Mike Wang 4-28-17 Shooting Changes.

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Marvlus91
    Rookie
    • Jul 2014
    • 415

    #376
    Re: Mike Wang 4-28-17 Shooting Changes.

    Just please stop complaining about shooting because it's great the way it is (even tho sharpshooters make an unbelievable amount of deep range shots) but I'm a playmaker and I'm hitting my open shots at a good clip...if you can't hit your shots then change your jump shot or make one...from what I'm seeing SS are OP right but hey it's whatever...if something should be patched its defense and screen setting..defense is too slow and sluggish and screens are just, well you all should know by now if you play park

    Comment

    • SeaTownGamer
      MVP
      • Jul 2015
      • 1551

      #377
      Mike Wang 4-28-17 Shooting Changes.

      Other sharpshooters see a dip on their 3pt fg % on walkon? I've been shooting bad as of late. I went from a 56% to shooting 51% since the latest tweak. Tried switching jumpshots and even custom and I've been bricking on hot spots wide open consistently on pro-am.


      Sent from my iPhone using Tapatalk

      Comment

      • Caelumfang
        MVP
        • Oct 2012
        • 1218

        #378
        Re: Mike Wang 4-28-17 Shooting Changes.

        Originally posted by SirGaryColeman
        People have biased anecdotes .... depending on their Archetype. That's why you should never ask us our opinion when making tweaks.

        Some of the people saying they still hit a high % aren't telling you that they're taking less shots to do it.

        From my experience, 55-60 3pt people got hit the hardest. This thread kinda summed it up:

        http://www.operationsports.com/forum...-any-tips.html
        This, basically. It all depends on archetype, because some were hit much harder than others.

        IMO, Shot Creators were hit unfairly hard, because they simply have too many factors working against them as the game got patched and tweaked. It got to a point that I literally snapped my disc, and refuse to play another second of 2k17, and here's why:

        1.) Moving 3s were adjusted early in the year (guess they felt Shot Creators while moving were unfairly hitting at about the same clip as stand-still Sharpshooters. Lord forbid 94 moving 3 can hit as much as 94 standing 3.) Moving midranges were still money.

        2.) The patch that affected shot percentages the more you moved around with the left stick. (They said Shot Creators wouldn't be affected as much. Yeah, I call BS on that, because of the next reason)

        3.) When shooting began to get tweaked heavily in the most recent tweaks, moving shot sliders were either left alone, or scaled back at the same percent as standing shots.

        With those three things working against the Shot Creator, as opposed to only two things affecting every other archetype, it hit them especially hard. It literally got to a point (And Rockie can attest to me raging about it, and showing proof of it game after game) that I was hitting at a much more consistent rate on standing shots vs moving shots. And I'm simply talking white bar release vs white bar release. It was sickening.

        Comment

        • alabamarob
          MVP
          • Nov 2010
          • 3343

          #379
          Re: Mike Wang 4-28-17 Shooting Changes.

          My only complaint with the shooting tweaks is that it is very difficult to even hit "lightly" contested shots on HOF real rosters. If a player is anywhere near you now its almost impossible to knock down a jumper.
          Psn: Alabamarob
          Xbox: Alabama Rob

          Youtube: 2k Hawks

          Settings I play on.
          Minutes: 12
          Difficulty: HOF
          Online or Offline player: Both
          In a MLO: Yes

          Comment

          • woody56
            Rookie
            • Jun 2007
            • 355

            #380
            Re: Mike Wang 4-28-17 Shooting Changes.

            Im having the same issue. When I use my stretch at the park, usually shoot 100% every game, basically getting green lights from half court with my eyes closed (not bragging, but they just made it so easy), but when I go play walk on, I cant hit anything, cant get a green to save my life, so I just cant use him anymore in there, just way to embarrassing missing wide open after wide open

            Comment

            • hanzsomehanz
              MVP
              • Oct 2009
              • 3275

              #381
              Re: Mike Wang 4-28-17 Shooting Changes.

              For the builds experiencing the extremely difficult shooting challenges in ProAm and WalkOn: try lowering your free throw difficulty slider in the main menu of the 2k welcome screen.

              The free throw difficulty slider is part of the difficulty settings and it relates to how your shot meter behaves.

              I don't know how it happened or what caused it but the last shooting change makes the meter move less fluidly in the ProAm based modes. Fluid is not the best description but it's not as smooth as it is in Park, simply put.

              The Park is naturally more responsive but ultimately more friendly. It would be ideal to have the same responsiveness but keep the difficulties separated. I shoot confidently with a crisp meter regardless of build but the times my meter is choked: I really lose my bearing for sensing the right timing.

              Spoiler


              Spoiler


              Try not to take it personally like you're a pitiful shooter. There are definitely underlying challenges that were presented from the shooting tweak that are related to systems and gameplay mechanics and not squarely on user error.

              At this time, I have adjusted to the wonkiness and keep the free throw difficulty on 50 which is the default. I have gotten accustom to what my highest chances are for a green considering all perfect conditions are met lol so it's to the point I'm more concerned about teaching the end of my meter smoothly than I am with getting a guaranteed make outcome.




              Sent from my SM-T330NU using Tapatalk
              how could I lose? im playing by my own rules..

              Comment

              • woody56
                Rookie
                • Jun 2007
                • 355

                #382
                Re: Mike Wang 4-28-17 Shooting Changes.

                Originally posted by hanzsomehanz
                For the builds experiencing the extremely difficult shooting challenges in ProAm and WalkOn: try lowering your free throw difficulty slider in the main menu of the 2k welcome screen.

                The free throw difficulty slider is part of the difficulty settings and it relates to how your shot meter behaves.

                I don't know how it happened or what caused it but the last shooting change makes the meter move less fluidly in the ProAm based modes. Fluid is not the best description but it's not as smooth as it is in Park, simply put.

                The Park is naturally more responsive but ultimately more friendly. It would be ideal to have the same responsiveness but keep the difficulties separated. I shoot confidently with a crisp meter regardless of build but the times my meter is choked: I really lose my bearing for sensing the right timing.

                Spoiler


                Spoiler


                Try not to take it personally like you're a pitiful shooter. There are definitely underlying challenges that were presented from the shooting tweak that are related to systems and gameplay mechanics and not squarely on user error.

                At this time, I have adjusted to the wonkiness and keep the free throw difficulty on 50 which is the default. I have gotten accustom to what my highest chances are for a green considering all perfect conditions are met lol so it's to the point I'm more concerned about teaching the end of my meter smoothly than I am with getting a guaranteed make outcome.




                Sent from my SM-T330NU using Tapatalk
                Thanks for the tip, gonna try it out later

                Comment

                • ataman5
                  MVP
                  • Jun 2007
                  • 2620

                  #383
                  Re: Mike Wang 4-28-17 Shooting Changes.

                  Originally posted by alabamarob
                  My only complaint with the shooting tweaks is that it is very difficult to even hit "lightly" contested shots on HOF real rosters. If a player is anywhere near you now its almost impossible to knock down a jumper.
                  That's why different physical attributes(balance, jumping, vingspan, core strength) fatigue and along with mental attributes and such have to blend in shooting all over so that much smoother outcomes other than repetetitive ones can be seen.

                  Comment

                  • amedawg00
                    2K OL Legend
                    • Jan 2008
                    • 2884

                    #384
                    Re: Mike Wang 4-28-17 Shooting Changes.

                    Just about finished with a 29 game MLO season on hof sim with 30 users. Post update the bricks were insane.. Especially for slightly contested or semi contested shots. So I raised the MLO shooting sliders from 37 for both 3 and mid to 40. I was very satisfied with the results over the large sample size. No one shot above 50% and the lowest was 35 %. The top 10 and bottom 10 as far as team fg%. I will take these stats over the pre tuning arcade splash fest forced Mikes hand to begin with lol.







                    Sent from my LG-H910 using Tapatalk
                    Last edited by amedawg00; 05-25-2017, 11:51 AM.
                    [OS Vets NBA 2K10 Champion]

                    [XLSL SIX NBA 2K11 Champion]

                    [NSBA SIV NBA 2K11 Champion]


                    [NSBA SVI NBA 2K12 Champion]


                    [SCH SI NBA 2K15 Champion]

                    [SCH SII NBA 2K15 Champion]

                    [SCH SIII NBA 2K15 Champion]

                    [SCH SIV NBA 2K16 Champion]

                    [SCH SV NBA 2K18 Champion]

                    Comment

                    • alabamarob
                      MVP
                      • Nov 2010
                      • 3343

                      #385
                      Re: Mike Wang 4-28-17 Shooting Changes.

                      Originally posted by amedawg00
                      Just about finished with a 29 game MLO season on hof sim with 30 users. Post update the bricks were insane.. Especially for slightly contested or semi contested shots. So I raised the MLO shooting sliders from 37 for both 3 and mid to 40. I was very satisfied with the results over the large sample size. No one shot above 50% and the lowest was 35 %. The top 10 and bottom 10 as far as team fg%. I will take these stats over the pre tuning arcade splash fest forced Mikes hand to begin with lol.







                      Sent from my LG-H910 using Tapatalk
                      I have to admit i was wrong. 9 out of 10 games i am shooting 20 percent from 3 with 80 plus shooters. I cant even run an offense anymore. The default HOF sliders wont work at this shooting clip. It has me resorting to unsavoury tactics to score. I have become food in my MLO.
                      Psn: Alabamarob
                      Xbox: Alabama Rob

                      Youtube: 2k Hawks

                      Settings I play on.
                      Minutes: 12
                      Difficulty: HOF
                      Online or Offline player: Both
                      In a MLO: Yes

                      Comment

                      • Thetruth9012
                        MVP
                        • Oct 2013
                        • 1287

                        #386
                        Re: Mike Wang 4-28-17 Shooting Changes.

                        Originally posted by alabamarob
                        I have to admit i was wrong. 9 out of 10 games i am shooting 20 percent from 3 with 80 plus shooters. I cant even run an offense anymore. The default HOF sliders wont work at this shooting clip. It has me resorting to unsavoury tactics to score. I have become food in my MLO.
                        Just lower jumpshot defense gather and jumpshot defense release.
                        2k18 fixes

                        Bigs can cover to much ground on defense(they are too fast)

                        Late contest on laups matter too much.

                        Random blocks doing pumpfakes.

                        Leaning shots for guys who have catch and shoot badge should be removed.

                        Comment

                        • SeaTownGamer
                          MVP
                          • Jul 2015
                          • 1551

                          #387
                          Re: Mike Wang 4-28-17 Shooting Changes.

                          Originally posted by SeaTownGamer
                          Other sharpshooters see a dip on their 3pt fg % on walkon? I've been shooting bad as of late. I went from a 56% to shooting 51% since the latest tweak. Tried switching jumpshots and even custom and I've been bricking on hot spots wide open consistently on pro-am.


                          Sent from my iPhone using Tapatalk


                          Any sharpshooters who plays pro-am bricking?


                          Sent from my iPhone using Tapatalk

                          Comment

                          • Breakstarter
                            Rookie
                            • Jan 2016
                            • 419

                            #388
                            Re: Mike Wang 4-28-17 Shooting Changes.

                            Find the right jump shot combinations and proper floor spacing with teammates that give timely passes and you should be hitting non stop greens.

                            Comment

                            • Marvlus91
                              Rookie
                              • Jul 2014
                              • 415

                              #389
                              Re: Mike Wang 4-28-17 Shooting Changes.

                              Originally posted by Breakstarter
                              Find the right jump shot combinations and proper floor spacing with teammates that give timely passes and you should be hitting non stop greens.
                              People don't understand this enough, they just want the ball in their hands and run off screens and expect to make every single shot smh.
                              I agree with you

                              Comment

                              • ataman5
                                MVP
                                • Jun 2007
                                • 2620

                                #390
                                Re: Mike Wang 4-28-17 Shooting Changes.

                                I like the shooting as well in our HOF MLO atm.

                                I've had like 14 games in and i felt all shots outcome varied in good ways and done good when i do good stuff and bad when i do bad so besides online connection quality (which affects a lot of shooting) all seem good to me atm.

                                Comment

                                Working...