An In-Depth Look at the Changes to the NBA 2K16 Ratings System

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  • ronyell
    SimWorld Sports Inc - CEO
    • Dec 2005
    • 5932

    #91
    Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

    ON THE WHOLE - this will be one of the single greatest improvements to resolve longevity & gameplay issues

    ON A SMALLER SCALE - if this is executed properly, we will see a MUCH quicker project release on our part...
    SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
    THE ONLY PLACE WHERE YOU CAN:
    #SeeTheGameBeTheGame

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    • thedream2k16
      Banned
      • Apr 2015
      • 651

      #92
      Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

      how will this impact rating fluctuations during the nba season? I am surprised no one has asked this question yet

      Comment

      • dwayne12345
        MVP
        • Dec 2010
        • 1407

        #93
        Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

        Originally posted by jfsolo
        I don't know if it is in MyGM, but Sim's blog post mentioned that in MyLeague they have added both a player regression rate slider, and quote:
        That's awesome. Didn't notice that was added. Peak Start/End has been in the game for years as a hidden rating (red mc users are aware of it). Opening that up to us to be easily edited will allow me to fix my disagreements via roster editing actually.

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        • ffaacc03
          MVP
          • Oct 2008
          • 3480

          #94
          Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

          Great to hear, have been a propponent of this for a long time ... hopefuly, the rest of the team that handles the sim stats engine has been able to tune the results so they are in line with these changes.

          As usual, we need everything editable, from the oncourt (gameplay) and offcourt (sim stats engine and roster building/trades logic) fronts.

          Comment

          • fatboirob
            Rookie
            • Aug 2013
            • 160

            #95
            Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

            Out of all the news released so far, this has my attention the most. Hopefully it translate well in the gameplay.

            Sent from my SAMSUNG-SM-G530AZ using Tapatalk

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            • DEEBOFIOUS
              Rookie
              • Nov 2012
              • 55

              #96
              Finally 2K thinks about ratings comparisons that involve current and past players. This is good, but how can you start with Dennis Rodman as a rebounding example when Bill Russell and Wilt Chamberlain are in the game? These are the 1st 2 players that should receive 99 offensive/defensive rebounding ratings. The Worm was great but NOT 99 great. 95 yes but NOT 99.
              DEEBOFIOUS

              "IT IS TIME FOR THE RETURN OF THE GREATS"

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              • JKSportsGamer1984
                MVP
                • May 2014
                • 1414

                #97
                I love this change & it's long overdue. Kudos to 2K!

                Comment

                • VDusen04
                  Hall Of Fame
                  • Aug 2003
                  • 13025

                  #98
                  Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                  Originally posted by DEEBOFIOUS
                  Finally 2K thinks about ratings comparisons that involve current and past players. This is good, but how can you start with Dennis Rodman as a rebounding example when Bill Russell and Wilt Chamberlain are in the game? These are the 1st 2 players that should receive 99 offensive/defensive rebounding ratings. The Worm was great but NOT 99 great. 95 yes but NOT 99.
                  As mentioned previously, I think there's a lot of room for debate there. Chamberlain and Russell played at a time where there were, at its peak, close to 150 rebounds to be had each game. Rodman's era provided around 84. His rebounding percentages far exceed both Chamberlain and Russell across the board. That is to say, if Rodman had played in their era, there's a good bet he would have averaged more than 27 rebounds a night.

                  Comment

                  • eko718
                    MVP
                    • Sep 2005
                    • 2257

                    #99
                    Re: In-Depth Look at NBA 2K16 Ratings

                    Originally posted by Trackball
                    ...Did he just call Dennis Rodman the best offensive rebounder of all time?

                    Uh, don't get me wrong, he's top five, but I still think Moses Ma--

                    Wait, this is the former bedwardsroy19?...Well, shoot, now I don't know WHAT to think.

                    Well, whatever. Here's to hoping that improving your free throws in MyCareer doesn't automatically make you a better three-point shooter. Obviously looking forward to that news.
                    Seems more like he's saying Dennis Rodman had the highest single season number for offensive rebounding since they started recording stats in 1973 and that is the standard by which Offensive Rebounding in this game is measured. Probably the best metric to use would be a per 48 minute model or Offensive Rebounding %(which accounts for possessions while on the floor), in which either case, the all-time highest number for that is Dennis Rodman in 1994-1995.

                    Moses Malone may have been a more consistently high O Rebounder year after year, and that's fine. His ratings however, will likely(or should) reflect his stats for the particular season in which he is represented in the game, same for Rodman. So the 84-85 Moses Malone is probably the one we'll see, and that year he had one of the lower rebounding rates of his career. And just because Rodmans' 1994-1995 year is the standard, doesn't mean every year Rodman should have a 99 for Offensive Rebounding if his stats that year don't permit.

                    Comment

                    • eko718
                      MVP
                      • Sep 2005
                      • 2257

                      #100
                      Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                      Originally posted by Goffs
                      So this is geared toward online play judging from the YouTube comment. What about offline players? Will player tendencies be touched so the cpu players act like their real life counterparts?
                      Until they really dig in to tendencies, the ratings mean very little, at least offline like you pointed out. Ratings reflect ability, Tendencies drive AI behavior. I hope this is a part of the overhaul.

                      Comment

                      • thedream2k16
                        Banned
                        • Apr 2015
                        • 651

                        #101
                        Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                        Originally posted by VDusen04
                        As mentioned previously, I think there's a lot of room for debate there. Chamberlain and Russell played at a time where there were, at its peak, close to 150 rebounds to be had each game. Rodman's era provided around 84. His rebounding percentages far exceed both Chamberlain and Russell across the board. That is to say, if Rodman had played in their era, there's a good bet he would have averaged more than 27 rebounds a night.
                        no debate needed unless you want to for fun. Rodmans advanced stats wee recorded and the other two werent.

                        Comment

                        • thedream2k16
                          Banned
                          • Apr 2015
                          • 651

                          #102
                          Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                          Originally posted by Goffs
                          So this is geared toward online play judging from the YouTube comment. What about offline players? Will player tendencies be touched so the cpu players act like their real life counterparts?
                          This is about all ratings. There are many guys posting offline myleague franchises on youtube. Its not specific to one mode. These ratings changes will before offline and online same as its always been.

                          Comment

                          • PippenAintEasy
                            Rookie
                            • Sep 2012
                            • 92

                            #103
                            Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                            Originally posted by DEEBOFIOUS
                            Finally 2K thinks about ratings comparisons that involve current and past players. This is good, but how can you start with Dennis Rodman as a rebounding example when Bill Russell and Wilt Chamberlain are in the game? These are the 1st 2 players that should receive 99 offensive/defensive rebounding ratings. The Worm was great but NOT 99 great. 95 yes but NOT 99.
                            You're kidding right? Rodman grabbed 19 rebounds a game at a height of barely over 6'6.

                            When Wilt grabbed 27 a game, each team missed 65 shots a game on average, that's 130 possible rebounding opportunities per game.

                            When Rodman grabbed 19 a game, each team missed 46 shots a game, allowing 92 possible rebounding opportunities per game.

                            So Wilt grabbed 27/130 rebounds a game (20.7% of available rebounds) and Rodman grabbed 19/92 per game (20.6% of available rebounds). Now consider the fact that Wilt played 47 mpg to Rodman's 40 mpg, and Rodman's rebound rate goes up to grabbing an absurd 26.2% of rebounds he was on the floor for.

                            TL;DR: You're wrong.

                            Comment

                            • VDusen04
                              Hall Of Fame
                              • Aug 2003
                              • 13025

                              #104
                              Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                              Originally posted by thedream2k16
                              no debate needed unless you want to for fun. Rodmans advanced stats wee recorded and the other two werent.
                              No worries. Just for the sake of knowledge, many advanced rebounding statistics can be recorded after an event has occurred, since they're mostly calculations involving rebounds, team rebounds, and minutes - all statistics that existed during Russell and Chamberlain's era. Of those advanced statistics, Rodman emerges as the frontrunner by a healthy margin in each category. Here is a link with more detail: http://skepticalsports.com/tag/wilt-chamberlain/
                              Last edited by VDusen04; 08-22-2015, 10:52 AM.

                              Comment

                              • ojandpizza
                                Hall Of Fame
                                • Apr 2011
                                • 29806

                                #105
                                Re: An In-Depth Look at the Changes to the NBA 2K16 Ratings System

                                This is cool but dumb at the same time. For one stats are inflated due to the pace of the game regressing every year, therefor they can't really accurately be depicted by comparing someone now against someone 30 years ago.

                                I don't like the idea of only ONE player being able to top a rating scale. I love how you take an all time great and compare the rest after him, but no reason someone like Rodman AND Moses can't both be 99 offensive rebounders. The having one guy thing doesn't really make things accurate.

                                Also comparing offensive rebounding (just the sample stat) now to someone 30 years ago based on statistic production isn't accurate. Approximately 20 more shots taken per game in the 80's which opens up much more rebounding opportunities. Not to mention the majority of those shots coming closer to the rim back then, which usually yielded more rebounds for the big men than today's long shot long rebound style.

                                And this trickles down the farther you go. The reason Wilt and Bill could snatch up 50 rebound games. Speaking of Bill, who's to say he's not a better offensive rebounder than Rodman? Impossible to know under different rules and eras. The never played each other. This new formula would be MUCH improved if you topped out one player from each era. You can't truly make the claim that player A is better than player B at something if they never played against each other, or even the same era.


                                Sent from my iPhone using Tapatalk

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