Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even pick.
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
<iframe width="560" height="315" src="https://www.youtube.com/embed/l8REZ97TOLI" frameborder="0" allowfullscreen></iframe>Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
Here is what should have happened during that game a combination of tipped or intercepted passes, a few catching the ball but momentum forcing Davis out of bounds, a few just bad passed sailing out of bounds, and a few fumble catches allowing the defense to contest, or simply not allowing any player a clear unobstructed lane to the basket, in the video there are ai controlled players in the vicinity but no one bumps Davis prior to catching the pass on the few occasions he is even touched.
PS why didn't stamina play any part in Davis speed and ability to outrun the defense and finishLast edited by coolcras7; 10-21-2015, 10:19 PM.PSN=Coolcas7Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
100% agree with the things you mentioned, those kind of things happened at times but i cut them out of the video. they certainly didn't happen with the same regularity as AD catching spot-on full court passes with perfect momentum for dunks.Here is what should have happened during that game a combination of tipped or intercepted passes, a few catching the ball but momentum forcing Davis out of bounds, a few just bad passed sailing out of bounds, and a few fumble catches allowing the defense to contest, or simply not allowing any player a clear unobstructed lane to the basket, in the video there are ai controlled players in the vicinity but no one bumps Davis prior to catching the pass on the few occasions he is even touched.
PS why didn't stamina play any part in Davis speed and ability to outrun the defense and finish
re the stamina issue: 5 minute quarters combined with AD's stamina rating in the game (forgot what it is but it's really high) combined with 2 full timeouts per quarter was more than enough to keep his stamina around 70-90Last edited by jbl33333; 10-21-2015, 10:43 PM.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
if the game incorporates leg stride length, this is probably right, he probably could use that to get downcourt as fast as many guards.
it's just weird, when you think of people who are faster than chris paul, you think of names like westbrook, rose (2011), wall, etc.... Not a 6'10" power forward.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
This shows a glaring issue with transition defense, but let's not get this thread twisted. Anthony Davis is an athletic freak for his size. Even big dudes like Andre Drummond can beat guards down the floor as long as they don't have to handle the ball.
2k got his speed right.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
It's strange that out of the box they made perimeter bumping and denying by the D way too OP, and bumping and denying in the paint way too weak. In previous versions of 2K fastbreaking was almost non-existent so we know that they can tighten up the transition D, the question is can it be tuned to be balanced. Also easy passes in the paint always seems to be a problem when the game releases and then in it gets tightened up in the big gameplay patch. It makes me wonder what happens in development that causes it to revert back to being too easy at the beginning of every year.Jordan Mychal Lemos
@crypticjordan
Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.
Do the same thing tomorrow. And the next. Now do it forever.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
if the game incorporates leg stride length, this is probably right, he probably could use that to get downcourt as fast as many guards.
it's just weird, when you think of people who are faster than chris paul, you think of names like westbrook, rose (2011), wall, etc.... Not a 6'10" power forward.
I guess you are not familiar with the back story of Anthony Davis. He was a 6'3" point guard at one point before he had his growth spurt. Google it.
Sent from my iPhone using TapatalkPSN: DRS506Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
Dawg I am from Chicago I don't need to Google that. Everyone is short at some point in their lives; just cuz he used to be a point guard means he must be fast no matter how tall he grows?Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
He could be. I played ball, I know a lot of cats who were "small" in their younger days and cats who were "smaller" than them were guards. Guys who were 6'0" in middle school played post or center. So I turn, those guys never worked on guard skills. There is a such thing as improving speed and quickness, you are definitely not born with it
Sent from my iPhone using TapatalkPSN: DRS506Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
regardless he shouldn't be faster then Chris Paul.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
Here is what should have happened during that game a combination of tipped or intercepted passes, a few catching the ball but momentum forcing Davis out of bounds, a few just bad passed sailing out of bounds, and a few fumble catches allowing the defense to contest, or simply not allowing any player a clear unobstructed lane to the basket, in the video there are ai controlled players in the vicinity but no one bumps Davis prior to catching the pass on the few occasions he is even touched.
PS why didn't stamina play any part in Davis speed and ability to outrun the defense and finishif the game incorporates leg stride length, this is probably right, he probably could use that to get downcourt as fast as many guards.
it's just weird, when you think of people who are faster than chris paul, you think of names like westbrook, rose (2011), wall, etc.... Not a 6'10" power forward.
The problem here isn't Davis. It's the computer logic for getting back. The reason Davis is faster then CP3 is because last year they used those new cameras to figure out who was the fast players in different situations. That's why his speed and acceleration are pretty high for a big. CP3 is actually one of the slower players in the league. He always has the ball in his hands. He usually beats his opponents with his quickness and IQ.
I was one of the people who fought to get Davis this fast last year. Because you couldn't get true Davis results with him before that update. He was driving by bigs like they were in quick sand.
But like I said above. The fast break problem is a combination of players celebrating too much while their running back on defense. And the CPU logic when running back. It seems like they are not even aware. That they should switch or run back.Last edited by jeebs9; 10-22-2015, 07:43 AM.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
You really are overrating Chris Paul's speed.
CP3 of his early days in New Orleans was pretty quick and nifty, but these days he barely relies on speed and he rarely is seen making end to end plays where he blows by people.Last edited by KGDunks; 10-22-2015, 11:28 AM.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
The problem here isn't Davis. It's the computer logic for getting back. The reason Davis is faster then CP3 is because last year they used those new cameras to figure out who was the fast players in different situations. That's why his speed and acceleration are pretty high for a big. CP3 is actually one of the slower players in the league. He always has the ball in his hands. He usually beats his opponents with his quickness and IQ.
I was one of the people who fought to get Davis this fast last year. Because you couldn't get true Davis results with him before that update. He was driving by bigs like they were in quick sand.
But like I said above. The fast break problem is a combination of players celebrating too much while their running back on defense. And the CPU logic when running back. It seems like they are not even aware. That they should switch or run back.
Yeah honestly if anything needs to be changed it's not reducing AD's attributes (he is an athletic freak with long legs so I can see the speed viewpoint) but other problems like:
1) hanging on the rim for 8 seconds after a dunk, with no control, or being unable to turbo back because russell westbrook is too busy putting his guns in his holsters after a made shot
2) defenders doing the "hehe oops! i tried to swipe at the ball sailing by but missed it giving my guy a half second delay to dunk while i stop moving entirely"
3) the CPU literally never using turbo to try to catch up to an assignment in transitionLast edited by jbl33333; 10-22-2015, 01:12 PM.Comment
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Re: Cheese Tutorial : How to beat HOF SIM CPU without running a single play or even p
The problem isn't Davis speed, or the full court pass, Its not letting my defensive player get back, there is some force field tugging on him. It's also not letting me intercept the pass, knock it down. Sometimes the pass goes through my hands. That's the worst partComment

No wonder this garbage works.
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