I apologize if this has been asked/answered already, but will the custom jump shot tool be available in edit player as well as MyCAREER? Thanks!
NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
I apologize if this has been asked/answered already, but will the custom jump shot tool be available in edit player as well as MyCAREER? Thanks!Last edited by RipCity71252; 09-02-2016, 07:53 PM. -
Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Customizable in game camera angle changes would be really, really cool. Set them up like you would quick plays. Designate offense angle, defense angle, fastbreak, post up, etc. With the tap of a button.
Seems like it wouldn't be that hard to doComment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Lastly, is Right stick passing still in the game along with Rb? The reason many people refuse to convert to the shot stick shooting is because icon passing leading directly into a catch and shoot with the button is more intuitive and fluid than icon passing to shot stick catch and shoot imo. However, if right stick passing is still in the game then that finger coordination from button to button will seamlessly translate to stick to stick if that makes sense. Eagerly anticipating your reply and much respect for your community engagement the last few days.Last edited by amedawg00; 09-02-2016, 07:54 PM.[OS Vets NBA 2K10 Champion]
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
SpoilerBasically, not this yearComment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
If Beluba is still around I would love to hear about this, I hate that using Broadcast gives me a huge disadvantage while playing onlineComment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
I am curious how you know an "artificial attribute boost" is happening. Did you pause the game and check their attributes or something?Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
OH man. Well thanks for noticing man. Maybe it got patched out later last year. When I was slowed down playing. Thanks for the reply though. AppreciatedComment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
Don't take my silence as an auto No. I would just prefer Nino answered this directly. He and our offense AI engineer work on a ton of stuff that I'm sometimes not even aware of so this very well might be in the game. I'm pretty sure I've seen the AI ball handler reject the screen though but I don't want to say 100% w/o confirming with him.
Sent from my Nexus 5X using TapatalkComment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
pretty disappointed these weren't added back in, and baffled as to why they were taken out in the first place. to add to that, why was mj's one handed pump fake taken out in the first place? things like this just don't make sense to me. the goat gets the shaft year after year.Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
It might be too late for this question (wasn't in a previous wishlist), because I feel like I'm a dying breed when it comes to icon passing.
Were there any changes, by coincidence, made to icon passing to give us more control of the passes? When I use icon passing, I felt that contextual pass wasn't consistent enough for selecting the correct pass. Also, I felt the AI, whether it was offline or in PNO, was "reading" my button presses which lead to some unbelievable turnovers or interceptions when moments before it looked like a clean pass.
Can you still answer this question? You missed it [emoji25] .Comment
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Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang
My gut feeling is that in a 5-on-5 context, B-ball IQ will absolutely destroy dumb stick jockeys.
Maybe in the Park, the stick skills guys might have a slight edge compared to last year just because of how much space there is to work. But I really wouldn't worry about it. My goal in all my tuning will always be to reward smart basketball over stick execution. If you don't feel that we accomplished that out of the box, let me know and it will be corrected.Comment
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