Maybe you are not understanding the big picture in here.
Its not about that NBA players can throw 90% accuracy football passes.
The issue here is that the cherrypicker player (the one that starts running back as soon as the ball takes off from the shooter) is extremely quick (for an unknown reason) and its almost impossible to catch him up.
Because its like the cherrypicker gets a speed boost and no matter how quick and fast your D is, you will never catch him up at the other side to counter and contest his easy layups. But if the cherrypicker is a power dunker or if he is Lebron/Durant/Melo playing as PG the entire game, then you are officially DONE with this exploit.
If 2k gives the D a decent speed and quickness to counter the cherrypick, then I will have no problem with the accuracy of the football pass because I will be able to get back to D to contest the cherrypicker.
Think about it: How many cherrypicking do you see in real NBA games? Ive not seen more than 2 per games (not even in the 2006 Nash-Suns era when this team had a ridiculous fast offensive game).
In real NBA games it doesn't happen because transition D is quick and the cherrypicker will face a quick guard contesting his layup.
Im just asking for real SIM transition D with effective quickness and speed to counter this exploit. My transition D seems to be glued at the time to run back on D.
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