Stephen Curry in NBA 2K

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  • RyanFitzmagic
    MVP
    • Oct 2011
    • 1959

    #346
    Re: Stephen Curry in NBA 2K

    The reason Curry doesn't shoot from 30 more than once or twice in a game is because that's a shot that's only worth shooting if you're wide, wide open (I'm talking no defender within 15 feet), shooting from a complete standstill with enough time and space to measure the shot (which doesn't happen often because he brings the ball up, and he's not gonna catch it from 30 feet when he's working off the ball), or ridiculously hot/in rhythm.

    So basically, you should have to either be open or really hot, and also get a near-perfect release, and even THEN, it shouldn't be anywhere near guaranteed. If a shot from 30 feet is even semi-contested, you don't make it unless you get a perfect (or at least there should be a very very low chance of making it without a perfect release). Against a great wing defender with a high "Shot Contest" rating and/or a Perimeter Lockdown badge, it should be almost impossible. And if somebody can get 10 perfect releases from 30 feet in one game, you should just send them a "GG" and take the L. Kinda like if you picked up 2K16 now and Curry hit 10 contested fadeaway threes (right on the line) over you-- that's essentially the same degree of difficulty as a semi-contested 30-footer, I think.

    Basically, I guess what I'm saying is that Curry should be able to make crazy difficult threes, but the defender should also be rewarded greatly for even semi-contesting a 30-footer. And honestly... who's to say Curry wouldn't shoot upwards of 35% from three if he shot nothing but 30-footers? :-/

    All in all, even if all the conditions are optimal, AND you get a perfect release, the shot should have a 50/50 chance of going in at best. Curry going 5/10 from 30 feet in a game in real life? I wouldn't even be surprised.
    Last edited by RyanFitzmagic; 03-02-2016, 04:46 AM.

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    • trandoanhung1991
      Rookie
      • Nov 2012
      • 372

      #347
      Re: Stephen Curry in NBA 2K

      Originally posted by RyanFitzmagic
      The reason Curry doesn't shoot from 30 more than once or twice in a game is because that's a shot that's only worth shooting if you're wide, wide open (I'm talking no defender within 15 feet), shooting from a complete standstill with enough time and space to measure the shot (which doesn't happen often because he brings the ball up, and he's not gonna catch it from 30 feet when he's working off the ball), or ridiculously hot/in rhythm.

      So basically, you should have to either be really hot or wide open, and also get a near-perfect release, and even THEN, it shouldn't be anywhere near guaranteed.

      Sounds like something that's possible in 2K16. I've hit 27- and 28-footers with Curry, and shots from the three-point line with the "contested shot" automatic fadeaway animation, and I don't even know his release that well.
      All of that conventional wisdom doesn't apply to Curry.

      https://<iframe width="560" height="...reen></iframe>

      Around the 26 minute mark you can see him practicing really deep 3s. And according to his trainer that's not even his maximum range. Yeah...

      In addition to that, the definition of being open changes drastically with Curry, and to a lesser extent, Klay Thompson. They're truly deadeyes.

      https://<iframe width="560" height="...reen></iframe>

      Many of those shots are heavily contested, most are contested, not many are semi open, and certainly nearly none of them are wide open.

      He's the first guy where you can say those 28ft+ bombs he makes are as easy as layups, because ffs the stats back up that statement.

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      • RyanFitzmagic
        MVP
        • Oct 2011
        • 1959

        #348
        Re: Stephen Curry in NBA 2K

        About those threes from on or near the logo at 26:00-- he went 5/8 during that sequence with all conditions optimal and literally no one defending the shot. 5 out of every 8 is probably pretty much the best he could ever do in the gym by himself.

        In a full game, having been expending energy doing other things, and not having the luxury of shooting under perfect conditions, there's no way he's making 5/8 consistently. That's why I said, even if everything is in virtual Curry's favor from 30 feet, the engine should still give him a 50% chance at best of making the shot (wide open, standstill, perfect release). You can still make more than 50% of those shots if you're fortunate enough, but you'd have to be really good just to even have a chance at making 5/10 in a game, and the gods would have to be on your side for you to make more.

        Sounds about right for Curry. If we're thinking about real life in terms of 2K, then in real life, Curry probably gets a perfect release pretty much every time he pulls from 30. And he actually shoots exactly 50% from there.



        If a player wants to shoot from 30 feet 10 times a game with Curry, let him. It'd be no different than shooting fadeaway threes right at the line with Curry in 2K16. Sure, it's probably possible to go something like 9/10 on those shots, but it's not likely, and it's not like any jerk with a controller can pick the game up and do it at will with Curry.

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        • giantsharks
          Rookie
          • Aug 2011
          • 320

          #349
          Re: Stephen Curry in NBA 2K

          Originally posted by RyanFitzmagic
          About those threes from on or near the logo at 26:00-- he went 5/8 during that sequence with all conditions optimal and literally no one defending the shot. 5 out of every 8 is probably pretty much the best he could ever do in the gym by himself.

          In a full game, having been expending energy doing other things, and not having the luxury of shooting under perfect conditions, there's no way he's making 5/8 consistently. That's why I said, even if everything is in virtual Curry's favor from 30 feet, the engine should still give him a 50% chance at best of making the shot (wide open, standstill, perfect release). You can still make more than 50% of those shots if you're fortunate enough, but you'd have to be really good just to even have a chance at making 5/10 in a game, and the gods would have to be on your side for you to make more.

          Sounds about right for Curry. If we're thinking about real life in terms of 2K, then in real life, Curry probably gets a perfect release pretty much every time he pulls from 30. And he actually shoots exactly 50% from there.



          If a player wants to shoot from 30 feet 10 times a game with Curry, let him. It'd be no different than shooting fadeaway threes right at the line with Curry in 2K16. Sure, it's probably possible to go something like 9/10 on those shots, but it's not likely, and it's not like any jerk with a controller can pick the game up and do it at will with Curry.
          Id be good with a 50/50 shot of making it but your data shows from at least 30 feet, hes heaved 4 shots past half court at the end of quarters.His distance from 30 feet to 50 which is half court, is 61%. Move in two more feet from 28 feet to 50 he shoots 67%.

          I think maybe have an online roster where hes not so overpowered to prevent people from only using the warriors but offline, i say make him true to life so we can have some fun playing with the warriors.
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          • trandoanhung1991
            Rookie
            • Nov 2012
            • 372

            #350
            Re: Stephen Curry in NBA 2K

            Originally posted by RyanFitzmagic
            About those threes from on or near the logo at 26:00-- he went 5/8 during that sequence with all conditions optimal and literally no one defending the shot. 5 out of every 8 is probably pretty much the best he could ever do in the gym by himself.

            In a full game, having been expending energy doing other things, and not having the luxury of shooting under perfect conditions, there's no way he's making 5/8 consistently. That's why I said, even if everything is in virtual Curry's favor from 30 feet, the engine should still give him a 50% chance at best of making the shot (wide open, standstill, perfect release). You can still make more than 50% of those shots if you're fortunate enough, but you'd have to be really good just to even have a chance at making 5/10 in a game, and the gods would have to be on your side for you to make more.

            Sounds about right for Curry. If we're thinking about real life in terms of 2K, then in real life, Curry probably gets a perfect release pretty much every time he pulls from 30. And he actually shoots exactly 50% from there.



            If a player wants to shoot from 30 feet 10 times a game with Curry, let him. It'd be no different than shooting fadeaway threes right at the line with Curry in 2K16. Sure, it's probably possible to go something like 9/10 on those shots, but it's not likely, and it's not like any jerk with a controller can pick the game up and do it at will with Curry.
            Well, could've been just a bad practice.



            This, on the other hand, shows a 94% 3pt FG% in practice, with 77 straight makes.

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            • richard2001
              Banned
              • Dec 2015
              • 246

              #351
              Re: Stephen Curry in NBA 2K

              Originally posted by trandoanhung1991
              Well, could've been just a bad practice.



              This, on the other hand, shows a 94% 3pt FG% in practice, with 77 straight makes.
              That's shootaround. Yes it's impressive, but it's not even close to game conditions. I shoot about 35% from deep in game vs about 60 % when I shootaround.

              Sent from my SM-G386W using Tapatalk

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              • richard2001
                Banned
                • Dec 2015
                • 246

                #352
                Re: Stephen Curry in NBA 2K

                Originally posted by giantsharks
                He shoots 67%, 35-52, from 29 feet to 50. So not quite a god but close. So he should definitely be bumped up
                Those are open, when he's hot. When he shoots those, there's nobody near him. It's already possible to hit those shots in 2k16.

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                • richard2001
                  Banned
                  • Dec 2015
                  • 246

                  #353
                  Re: Stephen Curry in NBA 2K

                  When Curry's hot in 2k, he plays like he has 120 three ball, as he should.

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                  • giantsharks
                    Rookie
                    • Aug 2011
                    • 320

                    #354
                    Re: Stephen Curry in NBA 2K

                    Originally posted by richard2001
                    Those are open, when he's hot. When he shoots those, there's nobody near him. It's already possible to hit those shots in 2k16.

                    Sent from my SM-G386W using Tapatalk
                    watch the video above, hes not open on all of those shots and i cant hit those in 2k. Wide open from 28 feet i dont think someone could recreate those numbers
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                    • richard2001
                      Banned
                      • Dec 2015
                      • 246

                      #355
                      Re: Stephen Curry in NBA 2K

                      Originally posted by giantsharks
                      watch the video above, hes not open on all of those shots and i cant hit those in 2k. Wide open from 28 feet i dont think someone could recreate those numbers
                      If you take those when he's hot. He doesn't come out the gates pulling from 30 IRL.

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                      • kabamaru
                        MVP
                        • Nov 2013
                        • 2478

                        #356
                        Re: Stephen Curry in NBA 2K

                        I believe that the reason Curry can not do all these amazing stuff he does IRL is that 2k is missing a BASIC attribute.

                        Contested shooting attribute.

                        This leads to other silly stats as Blake Griffin having similar mid-range stats as Harden. It is based on the real life FG %. What this is not counting is that Harden will take shots contested (because he can STILL make them) but BG will shoot only if wide open.

                        Curry should have a 95-99 constested shooting attribute.

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                        • MadManCometh
                          Banned
                          • Aug 2007
                          • 459

                          #357
                          Re: Stephen Curry in NBA 2K

                          I think 2k doesn't want to duplicate curry properly because they simply don't want to. Their not a fan of his(or the warriors). They can duplicate every other superstar tho. He's rated 98 and does not play anything like it. But go play with 99 Jordan and he's hitting pull-up 3s, contested 3s, and about any shot he takes. But curry can't. So don't tell me u can't duplicate curry because Jordan is hitting all types of 3s in this game and that's not even his forte.

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                          • kabamaru
                            MVP
                            • Nov 2013
                            • 2478

                            #358
                            Re: Stephen Curry in NBA 2K

                            His stats though are not realistic.

                            He has same speed as Wall/Westbrook. Come on! They just want to boost him, but can not find another way to do it.

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                            • SpeedyClaxton
                              Pro
                              • Dec 2015
                              • 655

                              #359
                              Re: Stephen Curry in NBA 2K

                              Originally posted by kabamaru
                              I believe that the reason Curry can not do all these amazing stuff he does IRL is that 2k is missing a BASIC attribute.

                              Contested shooting attribute.

                              This leads to other silly stats as Blake Griffin having similar mid-range stats as Harden. It is based on the real life FG %. What this is not counting is that Harden will take shots contested (because he can STILL make them) but BG will shoot only if wide open.

                              Curry should have a 95-99 constested shooting attribute.
                              This ! 1000000% and also many more attributes instead of these XY number of badges, they should add as well mid-range standing contested and mid-range moving contested rating, same applies for 3pt-ers and close shots.
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                              • Hustle Westbrook
                                MVP
                                • Jan 2015
                                • 3113

                                #360
                                Re: Stephen Curry in NBA 2K

                                Originally posted by MadManCometh
                                I think 2k doesn't want to duplicate curry properly because they simply don't want to. Their not a fan of his(or the warriors). They can duplicate every other superstar tho. He's rated 98 and does not play anything like it. But go play with 99 Jordan and he's hitting pull-up 3s, contested 3s, and about any shot he takes. But curry can't. So don't tell me u can't duplicate curry because Jordan is hitting all types of 3s in this game and that's not even his forte.
                                I've hit plenty of contested/pull up 3s with Cury.
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