NBA 2K16 Video From Gamescom (Shaky-Cam)

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  • NINJAK2
    *S *dd*ct
    • Jan 2003
    • 6185

    #136
    Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

    Originally posted by stillfeelme
    I know that Harden fastbreak was a created to highlight him but did anyone peep the reaction time by the CPU. The CPU actually hesitated a second on the turnover before chasing Harden down the court very realistic looking.

    I hope that can actually happen for the right turnovers. In 2K for years the CPU reaction time on T.O.'s has been way too fast for years. That was like a 3 on 0 break.

    The other thing I noticed is the actual footplanting step for step on Harden's dribbling on the T.O. looks to be improved there was minimal sliding on the animations for what they shown. He didn't have to gather his feet to accelerate weird or get in the right location to trigger the dunk it looked very fluid.


    I also noticed those things too. Question to you or anyone: Was that a throw ahead dribble by Harden on the accelaration after the T.O.? I have not seen that since the other game.
    EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

    Comment

    • Sundown
      MVP
      • Oct 2010
      • 3270

      #137
      Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

      Originally posted by NINJAK2
      I also noticed those things too. Question to you or anyone: Was that a throw ahead dribble by Harden on the accelaration after the T.O.? I have not seen that since the other game.
      I think it was and it stood out to me how great it looked. Made the entire fast break look very human and natural. Last time it was in 2K it didn't look that good and work that well. I believe it actually slowed down your character.

      Comment

      • strawberryshortcake
        MVP
        • Sep 2009
        • 2438

        #138
        Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

        Originally posted by NINJAK2
        I also noticed those things too. Question to you or anyone: Was that a throw ahead dribble by Harden on the accelaration after the T.O.? I have not seen that since the other game.
        Originally posted by Sundown
        I think it was and it stood out to me how great it looked. Made the entire fast break look very human and natural. Last time it was in 2K it didn't look that good and work that well. I believe it actually slowed down your character.
        Looks like it, however, it can definitely still be improved. It was only one throw ahead dribble and immediately after, Harden comes to a somewhat 'slowed down' dribble animation. I would have been more impressed had Harden did at minimum two throw ahead dribbles.
        Fixes
        NBA2k Defense AI,Footplant, Gameplay
        MLB Show Pitching/throwing
        Madden/Live Animations Walking, Throwing

        Comment

        • Goffs
          New Ork Giants
          • Feb 2003
          • 12279

          #139
          Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

          Originally posted by Sundown
          Why does the announcer sound like our robot overlords pacifying us with video entertainment products?


          It's working.
          Oh god I'm glad I'm not the only one that got that vibe lol

          Comment

          • The 24th Letter
            ERA
            • Oct 2007
            • 39373

            #140
            Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

            I noticed that throw ahead dribble too...

            I wish there was a way to make those one man FB's look more realistic...because guys rarely dribble all the way down with one hand...

            I guess you could add an animation for it, but I fear it's slow down the FB or make you lose control..

            Comment

            • Teddy_Long
              MVP
              • Jul 2003
              • 2458

              #141
              Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

              letter, do we care whether splitter got scanned now? lol

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #142
                Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

                Nope, he's Hawks fans problem now...lol

                nah, but I do hope he gets scanned, his face was rough..

                Comment

                • Goffs
                  New Ork Giants
                  • Feb 2003
                  • 12279

                  #143
                  Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

                  Ok since gamescom is going on when can we see the write ups?

                  Comment

                  • 2k gamer all day
                    Banned
                    • Jul 2015
                    • 316

                    #144
                    Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

                    I hope we get finally something big this week. We are just 46 days away from the release. I want to get hyped again 2k like pro am!

                    Comment

                    • MikeGSW
                      Banned
                      • Oct 2014
                      • 861

                      #145
                      Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

                      Originally posted by 2k gamer all day
                      I hope we get finally something big this week. We are just 46 days away from the release. I want to get hyped again 2k like pro am!
                      New trailer on Monday. It's going to be 30 seconds long. Bank on it.

                      Comment

                      • Goffs
                        New Ork Giants
                        • Feb 2003
                        • 12279

                        #146
                        Re: NBA 2K16 Video From Gamescom (Shaky-Cam)

                        I wonder if DaWolf got to interview whoever represented 2k over there.

                        Comment

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