You played online 36 years ago? Internet wasn't even a thing yet. Coleco vision online lol.
Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructure
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
You played online 36 years ago? Internet wasn't even a thing yet. Coleco vision online lol. -
Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
I doubt NBA2K15's problems are as simple as server infrastructure. It's pretty easy these days to rent as much server space as you'd need from the likes of Amazon and Microsoft, and those guys have some pretty fat pipes. More than likely the huge influx of players on day one has exposed a few bugs that weren't noticeable with internal testing. It's pretty much impossible to test/simulate what happens in the real world when a game launches. And yeah, this happens to nearly every game out there. I've been playing Diablo 3 since it came out 2 (3?) years ago. Even this morning I had online issues trying to play it. After this much time, even Blizzard still has issues.
It's only been a week and I doubt anyone at 2K has had much sleep. It's not an excuse, but I'm sure things will slowly become more stable and we'll see some game and server patches to fix the issues shortly.Comment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
I doubt NBA2K15's problems are as simple as server infrastructure. It's pretty easy these days to rent as much server space as you'd need from the likes of Amazon and Microsoft, and those guys have some pretty fat pipes. More than likely the huge influx of players on day one has exposed a few bugs that weren't noticeable with internal testing. It's pretty much impossible to test/simulate what happens in the real world when a game launches. And yeah, this happens to nearly every game out there. I've been playing Diablo 3 since it came out 2 (3?) years ago. Even this morning I had online issues trying to play it. After this much time, even Blizzard still has issues.
It's only been a week and I doubt anyone at 2K has had much sleep. It's not an excuse, but I'm sure things will slowly become more stable and we'll see some game and server patches to fix the issues shortly.
1) Judging from your comments, this must be your first exposure to nba 2k online. Whats happening here is for us online heads NBA 2k is our crackheaded cousin that comes to you every year with a plan to clean up their act and need a place to stay, but they eventually just end up stealing $60 out of your wallet just to get back on the rock
2) No company has 100% uptime online, but there are many that come very very close. There is a whole science in IT on whats called Disaster Recovery/High Availability. Redundancies, monitoring, failover protocols, etc. NBA 2k seems to have no concept of this. One year the online servers for leagues went down every Saturday for the majority of the day. Ea, MSFT, Activision, Ubisoft as a whole are not plagued with online problems like thisComment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infastructur
this is a joke. worst online i ve ever seenComment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
This is incredible.....Comment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
This is really funny in hindsight. Begs to question what on earth they did for a year.Comment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
It says "Spent entire Dev Cycle" so that gives you a clue that it was short. Maybe they did the best they can in that cycle and it'll be more complete and polished in 2K16.Comment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
Too bad its still P2P which sucks, because if I play someone from the USA here from Germany it always laggs like ****.Comment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
Bottom line with so many moving parts is...
You can spend an entire year upgrading your network infrastructure with the latest routers, switches, load balancers, WAN optimizers, firewalls, WAF's & the best SSD servers money can buy...
But if you don't QA & test this network, along with your game code with a huge amount of users, then you are bound to run into major problems when you release.
Take 2 needs to have a beta cycle for NBA2k in the future to avoid these botched launches.Just Remember ALL CAPS When you spell the man's name
@Jermain_Santana
Pro Am Twitter: @RatedSim
Twitch: xDOOMBOTxComment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
I bought NBA 2K15 about 3 days ago, and I still haven't been able to use online features such as 2K Share or 2K Heroes. As soon as I start the game up, I get the message that the servers are not available, but at the home menu, it correctly displays the Featured Game for that day. What I mean is, for example, for today(December 31, 2014) it shows the featured game of OKC vs Phoenix, and they actually do play tonight, and it also correctly has other games for today correctly displayed in the Quick Game menu as well. But, I can't use other online features. Is there some sort of issue w/my gamertag not being able to access the 2k Share options or what?Comment
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Re: Top Engineers Spent the Entire NBA 2K15 Dev Cycle Working on Network Infrastructu
what a disasterComment
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