NBA 2K16 Gameplay Blog With Mike Wang

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33613

    #1

    NBA 2K16 Gameplay Blog With Mike Wang


    After watching the NBA 2K16 gameplay enhancements video, make sure you read the gameplay blog, written by Mike Wang, Gameplay Director for NBA 2K16.

    Hey 2K fans! It’s time to talk gameplay! It’s been a whirlwind year for us and the game has seen a ton of improvements. In fact, it’s tough to even name an area of the oncourt experience that didn’t get upgraded in one way or another. We’ve been playing the game til our fingers bleed and loving every minute of it. There’s a lot to cover so let’s jump right in.

    First off, I want to congratulate and thank the gameplay team. This is the hardest working group of guys in the industry with an insatiable drive to be the best. No one has ever said, “ehh… that’s good enough.” We’re our own biggest critics and it’s cool to work with a team of guys who constantly strive to outperform themselves and genuinely love the game of basketball.

    Like I said, there’s a lot to cover, way too much to write about in just one blog, so I’m going to try and highlight some of the things we’re proudest of in NBA 2K16.

    Read More - NBA 2K16 Gameplay Blog with Mike Wang
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • dmankey1
    Rookie
    • Oct 2013
    • 384

    #2
    Re: NBA 2K16 Gameplay Blog with Mike Wang

    What everyone has been asking for...here you go!

    Sent from my SAMSUNG-SM-G900A using Tapatalk

    Comment

    • LorenzoDC
      MVP
      • Sep 2010
      • 1857

      #3
      Re: NBA 2K16 Gameplay Blog with Mike Wang

      Some nice footage there.

      Foot planting? Physics? Post completely redone? Weight makes a difference? Redone player collisions? CPU off ball AI? Passing?

      My goodness. . .

      Comment

      • DIRK41NOWITZKI
        Pro
        • Sep 2013
        • 956

        #4
        Re: NBA 2K16 Gameplay Blog with Mike Wang

        Really liked the footage they showed off and all they additions are awesome. Can't wait!


        Sent from my iPhone using Tapatalk
        Twitter: BCLG_YT

        Comment

        • Goffs
          New Ork Giants
          • Feb 2003
          • 12278

          #5
          Re: NBA 2K16 Gameplay Blog with Mike Wang

          Mike! You guys!
          Blocking is another area that has gotten a lot of love. As a blocker, you can now choose to go up conservatively with verticality or more aggressively to try and make a bigger play on the ball. We’ve also implemented point IK, which allow blockers to track the ball in real time and react to different situations in a dynamic way. For me, swatting a shot into the stands is probably the most gratifying thing to do in NBA 2K16. The improved physics on blocks make these scenarios look great too.
          This right here is all I needed! Finally ball tracking is back!

          I have to ask though....what about right stick defense? Was that looked at this year? I feel right stick should be exclusively hands up and not tied to cutoff movement.
          Last edited by Goffs; 09-02-2015, 11:30 AM.

          Comment

          • svit
            Rookie
            • Aug 2009
            • 102

            #6
            Re: NBA 2K16 Gameplay Blog with Mike Wang

            Uhhh... good read. But I have one concern regarding passing

            New passing controls:
            A/CROSS = Best Pass (gives you the best pass for the situation you’re in)
            B/CIRCLE = Tap for Bounce Pass, Double Tap for Flashy Pass, Hold for dribble pitch/handoff (hold to bring the selected receiver toward the ball, release to pass or handoff if close enough)
            Y/TRIANGLE = Tap for Lob/Overhead Pass, Double Tap for Alley-Oop, Hold for Lead to Basket pass (hold to make the receiver cut toward the hoop, release to pass… awesome addition!)
            Right now we can manually select bounce or lob pass, but we don't have an option to manually select chest (fast) pass. Right now it's mapped to A/Cross but this button selects "Best" pass for the situation. You can end up with bounce pass or Lob/Overhead pass.

            I hope in 2k17 we will see additional separation in A/Cross button.

            Nevertheless very good and important improvements!

            Comment

            • BluFu
              MVP
              • May 2012
              • 3596

              #7
              Re: NBA 2K16 Gameplay Blog with Mike Wang

              Ball tracking on blocks, long rebounds, faster passing, pump fake to draw fouls....

              Comment

              • YungGun
                Pro
                • Aug 2011
                • 536

                #8
                Re: NBA 2K16 Gameplay Blog with Mike Wang

                Comment

                • Jrocc23
                  MVP
                  • May 2010
                  • 3206

                  #9
                  Re: NBA 2K16 Gameplay Blog with Mike Wang

                  Great news all around. Two things that would be considered small to a lot of people that I enjoyed reading is pump fake fouls are back! And also long rebounds on shot attempts.

                  Only thing I am concerned about is the passing controls. I loved how they were before.
                  HATE LOSING MORE THAN I LOVE WINNING!

                  NBA 2K11
                  XtremeXplicit Crew
                  Ranked
                  35



                  Check us out: http://www.youtube.com/jroccdagameboy

                  Comment

                  • XxSpiritHunterX
                    Pro
                    • Mar 2013
                    • 533

                    #10
                    Re: NBA 2K16 Gameplay Blog with Mike Wang

                    This really is shaping up to be one of the best 2Ks. Now let's just hope the cheese has been minimized

                    Comment

                    • The 24th Letter
                      ERA
                      • Oct 2007
                      • 39373

                      #11
                      Re: NBA 2K16 Gameplay Blog with Mike Wang

                      Originally posted by Goffs
                      Mike! You guys!


                      This right here is all I needed! Finally ball tracking is back!

                      I have to ask though....what about right stick defense? Was that looked at this year? I feel right stick should be exclusively hands up and not tied to cutoff movement.






                      Sent from my iPhone using Tapatalk

                      Comment

                      • DutchMastah7
                        Pro
                        • Jun 2011
                        • 957

                        #12
                        Re: NBA 2K16 Gameplay Blog with Mike Wang

                        Link to my NBA 2K13 2010-2011 Roster:

                        http://www.operationsports.com/forum...box-360-a.html

                        NBA: Bulls (Secondary Team: Hornets)
                        NFL: Colts
                        NHL: Blues
                        MLB: Mariners

                        Comment

                        • lvnba
                          Rookie
                          • Aug 2013
                          • 329

                          #13
                          Re: NBA 2K16 Gameplay Blog with Mike Wang

                          However, the thing I love most about it is that it’s not just an aesthetic improvement. Because players aren’t able to cheat physics by sliding or radically shifting momentum it allows the flow of basketball to play out in a more natural fashion.
                          http://www.anba2k.com/ - League for 30 spanish simheads
                          7+ seasons playing 82 games a year, 48 minutes a game - ONLINE NATION.

                          Comment

                          • jbthegreat
                            Rookie
                            • Sep 2010
                            • 148

                            #14
                            amazing work by the 2k team wow!!!!

                            Comment

                            • tsbmolina
                              MVP
                              • Feb 2012
                              • 1288

                              #15
                              10,ooo new animations!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!! I've died and gone to heaven.

                              Comment

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