Slower Game Speed? GOOD?

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  • ojandpizza
    Hall Of Fame
    • Apr 2011
    • 29807

    #16
    Re: Slower Game Speed? GOOD?

    I think lots of aspects of the game looks slow honestly. Players cut slow, the passes are very slow, players sprint slow and take too long to accelerate, etc..

    Maybe some aspects about the game play to fast, I know the pace can get fast once you gain momentum, which should be fixed..

    But rather than slow everything down I would rather see the defense be able to slide and move quicker. That's the biggest issue to me, defense is too slow to react.

    That and the way players dribble the ball and never protect it annoys me.

    Comment

    • ojandpizza
      Hall Of Fame
      • Apr 2011
      • 29807

      #17
      Re: Slower Game Speed? GOOD?

      Originally posted by quehouston
      The slow game speed in the footage is perfect. Slower game speed allows for better animation quality, and gives us that chess match that the game of basketball really is. 2k14 NG felt like the players were on crack.

      Of course I would see like to see players like John Wall and Ty Lawson get up and down the floor in a strike of lightning, but the slower pace makes it a more enjoyable experience for me from a SIM standpoint.

      Keep the slow pace, as long as there is a distinct differentiation between fast players and slow players.

      SIM gameplay will be there so long as you aren't playing the kids who just spam turbo and everything else.

      I primarily play association, or now myGM, and I don't want players slowed down to turtles just to create a "chess match". I know when a player should sprint or shouldn't and so should my computer opponent.

      I would rather see defenders become quicker, the spacing become better, and reaction times become quicker than slowing down players and animations.

      As the game currently is, and has been for some time now, you can almost always get to the basket for a dunk whenever you want. But just because blowing past defenders makes the offensive game play look too fast doesn't mean it isn't reflecting how real life NBA players move. If you want SIM gameplay make it so defenders can move faster, and help defense has a much better reaction time.

      Comment

      • Kaanyr Vhok
        MVP
        • Aug 2006
        • 2248

        #18
        Re: Slower Game Speed? GOOD?

        Originally posted by turty11
        im talking about user vs cpu....you can be on westbrook and roy hibbert as the cpu is running every bit as fast as you
        Not on Allstar and below. If anything bigs are too slow until they go into that speed boost scoop animation.

        I agree with the sentiment that that walking speed and the jog have been too fast for a while and the full speed didnt carry enough momentum with it.
        Last edited by Kaanyr Vhok; 08-13-2014, 04:07 PM.

        Comment

        • turty11
          All Star
          • Apr 2013
          • 8923

          #19
          Re: Slower Game Speed? GOOD?

          i dont play on low difficulty so i wouldnt know that.
          NBA 2k19 Roster and Draft project for PS4

          Comment

          • stillfeelme
            MVP
            • Aug 2010
            • 2407

            #20
            Re: Slower Game Speed? GOOD?

            I watched a couple videos and I have yet to see Tony Parker on a fastbreak. He should be the fastest person dribbling between these teams.

            The speed overall walking, movement, running is fine as is. They appeared to nail it this year. Players are no longer moving warped speed from a stand still unrealistically moving top speed which the CPU controlled player would do. The speed actually looks slower because there is less sliding which means there is more steps taken and less sliding. There are a few animations on some of the passes might have been slow but the moving is fine

            Rose, Westbrook, Lawson and Wall are probably the fastest in the game while dribbling. So as long as there a speed difference between them and the rest of the league there will be no issue. I will be able to access the speed a little bit better once I see them but as is this is a definite improvement.
            Last edited by stillfeelme; 08-13-2014, 05:27 PM.

            Comment

            • vannwolfhawk
              MVP
              • Jun 2009
              • 3412

              #21
              Re: Slower Game Speed? GOOD?

              I prefer slower game speed and as mentioned before it equates to better animations and makes play more realistic IMO. I feel the same way with madden.

              As far as pass speed slider go's I asked about adding that 2 years ago at team up and was told they can't do it because it would throw so many things off such as catching animations most importantly.
              Basketball Playbooks
              http://www.nextplayhoops.com

              Comment

              • Guard-ian
                Pro
                • Apr 2008
                • 612

                #22
                Re: Slower Game Speed? GOOD?

                As long as the core gameplay doesn't promote a crazy run and gun to be sucessfull online I agree that players speed differentiation must be evident, also the difference between regular dribbling and turboing should be higher...

                Cheers! ;-)
                Ignorance is Bliss...

                Comment

                • vannwolfhawk
                  MVP
                  • Jun 2009
                  • 3412

                  #23
                  Re: Slower Game Speed? GOOD?

                  Originally posted by Guard-ian
                  As long as the core gameplay doesn't promote a crazy run and gun to be sucessfull online I agree that players speed differentiation must be evident, also the difference between regular dribbling and turboing should be higher...

                  Cheers! ;-)
                  I think and hope with bedwardsroy doing rosters we will see true differential in player speeds. I just always hated the CPU Tim Duncan in a full on sprint catching up to cp3 on the break or staying even with him. I didn't play 2k14 so not sure if that was fixed or not?

                  I'd definitely like to see a attribute for explosiveness out of first step or something to differentiate off the dribble or without. Maybe add this for defense as well...
                  Basketball Playbooks
                  http://www.nextplayhoops.com

                  Comment

                  • turty11
                    All Star
                    • Apr 2013
                    • 8923

                    #24
                    Re: Slower Game Speed? GOOD?

                    Originally posted by vannwolfhawk
                    I think and hope with bedwardsroy doing rosters we will see true differential in player speeds.
                    that has nothing to do with the rosters themselves, its 100% in the engine

                    its still like that in 2k14, and i am already working on my list for my 2k16 suggested rating category change/adds post ^^ that will be one of them for the explosiveness
                    NBA 2k19 Roster and Draft project for PS4

                    Comment

                    • vannwolfhawk
                      MVP
                      • Jun 2009
                      • 3412

                      #25
                      Re: Slower Game Speed? GOOD?

                      Originally posted by turty11
                      that has nothing to do with the rosters themselves, its 100% in the engine

                      its still like that in 2k14, and i am already working on my list for my 2k16 suggested rating category change/adds post ^^ that will be one of them for the explosiveness
                      So you think the game has coded catch up speed? I know in years past when I tweaked CPU hustle slider along with spread out speed ratings it was perfect. Simple solution in my eyes.

                      I want to say 2k12 advertised this and out of box it was great with fast breaks but then it got patched or went backwards in 13 and 14? Correct me if I'm wrong here...

                      Explosiveness off 1st step offensively and defensively needs to be in the game. Seperate from acceleration.
                      Last edited by vannwolfhawk; 08-13-2014, 06:06 PM.
                      Basketball Playbooks
                      http://www.nextplayhoops.com

                      Comment

                      • Goffs
                        New Ork Giants
                        • Feb 2003
                        • 12278

                        #26
                        Re: Slower Game Speed? GOOD?

                        Originally posted by turty11
                        that has nothing to do with the rosters themselves, its 100% in the engine

                        its still like that in 2k14, and i am already working on my list for my 2k16 suggested rating category change/adds post ^^ that will be one of them for the explosiveness
                        You have to remember that Bed is now on board so hopefully he addressed what bugged him when he worked on the rosters while he was here on the forums. He pretty much has access on the inner workings so we will see how this all plays out.

                        Comment

                        • turty11
                          All Star
                          • Apr 2013
                          • 8923

                          #27
                          Re: Slower Game Speed? GOOD?

                          im not sure its coded catch up speed


                          the best way i can describe it is by using maddens speed slider (i forgot its actual name)

                          a setting of 0 made it so there was a large difference in speeds, IE a 99 would beat a 25 in a race easily

                          and a setting of 100 would make it so the 99 and 25 are running the same speed in game.

                          i feel as 2k's engine is set at that 100 mark, where regardless of speed rating all players can get up and down the court at the same speeds.

                          ---ive tested this in regards of speed, quickness, and ball-handling to see if i was right and you can have a 99 in all 3, or a 25 in all 3 and you are still going to get down the court @ the same speed.
                          NBA 2k19 Roster and Draft project for PS4

                          Comment

                          • BegBy
                            Banned
                            • Feb 2009
                            • 1212

                            #28
                            Re: Slower Game Speed? GOOD?

                            Originally posted by frankwest718
                            Never happened to me, never had this issue in the entire series

                            You should feel pretty lucky then. Having that exclusive copy of the game(s) is something the vast majority of other consumers would truly love!

                            Comment

                            • LorenzoDC
                              MVP
                              • Sep 2010
                              • 1857

                              #29
                              Re: Slower Game Speed? GOOD?

                              Originally posted by vannwolfhawk
                              So you think the game has coded catch up speed? I know in years past when I tweaked CPU hustle slider along with spread out speed ratings it was perfect. Simple solution in my eyes.

                              I want to say 2k12 advertised this and out of box it was great with fast breaks but then it got patched or went backwards in 13 and 14? Correct me if I'm wrong here...

                              Explosiveness off 1st step offensively and defensively needs to be in the game. Seperate from acceleration.
                              In CG NBA 2k14, I think it's a function of the game's comeback logic and momentum logic to balance gameplay outcomes. I notice that the ability of players to catch up to fast breaks really varies based on where the invisible momentum meter is in the game.

                              So, for example, if I'm on offense, and I'm on a break, my faster players will most likely win the speed races they should win. Maybe not by as much as they should, but they win. But if momentum is against me, you can see you fast players on a break hit an invisible molasses wall while bigger, slower defenders warp in to stop the play.

                              For the CPU, fast break success depends on whether it comes off a steal (which is money) or on momentum. So, if the CPU grabs a rebound and is making a break, if CPU momentum is good, my players hit the molasses wall and can't even come close to defending. But if my momentum is good I have a chance to switch to the closest defender and defend the play.

                              Comment

                              • KyotoCarl
                                MVP
                                • Mar 2010
                                • 3827

                                #30
                                Re: Slower Game Speed? GOOD?

                                There's always a slider to adjust game speed so i don't see the point of talking about it.
                                What we know so far about NBA 2K14 - FAQ/QA:
                                http://www.operationsports.com/forum...post2045267769

                                My thoughts on how replays should be handled:
                                http://www.operationsports.com/Kyoto...plays-replays/

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