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So making a 7 ft. SF is the way to go for MyPark in 2k16?
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
One patch to solve 2 problems:
When you zig-zag more than twice it gives you a 50% chance of dropping the ball
When you are over 6"9' and you zig-zag more than twice you have 80% chance losing the ballComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
On top of these, if you hold O (charge/pick) before going up for rebound, your rebounding stats go down by 60%
Now we can have funComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Totally agree on all points, micro transactions are here to stay whether we like it or not, though that's no reason not to allow people with different preferences a chance at the experience they are looking for.I definitely think park should be the more "arcade" version of 2K, while Rec and/or Crew (if in 2K16) is sim.
Now I still think they need to do more defensively so zig zags and other exploits aren't so strong, because regardless of the Park being more arcadey it still shouldn't be cheesy.
Also, if people really want arcade basketball that bad go play the cpu with your sliders up...I doubt that 2K will lose sales over making the game play the right way.
All their sales come from VC (MyTeam, MyPlayer) and they're never gonna let us grind again...
I too enjoyed being a terrible rookie avoiding the d league and being the 12th man as a 50 overall scrub. Cuz once I was a 90 I know I earned. But everyone wants instant gratification so being able to buy your overall is here to stay.
Once they figure out a way to address the actual exploits (zig zag, circle button under the hoop,etc.), it should be just a matter of tweaking sliders until you find the right balance specific to each play style. I can already sort of do this myself in My Player; put in on superstar/hof sim for a more sim experience, put it on rookie casual it's a non stop highlight reel.For 2K, with being able to globally tweak sliders then play test this should be a reasonably quick and simple task.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Some people just don't have the time to put that much effort into the game so I cant knock them for purchasing VC. I grinded to a 99 overall this year and I'm already burnt out from the thought of doing it again in 2K16...I'm taking the shortcut this upcoming year though regardless if its frowned upon or notI definitely think park should be the more "arcade" version of 2K, while Rec and/or Crew (if in 2K16) is sim.
Now I still think they need to do more defensively so zig zags and other exploits aren't so strong, because regardless of the Park being more arcadey it still shouldn't be cheesy.
Also, if people really want arcade basketball that bad go play the cpu with your sliders up...I doubt that 2K will lose sales over making the game play the right way.
All their sales come from VC (MyTeam, MyPlayer) and they're never gonna let us grind again...
I too enjoyed being a terrible rookie avoiding the d league and being the 12th man as a 50 overall scrub. Cuz once I was a 90 I know I earned. But everyone wants instant gratification so being able to buy your overall is here to stay.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
You're kidding me right?
None of these suggestions make any sense.
Sent from my iPhone using TapatalkFino Alla Fine
Lakers
Juventus
PSN: KingToccoComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Yeah "crossovers" that can create a 6-foot space and guys who can't be boxed out definitely make sense
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Lol smh...
So your solution is to make it a 60-80% chance they lose the ball and if they try to take a charge in the paint (which happens almost all the time in the NBA) they take a 60% loss in rebounding? Great idea...
It won't be fixed this year, it's a foundational issue, not something that can easily be fixed in a patch.
Guards and forwards and centers should each have different move sets that only they can get, each with different strengths and weaknesses and post play needs a re-work defensively/rebounding wise.
Sent from my iPhone using TapatalkFino Alla Fine
Lakers
Juventus
PSN: KingToccoComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
He's not talking about punishing someone who tries to take a legitimate charge bruh. He's referring to those folks who rebound cheese by holding b or O so that they are unable to be boxed out. I think the issue will be fixed in 2k16 regardless so all the extra stuff isn't even necessary.Lol smh...
So your solution is to make it a 60-80% chance they lose the ball and if they try to take a charge in the paint (which happens almost all the time in the NBA) they take a 60% loss in rebounding? Great idea...
It won't be fixed this year, it's a foundational issue, not something that can easily be fixed in a patch.
Guards and forwards and centers should each have different move sets that only they can get, each with different strengths and weaknesses and post play needs a re-work defensively/rebounding wise.
Sent from my iPhone using TapatalkComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
I just don't think it's fair to people who get their guys by actually playing...I don't support shortcuts...Some people just don't have the time to put that much effort into the game so I cant knock them for purchasing VC. I grinded to a 99 overall this year and I'm already burnt out from the thought of doing it again in 2K16...I'm taking the shortcut this upcoming year though regardless if its frowned upon or not
If someone doesn't have time then that's their fault lolI don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
I want to look in the mirror and say I did it my way.
-Allen IversonComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Well it certainly didn't make sense cause you couldn't even understand
WhateverComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
I agree with your point that there needs to be a downside as far as ratings to using those exploits but the ones you mentioned really don't make a lot of sense gameplay wise. I don't think there's a way for the game to differentiate between zig zag and dribbling for longer periods of time and it really wouldn't make sense to just drop the ball.
For the zig zag cheese my suggestion would be for it to make stamina go down more from constantly changing direction which would make shooting ratings drop dramatically.
For rebounding I think the simplest fix is just to have offensive 3 seconds.Arsenal Gunners|Kentucky Wildcats|Cincinnati BengalsComment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
But who wants to watch highlights of someone dribbling back and forth and shooting a jumper?Their job is to make money and put out a good product. I highly doubt they would rather put out the best product ever made and suffer a hit to sales/microtransactions.
Are there some companies that do that? Yep!
Is 2K going to be that next company? I don't think so. I believe they have the talent to make 2K the most sim game and go super in depth, but why should they? When I turned on NBA 2K and saw 2K TV I saw a bunch of insane alley oops and crazy plays. That's why people want to play. They don't think about a nice bounce pass or making the extra pass. It's not about fundamentals to the average player, it's about the highlights.
That's just my take on why 2K will continue to have a "good" game, but not take it to great.
As of less than 2 months ago the side to side was about 50/50. I could live with that, and we would okay defense and win in transition. Throwing alley oops, scoring in transition as the basketball gods intended.
We didn't do this, 2k did with patch 4. And all of us OSers get to sit around pointing fingers at each other accusing others as cheese. When in reality, 2k is laughing to the bank.
I really think it's 2ks responsibility to fix this game before 16 comes out or I'm not buying.Comment
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Re: So making a 7 ft. SF is the way to go for MyPark in 2k16?
Most likeley if youre trying to take a charge you're going to be on the ground so I'd say a 100% decrease in rebounding should be appropriate. If anything, the right answer to dispute this argument would be to say that if i set a pick and cut hard to the basket, that penalty would null the big man's easiest rebounding play. But, oh wait, the pick and roll is terrible in this game. Once you set a pick it's damn near impossible to b-line to the basket anyways.He's not talking about punishing someone who tries to take a legitimate charge bruh. He's referring to those folks who rebound cheese by holding b or O so that they are unable to be boxed out. I think the issue will be fixed in 2k16 regardless so all the extra stuff isn't even necessary.Comment

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