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Why Shot Timings Need Revision on SS & HoF

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  • madmax52277
    Banned
    • Nov 2014
    • 435

    #31
    Re: Why Shot Timings Need Revision on SS & HoF

    One last thing there is some type of delay when your taking the shot?

    And the truth is they don't want you to cheese the green meter special on that level.
    2k show some love for hof.

    Comment

    • luda06
      Pro
      • Sep 2008
      • 572

      #32
      Re: Why Shot Timings Need Revision on SS & HoF

      Originally posted by madmax52277
      One last thing there is some type of delay when your taking the shot?

      And the truth is they don't want you to cheese the green meter special on that level.
      2k show some love for hof.
      I haven't experienced any sort of obvious delay when shooting the ball if there is any.

      I will re-test the players some time later, in light of standing shots require shooting the ball after standing for more than one second.

      That may shed some light in regards to makes on HoF and SS.

      Comment

      • madmax52277
        Banned
        • Nov 2014
        • 435

        #33
        Re: Why Shot Timings Need Revision on SS & HoF

        Originally posted by luda06
        I haven't experienced any sort of obvious delay when shooting the ball if there is any.

        I will re-test the players some time later, in light of standing shots require shooting the ball after standing for more than one second.

        That may shed some light in regards to makes on HoF and SS.
        I meant there is a delay when staring your shot.so maybe I will go back and try to slow down my timing on Hof.
        And yes Hof is perfect playing hum vs hum.

        Comment

        • worstsportsgamer1977
          Rookie
          • Jul 2013
          • 277

          #34
          Re: Why Shot Timings Need Revision on SS & HoF

          shot timing gets even stranger when you get close to the basket. i take alot of jump shots around the paint area. near the free throw line like the pc does all the time and i will get the bar just about perfect. front rim every time. not sometime. not evey once in a while. all the damn time.

          Comment

          • jaateloauto
            Pro
            • Sep 2009
            • 743

            #35
            Re: Why Shot Timings Need Revision on SS & HoF

            Originally posted by tomzennsbruh
            Devs confirmed that HOF is boosted, so I don't play on that level ever.

            But yea sample size is too small...that's why I said..."not trying to say (prove) anything here..." But that is literally what happened. On the 7th shot it was green, so I stopped. Don't really care all that much, I play on SS/Sim and think it is balanced enough to have fun with.

            But seriously, why do you guys just constantly beat your heads against the wall on these higher difficulties if they appear to be less than your standards?

            I just don't get constantly being frustrated instead of tweaking sliders and/or lowering the difficulty.
            Huh, what? I shot with Korver 161 times from 3pt and only got 3 perfect releases. That's on superstar/sim because online is on superstar/sim and you can't really change that now can you?

            It's not about difficulty, it's about some players being broken.
            youtube.com/FinneLite

            Comment

            • tomzennsbruh
              Banned
              • Aug 2014
              • 189

              #36
              Re: Why Shot Timings Need Revision on SS & HoF

              I feel you guys.

              Comment

              • TheRealHST
                Banned
                • Jan 2011
                • 1755

                #37
                Re: Why Shot Timings Need Revision on SS & HoF

                Do we want the CPU to decide what shots we make or do we want our stick skills to decide the shots we make? People can't seem to figure out what they want regarding shooting. I'm asking

                Comment

                • SeabeeDaddy2010
                  Rookie
                  • Oct 2014
                  • 16

                  #38
                  Re: Why Shot Timings Need Revision on SS & HoF

                  If they are going to stick to the shot meter than might I suggest a few things;

                  1. Make a "Double Window" instead of a Single blue one. An inside one for the excellent release, while the outer is good and outside of that is okay or bad. That way, when you get a great wide open look, you aren't penalized for a slightly late shot and could still get and excellent percentage shot.


                  2. Move the excellent line either left or right of middle based on how later or early the release is for said player, then give them each a uniform "fill up" when you press the shoot button.

                  It is arcadey though, and so annoying you can't hit an excellent release even on wide open shots sometimes because the timing is so weird. Honestly, I just switched to the old school no meter/feedback system. The meter makes me take my eyes off what's infront of the player when I take a shot anyways, which is obviously bad.

                  Comment

                  • 2K15 PC
                    Banned
                    • Oct 2014
                    • 176

                    #39
                    Re: Why Shot Timings Need Revision on SS & HoF

                    Originally posted by TheRealHST
                    Do we want the CPU to decide what shots we make or do we want our stick skills to decide the shots we make? People can't seem to figure out what they want regarding shooting. I'm asking
                    You hit it on the head. Some guys want the CPU to decide because they like the crutch it gives them. I think this is what 2k wants. They want casual guys to play close games with skilled players. 2k wants to please everyone and not just the top guys who have been playing 2k for years and this is a problem for me. Every year it is more obvious to me and I will skip 2k16 because of it. Why play a game that you can't simply master? Because casual guys will whine when they get blown out and quit the game.

                    I honestly think there is no learning curve for many things in this game because a portion of it is just "random" like the white line cheese on the shot meter. The worst is the sudden lag spikes that only ever happen the moment you take a shot. It just skips a split second of the game. I'm sure many pros know what I am talking about.

                    Comment

                    • alabamarob
                      MVP
                      • Nov 2010
                      • 3354

                      #40
                      Re: Why Shot Timings Need Revision on SS & HoF

                      Originally posted by TheRealHST
                      Do we want the CPU to decide what shots we make or do we want our stick skills to decide the shots we make? People can't seem to figure out what they want regarding shooting. I'm asking
                      The ratings should determine how well I can shoot, and the stick skills aka shot timing should be the determining factor on how close I can get to that shooters maximum rating. Skills should never increase the rating.

                      So a great 2k player can make a 75 three point shooter a 75 shooter with excellent timing. A poor player with poor timing will make a 75 shooter a 55 shooter. So the skills should give you the ability to unlock the full rating potential.
                      Last edited by alabamarob; 12-05-2014, 03:43 AM.
                      Psn: Alabamarob
                      Xbox: Alabama Rob

                      Youtube: 2k Hawks

                      Settings I play on.
                      Minutes: 12
                      Difficulty: HOF
                      Online or Offline player: Both
                      In a MLO: Yes

                      Comment

                      • TheRealHST
                        Banned
                        • Jan 2011
                        • 1755

                        #41
                        Re: Why Shot Timings Need Revision on SS & HoF

                        Originally posted by alabamarob
                        The ratings should determine how well I can shoot, and the stick skills aka shot timing should be the determining factor on how close I can get to that shooters maximum rating. Skills should never increase the rating.

                        So a great 2k player can make a 75 three point shooter a 75 shooter with excellent timing. A poor player with poor timing will make a 75 shooter a 55 shooter. So the skills should give you the ability to unlock the full rating potential.
                        But what about a guy like LaMarcus Aldridge who on a occasion can make a wide open three.
                        I do agree with you but this is a very complex thing.
                        Last edited by TheRealHST; 12-05-2014, 06:06 AM.

                        Comment

                        • TheRealHST
                          Banned
                          • Jan 2011
                          • 1755

                          #42
                          Re: Why Shot Timings Need Revision on SS & HoF

                          Originally posted by 2K15 PC
                          You hit it on the head. Some guys want the CPU to decide because they like the crutch it gives them. I think this is what 2k wants. They want casual guys to play close games with skilled players. 2k wants to please everyone and not just the top guys who have been playing 2k for years and this is a problem for me. Every year it is more obvious to me and I will skip 2k16 because of it. Why play a game that you can't simply master? Because casual guys will whine when they get blown out and quit the game.

                          I honestly think there is no learning curve for many things in this game because a portion of it is just "random" like the white line cheese on the shot meter. The worst is the sudden lag spikes that only ever happen the moment you take a shot. It just skips a split second of the game. I'm sure many pros know what I am talking about.
                          I wont skip 2k16 but I thought the option of adjusting the sliders was to help people.?
                          I agree with your post

                          Comment

                          • 2K15 PC
                            Banned
                            • Oct 2014
                            • 176

                            #43
                            Re: Why Shot Timings Need Revision on SS & HoF

                            Originally posted by alabamarob
                            The ratings should determine how well I can shoot, and the stick skills aka shot timing should be the determining factor on how close I can get to that shooters maximum rating. Skills should never increase the rating.

                            So a great 2k player can make a 75 three point shooter a 75 shooter with excellent timing. A poor player with poor timing will make a 75 shooter a 55 shooter. So the skills should give you the ability to unlock the full rating potential.
                            This is how it's always been and how it should be. I agree. The problem is the amount of white line cheese you get on open shots ESPECIALLY for some players as mentioned in the OP. I think a few posters have no idea what the OP is talking about because some of you are off topic.

                            On previous 2ks, you missed some excellent shots with even the best shooters. This year they decided to make ~99% of excellent shots go in and the window for excellent releases non-existent on some players and somewhat random sometimes for others. I don't like it.

                            Comment

                            • 2K15 PC
                              Banned
                              • Oct 2014
                              • 176

                              #44
                              Re: Why Shot Timings Need Revision on SS & HoF

                              Originally posted by TheRealHST
                              I wont skip 2k16 but I thought the option of adjusting the sliders was to help people.?
                              I agree with your post
                              Personally, I am getting too old for video games so I admit that is part of it. Unless 2k makes some major changes this year I just don't see myself caring about 2k anymore. I prefer skill based games where I have control like Counter-Strike. There is a reason millions still play it. It's not pay 2 win, it's skill based, competitive, and there is no such thing as cheese. I don't think 2k will ever get it right on-line and that's where I hang. Time to pack up the bags.

                              Comment

                              • TheRealHST
                                Banned
                                • Jan 2011
                                • 1755

                                #45
                                Re: Why Shot Timings Need Revision on SS & HoF

                                Originally posted by 2K15 PC
                                Personally, I am getting too old for video games so I admit that is part of it. Unless 2k makes some major changes this year I just don't see myself caring about 2k anymore. I prefer skill based games where I have control like Counter-Strike. There is a reason millions still play it. It's not pay 2 win, it's skill based, competitive, and there is no such thing as cheese. I don't think 2k will ever get it right on-line and that's where I hang. Time to pack up the bags.
                                I'm not done yet but I hear you. This is how I feel about Madden at times

                                Comment

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