NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

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  • oldman
    MVP
    • Nov 2006
    • 1568

    #256
    Originally posted by ataman5
    Yes you may.


    Sent from my iPhone using Tapatalk
    Thank you sir.
    DSM Transfer.

    WOO PIG SOOIEE!

    Comment

    • amedawg00
      2K OL Legend
      • Jan 2008
      • 2884

      #257
      Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

      [OS Vets NBA 2K10 Champion]

      [XLSL SIX NBA 2K11 Champion]

      [NSBA SIV NBA 2K11 Champion]


      [NSBA SVI NBA 2K12 Champion]


      [SCH SI NBA 2K15 Champion]

      [SCH SII NBA 2K15 Champion]

      [SCH SIII NBA 2K15 Champion]

      [SCH SIV NBA 2K16 Champion]

      [SCH SV NBA 2K18 Champion]

      Comment

      • Ballerbrainz17
        Just started!
        • Sep 2016
        • 2

        #258
        @leftos @dave I might be alone on this. But can we get tattoos back in on created players and draft classes. The nba has so many players now with tattoos and giving that option to add when editing draft classes adds to the overall personality of your myleague/mygm. It mirrors the actual nba which is being filled up with tattooed players. If it can be added in my player i dont see why thoae same tats and some other onea cant be added to created draft classes. Seems pretty simple to add. Otherwise the game looks amazing guys. But the small details count.

        Comment

        • AceDawg5
          Rookie
          • Nov 2013
          • 371

          #259
          Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

          This blog is incredible, I live franchise modes and this is by far the best it's ever been. The fact that it keeps getting deeper every year is quite shocking. This is the stuff that gets me hype

          Sent from my SM-N920P using Tapatalk

          Comment

          • LorenzoDC
            MVP
            • Sep 2010
            • 1857

            #260
            Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

            Originally posted by LorenzoDC
            It looks like, from the questions answered and those skipped over, that the logic underlying draft class creation was untouched. So we'll still see the same lack of logic around putting attributes, tendencies and hot zones together for CPU generated draft classes.

            That goes along with the lack of attention to CAP player faces and hair and models for multi-year MyGM/MyLeague players.

            So the focused this year on other things. I appreciate the changes. I'm also frankly disappointed they didn't touch these other elements that are really genuine quality and engagement issues for people who play these modes for more than a couple of seasons.

            "Engagement" was one of their three strategic goals for these modes this year, but they missed this stuff this time around.

            I'm less enthusiastic about the game this year for this reason, I can't lie. Maybe once I get into it I will feel differently.
            Revisiting my previous post to add some things that I hope will be addressed someday when it comes to generated draft classes.

            Some generated players are assigned jump shooting forms that do not represent modern basketball, such as throw back set shots and high school shots. That shouldn't happen.

            So the logic under the hood that creates these players needs an overhaul that includes tendencies, hot zones and signature shooting styles to fit the positional and attribute archetype profile of the player, with some appropriate variation and the occasional oddball.

            Another thing I forgot to mention about tendencies is how highly talented offensive players by attribute/badge combos occasionally have a low number for their position for touches and taking shots. So their offensive production doesn't fit their talent at all.

            Ideally, shot tendencies could be adjusted by the CPU "coach" each season or dynamically through the season to reflect the plan for who gets the highest utilization based on talent.

            Since these generated draft class issues weren't addressed this year as far as anyone has said, people who play several seasons will have to make a lot of edits again to draft classes if they want the league to play appropriately and be more or less #simnation. Either that or they have to make/download hand made classes with all these many properties put together. That ends up being a lot of work for me every year.

            Comment

            • JohnnyCash2015
              Rookie
              • Jun 2015
              • 342

              #261
              Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

              Originally posted by amedawg00


              That's me haha


              Sent from my iPhone using Tapatalk

              Comment

              • Vni
                Hall Of Fame
                • Sep 2011
                • 14831

                #262
                Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                No word from Czar and OG though ? Wierd.

                Comment

                • JazzMan
                  SOLDIER, First Class...
                  • Feb 2012
                  • 13547

                  #263
                  Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                  I just... they killed it. Again.

                  Friday can't come sooner.

                  Sent from my SM-G935V using Tapatalk
                  Twitter: @TyroneisMaximus
                  PSN: JazzMan_OS

                  Green Bay Packers
                  Utah Jazz
                  Nebraska Cornhuskers

                  Dibs: AJ Lee

                  Comment

                  • GuwopGeezus
                    Rookie
                    • Nov 2014
                    • 117

                    #264
                    Can we please get a MyLeague Online that works like MyLeague offline???? The keeper stuff is okay but I really want a regular draft and free agency.

                    Comment

                    • DBAB23
                      Rookie
                      • Nov 2006
                      • 40

                      #265
                      This. Finally.. Dynamic Uniform Updates and Rotation management.

                      Finally. This is going to be a great year for hoops.
                      Blessed...

                      Comment

                      • Dyslexicphish
                        Rookie
                        • Mar 2007
                        • 263

                        #266
                        Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                        It all sounds great. I especially like the pick swap and pick protection something I've been wanting for a while. The dev team really puts in work to create an authentic franchise mode for pro basketball. MLO seems to be a tricky mode to flesh out and stabilize especially given the short development cycle.

                        Some things I wished it touched on:
                        Draft class attributes and tendencies
                        Sim engine stats and results
                        Team building logic

                        It does go over offseason trading logic so that's good. I feel that those three things though are the foundation of MyLeague/MyGM and even MyPlayer. Seeing teams loading up at a position, wonky sim stats/results and rookies not playing to their potential because of tendencies makes the mode lose luster. I'm glad these modes still gets this much attention especially since they don't offer supplementary income for 2k like myplayer, myteam and pro-am.

                        Comment

                        • DblocW
                          Rookie
                          • Sep 2009
                          • 62

                          #267
                          Listen, this is amazing. Its bout time its been implemented, especially some of the online league stuff..keeps it in the game and keeps everyone on level playing field....salute.... back to more reading....im going to make sure this 2K i get my moneys worth... thank you devs
                          ***END TRANSMISSION***

                          Youtube.com/dangerousdbloc
                          X : @mistawelcome
                          twitch.tv/dangerousdbloc

                          Comment

                          • CyberOps
                            Rookie
                            • Mar 2013
                            • 485

                            #268
                            Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                            2 more questions.

                            1. Can we edit the age again of legendary players ? It was for some odd reason disabled last year.

                            2. We talked about it last year after release in a topic about making it possible to use the option to keep a player from retiring more then just once, so i hope that made it in that we can now like keep a player from retiring twice or maybe even 3 times would be better, 3 times the charm right.

                            Comment

                            • Mikelopedia
                              The Real Birdman
                              • Jan 2008
                              • 1523

                              #269
                              Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                              Originally posted by CyberOps
                              2. We talked about it last year after release in a topic about making it possible to use the option to keep a player from retiring more then just once, so i hope that made it in that we can now like keep a player from retiring twice or maybe even 3 times would be better, 3 times the charm right.
                              They mentioned in MLO being able to manually pull players out of retirement. But nothing specific for offline. But I really can't imagine something like that being online but not offline.
                              Die hard Heat and Dolphins fan since '89

                              PSN: MiiikeMarsh

                              Comment

                              • redux1000
                                Banned
                                • Aug 2015
                                • 209

                                #270
                                Re: NBA 2K17 MyLEAGUE, MyLEAGUE Online & MyGM Blog With Erick Boenisch

                                Originally posted by Dyslexicphish
                                It all sounds great. I especially like the pick swap and pick protection something I've been wanting for a while. The dev team really puts in work to create an authentic franchise mode for pro basketball. MLO seems to be a tricky mode to flesh out and stabilize especially given the short development cycle.

                                Some things I wished it touched on:
                                Draft class attributes and tendencies
                                Sim engine stats and results
                                Team building logic

                                It does go over offseason trading logic so that's good. I feel that those three things though are the foundation of MyLeague/MyGM and even MyPlayer. Seeing teams loading up at a position, wonky sim stats/results and rookies not playing to their potential because of tendencies makes the mode lose luster. I'm glad these modes still gets this much attention especially since they don't offer supplementary income for 2k like myplayer, myteam and pro-am.
                                Yeah there are some weird things still with simming. Westbrook averaged less than 20 pts in my of my seasons & Durant had like over 7 assists a game. Harden barely over 20 ppg, not enough ft's attempted also which contributed to that.

                                Also, with 12 min quarter simming there's too many possessions I believe. Something led to there being too many rebounds per team, I think it was possessions. Turnovers per team was off also. Overall just a few things with individual and team stats that could be cleaned up, but I'm sure they know about it.

                                Sent from my Nexus 5X using Tapatalk

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