Improving Audio and Atmosphere

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  • 23
    yellow
    • Sep 2002
    • 66469

    #16
    Re: Improving Audio and Atmosphere

    Originally posted by Kaanyr Vhok
    The most important thing by far is they need to get the crowed and the announcers off the same sound channel.

    You cannot have a loud crowed with softer announcers because the announcers quiet the crowed. The crowed sounds like a kid playing with the volume. CG 2k14 didnt have this issue on the PC. The crowed was ruckus and I could adjust the announcers to where I could hear them. If they are going to code it in such a way it should be the announcers adjusting to high crowed noise by talking louder not a crowed that goes up and down like my four year old just grabbed the remote.

    Definitely, the videos show that as well as I was pointing out. Not just the emotion but they get louder as the crowds get louder to talk over them so to speak. It would make a world of a difference in the atmosphere.

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    • turty11
      All Star
      • Apr 2013
      • 8923

      #17
      Re: Improving Audio and Atmosphere

      they took a step forward with live audio overlay in the draft for mycareer, granted its half assed that they only did it for a few players

      why not add live audio overlay for the kind of generic gameplay events...dunks, blocks, quarter enders, daggers, so on.

      like when lebron gets a dunk occasionaly overaly this audio (10 sec mark)

      <iframe src="//www.youtube.com/embed/Tag9UmmFfY8" allowfullscreen="" width="420" frameborder="0" height="315"></iframe>

      this stuff, its overlayable (atleast im lead to believe it is)
      <iframe width="560" height="315" src="//www.youtube.com/embed/dQN0XcGqpdI" frameborder="0" allowfullscreen></iframe>
      NBA 2k19 Roster and Draft project for PS4

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      • metsfan4life1
        Pro
        • Jan 2012
        • 956

        #18
        Re: Improving Audio and Atmosphere

        Originally posted by 23
        It would be nice to make use of some of those features in the game like on the court or in the stands sometimes too for a change of pace where those sounds would be most useful.

        Its just not realistic and it needs to catch up to the rest of the game.
        Do you play MLB the show? And if so, we could REALLY use dedication to this area of the game over in those forums as that game doesn't have great audio either, while the rest of the game is mostly superb.
        Harvey's Better

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        • 23
          yellow
          • Sep 2002
          • 66469

          #19
          Re: Improving Audio and Atmosphere

          I don't but its not like its impossible to add. This has been in this game since very early 2k's so its kinda out of control that it hasn't been fixed and its been over a decade.

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          • VDusen04
            Hall Of Fame
            • Aug 2003
            • 13028

            #20
            Re: Improving Audio and Atmosphere

            Originally posted by 23
            I don't but its not like its impossible to add. This has been in this game since very early 2k's so its kinda out of control that it hasn't been fixed and its been over a decade.
            Truth. I have a lack of understanding as to how games are created, but I still can't help but wonder what prevents 2K from 1) recognizing in-game sound effects are poor (crowd, rim, dunks, shots) and 2) adding much more authentic effects in their place. They make adding realistic crowd noise seem more difficult than draping their entire game with a fictional coin ecosystem.

            Comment

            • turty11
              All Star
              • Apr 2013
              • 8923

              #21
              Re: Improving Audio and Atmosphere

              im not sure about the difficulty of it but i know its completely possible to make it much more life like...its just a matter of wanting to put the time in and from these past 2 games trend it looks like anything not VC related gets no dedication
              NBA 2k19 Roster and Draft project for PS4

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #22
                Re: Improving Audio and Atmosphere

                Its audio man. No way am I making light of their work as I said, I think the actual arena chant music is on point to be honest by arena. The sound is just unbalanced and wrong with it comes to on the court with the rim on some jumpers and dunks..its just not right.

                Comment

                • HowDareI
                  MVP
                  • Jan 2012
                  • 1900

                  #23
                  Re: Improving Audio and Atmosphere

                  It would be cool to have varying sounds too.

                  Like a poster on someone if the team's down 20 wouldn't be as exciting if the team was in a close game...
                  Or like, defense chants in the first quarter vs. defense chants up by 2 in the 4th.

                  I noticed the sounds when you dunk too, they sound horrible. The only way I can tell how hard I dunked is by my controller vibrating.
                  You know that sound when a big guy dunks hard and you hear the ball slam off the back of the rim before it goes in...I want that.

                  Oh and pins. When someone comes flying outta nowhere to pin a shot on the backboard it needs to sound like a gunshot going off.

                  It would be cool if 2K could get TNT presentation...
                  I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                  I want to look in the mirror and say I did it my way.

                  -Allen Iverson

                  Comment

                  • VDusen04
                    Hall Of Fame
                    • Aug 2003
                    • 13028

                    #24
                    Re: Improving Audio and Atmosphere

                    I think I made a link to this thread in the 2K15 Wishlist, but I still think it might be a good idea for someone to consolidate these ideas here and add them to the Wishlist thread itself.

                    Comment

                    • Sports fanantic
                      MVP
                      • Aug 2009
                      • 1012

                      #25
                      Re: Improving Audio and Atmosphere

                      I always wanted 2K to be able to make realistic Arena crowd sound different from each other. You can't tell me that the Bucks or Bobcats arena is just as loud as the Warriors or Bulls Arena.
                      San Francisco Giants

                      2010, 2012, & 2014 World Series Champion

                      Oakland A's

                      2012 & 2013 AL West Champion

                      Golden State Warriors

                      2015 NBA Champion

                      Oakland Raiders

                      Just Win Baby

                      Comment

                      • HowDareI
                        MVP
                        • Jan 2012
                        • 1900

                        #26
                        Re: Improving Audio and Atmosphere

                        Originally posted by Sports fanantic
                        I always wanted 2K to be able to make realistic Arena crowd sound different from each other. You can't tell me that the Bucks or Bobcats arena is just as loud as the Warriors or Bulls Arena.
                        Or if someone on the Sixers turns the ball over a couple times in a row and we boo them louder than we do the whole team at the end after a loss lol
                        I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                        I want to look in the mirror and say I did it my way.

                        -Allen Iverson

                        Comment

                        • VDusen04
                          Hall Of Fame
                          • Aug 2003
                          • 13028

                          #27
                          Re: Improving Audio and Atmosphere

                          While watching some videos of 2K15, I felt it was worthwhile to re-iterate that sometimes dunks don't make much noise, whether from the Press Cam or with a mic on the rim. It's quite possible to dunk while hitting the rim, but not breaking it away and most certainly not inducing a kicked garbage can response. It makes little sense in 2K15 to hear certain sounds on certain dunks - they don't match.

                          Example of "silent" dunks. They happen all the time:

                          <iframe width="420" height="315" src="//www.youtube.com/embed/qlUhfg7MJ8Q" frameborder="0" allowfullscreen></iframe>

                          I'll have to look a little closer, but either the 2K sound byte for a "rim breaking away" dunk is used for all dunks, or maybe the rim automatically breaks away on every slam (I feel like I've seen moments in 2K where the rim shouldn't breakaway but does anyway).

                          Maybe in many cases it'd help if 2K at least lowered the volume of dunks. A lot of them make some noise, but it typically does not come across as abrasively as it does in 2K.
                          Last edited by VDusen04; 10-19-2014, 10:27 PM.

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                          • mrprice33
                            Just some guy
                            • Jul 2003
                            • 5986

                            #28
                            Re: Improving Audio and Atmosphere

                            The sound mix in this game is so, so, so, so bad.

                            Too much low end, PA/crowd/announcers all blend in, just bad stuff.

                            Comment

                            • Unfriendly
                              Rookie
                              • Oct 2014
                              • 37

                              #29
                              Re: Improving Audio and Atmosphere

                              i know this is OT but its kinda funny that according to a large number of people here, essentially none of those shots from the last video in the first post should have went in.

                              Comment

                              • VDusen04
                                Hall Of Fame
                                • Aug 2003
                                • 13028

                                #30
                                Re: Improving Audio and Atmosphere

                                Originally posted by Unfriendly
                                i know this is OT but its kinda funny that according to a large number of people here, essentially none of those shots from the last video in the first post should have went in.
                                Ha, also just noticed that video was titled, "Best Game Winners of NBA History." Crazy how Michael Jordan's game 1 winner in '97 is the only notable game winner to occur before the year 2004.

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