NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

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  • BezO
    MVP
    • Jul 2004
    • 4414

    #556
    Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

    Originally posted by Vni
    Get the prelude man.
    Not into college ball or MyCareer. I can wait for the official release.
    Shout out to The Watcher! Where you at bruh?

    Comment

    • extremeskins04
      That's top class!
      • Aug 2010
      • 3864

      #557
      Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

      Originally posted by BezO
      Not into college ball or MyCareer. I can wait for the official release.
      But you're saying it's not a day one purchase for you and you need to test the controls. What better way to test than with the Prelude since it's free. I'm not much of a college ball fan either but I want to see how the game feels.

      Comment

      • BezO
        MVP
        • Jul 2004
        • 4414

        #558
        Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

        Originally posted by extremeskins04
        But you're saying it's not a day one purchase for you and you need to test the controls. What better way to test than with the Prelude since it's free. I'm not much of a college ball fan either but I want to see how the game feels.
        I already don't enjoy college ball or MyCareer. I wouldn't want that to influence how I feel about the controls. I can wait.
        Shout out to The Watcher! Where you at bruh?

        Comment

        • Vni
          Hall Of Fame
          • Sep 2011
          • 14832

          #559
          Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

          Hey Mike, noticed that on one of the gameplay :



          Any chance of that being fixed at some point this year ? Player models should have the priority over the circle under the players. Doesn't look right to me.

          Used to be like that :



          Edit apparently it's the shot meter that goes through player bodies. Was this on purpose ?
          Last edited by Vni; 09-07-2016, 05:57 PM.

          Comment

          • SmokinAces22
            Rookie
            • Sep 2016
            • 32

            #560
            Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

            Are the triple threat and jab steps gonna be effective this year? I just felt like years past it never really seemed to work the way it does in reality.

            Comment

            • WISports
              Banned
              • Jun 2013
              • 2058

              #561
              Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

              Mike, in 2K15 we were able to rotate our player while editing their jumpshots. It made is so much easier because we could see how the base and forms look from the side and back, as well as the front.

              Can you tell us why it was taken out last year, and still again this year?

              There's a huge community that uses this feature to get all NBA players' shots down perfect. It's a pretty huge part of the game.

              So I'm just curious why it was taken away.

              Comment

              • gabri3l3
                Pro
                • Mar 2009
                • 582

                #562
                Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                Originally posted by WISports
                Mike, in 2K15 we were able to rotate our player while editing their jumpshots. It made is so much easier because we could see how the base and forms look from the side and back, as well as the front.

                Can you tell us why it was taken out last year, and still again this year?

                There's a huge community that uses this feature to get all NBA players' shots down perfect. It's a pretty huge part of the game.

                So I'm just curious why it was taken away.
                I'd like to know that as well
                -XBOX LIVE: gz18

                Comment

                • phriscaul
                  Banned
                  • Dec 2015
                  • 688

                  #563
                  where's the gameplay

                  Comment

                  • ksuttonjr76
                    All Star
                    • Nov 2004
                    • 8662

                    #564
                    Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                    Originally posted by Vni
                    Hey Mike, noticed that on one of the gameplay :



                    Any chance of that being fixed at some point this year ? Player models should have the priority over the circle under the players. Doesn't look right to me.

                    Used to be like that :



                    Edit apparently it's the shot meter that goes through player bodies. Was this on purpose ?
                    I was noticing that more and more in the gameplay videos. I might end up turning it off completely.

                    Comment

                    • WISports
                      Banned
                      • Jun 2013
                      • 2058

                      #565
                      Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                      Can the actual circle be turned off? I know in 2K16 it can't be.

                      Comment

                      • ksuttonjr76
                        All Star
                        • Nov 2004
                        • 8662

                        #566
                        Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                        Originally posted by WISports
                        Can the actual circle be turned off? I know in 2K16 it can't be.
                        *Crossing fingers"

                        Comment

                        • Vni
                          Hall Of Fame
                          • Sep 2011
                          • 14832

                          #567
                          Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                          Originally posted by WISports
                          Can the actual circle be turned off? I know in 2K16 it can't be.

                          It's not the actual circle that glitches through players it's the shot meter and shot meter feedback that stays on for a while after you shoot. If you turn off the meter you won't have the issue. I think they may have done it on purpose so you see the shot meter at all time. Looks ugly though.

                          Comment

                          • daveberg
                            MVP
                            • Sep 2008
                            • 2788

                            #568
                            Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                            Originally posted by WISports
                            Mike, in 2K15 we were able to rotate our player while editing their jumpshots. It made is so much easier because we could see how the base and forms look from the side and back, as well as the front.

                            Can you tell us why it was taken out last year, and still again this year?

                            There's a huge community that uses this feature to get all NBA players' shots down perfect. It's a pretty huge part of the game.

                            So I'm just curious why it was taken away.
                            This wasn't fixed??? Oh man......
                            -----------------------------------------
                            NBA 2K Retro Hoops gameplay

                            Comment

                            • WISports
                              Banned
                              • Jun 2013
                              • 2058

                              #569
                              Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                              Originally posted by daveberg
                              This wasn't fixed??? Oh man......
                              Nope, major bummer. No idea why it was even taken out. Makes things so much harder for those who edit all these jumpers.

                              Comment

                              • keshunleon
                                MVP
                                • Apr 2006
                                • 2111

                                #570
                                Re: NBA 2K17 Gameplay Blog with Gameplay Director, Mike Wang

                                I hope The Prelude is an earlier edition but if not the CPU speed still an issue.

                                I hit turbo and the CPU players are instantly sprinting before I accelerate, also seeing bigmen sprinting past much faster players.

                                I also see the CPU cheese that makes the user crossover to slow you down to allow the CPU defender to catch up to play defense.
                                True bout my business, Mane!

                                Comment

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