This is the first and only time I have heard some one say this about rick barry? Do you have prof that he shoot free-throws because of getting tired? I am pretty sure he just shoot like that because it worked for him but I don't know how someone can shoot like that and make shoots. It is hard to shoot like that and make shoots.
This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
This is the first and only time I have heard some one say this about rick barry? Do you have prof that he shoot free-throws because of getting tired? I am pretty sure he just shoot like that because it worked for him but I don't know how someone can shoot like that and make shoots. It is hard to shoot like that and make shoots. -
Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
Someone show 2k the Kobe 81 points footage maybe they will get rid of this stupid shot fatigueComment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
This isn't true at all. The reason Rick Barry had his famous "granny shot" was because his arms got tired over the course of the game which affected his shooting. One of the greatest shooters of all time, who had to have put up more shots than anyone on here, experienced shot fatigued often enough that he completely reinvented his free throw technique. So saying shot fatigue doesn't exist is bull****.
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That is the strangest thing I have heard on here for awhile.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
The only reason I'm willing to give 2K a pass on this is because it's their first year trying to implement it. Quite honestly it isn't a bad idea, but it needs to account for a lot more variables.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
This isn't true at all. The reason Rick Barry had his famous "granny shot" was because his arms got tired over the course of the game which affected his shooting. One of the greatest shooters of all time, who had to have put up more shots than anyone on here, experienced shot fatigued often enough that he completely reinvented his free throw technique. So saying shot fatigue doesn't exist is bull****.
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That is comparing apples to oranges even if that is true. You can't tell me Rick Barry is as strong as Lebron, Kobe, or Jordan.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
Wow... I didn't know what shot fatigue was. I can see both side of coin here. Does this work in user vs user games?
I kind of like it. Because who wants to see LeBron shoot 40 times in one game. When he actually puts up about 17-20 shots. But one the other hand. LeBron games hot from time to time. That's why I'm leaning towards I like it. When I see someone shoot every a shot with one player all game it's ****ing sucks.Last edited by jeebs9; 11-04-2014, 04:49 PM.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
Wow... I didn't know what shot fatigue was. I can see both side of coin here. Does this work in user vs user games?
I kind of like it. Because who wants to see LeBron shoot 40 times in one game. When he actually puts up about 17-20 shots. But one the other hand. LeBron games hot from time to time. That's why I'm leaning towards I like it. When I see someone shoot every a shot with one player all game it's ****ing sucks.
Sounds like an easy fix for everyone. Have a slider or be able to turn it off offline. People that want it can use it and require it while online. This stops cheese online and head to head when offline when its turned on. While allowing people that want to play without it to do so when playing cpu.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
I don't see how anyone can defend shots being F quality after a certain number of shot attempts.
Whether shooting fatigue exists has nothing to do with there being a super arcadey way to limit shot attempts per player.
And no, Rick Barry wasn't a great free throw shooter because his technique somehow avoids shooting fatigue (is he still not shooting the ball?), but because his technique is very good, easy to learn and repeat. It's funny that players like Dwight Howard, Andre Drummond, DeAndre Jordan could instantly improve their free throw numbers and their teams would win more games if they used the 'lame' way of shooting free throws.
Emphasis on playing minutes, not shot attempts.
Now you can argue that contact, dunks, layups and shooting should drain more stamina than it does right now, in effect limiting on how much you can rely on just one player. Implementing an arbitrary 'you're now the worst scorer in the NBA' after a certain threshold is reached is just not the way to go however.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
I said it earlier, and I will say it again, Shot fatigue is BS, But Fatigued shooting is not. Any Starter who as played 75% of the minutes probably shouldn't see more than 75% of their total stamina, Shooting at with less than 70% stamina should be more erratic. What is needed is a bigger stamina hits during game, and a cap on how much stamina you can recover on the bench. Then you see Fatigued shooting and guys struggling late from over use, Not just arbitrarily missing because it was player x's 22nd attempt. If my opponent wants to play a trapping zone all game and leave, JJ Reddick or Kyle Korver, or some other lights out shooter open all game, they shouldn't start missing, because they are not a star and have more than 15 attempts.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
Wouldn't raising the sliders reduce shot fatigue?Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
Technically yes, you could raise the shooting slider, but that would just mean you'd shoot an insane percentage until shot fatigue kicks in and makes you shoot a normal one.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
This is obviously a divisive game mechanic, so I'm surprised there is no on/off option or slider for it in game (though it's a new mechanic, so I understand and am only mildly upset).
I personally think the game takes it too seriously, as I think overall fatigue affects a player's shot more than shot-specific fatigue (though, yes, shooting does have an effect). A player who has shot 10 times and is guarding LeBron James is going to be much more fatigued (and his shot will reflect it) than the role player who got hot out of nowhere and has shot 22. When your legs are gone, your shot is gone, regardless of how you got tired.
I'd love to be able to turn down how heavily the game weighs shot fatigue, or, if nothing else, at least be able to turn it off. As currently constructed it is near impossible to get surprise explosions like Corey Brewer's out-of-nowhere 51 last year.Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
It seems like people are getting caught up in the name a bit much. What if it was called "Progressive Game Fatigue That Affects Shooting"...would the argument be the same?"Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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Re: This 'Shot fatigue' thing is the most ridiculous mechanics for 2k15
My second question is...isn't buying boosts for you CAP kinda like taking PEDS?? If the premise is realism...wouldn't buying boosts to get more VC to make your player better take away from the realism? We talking realism all the way around right?"Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"Comment
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