The fact that they can tune online and offline separate is vitally important. Online, the onslaught of complaining may eventually get them to cave, but offline should be good to go.
NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Collapse
Recommended Videos
Collapse
X
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
The fact that they can tune online and offline separate is vitally important. Online, the onslaught of complaining may eventually get them to cave, but offline should be good to go.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever. -
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
There are still things about the game that even if the game makes the right decisions defensively, the game still allows success. The defense is at the mercy of these mechanics. But this feature is a HUGE hurdle that seems to be close to being jumped.Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
I think thats okay as long as its not always EVERYBODY having mad success against correct defensive assignments executed well.Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Unless they can get it in but I'm sure they'd never promise that then couldn't because yall would be livid lol
Anyway man I'm happy with this as a first implementation and it will only get better. This is akin to when tendencies were first added to 2K. Us Inside drive fans were screaming for it because we knew the impact it could make and Mike Wang came over from the ID team and we started seeing the impact immediately but it continued to evolve over time.
I like that 2k is taking risks too by not going all in for cheesers just for youtube hits and popularity because this is the kind of thing here that started it all anyway.
I think the core base fans and even the angry ones from long ago have wanted to see the foundation fortified like this for some time.
Just so happens its more than we expected at one time so far.
So it's not case closed, but not looking good for this year.
And yes, of course, in context, it doesn't at all diminish all they did get implemented into the game this year.Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Yeah in the SimHangout Czar said he asked for it to the engineers but he wasn't optimistic it could get done.
So it's not case closed, but not looking good for this year.
And yes, of course, in context, it doesn't at all diminish all they did get implemented into the game this year.Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
There are ways to beat full court presses. That's why NBA teams don't always do it
and on top of that they can tune things in the online game in updatesComment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
<iframe src="https://www.youtube.com/embed/NYca9IMxBmk" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>
At the 4 second mark. Look how quick Curry is off the dribble, how realistic the steps he's taking look, look at that contact animation with the shoulder and the elbow when he turns the corner. Beautiful.Last edited by Vni; 09-05-2015, 04:20 PM.Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
My favorite is how the off ball movement of the cpu players. They look more alive to me than them going through the motion.
God if 2k got the sound right me, 23 and a bunch of sound hounds would be in pure bliss.Comment
-
Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Maybe next year GoffsComment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Here's one where they combined Czars clips with OG.
Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Which clip had sound?
Here's one where they combined Czars clips with OG.
https://youtu.be/dXILGpKrc-UComment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
By the way, if someone is being pressured...wouldn't you give up the rock to nearby teammates, and call for picks. this really shows me that some people don't know sims style basketball.Comment
-
Re: NBA 2K16 Gameplay Blog Wth Scott O'Gallagher
Also call a timeout lol
... Last year you couldn't call for a pick backcourt, but it would be nice if that was in..but a guy being over aggressive on defense can definitely be hurt if he's not paying attention to picks and passesComment
Comment