 2012
        • 611

        #48
        Re: R.I.P online leagues in nba2k14: Important Info inside

        Originally posted by LD2k
        I am gathering feedback from OA veterans who are putting together comprehensive feedback and wishlists. Simple complaints don't help me get valuable information to the dev's. Please use this thread to send or compile any thoughts you have on the future to make this feature more enjoyable for you.

        At the very least, I will compile, as I have been doing, and make the case for you guys.


        Funniest post of the year.
        "I just wanna be heaaaaaaaaard"

        Comment

        • alabamarob
          MVP
          • Nov 2010
          • 3348

          #49
          Re: R.I.P online leagues in nba2k14: Important Info inside

          When a real nba game is 48 minutes and the only option you get in an nba sim league is 24 min then you already know its not a priority.

          I am an old dude and I have accepted that 2k is focused on being a fantasy life video game right now. The devs have the skill to make a fundamentally sound basketball game with sim league options and features if they want to, but that ain't a priority right now.

          Lack of Online League options. 3 year old player ratings and tendencies. Legacy bugs. They could all "probably" be fixed in a patch. Not a priority.


          Changing Josh smith's 86 mid range not a priority over him making a rookie put on a red clown nose for a press conference.

          Def settings not a priority over making a my player beef with his rival in the tunnell of a rookie game.

          Off handed shot rating (since they have off hand dribbling) not a priority over being able to create your own tennis shoes.

          Priorities have changed for 2k and online leagues is low on the totem pole. That's why they added my gm and left us with no viable online league option.

          I don't expect any improvement this year.
          Psn: Alabamarob
          Xbox: Alabama Rob

          Youtube: 2k Hawks

          Settings I play on.
          Minutes: 12
          Difficulty: HOF
          Online or Offline player: Both
          In a MLO: Yes

          Comment

          • loso_34
            MVP
            • Jul 2010
            • 1352

            #50
            Re: R.I.P online leagues in nba2k14: Important Info inside

            Originally posted by alabamarob
            When a real nba game is 48 minutes and the only option you get in an nba sim league is 24 min then you already know its not a priority.

            I am an old dude and I have accepted that 2k is focused on being a fantasy life video game right now. The devs have the skill to make a fundamentally sound basketball game with sim league options and features if they want to, but that ain't a priority right now.

            Lack of Online League options. 3 year old player ratings and tendencies. Legacy bugs. They could all "probably" be fixed in a patch. Not a priority.


            Changing Josh smith's 86 mid range not a priority over him making a rookie put on a red clown nose for a press conference.

            Def settings not a priority over making a my player beef with his rival in the tunnell of a rookie game.

            Off handed shot rating (since they have off hand dribbling) not a priority over being able to create your own tennis shoes.

            Priorities have changed for 2k and online leagues is low on the totem pole. That's why they added my gm and left us with no viable online league option.

            I don't expect any improvement this year.
            I dont know whats happened to this company since 2008...

            Their focus right now is this recent RPG element to sport games. Like any company they're going to put more priority to new or infrequent customers. They want these kids that used to play live and are now catering to them.

            Even if they implement OA next year we all know its going to be bug ridden again. Patches will focus on pointless player accessory. Dont get why those clowns dont just ask for more player customization rather than headbands/shoes. If there is no fix for OL im not buying this for the next 2 years enough is enough.

            Comment

            • swimfunk
              Rookie
              • Jan 2010
              • 303

              #51
              Re: R.I.P online leagues in nba2k14: Important Info inside

              Originally posted by alabamarob
              When a real nba game is 48 minutes and the only option you get in an nba sim league is 24 min then you already know its not a priority.
              LOL, I played one lg game with the NBA Today audio in the background btw. Final score was in the 40's... I simmed another gm, just to see results (lucky for me I was commish, so I could only sim my games.) The final score of the sim?!? 120-115, DRose took 55 shots lol

              #notsosimnation
              I rep USDA
              twitter - @USDA_swimfunk

              Comment

              • RogerBlack
                Banned
                • Oct 2011
                • 215

                #52
                Re: R.I.P online leagues in nba2k14: Important Info inside

                Originally posted by LD2k
                I am gathering feedback from OA veterans who are putting together comprehensive feedback and wishlists. Simple complaints don't help me get valuable information to the dev's. Please use this thread to send or compile any thoughts you have on the future to make this feature more enjoyable for you.

                At the very least, I will compile, as I have been doing, and make the case for you guys.
                I played Association Offline for many years. Not OA as much.
                But I have an idea worth sharing, I think.

                In 2K15 version, in addition to adding those favorite missing OA features from 2K11 that others have already mentioned, I have an idea for something that might enhance the ‘replay value’ and provide motivation for playing ‘Association Mode’.

                THE GAMES... ARE THE STORIES WE TELL

                Association Gamers begin to ‘tell their own story’ by selecting a team, or creating-a-payer… and hitting the court, year after year.

                But ‘Highlights’ and ‘Plays of the Day’ help tell the story...... of a SINGLE Game.

                So what if 2K could figure out a clever & compelling way to ‘tell the story’ of Consecutive Seasons, or a career played in any Association Mode?

                Not just with cut screen animations + RPG elements.
                And not just with a series of highlights stitched together.

                Instead with a ‘virtual Sports Album’? so to speak.
                Or a ‘Team Timeline’?

                TEAM TIMELINES

                Team Timelines are a month-by-month 'snapshot' of the gamer's whole Association season. Each & Every season. Timeline Assets should be customizable. And Shareable.

                Each timeline includes any combination of in-game assets, like:
                • Highlight Footage (allow us to choose which clips to add to the album)
                • In-game screenshots of Key Players, or Big Plays (bring back that ‘Ken Burns’ effect from 2K11!!)
                • League / or Individual Player Season stats
                • Shot charts
                • Scouting reports
                • Chart of My ‘Toughest’ Matchups / or ‘Toughest’ Teams in the League (with relevant stats)
                • Stats Lines from Key Games
                • 2K Trophies earned
                • NBA Awards won
                • Etc., etc


                Presented in a ‘Timeline’ layout that you can Save, Review, or publish to your favorite social network & share with your friends.

                How it works, in a nutshell…
                • Have the CPU auto-generate a handful of milestones every month, for a whole Season.
                • Assign trophies & sizable VC rewards to every milestone.
                • Allow Players to customize various segments/or assets of the Timeline.
                • i.e. Swap screenshots, or highlights, or customize matchup charts, or whatever.
                • Players can check out / share their progress with their friends, at any time.

                ————————————————
                I created some UI screens, to help describe the concept a bit better.


                1. Start Screen

                Self-explanatory



                ————————————————

                2. Choose Association Mode

                Online & Multi-Season (Offline) Modes



                ————————————————

                3. Select ‘Team Timeline’

                Allows the User to select a team , then start new season, or continue from any point within multiple seasons, (like the way Association mode used to work).



                ————————————————

                4. Choose A Season

                Allows the User to enter any point within multiple seasons.



                ————————————————

                5. Dynamic Team Goals

                The CPU auto-generates the monthly team milestones. (or allow User to customize them also).
                These monthly milestones could include a mix of development drills, performance objectives & random fun facts, or general stats.



                ————————————————

                6. Review My Accomplishments

                Sit back and see what you accomplished, month after month. Year after Year.

                - A slideshow will mix still & video footage together, in full screen mode)
                - 2K Beats provides the soundtrack to your success.



                ————————————————

                7. Play Highlights of the WHOLE Season. (Not just 1 game)

                Watch individual clips, or play ‘em all.
                2K would figure out what the time limit is for the timeline highlight reel. (10 minutes? 15 minutes?)



                By the end of each season, you should have something like this…

                <iframe width="560" height="315" src="//www.youtube.com/embed/wlmTWVnm2xE" frameborder="0" allowfullscreen></iframe>

                Now imagine if you played like 5 Association seasons in a row, you could watch all highlights (back-to-back) like a mini-movie.

                ————————————————

                8. Adding new Highlights

                2K would have to figure out how to use the Freefly Camera controls to add video footage, or stills to the team timeline.



                ————————————————

                9. Share across Social Networks

                2k Would have to figure out how to share aassets across Facebook, Twitter, et al.

                ————————————————

                10. Monetization

                - Corporate Sponsorship?
                - Sell Video Ads?
                - Cloud Storage?
                - Integrate VC?

                I dunno. This was as far as I got.

                This is just a starting point, but 2k would have to figure out how to monetize content, or charge VC, or whatever, et al.
                ————————————————

                Just some ideas I had.
                Thought I would share 'em.


                Enjoy!
                Last edited by RogerBlack; 12-12-2013, 05:28 PM.

                Comment

                • eslimm
                  Rookie
                  • Oct 2013
                  • 154

                  #53
                  Re: R.I.P online leagues in nba2k14: Important Info inside

                  Originally posted by RogerBlack
                  I played Association Offline for many years. Not OA as much.
                  But I have an idea worth sharing, I think.

                  In 2K15 version, in addition to adding those favorite missing OA features from 2K11 that others have already mentioned, I have an idea for something that might enhance the ‘replay value’ and provide motivation for playing ‘Association Mode’.

                  THE GAMES... ARE THE STORIES WE TELL

                  Association Gamers begin to ‘tell their own story’ by selecting a team, or creating-a-payer… and hitting the court, year after year.

                  But ‘Highlights’ and ‘Plays of the Day’ help tell the story...... of a SINGLE Game.

                  So what if 2K could figure out a clever & compelling way to ‘tell the story’ of Consecutive Seasons, or a career played in any Association Mode?

                  Not just with cut screen animations + RPG elements.
                  And not just with a series of highlights stitched together.

                  Instead with a ‘virtual Sports Album’? so to speak.
                  Or a ‘Team Timeline’?

                  TEAM TIMELINES

                  Team Timelines are a month-by-month 'snapshot' of the gamer's whole Association season. Each & Every season. Timeline Assets should be customizable. And Shareable.

                  Each timeline includes any combination of in-game assets, like:
                  • Highlight Footage (allow us to choose which clips to add to the album)
                  • In-game screenshots of Key Players, or Big Plays (bring back that ‘Ken Burns’ effect from 2K11!!)
                  • League / or Individual Player Season stats
                  • Shot charts
                  • Scouting reports
                  • Chart of My ‘Toughest’ Matchups / or ‘Toughest’ Teams in the League (with relevant stats)
                  • Stats Lines from Key Games
                  • 2K Trophies earned
                  • NBA Awards won
                  • Etc., etc


                  Presented in a ‘Timeline’ layout that you can Save, Review, or publish to your favorite social network & share with your friends.

                  How it works, in a nutshell…
                  • Have the CPU auto-generate a handful of milestones every month, for a whole Season.
                  • Assign trophies & sizable VC rewards to every milestone.
                  • Allow Players to customize various segments/or assets of the Timeline.
                  • i.e. Swap screenshots, or highlights, or customize matchup charts, or whatever.
                  • Players can check out / share their progress with their friends, at any time.

                  ————————————————
                  I created some UI screens, to help describe the concept a bit better.


                  1. Start Screen

                  Self-explanatory



                  ————————————————

                  2. Choose Association Mode

                  Online & Multi-Season (Offline) Modes



                  ————————————————

                  3. Select ‘Team Timeline’

                  Allows the User to select a team , then start new season, or continue from any point within multiple seasons, (like the way Association mode used to work).



                  ————————————————

                  4. Choose A Season

                  Allows the User to enter any point within multiple seasons.



                  ————————————————

                  5. Dynamic Team Goals

                  The CPU auto-generates the monthly team milestones. (or allow User to customize them also).
                  These monthly milestones could include a mix of development drills, performance objectives & random fun facts, or general stats.



                  ————————————————

                  6. Review My Accomplishments

                  Sit back and see what you accomplished, month after month. Year after Year.

                  - A slideshow will mix still & video footage together, in full screen mode)
                  - 2K Beats provides the soundtrack to your success.



                  ————————————————

                  7. Play Highlights of the WHOLE Season. (Not just 1 game)

                  Watch individual clips, or play ‘em all.
                  2K would figure out what the time limit is for the timeline highlight reel. (10 minutes? 15 minutes?)



                  By the end of each season, you should have something like this…

                  <iframe width="560" height="315" src="//www.youtube.com/embed/wlmTWVnm2xE" frameborder="0" allowfullscreen></iframe>

                  Now imagine if you played like 5 Association seasons in a row, you could watch all highlights (back-to-back) like a mini-movie.

                  ————————————————

                  8. Adding new Highlights

                  2K would have to figure out how to use the Freefly Camera controls to add video footage, or stills to the team timeline.



                  ————————————————

                  9. Share across Social Networks

                  2k Would have to figure out how to share aassets across Facebook, Twitter, et al.

                  ————————————————

                  10. Monetization

                  - Corporate Sponsorship?
                  - Sell Video Ads?
                  - Cloud Storage?
                  - Integrate VC?

                  I dunno. This was as far as I got.

                  This is just a starting point, but 2k would have to figure out how to monetize content, or charge VC, or whatever, et al.
                  ————————————————

                  Just some ideas I had.
                  Thought I would share 'em.


                  Enjoy!
                  Ummmm someone needs to start a thread to get you hired on the staff and that's real talk... They need to pay you for this feedback seriously

                  (Galaxy S4)

                  Comment

                  • RogerBlack
                    Banned
                    • Oct 2011
                    • 215

                    #54
                    Re: R.I.P online leagues in nba2k14: Important Info inside

                    Originally posted by eslimm
                    Ummmm someone needs to start a thread to get you hired on the staff and that's real talk... They need to pay you for this feedback seriously

                    (Galaxy S4)
                    Hey thanks!
                    That's a good idea.
                    (Cuz I got LOTS more ideas)

                    Comment

                    • Lid
                      Rookie
                      • Oct 2005
                      • 203

                      #55
                      Re: R.I.P online leagues in nba2k14: Important Info inside

                      Originally posted by RogerBlack
                      I played Association Offline for many years. Not OA as much.
                      But I have an idea worth sharing, I think.

                      In 2K15 version, in addition to adding those favorite missing OA features from 2K11 that others have already mentioned, I have an idea for something that might enhance the ‘replay value’ and provide motivation for playing ‘Association Mode’.

                      THE GAMES... ARE THE STORIES WE TELL

                      Association Gamers begin to ‘tell their own story’ by selecting a team, or creating-a-payer… and hitting the court, year after year.

                      But ‘Highlights’ and ‘Plays of the Day’ help tell the story...... of a SINGLE Game.

                      So what if 2K could figure out a clever & compelling way to ‘tell the story’ of Consecutive Seasons, or a career played in any Association Mode?

                      Not just with cut screen animations + RPG elements.
                      And not just with a series of highlights stitched together.

                      Instead with a ‘virtual Sports Album’? so to speak.
                      Or a ‘Team Timeline’?

                      TEAM TIMELINES

                      Team Timelines are a month-by-month 'snapshot' of the gamer's whole Association season. Each & Every season. Timeline Assets should be customizable. And Shareable.

                      Each timeline includes any combination of in-game assets, like:
                      • Highlight Footage (allow us to choose which clips to add to the album)
                      • In-game screenshots of Key Players, or Big Plays (bring back that ‘Ken Burns’ effect from 2K11!!)
                      • League / or Individual Player Season stats
                      • Shot charts
                      • Scouting reports
                      • Chart of My ‘Toughest’ Matchups / or ‘Toughest’ Teams in the League (with relevant stats)
                      • Stats Lines from Key Games
                      • 2K Trophies earned
                      • NBA Awards won
                      • Etc., etc


                      Presented in a ‘Timeline’ layout that you can Save, Review, or publish to your favorite social network & share with your friends.

                      How it works, in a nutshell…
                      • Have the CPU auto-generate a handful of milestones every month, for a whole Season.
                      • Assign trophies & sizable VC rewards to every milestone.
                      • Allow Players to customize various segments/or assets of the Timeline.
                      • i.e. Swap screenshots, or highlights, or customize matchup charts, or whatever.
                      • Players can check out / share their progress with their friends, at any time.

                      ————————————————
                      I created some UI screens, to help describe the concept a bit better.


                      1. Start Screen

                      Self-explanatory



                      ————————————————

                      2. Choose Association Mode

                      Online & Multi-Season (Offline) Modes



                      ————————————————

                      3. Select ‘Team Timeline’

                      Allows the User to select a team , then start new season, or continue from any point within multiple seasons, (like the way Association mode used to work).



                      ————————————————

                      4. Choose A Season

                      Allows the User to enter any point within multiple seasons.



                      ————————————————

                      5. Dynamic Team Goals

                      The CPU auto-generates the monthly team milestones. (or allow User to customize them also).
                      These monthly milestones could include a mix of development drills, performance objectives & random fun facts, or general stats.



                      ————————————————

                      6. Review My Accomplishments

                      Sit back and see what you accomplished, month after month. Year after Year.

                      - A slideshow will mix still & video footage together, in full screen mode)
                      - 2K Beats provides the soundtrack to your success.



                      ————————————————

                      7. Play Highlights of the WHOLE Season. (Not just 1 game)

                      Watch individual clips, or play ‘em all.
                      2K would figure out what the time limit is for the timeline highlight reel. (10 minutes? 15 minutes?)



                      By the end of each season, you should have something like this…

                      <iframe width="560" height="315" src="//www.youtube.com/embed/wlmTWVnm2xE" frameborder="0" allowfullscreen></iframe>

                      Now imagine if you played like 5 Association seasons in a row, you could watch all highlights (back-to-back) like a mini-movie.

                      ————————————————

                      8. Adding new Highlights

                      2K would have to figure out how to use the Freefly Camera controls to add video footage, or stills to the team timeline.



                      ————————————————

                      9. Share across Social Networks

                      2k Would have to figure out how to share aassets across Facebook, Twitter, et al.

                      ————————————————

                      10. Monetization

                      - Corporate Sponsorship?
                      - Sell Video Ads?
                      - Cloud Storage?
                      - Integrate VC?

                      I dunno. This was as far as I got.

                      This is just a starting point, but 2k would have to figure out how to monetize content, or charge VC, or whatever, et al.
                      ————————————————

                      Just some ideas I had.
                      Thought I would share 'em.


                      Enjoy!


                      i'm on board for getting you hired also.


                      i still want to know if anythin can be done this year tho

                      Comment

                      • silverskier
                        Rookie
                        • Sep 2008
                        • 285

                        #56
                        Re: R.I.P online leagues in nba2k14: Important Info inside

                        ^
                        It seems a great idea, but let's begin with the basics : sliders, etc.

                        Comment

                        • swimfunk
                          Rookie
                          • Jan 2010
                          • 303

                          #57
                          Re: R.I.P online leagues in nba2k14: Important Info inside

                          Originally posted by silverskier
                          ^
                          It seems a great idea, but let's begin with the basics : sliders, etc.
                          lets get even more basic... minutes
                          I rep USDA
                          twitter - @USDA_swimfunk

                          Comment

                          • LD2k
                            2K Sports Community Manager
                            • Oct 2010
                            • 1261

                            #58
                            Re: R.I.P online leagues in nba2k14: Important Info inside

                            Originally posted by RogerBlack
                            I played Association Offline for many years. Not OA as much.
                            But I have an idea worth sharing, I think.

                            In 2K15 version, in addition to adding those favorite missing OA features from 2K11 that others have already mentioned, I have an idea for something that might enhance the ‘replay value’ and provide motivation for playing ‘Association Mode’.

                            THE GAMES... ARE THE STORIES WE TELL

                            Association Gamers begin to ‘tell their own story’ by selecting a team, or creating-a-payer… and hitting the court, year after year.

                            But ‘Highlights’ and ‘Plays of the Day’ help tell the story...... of a SINGLE Game.

                            So what if 2K could figure out a clever & compelling way to ‘tell the story’ of Consecutive Seasons, or a career played in any Association Mode?

                            Not just with cut screen animations + RPG elements.
                            And not just with a series of highlights stitched together.

                            Instead with a ‘virtual Sports Album’? so to speak.
                            Or a ‘Team Timeline’?

                            TEAM TIMELINES

                            Team Timelines are a month-by-month 'snapshot' of the gamer's whole Association season. Each & Every season. Timeline Assets should be customizable. And Shareable.

                            Each timeline includes any combination of in-game assets, like:
                            • Highlight Footage (allow us to choose which clips to add to the album)
                            • In-game screenshots of Key Players, or Big Plays (bring back that ‘Ken Burns’ effect from 2K11!!)
                            • League / or Individual Player Season stats
                            • Shot charts
                            • Scouting reports
                            • Chart of My ‘Toughest’ Matchups / or ‘Toughest’ Teams in the League (with relevant stats)
                            • Stats Lines from Key Games
                            • 2K Trophies earned
                            • NBA Awards won
                            • Etc., etc


                            Presented in a ‘Timeline’ layout that you can Save, Review, or publish to your favorite social network & share with your friends.

                            How it works, in a nutshell…
                            • Have the CPU auto-generate a handful of milestones every month, for a whole Season.
                            • Assign trophies & sizable VC rewards to every milestone.
                            • Allow Players to customize various segments/or assets of the Timeline.
                            • i.e. Swap screenshots, or highlights, or customize matchup charts, or whatever.
                            • Players can check out / share their progress with their friends, at any time.

                            ————————————————
                            I created some UI screens, to help describe the concept a bit better.


                            1. Start Screen

                            Self-explanatory



                            ————————————————

                            2. Choose Association Mode

                            Online & Multi-Season (Offline) Modes



                            ————————————————

                            3. Select ‘Team Timeline’

                            Allows the User to select a team , then start new season, or continue from any point within multiple seasons, (like the way Association mode used to work).



                            ————————————————

                            4. Choose A Season

                            Allows the User to enter any point within multiple seasons.



                            ————————————————

                            5. Dynamic Team Goals

                            The CPU auto-generates the monthly team milestones. (or allow User to customize them also).
                            These monthly milestones could include a mix of development drills, performance objectives & random fun facts, or general stats.



                            ————————————————

                            6. Review My Accomplishments

                            Sit back and see what you accomplished, month after month. Year after Year.

                            - A slideshow will mix still & video footage together, in full screen mode)
                            - 2K Beats provides the soundtrack to your success.



                            ————————————————

                            7. Play Highlights of the WHOLE Season. (Not just 1 game)

                            Watch individual clips, or play ‘em all.
                            2K would figure out what the time limit is for the timeline highlight reel. (10 minutes? 15 minutes?)



                            By the end of each season, you should have something like this…

                            <iframe src="//www.youtube.com/embed/wlmTWVnm2xE" allowfullscreen="" width="560" frameborder="0" height="315"></iframe>

                            Now imagine if you played like 5 Association seasons in a row, you could watch all highlights (back-to-back) like a mini-movie.

                            ————————————————

                            8. Adding new Highlights

                            2K would have to figure out how to use the Freefly Camera controls to add video footage, or stills to the team timeline.



                            ————————————————

                            9. Share across Social Networks

                            2k Would have to figure out how to share aassets across Facebook, Twitter, et al.

                            ————————————————

                            10. Monetization

                            - Corporate Sponsorship?
                            - Sell Video Ads?
                            - Cloud Storage?
                            - Integrate VC?

                            I dunno. This was as far as I got.

                            This is just a starting point, but 2k would have to figure out how to monetize content, or charge VC, or whatever, et al.
                            ————————————————

                            Just some ideas I had.
                            Thought I would share 'em.


                            Enjoy!
                            I am getting this into the dev's hand. Some great stuff here man!
                            Community Manager 2K Sports // Twitter: LD2k

                            Master of Operation Sports .gifs

                            Comment

                            • swimfunk
                              Rookie
                              • Jan 2010
                              • 303

                              #59
                              Re: R.I.P online leagues in nba2k14: Important Info inside

                              Originally posted by LD2k
                              I am getting this into the dev's hand. Some great stuff here man!
                              so we are assuming this thread is for 2k15 now?
                              I rep USDA
                              twitter - @USDA_swimfunk

                              Comment

                              • RogerBlack
                                Banned
                                • Oct 2011
                                • 215

                                #60
                                Re: R.I.P online leagues in nba2k14: Important Info inside

                                Originally posted by LD2k
                                I am getting this into the dev's hand. Some great stuff here man!
                                Awesome.
                                Glad to hear it.

                                Comment

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