*NBA 2k Cheats that can't be tuned by the user "Enough!"*

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  • Luke Skywalker
    Pro
    • Dec 2014
    • 917

    #31
    Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

    You can make the game challening and fun, but not realistic. Realism is an illusion. Mess with sliders. If you play MyCareer well you're SOOL lol

    Comment

    • DmaXmius101
      Banned
      • Sep 2015
      • 53

      #32
      Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

      Man after watching real life sports especially NBA games I don't believe in cheat to win tactics. When playing 2k basketball your going to get games that everything is going your way, and some games where you have to grind it out and find ways to win. THIS GAME IS JUDGED BY THINGS GOING USER WAY...AND IF THINGS DOES NOT GO BY USER WAY FRUSTRATION KICKS IN.

      If you like wining and less tactics and things in your favor..stick to the lower levels. But I do admit if 2k could penalize dribbling in traffic by the cpu on Sstar sim to make a better experience when playing.

      Comment

      • phlipmode
        Rookie
        • Dec 2005
        • 270

        #33
        Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

        Originally posted by apollooff320
        to the op ppl including myself have been saying this for years. A lot of the points the CPU makes they didn't earn it but cheated to get them. Every year it's just more cheats getting added for the CPU and less control the user has. I play on both Superstar and All star depending on what mode i'm playing. This year they included more of the cheating AI to All Star mode instead of keeping that crap in HOF and Superstar mode. I don't even play as much anymore and waiting for the patch because of the BS just pisses me off.
        Apollo you and I are on the same brain wave... I bumped down from hof a few years ago and found happiness to some degree on as for past 2 years... I humbled myself again and went to allstar to try out this year and the only difference I saw was in fg% rebound % and slight speed adjustment where better for the user... THE EFFING RUBBERBAND STUCK IN THE MODE HOLDING STUCK IN THE MUD FEELING was still there even on this level. Sad sad ..again these things(%) are adjustable via sliders the other bull crap isn't.

        Guys I've been apart of OS since 2005 and there's a lot of great sports gaming plp in here but guys .... Someone needs to really have a sit down with the guys OG daCzar Mike Wang etc. and explain "We don't want these things in our beloved 2k series" Weare happy you are dominating with myplayer and all these baseball card like create your own team type stuff. It's great !! Pop like it ... But can we please keep the core game values...

        Comment

        • phlipmode
          Rookie
          • Dec 2005
          • 270

          #34
          Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

          Originally posted by The 24th Letter
          Even though I still have great games with the CPU, the thing that bothers me is the particular ways they uneven the playing field.

          The way they can avoid going into contested shot animations in situations where you clearly would. (being patched thankfully)

          How they can jump pass with precision while yours sail out of bounds

          Things like that bother me more then hitting a higher % of contested shots. That's expected on higher difficulties. And hey, I know it's a lot harder than "just make CPU smarter!" so I'm not even saying that. I just don't feel like that stuff is necessary. I always say, your better off allowing the user to make the game more difficult for themselves than adding that stuff in.
          Nicely said 24th..
          -How about when your making a pass to a trailing guy on a break and the AI puts the receiver into fumbling volleyball animation of which he's normally sucked right into the defense where the ball is stolen...
          -Or when you pass to a WIDE OPEN player IN THE CORNER AND the ball is thrown low like a fastball grounder and the shooter turns into a shortstop baseball player an the animation takes solo long that the defense recovers...
          - or the foot slip glitch when after you have pasted the defender the one of your steps slip on the and you don't move forward until your next step thus allowing the air defender to catch up lol.
          - and my personal favorite lol at times when you have a wide open shot most times in corner shots. 2k puts a hitch in the user shooting mechanics thus throwing off your timing for that guys shooting form.

          Why put in all these great shooting animation and tell the user to practice and learn everyone touch ... Then during the game you program the AI to put in a hitch effect to throw off the users timing .. ? I have so many videos of this from nba 2k15 and 2k16..

          Comment

          • iam31yearsold
            Banned
            • Apr 2015
            • 606

            #35
            Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

            Honestly, just played 5 games on AS all with evenly rated teams, and went 2-3. All I did was call plays or run a freelance the whole time. Real FG%.

            Seems like good teams can be just as powerful on AS, but the AI doesn't have those moments we all talk about. Was really fun too.

            Sent from my XT1528 using Tapatalk

            Comment

            • phlipmode
              Rookie
              • Dec 2005
              • 270

              #36
              Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

              Guys it's really simple enough is enough... If this is the direction the franchise is going.. I'll put the game on the shelf for now bc these things make it up playable for me. It gives me a handicap feeling of no matter what I do or how I analyze the situation or make a decision. The outcome will be mostly be decided based on these glitch cheats rather than me making a right or wrong choice combined with player attributes to effect the outcome.

              Overall the the game is amazing and deserving of so many accolades... It meets so many expectations for so many people. However for me they fall short bc I will always hold them to the standard they set many many years ago defining what true simulation should be.

              Comment

              • phlipmode
                Rookie
                • Dec 2005
                • 270

                #37
                Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                Originally posted by iam31yearsold
                Honestly, just played 5 games on AS all with evenly rated teams, and went 2-3. All I did was call plays or run a freelance the whole time. Real FG%.

                Seems like good teams can be just as powerful on AS, but the AI doesn't have those moments we all talk about. Was really fun too.

                Sent from my XT1528 using Tapatalk
                They're there .. Mostly on SS but also AS.. You may have to check replays or look harder to see but we wouldn't spend time making this stuff up. Especially when the time could be spent playing the game in mygm mode if these cheat tactics didn't exist. If you still really can't see these I may put the time in to take my xbox dvr recordings and show the vids... Thing is we already know the stuff is there so really not valuable time spent for me with all my other to do list lol.

                Comment

                • jfsolo
                  Live Action, please?
                  • May 2003
                  • 12965

                  #38
                  Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                  Originally posted by The 24th Letter
                  Even though I still have great games with the CPU, the thing that bothers me is the particular ways they uneven the playing field.

                  The way they can avoid going into contested shot animations in situations where you clearly would. (being patched thankfully)

                  How they can jump pass with precision while yours sail out of bounds

                  Things like that bother me more then hitting a higher % of contested shots. That's expected on higher difficulties. And hey, I know it's a lot harder than "just make CPU smarter!" so I'm not even saying that. I just don't feel like that stuff is necessary. I always say, your better off allowing the user to make the game more difficult for themselves than adding that stuff in.
                  The jump passing ,the ability to get 90% of the 50/50 balls, and the ability to get steals without seeing the pass, and the way that they aren't as affect by the "live ball" in the paint like the user is, are the things that bother me the most.
                  Jordan Mychal Lemos
                  @crypticjordan

                  Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                  Do the same thing tomorrow. And the next. Now do it forever.

                  Comment

                  • iam31yearsold
                    Banned
                    • Apr 2015
                    • 606

                    #39
                    Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                    Originally posted by phlipmode
                    They're there .. Mostly on SS but also AS.. You may have to check replays or look harder to see but we wouldn't spend time making this stuff up. Especially when the time could be spent playing the game in mygm mode if these cheat tactics didn't exist. If you still really can't see these I may put the time in to take my xbox dvr recordings and show the vids... Thing is we already know the stuff is there so really not valuable time spent for me with all my other to do list lol.
                    It's there, but it happens for user team too. User team blows through bigs for uncontested layups, ball will go through cpu players, contested shots go in, all of that benefits users as well, just don't make us lose it when it happens because it happens for us. If we do it, its a good play, if the AI does it, its cheating.

                    If people want to eliminate all of it, for both user and AI, I feel that. But its not. And the guys who make 2k are tops in their craft. Nobody has been able to make a basketball game as detailed and complex systems like 2k. And it's year to year. Fallout 4 is like 8 years or something after New Vegas, they can refine, add, and perfect systems in that amount of time. Year to years sports titles can only improve marginally year by year.

                    This is part of the understanding that goes into all of this. 2k isn't doing this to cheat people, its the best they can possibly do, and all of the amount of work put into offensive systems, customization, and refined gameplay shows that they do care, and are trying.

                    Systems put into place this year will slowly get better over time, its the process. I wish it was better, but that's the way it is and I have absolutely no knowledge of what it takes to make a video game, so I'm not going to come one here acting like they are awful, game is horrible, not Sim at all. Super childish approach to a video game...a toy.

                    Everyone is totally entitled to their opinion, and I could choose not to read threads, but understanding how things work is paramount to enjoying something that can not replicate real life 100%, enjoying it for what it is.

                    Sent from my XT1528 using Tapatalk
                    Last edited by iam31yearsold; 11-08-2015, 12:50 PM.

                    Comment

                    • iam31yearsold
                      Banned
                      • Apr 2015
                      • 606

                      #40
                      Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                      And if I don't want to play a game anymore, I just don't play it. That's it. End of problem.

                      Sent from my XT1528 using Tapatalk

                      Comment

                      • iam31yearsold
                        Banned
                        • Apr 2015
                        • 606

                        #41
                        Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                        This is not ment for ANYONE IN THIS THREAD but...

                        I don't understand how anyone expect to play and win on SS when literally 90% of people o see play the game completely ignore the post game, rarely call plays, don't know how to initiate the freelance systems, or even know what Horns Floppy 14 Hawk means.

                        I've see posts on here saying things are broken just because they didn't look in the menu to see if the option was there.

                        Czars videos show that you truly can not compete on high difficulties without full understanding of the concepts in this game. How many people complaining kn here even went to Czars YouTube and watched videos?


                        Sent from my XT1528 using Tapatalk

                        Comment

                        • apollooff320
                          Banned
                          • Oct 2007
                          • 1456

                          #42
                          Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                          wasn't this thread about the CPU cheating? You just went on a rant about learning plays, learning the freelance systems, ppl not knowing what a Horn's Floppy is, and watching Czar's youtube videos.

                          Comment

                          • phlipmode
                            Rookie
                            • Dec 2005
                            • 270

                            #43
                            Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                            Originally posted by iam31yearsold
                            It's there, but it happens for user team too. User team blows through bigs for uncontested layups, ball will go through cpu players, contested shots go in, all of that benefits users as well, just don't make us lose it when it happens because it happens for us. If we do it, its a good play, if the AI does it, its cheating.

                            If people want to eliminate all of it, for both user and AI, I feel that. But its not. And the guys who make 2k are tops in their craft. Nobody has been able to make a basketball game as detailed and complex systems like 2k. And it's year to year. Fallout 4 is like 8 years or something after New Vegas, they can refine, add, and perfect systems in that amount of time. Year to years sports titles can only improve marginally year by year.

                            This is part of the understanding that goes into all of this. 2k isn't doing this to cheat people, its the best they can possibly do, and all of the amount of work put into offensive systems, customization, and refined gameplay shows that they do care, and are trying.

                            Systems put into place this year will slowly get better over time, its the process. I wish it was better, but that's the way it is and I have absolutely no knowledge of what it takes to make a video game, so I'm not going to come one here acting like they are awful, game is horrible, not Sim at all. Super childish approach to a video game...a toy.

                            Everyone is totally entitled to their opinion, and I could choose not to read threads, but understanding how things work is paramount to enjoying something that can not replicate real life 100%, enjoying it for what it is.

                            Sent from my XT1528 using Tapatalk

                            Sounds like we are not playing the same game 31, lol but in all good valid points made above.. And I take all of that into consideration especially the 1 year cycle bc it makes a difference. Like you said we are entitled to our own opinion and we can choose to just stop playing a game at anytime.. Over the years it gets difficult when it's the only true game in town. Sometimes no matter how much you dislike something you still find some sort of enjoyment. Kiddos in 3rd world countries Africa to be specific mostly only have one game "soccer" and in that kids village it's the only game going only 1 soccer ball so weather he likes it or not it's his only choice ... NBA live is astrotiois lol..

                            Yes it is a toy that I enjoy to escape from the daily grind ... When I say it's not sim or true sim it doesn't mean it has no sim characteristics at all.

                            Comment

                            • phlipmode
                              Rookie
                              • Dec 2005
                              • 270

                              #44
                              Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                              Originally posted by apollooff320
                              wasn't this thread about the CPU cheating? You just went on a rant about learning plays, learning the freelance systems, ppl not knowing what a Horn's Floppy is, and watching Czar's youtube videos.
                              I was wondering the same thing lol ....

                              @31 .. I can't speak for everyone but I feel most of us in this thread have a pretty good understanding of how the game works concept wise... We just take issue to the style and methods that are in the game to give the cpu an advantage... Some stuff will be there built in .. The issue is the crap that's utterly ridiculous and don't belong in a basketball sim. These certain cheese tactics can't be turned off man. That's the whole point..

                              Comment

                              • 2_headedmonster
                                MVP
                                • Oct 2011
                                • 2251

                                #45
                                Re: *NBA 2k Cheats that can't be tuned by the user "Enough!"*

                                the things ive noticed that the cpu tends to do to gain an advantage is

                                - Not allow me to box out a certain player at crucial times. i mean at all. No animation or interaction.

                                - Not allowing me to create contact with a big in the paint who is going back and forth under the rim waiting for an opening for a rifle pass into under the rim.

                                - Foot sliding first step.

                                - very passive double teams allowing for easy passes and continued movement.


                                All in all the game has come a long way in regards to what i call "Artificial Inhibitors". I remember in 2k9 if you beat a defender the game would actually widen your angle to the rim no matter how direct you tried to make it. Some times it would trigger on fast breaks while being trailed to allow for a contact animation you wouldnt finish. Anyone else remember that?

                                Comment

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