How can we help improve the 2K generated draft classes?

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  • Junior Moe
    MVP
    • Jul 2009
    • 3869

    #1

    How can we help improve the 2K generated draft classes?

    I'll start:

    Every prospect should have a cap on every single rating. I think that it would lead to more variety and specialty players down the road. Think of it as "potential" of a given skill. Take shooting for instance. If I am scouting a prospect that I really like. Everything is good to me except his shooting. His mid range game is a C-. With a rating that low, this particular player would have a cap at like C+ or B-. Now this could vary. Regardless of how much time I spend developing his jumper, I can never get it past that cap. This dude will always have a sketchy shot. I'm thinking D Wade here. The same thing can apply to every rating. Rebounding, defense, ball handling you name it. So you could take a low rated guy, who may never amount to much in the league, and keep him around because while he is never going to be an all star, he has value because he has one or two skills that have an A potential. There would be actual strengths and weakness to every player. What makes LeBron so special is the fact that he has so many skill not normally attributed to a man that size. He is a generational freak. Take a guy like Melo. He's an offensive monster, but he will never amount to much defensively. His defensive cap should be a D+ to a C. So if I control the Knicks, I would put a premium on finding another 3 that was either good defensively already, or has a high defensive "potential". That's one thing I think would add life to the draft classes and force us to actually construct a complete team.
  • HowDareI
    MVP
    • Jan 2012
    • 1900

    #2
    Re: How can we help improve the 2K generated draft classes?

    Originally posted by Junior Moe
    I'll start:

    Every prospect should have a cap on every single rating. I think that it would lead to more variety and specialty players down the road. Think of it as "potential" of a given skill. Take shooting for instance. If I am scouting a prospect that I really like. Everything is good to me except his shooting. His mid range game is a C-. With a rating that low, this particular player would have a cap at like C+ or B-. Now this could vary. Regardless of how much time I spend developing his jumper, I can never get it past that cap. This dude will always have a sketchy shot. I'm thinking D Wade here. The same thing can apply to every rating. Rebounding, defense, ball handling you name it. So you could take a low rated guy, who may never amount to much in the league, and keep him around because while he is never going to be an all star, he has value because he has one or two skills that have an A potential. There would be actual strengths and weakness to every player. What makes LeBron so special is the fact that he has so many skill not normally attributed to a man that size. He is a generational freak. Take a guy like Melo. He's an offensive monster, but he will never amount to much defensively. His defensive cap should be a D+ to a C. So if I control the Knicks, I would put a premium on finding another 3 that was either good defensively already, or has a high defensive "potential". That's one thing I think would add life to the draft classes and force us to actually construct a complete team.
    I've been telling my friends this exact idea forever..

    It really makes playing an association longer than a few years impossible, because all the rookies become 90 overalls and every team has a starting five with all 80s and above.
    I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
    I want to look in the mirror and say I did it my way.

    -Allen Iverson

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    • JazzMan
      SOLDIER, First Class...
      • Feb 2012
      • 13547

      #3
      Re: How can we help improve the 2K generated draft classes?

      They won't improve them. They know that, like rosters, people make exceptional draft classes that for the most part fix the issue of high overalls in the league.
      Twitter: @TyroneisMaximus
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      Comment

      • BluFu
        MVP
        • May 2012
        • 3596

        #4
        Re: How can we help improve the 2K generated draft classes?

        Originally posted by Junior Moe
        I'll start:

        Every prospect should have a cap on every single rating. I think that it would lead to more variety and specialty players down the road. Think of it as "potential" of a given skill.
        not EVERY single rating but if they had something like offence, post, defence as general potential ratings would be good. nothing annoys me more than a guy with 75 speed ending up getting maxed out at 99 because he has high overall 'potential'.

        potential in three or four general categories though would be AMAZING though if done right. take a guy like lebron for instance; in his first NBA season, he was a crappy defender but because of his lateral and overall athleticism, he ended up being a really good defender down the line.

        or even melo with scoring; he was a crappy three point shooter in his first NBA years but he had a high potential for scoring which later down the line, he became a great scorer.

        What it would look like for the top 2014 prospects:

        Joel Embiid
        Scoring: B | Defence(Post): B+ | Post: A-
        Potential: A- | Potential: A+ | Potential: A+

        Andrew Wiggins
        Scoring:C+ | Defence: B+ | Post: C
        Potential: A+ | Potential: A- | Potential: C

        Jabari Parker
        Scoring: A- | Defence: C+ | Post: B
        Potential: B+ | Potential: C | Potential: C+

        Comment

        • Dreece
          SimWorld NBA 2K Guru
          • Apr 2004
          • 2440

          #5
          Re: How can we help improve the 2K generated draft classes?

          Originally posted by JazzMan
          They won't improve them. They know that, like rosters, people make exceptional draft classes that for the most part fix the issue of high overalls in the league.
          2K would have to be more detailed in the way the edit their default current rosters waaaaayyy before they even attempt to fix the generated classes issue. If you look at the roster its pretty much the same thing. High overalls, over and underated players. The draft classes are a complete joke, it just seems like things are just randomized when they are generated. Its no reason to have a player generated as a 3 point specialist and he has a 52 in 3pt shot and a 0 in 3 point tendency.

          Let them get their editing straight first, then we can HOPE something like this can be implemented out the box
          SimWorld NBA 2K19 Fictional Draft Classes
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