NBA 2K15 has NO regard for Fouls.

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  • madmax52277
    Banned
    • Nov 2014
    • 435

    #226
    Re: NBA 2K15 has NO regard for Fouls.

    What I notice in superstar sim you have more 3pt ft assist more then any mode.

    2k15 would be the best game in years only if they reward you for playing good lock down defence.
    If 2k get that fix best game ever.

    Comment

    • Cycloniac
      Man, myth, legend.
      • May 2009
      • 6495

      #227
      Re: NBA 2K15 has NO regard for Fouls.

      Originally posted by Poke
      He will never get 18 in a game because bad calls don't exist, flopping doesn't work, which leads to more team fouls to go to the bonus as well as get to the line. There are soooo many other factors that are not in this game that takes the "realism" out of some aspects and not just this. And the reason that is, is because it's a GAME!
      You're missing the point. Completely.

      If 2k prides itself on producing a simulation basketball game, maxing all of the foul sliders should not, under any circumstances, result in less than 20 FTAs on a regular basis. So to say that after having all of these sliders maxed that around 20 FTAs is "on point" is false. It may be on point for you because you are comfortable settling for that, but it is not on point statistically for 21 of the teams in the NBA.

      Sure, it's just a "game" but if this game is supposed to be an accurate representation of basketball, that's what I want to see. If you want 20 FTAs or less per game, you should be able to tweak the foul sliders accordingly. If you want 30 FTAs per game, like myself and many others, you should also be able to tweak the sliders accordingly.

      That's all I'm saying.
      THE TrueSim PROJECTS



      Comment

      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #228
        Re: NBA 2K15 has NO regard for Fouls.

        Why are people still arguing about this? The patch is coming and Beluba already confirmed that he is seeing realistic FT numbers after the patch.

        Comment

        • Cycloniac
          Man, myth, legend.
          • May 2009
          • 6495

          #229
          Re: NBA 2K15 has NO regard for Fouls.

          Originally posted by aholbert32
          Why are people still arguing about this? The patch is coming and Beluba already confirmed that he is seeing realistic FT numbers after the patch.
          Because we want the patch lol.

          No date for it has been announced, so people (myself included) are getting anxious.

          Another reason for arguement is that realistic, as illustrated by what Poke has been arguing, is a relative term. If we get 25 FTAs per game post-patch with foul sliders jacked up to 100, that will be realistic for some teams, but that's not realistic for the majority.
          THE TrueSim PROJECTS



          Comment

          • joosegoose
            Pro
            • Oct 2014
            • 889

            #230
            Re: NBA 2K15 has NO regard for Fouls.

            Originally posted by Cycloniac
            Because we want the patch lol.

            No date for it has been announced, so people (myself included) are getting anxious.

            Another reason for arguement is that realistic, as illustrated by what Poke has been arguing, is a relative term. If we get 25 FTAs per game post-patch with foul sliders jacked up to 100, that will be realistic for some teams, but that's not realistic for the majority.
            Yeah mark me down in the anxious category. Also in the group that would not be happy with "25 FTAs per game post-patch with foul sliders jacked up to 100." I want to see something like 40 FTAs with sliders maxed out. I don't necessarily want to play with them that high, but a maxed slider should be higher than typical for flexibility purposes. We aren't maxing out the 3 point slider to try and see a reasonable number of made 3s.

            Originally posted by Poke
            He will never get 18 in a game because bad calls don't exist, flopping doesn't work, which leads to more team fouls to go to the bonus as well as get to the line. There are soooo many other factors that are not in this game that takes the "realism" out of some aspects and not just this. And the reason that is, is because it's a GAME!
            I understand that flops/ bad calls don't really exist in the game, but they can still be reasonably replicated (or not, that's the beauty of sliders/options). If maxed sliders bring the FTAs to ungodly numbers, I can randomly change it from game to game if I want to try to mimic games where fouls are being called left and right for ticky tack things. And flops might not exist, but tendencies to draw fouls (hello James Harden) can at least somewhat mimic them for the purpose sim numbers for the folks who want them. It's absolutely not ideal, but much better than not having the option at all.

            Comment

            • Sundown
              MVP
              • Oct 2010
              • 3270

              #231
              Re: NBA 2K15 has NO regard for Fouls.

              Originally posted by Poke
              My point is valid and I'm not ignoring his other games. My point is that even though he averages 10 attempts a game he sometimes shoots 5 which is a 50% decrease. If I had posted a screenshot of him having 5 attempts you would have said the same thing so stop it

              The point is Harden doesn't get close to his real averages. The screenshot you posted is an exception to the rule. The screenshot from game is the rule, not the exception.

              Comment

              • Sundown
                MVP
                • Oct 2010
                • 3270

                #232
                Re: NBA 2K15 has NO regard for Fouls.

                Originally posted by joosegoose
                Yeah mark me down in the anxious category. Also in the group that would not be happy with "25 FTAs per game post-patch with foul sliders jacked up to 100." I want to see something like 40 FTAs with sliders maxed out. I don't necessarily want to play with them that high, but a maxed slider should be higher than typical for flexibility purposes. We aren't maxing out the 3 point slider to try and see a reasonable number of made 3s.



                I understand that flops/ bad calls don't really exist in the game, but they can still be reasonably replicated (or not, that's the beauty of sliders/options). If maxed sliders bring the FTAs to ungodly numbers, I can randomly change it from game to game if I want to try to mimic games where fouls are being called left and right for ticky tack things. And flops might not exist, but tendencies to draw fouls (hello James Harden) can at least somewhat mimic them for the purpose sim numbers for the folks who want them. It's absolutely not ideal, but much better than not having the option at all.

                You know what would be fun? Random foul frequency from game to game-- you would have to see how the refs were calling it and approach your game differently or take advantage of a trend.

                Comment

                • joosegoose
                  Pro
                  • Oct 2014
                  • 889

                  #233
                  Re: NBA 2K15 has NO regard for Fouls.

                  Originally posted by Sundown
                  You know what would be fun? Random foul frequency from game to game-- you would have to see how the refs were calling it and approach your game differently or take advantage of a trend.
                  I'm going to quote myself from higher up in the thread if that's okay.

                  Originally posted by joosegoose
                  Check out the box score from the Rockets' win tonight: http://scores.espn.go.com/nba/boxscore?gameId=400578295

                  50 and 39 free throw attempts, each. No way I would want this occurring regularly in games, but it would be nice to know that, at least with sliders, it could be possible.

                  I'd imagine the effects of sliders is that all could be patched into 2k15, but in future games (2k16, preferably) I'd like to see drawing fouls as an attribute rather than just a tendency, with perhaps an accompanying badge as well.

                  My ultimate wish list would include the ability to make foul calls vary from game to game, depending on the refs just like real life. Heck, my ultimate wish list for 2k like 10 years from now would involve a referee crew for each game, with grades given to refs based on how they call games. It would be so cool to have to adjust your strategy to stop attacking the rim because they just aren't calling fouls down there tonight and Anthony Davis is eating your lunch.

                  Comment

                  • darkknightrises
                    Banned
                    • Sep 2012
                    • 1468

                    #234
                    Re: NBA 2K15 has NO regard for Fouls.

                    Originally posted by Poke
                    Well being that the MEDIAN is 24.8 and they had 20 it's pretty much on point. You mention 22nd most which is misleading for the fact that 1) you fail to mention how many other teams are around that number and 2) This was only one game and not an average which I see numbers greater and lesser each game. So you're basically inferring that those other 21 teams always hit those numbers which we all know is not true especially when stats are usually gaudy in the beginning of seasons where there haven't been many games played yet.



                    This shows just how bad this fouls thing is. 25 teams are averaging 20 or more free-throws a game yet most games both me and the CPU only get 16-12 a game and that is with all fouls at 100 and some of the sliders that creat more contact like layup take off up higher.

                    Comment

                    • Sundown
                      MVP
                      • Oct 2010
                      • 3270

                      #235
                      NBA 2K15 has NO regard for Fouls.

                      Originally posted by joosegoose
                      I'm going to quote myself from higher up in the thread if that's okay.

                      Yeah I think it was actually your idea that I'm just regurgitating. I think that would be neat. Especially if ref personalities were modeled like FIFA (I think), but I'll take random game to game reffing, playoff reffing, and era specific reffing adjustments as starters.

                      The next step would be randomized reffing Points of Emphasis. The refs would call certain things like illegal screens or loose ball fouls more tightly one game or another, and you would respond by making sure to hold your screens and let your screener have time to set up fully. Perhaps guys with Brick Wall would have a higher chance of getting a foul called that game, for example.

                      The announcers can even make a note of what the refs seem to be calling as the game progresses and you can respond accordingly. Or make note if one or the other team seems to be adjusting intelligently to the officiating. Just like a real broadcast.

                      Fun.

                      Gives each game a different character, beyond wondering how the CPU momentum system might kill you and when. Haha.
                      Last edited by Sundown; 11-15-2014, 05:41 AM.

                      Comment

                      • TombSong
                        MVP
                        • Jul 2002
                        • 2543

                        #236
                        Re: NBA 2K15 has NO regard for Fouls.

                        For the guys complaining about not enough fouls, how do you play the game?

                        I find that when I drive to the paint I get fouled a good amount of the time, especially when the CPU help defense gets there to late. I also get fouled a lot when doing post moves or pump fake someone into fouling me.

                        If you are taking a lot of uncontested jump shots then yeah you ain't gonna see many fouls.

                        Comment

                        • joosegoose
                          Pro
                          • Oct 2014
                          • 889

                          #237
                          Re: NBA 2K15 has NO regard for Fouls.

                          Originally posted by Sundown
                          Yeah I think it was actually your idea that I'm just regurgitating. I think that would be neat. Especially if ref personalities were modeled like FIFA (I think), but I'll take random game to game reffing, playoff reffing, and era specific reffing adjustments as starters.

                          The next step would be randomized reffing Points of Emphasis. The refs would call certain things like illegal screens or loose ball fouls more tightly one game or another, and you would respond by making sure to hold your screens and let your screener have time to set up fully. Perhaps guys with Brick Wall would have a higher chance of getting a foul called that game, for example.

                          The announcers can even make a note of what the refs seem to be calling as the game progresses and you can respond accordingly. Or make note if one or the other team seems to be adjusting intelligently to the officiating. Just like a real broadcast.

                          Fun.

                          Gives each game a different character, beyond wondering how the CPU momentum system might kill you and when. Haha.
                          Fifa has something like this?? I've never played the game as soccer really isn't my thing, but I might have to try and pick up a copy on sale sometime.

                          It's little things like these, that, if/when incorporated, could make sports gaming sooooo immersive. I'm imagining an intense simulation-style 7 game NBA finals with dynamic/varied referees, and it sounds so much fun. The gradual accumulation of improvements like this to make the game closer to the real thing is what gets me to keep buying the games.

                          Comment

                          • joosegoose
                            Pro
                            • Oct 2014
                            • 889

                            #238
                            Re: NBA 2K15 has NO regard for Fouls.

                            So, this isn't about fouls but we've also talked about the lack of 3PA in this thread so I figure it's appropriate.

                            I turned up the CPU 3 point tendency slider to 80 to try and get them to actually shoot some, but the results were disastrous.



                            As you can see here, Jerami Grant attempted thirteen 3's here, making a grand total of one. If his airballs had counted as made shots he actually would have shot a good percentage.

                            For those who don't know, this is what Jerami Grant's shooting attributes look like:



                            I don't have a screenshot of his 3pt tendencies, but they are also next to nothing, meaning that the constant bricklaying was likely due to the ingame 3PA slider.

                            Bottom line: I really, really hope that 3PA is fixed in the next patch because there doesn't seem to be a quick fix unless you're cool with the Jerami Grants of the NBA chucking everything.

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #239
                              Re: NBA 2K15 has NO regard for Fouls.

                              Originally posted by Cycloniac
                              Because we want the patch lol.



                              No date for it has been announced, so people (myself included) are getting anxious.



                              Another reason for arguement is that realistic, as illustrated by what Poke has been arguing, is a relative term. If we get 25 FTAs per game post-patch with foul sliders jacked up to 100, that will be realistic for some teams, but that's not realistic for the majority.

                              Why are u getting anxious? The patch is coming. And it will come before December or early December based on 2ks history.

                              Comment

                              • coldkevin
                                Rookie
                                • Nov 2007
                                • 369

                                #240
                                Re: NBA 2K15 has NO regard for Fouls.

                                Is there a solution for lack of fouls tweaking the sliders?

                                Comment

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