Why are passes so protected?

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  • harryl
    MVP
    • Apr 2015
    • 2663

    #16
    Re: Why are passes so protected?

    Originally posted by The 24th Letter
    One thing I did notice when I switched everything over to manual is I'm able to make more plays like this....it's like the assist settings slow reaction time
    In those sequences, are you manually hitting Steal at the presumed optimal time, or are you engaging Right Stick? Or nothing but some degree of Intense D?

    I find that holding down Right Stick actually leads to more deflected passes in the vicinity of the player I'm controlling. Not just deflections, but also knocking ball loose. Steal button is largely ineffective, though I can get a couple a game by seeing someone coming off an off-ball screen and being close enough to the passing lane to get a hand in (with Steal), but not clogging the lane so much that the CPU foregos passing the ball.

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    • The 24th Letter
      ERA
      • Oct 2007
      • 39373

      #17
      Re: Why are passes so protected?

      Originally posted by harryl
      In those sequences, are you manually hitting Steal at the presumed optimal time, or are you engaging Right Stick? Or nothing but some degree of Intense D?.

      I'm manually hitting the steal button in these sequences

      Comment

      • mrchiggs
        Pro
        • Sep 2005
        • 511

        #18
        Re: Why are passes so protected?

        I think the passing lane suffer from reaction times coupled with the speed of the pass. I had one play against a friend when I was tried to pass the ball from top of the key to the corner. My friend was doubling me, by the time I finally got the overhead weird pass off, it seemed to sail long enough for the guy who was doubling me to intercept the ball right in front of the man I was passing it too. lol

        Comment

        • 2_headedmonster
          MVP
          • Oct 2011
          • 2251

          #19
          Re: Why are passes so protected?

          Originally posted by harryl
          In those sequences, are you manually hitting Steal at the presumed optimal time, or are you engaging Right Stick? Or nothing but some degree of Intense D?

          I find that holding down Right Stick actually leads to more deflected passes in the vicinity of the player I'm controlling. Not just deflections, but also knocking ball loose. Steal button is largely ineffective, though I can get a couple a game by seeing someone coming off an off-ball screen and being close enough to the passing lane to get a hand in (with Steal), but not clogging the lane so much that the CPU foregos passing the ball.

          Im holding the right stick away in the paint and on the perimeter... nothing. Im of the radical belief that if im directly in-front of my man, in the path of a pass, triggering the deny animation, the ball should be tipped..... i also believe certain defenders should only be able to deny so well, but thats another topic for another thread lol.

          Comment

          • Sleepy59
            Rookie
            • Apr 2014
            • 384

            #20
            Re: Why are passes so protected?

            Probably because there are already enough players that like to double team every single posession. I can easily beat those guys, but newbies can't.

            Comment

            • 2_headedmonster
              MVP
              • Oct 2011
              • 2251

              #21
              Re: Why are passes so protected?

              dbl teams are a part of basketball, if someone wants to be extremely aggressive, thats their choice. No need to diminish other aspects to counter that.

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              • Sleepy59
                Rookie
                • Apr 2014
                • 384

                #22
                Re: Why are passes so protected?

                Originally posted by 2_headedmonster
                dbl teams are a part of basketball, if someone wants to be extremely aggressive, thats their choice. No need to diminish other aspects to counter that.
                Well to balance it out maybe they should make double teaming diminish loads of stamina. It is "extremely agressive" as you said.

                Comment

                • jyoung
                  Hall Of Fame
                  • Dec 2006
                  • 11132

                  #23
                  Re: Why are passes so protected?

                  The strange thing about passing in this game is how quickly the CPU teams can pass compared to human players.

                  I have a point guard with maxed out playmaking in MyCareer, but all of his A button passes are slow and floaty.

                  Meanwhile, the CPU team's centers and power forwards can zip the ball around the floor so fast that I can't even hit the X button in time to react for a steal even if I'm sitting in the passing lane anticipating exactly where the ball is going.

                  The game clearly has the ability to speed up passes, but for some reason, it reserves those high speed passes for the CPU only.

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                  • 2_headedmonster
                    MVP
                    • Oct 2011
                    • 2251

                    #24
                    Re: Why are passes so protected?

                    Originally posted by Sleepy59
                    Well to balance it out maybe they should make double teaming diminish loads of stamina. It is "extremely agressive" as you said.
                    that is true. pressing, trapping and sprinting around trying to cover ground should be taxing on stamina. That would be very realistic.

                    Comment

                    • Kully
                      MVP
                      • Jul 2007
                      • 3178

                      #25
                      Originally posted by jyoung
                      The strange thing about passing in this game is how quickly the CPU teams can pass compared to human players.

                      I have a point guard with maxed out playmaking in MyCareer, but all of his A button passes are slow and floaty.

                      Meanwhile, the CPU team's centers and power forwards can zip the ball around the floor so fast that I can't even hit the X button in time to react for a steal even if I'm sitting in the passing lane anticipating exactly where the ball is going.

                      The game clearly has the ability to speed up passes, but for some reason, it reserves those high speed passes for the CPU only.
                      It reserves a lot of things regarding passing to the CPU only.

                      The CPU can play the passing lanes much better than my AI teammates can. It really aggravates me that the same pass the CPU can make against me with no issues is easily stolen at the other end. And this happens multiple times over a game. I have so many videos recording my teammates just completely ignoring a pass, even my high defensive IQ guys.

                      I know the CPU has to have some advantages to keep up, but I hope some of them are evened out next year.

                      Comment

                      • 2_headedmonster
                        MVP
                        • Oct 2011
                        • 2251

                        #26
                        Re: Why are passes so protected?

                        Originally posted by jyoung
                        The strange thing about passing in this game is how quickly the CPU teams can pass compared to human players.

                        I have a point guard with maxed out playmaking in MyCareer, but all of his A button passes are slow and floaty.

                        Meanwhile, the CPU team's centers and power forwards can zip the ball around the floor so fast that I can't even hit the X button in time to react for a steal even if I'm sitting in the passing lane anticipating exactly where the ball is going.

                        The game clearly has the ability to speed up passes, but for some reason, it reserves those high speed passes for the CPU only.
                        I have seen the exact same thing, and I would love for R2 to be a pass speed modifier for chest passes. Unless a passer is under direst they should be able to throw a reasonably snappy pass. Maybe not as fast as the cpu can whip a pass under the basket, but quickly. The more tools 2k gives the offense, the less the defense will have to be handicapped.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #27
                          Re: Why are passes so protected?

                          When y'all say floaty passing, do you mean a long the perimeter? I know the crazy beach ball looking lobs you sometimes throw to a post player, but I thought passing a long the perimeter is pretty snappy....

                          Comment

                          • psydefx
                            Banned
                            • Oct 2015
                            • 370

                            #28
                            Re: Why are passes so protected?

                            passing is very easy. it's makes playing the triangle pretty much pointless.

                            i don't even know if that's what's being talked about as i'm very tired but i had to chip in i guess lol.

                            Comment

                            • 2_headedmonster
                              MVP
                              • Oct 2011
                              • 2251

                              #29
                              Re: Why are passes so protected?

                              Originally posted by The 24th Letter
                              When y'all say floaty passing, do you mean a long the perimeter? I know the crazy beach ball looking lobs you sometimes throw to a post player, but I thought passing a long the perimeter is pretty snappy....
                              the floaty lobs into the paint are a nuisance, but what im specifically talking about is the occasional slow, wind up, casual pass animation. Not necessarily the ball speed. If those could be ironed out, then there would be no need to slow down the defenders in the passing lanes.

                              Comment

                              • hanzsomehanz
                                MVP
                                • Oct 2009
                                • 3275

                                #30
                                Re: Why are passes so protected?

                                Originally posted by Sleepy59
                                Probably because there are already enough players that like to double team every single posession. I can easily beat those guys, but newbies can't.
                                Not only that but zone defense would become staple too if playing pass lanes became as effective as we wish it to be.

                                We need the passing system and off ball offense to be improved - in effect, we need these two opposing systems to be in balance from a power structure PoV.

                                My big pet peeve is how slow the pace is for AI to cooperate and execute offensive plays. In conunction to that is the passing system. Second to that is off ball play by offensive AI. I want to see these two systems improved before defense gets a boost in playing the passing lanes.

                                Sent from my SGH-I337M using Tapatalk
                                how could I lose? im playing by my own rules..

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