Mike Wang 4-28-17 Shooting Changes.

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  • jrose57
    MVP
    • Dec 2007
    • 3513

    #121
    Re: Mike Wang 4-28-17 Shooting Changes.

    sigh, i just started a new myleague why u do this, do i have to restart, i mean i don't get these shooting chaanges happen weekly, does this affect someone like me who only play against ai in hof level in myleague, someone please tell me and explain to me thanksss

    Comment

    • Thetruth9012
      MVP
      • Oct 2013
      • 1287

      #122
      Re: Mike Wang 4-28-17 Shooting Changes.

      Originally posted by Jrocc23
      I am not going to lie, this update is getting to me. It's a lot harder to shoot (Get green) lol. I hate it and I love it as weird as that sounds as a Playmaker. It kills me missing open shots I am used to making. But sometimes I am draining 3s and then I can't buy a 3. Definitely makes people move the ball more.

      I honestly think Mike changes affected other things than threes. I thought it was only affecting threes but midrange is definitely harder and it seems SS's did not get a boost.

      Too bad he's increasing it again though. I knew the Twitter people would get to him like always. That's why I don't even understand why he lowers it when people are going to go off if they aren't hitting at a high clip like they used to doing and he'll cave. Wonder when he'll finally just choose something and ignore the crying. Hopefully next year.




      Sent from my iPhone using Tapatalk
      Mike always give us hope and after 1-2 days twitter kids win again ......
      2k18 fixes

      Bigs can cover to much ground on defense(they are too fast)

      Late contest on laups matter too much.

      Random blocks doing pumpfakes.

      Leaning shots for guys who have catch and shoot badge should be removed.

      Comment

      • stillfeelme
        MVP
        • Aug 2010
        • 2406

        #123
        Re: Mike Wang 4-28-17 Shooting Changes.

        I must say Mike this plays really well from a sim standpoint. It plays like realistic basketball. I hope this is close to the starting point for 2K18.

        Comment

        • Optimus James
          Rookie
          • Feb 2013
          • 393

          #124
          Re: Mike Wang 4-28-17 Shooting Changes.

          The shooting has definitely been nerfed and i aint mad..
          I feel like i can double players without it being an automatic 3.
          Last edited by Optimus James; 04-30-2017, 02:35 PM.

          Comment

          • Optimus James
            Rookie
            • Feb 2013
            • 393

            #125
            Re: Mike Wang 4-28-17 Shooting Changes.

            Originally posted by NoLeafClover
            People on Twitter are a bunch of airheads who will complain about EVERYTHING, they need to just set shooting to a reasonably realistic place and then ignore the backlash.

            Sent from my SM-T810 using Operation Sports mobile app
            Why do you OS guys always assume that everybody just plays offline modes ?
            Last edited by Optimus James; 04-30-2017, 02:35 PM.

            Comment

            • Jrocc23
              MVP
              • May 2010
              • 3206

              #126
              Re: Mike Wang 4-28-17 Shooting Changes.

              Originally posted by Korrupted
              The shooting doesn't feel as fluent anymore IMO. Sometimes the catch and shoot is smooth other times it feels hella delayed. Same thing with the timing...even when using the same release. I'm getting a lot of inconsistencies. I think the previous nerf was better for some reason.


              I agree w/ this.


              Sent from my iPhone using Tapatalk
              HATE LOSING MORE THAN I LOVE WINNING!

              NBA 2K11
              XtremeXplicit Crew
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              Check us out: http://www.youtube.com/jroccdagameboy

              Comment

              • FerdBrown
                MVP
                • Oct 2016
                • 1200

                #127
                Re: Mike Wang 4-28-17 Shooting Changes.

                I've been reading all about this thread and the way I see it, 2K simply can't please everyone.


                Sent from my iPhone using Tapatalk

                Comment

                • VAWereWolf65
                  MVP
                  • Jul 2016
                  • 1734

                  #128
                  Re: Mike Wang 4-28-17 Shooting Changes.

                  Originally posted by NoLeafClover
                  People on Twitter are a bunch of airheads who will complain about EVERYTHING, they need to just set shooting to a reasonably realistic place and then ignore the backlash.

                  Sent from my SM-T810 using Operation Sports mobile app
                  Not everything should be realistic dude, it's a video game.

                  MyPark is an arcade game mode, so it should play like one. For some reason 2k doesn't know how to make some game modes realistic and some arcade type
                  VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                  Comment

                  • blk5tar5
                    Pro
                    • Nov 2014
                    • 809

                    #129
                    Re: Mike Wang 4-28-17 Shooting Changes.

                    I see now that the shooting definitely has been tweak! So my question is what about the game play.. because why is another user SPEED BOOSTING into another player to cause turnover!!! I thought you got rid of that. You said you want an NBA Sim feel. How bout cleaning up the NONSENSE then focus on creating a clean NBA Slim GAME!!!!!!!

                    Comment

                    • Inzombniac
                      Rookie
                      • Jan 2013
                      • 366

                      #130
                      Re: Mike Wang 4-28-17 Shooting Changes.

                      Loved the update before this because shooting felt more balanced and it seemed like it was great offline and reasonable online.

                      Haven't felt this new update and honestly, I don't understand it. I'm struggling to even hit jumpers with my Playmaker offline that I was hitting about half of before (which felt heavily realistic). Online, my first Pro-Am game was with my sharpshooter and I ended up missing a couple of on the line wide open shots (though did make a couple down the stretch, including a contested one, go figure).

                      So I switched to my paint protector C to avoid having to shoot since I was struggling and during a game last night, I end up hitting two jumpers with terrible early releases and they go in...how? Sometimes it's like, it's not even worth trying to shoot a good jumper, just jump the gun and shoot quickly and it'll go in more than the other. That's my issue really, it never feels consistent in terms of releasing the ball and now I feel like I don't know exactly to make my shots or when to release.

                      Comment

                      • Nevertheles109
                        Pro
                        • Nov 2012
                        • 643

                        #131
                        Re: Mike Wang 4-28-17 Shooting Changes.

                        Originally posted by VAWereWolf65
                        I'm all for making non-shooting archetypes worse at shooting (since glass cleaners are consistently hitting threes)

                        But why did they have to mess with the shooting in Non-MyPlayer modes (Park and ProAm)? Shooting has been horrible lately and a midrange jumpshot only goes in 35-40% of the time on hall of fame difficulty with a player who has a 95 Open Mid range attribute. I've been testing this in the practice gym where there aren't even defenders who could possibly be affecting this.

                        Am i the only person experiencing this? I liked how shooting was before in Non-MyPlayer game modes.

                        (P.S, i'm not trying to sound like i'm whining or anything, because i'm happy to see that glass cleaners and slashers are no longer hitting threes in my face. All i'm saying is that shooting has been atrocious for me in all other gamemodes, but maybe it's just me)
                        Dam, offline players are definitely in the minority if it's been three pages since anyone addressed this.

                        I play offline 95% of the time, and I agree 100%. On HOF shooting is off. Feels good for Mypark and Proam players, but it feels really bad offline. I need more testing as I only played one game with 11 minute quarters.

                        I'm not one to complain, but it didn't feel like good offense with proper sets and spacing was getting rewarded at all. I wish theh could find a balance with these online modes and the offline player.

                        Prior to release, we were told they could be tuned separately. Why not utilize it instead of compromising one mode or another. Honestly, it's befuddling to me.

                        EDIT: Does the CPU seems to be missing at a high rate when open or slightly contested? I think the proximity effect of slightly contested shots took a big hit for offline players.
                        Last edited by Nevertheles109; 04-30-2017, 05:04 PM.

                        Comment

                        • Breakstarter
                          Rookie
                          • Jan 2016
                          • 419

                          #132
                          Re: Mike Wang 4-28-17 Shooting Changes.

                          Center-Pau Gasol-Ranked#1 archetype Post Scorer .538% from the three

                          PF Anthony-Tolliver-Ranked#41 Archetype lockdown defender.391% from three

                          PF Serge Ibaka-Ranked#42-archetype Paint Protector .391% from three

                          Sg Avery Bradley-Ranked#43-Archetype LockDown Defender .390% from three

                          Center Marc Gasol-Ranked#49th-Archetype Post Scorer .388% from three

                          PG Zach LaVine-Ranked#50th-archetype Slasher .387% from three

                          PG Patrick Beverley-Ranked#54th-Archetype LockDown Defender .382%

                          SF Kawhi Leonard Ranked-57th# Archetype Lockdown Defender .380% from three.


                          All of these Guys did NOT Start off their careers with the three point shot in their arsenal. Through hard work and adjusting to the times, these guys broke out of their "archetype" to add the three point shot in their cache to extend their playing time and help their respective teams spread the floor out more on offense. This should be reflected in NBA 2k. Mike wang said this the other day.

                          Originally posted by Beluba
                          Glass, Lockdowns, and Slashers were never meant to be viable 3PT threats. You should be able to knock down wide open 3's at a reasonable clip, but even then it shouldn't be nearly as consistent as it previously was. Overall, the 3PT% came down across the board today... so Glass, LDD, and Slasher types probably got a raise in their stock with today's update if anything.

                          As I mentioned a few months ago, automatic greens have really corrupted peoples' expectations for shot making. I'm trying to slowly wean everyone off of them so we can get gameplay back to where it was originally supposed to be, an NBA sim.
                          I disagree wholeheartedly with these comments. If all the guys whose stats i posted at the beginning of this post stuck to what they did best and did not try to expand their games by implementing the three point shot, as good as they are at what they do, i find it hard to believe they would stand out as much as they currently do now by being "Viable 3 point threats."

                          The fact that 2ksports is linking up with Esports and there is big money involved, i believe thats the real reason Mike feels pressure to tweak the shooting so much. I mean if you look at all the results from the polls he posted a couple weeks back, regardless of what you think of the mindset of the people that replied back, the results that came back were clear...the MAJORITY(NOT OS) of the community wants green lights all day and wants it when you're wide open. This is a videogame first. We all come on here to have fun. Most elite players at this game will adjust regardless of whatever changes comes our way, but lets be honest. This latest patch and shooter tuning is terrible. Being sim is cool, but being fun and captivating is more enjoyable. No one pays money for a game to not be able to shoot. Especially when everyone who plays this game who has IQ puts in the time in mycareer to level up all their attributes.

                          I never said LDD's Slashers Athletic Finishers and post scorers should shoot from half court, but lets kick the ballistics:

                          When you ask the community what they want, and they tell you what they want....

                          ">

                          ">

                          and then you proceed to say stuff like:

                          Originally posted by Beluba
                          don't worry guys. i'm just doing research. i'm not going to destroy the game over these polls. just needed to see how the Twitterverse would respond. I cried myself to sleep last night.

                          and then make the shooting nerf to players who have already invested time into their mycareers and tell them:

                          Originally posted by Beluba
                          Glass, Lockdowns, and Slashers were never meant to be viable 3PT threats. You should be able to knock down wide open 3's at a reasonable clip, but even then it shouldn't be nearly as consistent as it previously was. Overall, the 3PT% came down across the board today... so Glass, LDD, and Slasher types probably got a raise in their stock with today's update if anything.
                          You make it so hard to trust what you guys are doing on a day to day basis over there at 2ksports. You can't ask the people what they want and give them something they didnt ask for. It leaves a bad taste in the community and further perpetuates the mindset of the masses that 2k doesnt care about it's community or its game.
                          I understand completely that a lot of you want a sim game here on OS, but a sim game would also include allowing the max 3 point shot of a GLass Cleaner, LDD , a slasher/AF or a post scorer be a viable threat from three. As it stands, they've been nerfed and no one seems to think this is a big issue. You can't have real life examples of NBA players who never had a three to begin with and then now thst they do and you say that myplayers have to be one dimensional archetypes just because you believe that they don't fit into whatever idea your version of simulation basketball is.

                          Bottom Line: All archetypes if you choose to keep this archetype system moving forward should be viable threats from the three point line. Should they green from halfcourt? No, should they green if a user gets their hotspots, and badges and knows their jumpshot? Absolutely. Should they shoot and get those curry like animations from three...not at all but you a 58...60...3point rating should net a consistent three...you worked hard on the game and grinded hours to be a threat...let it be.

                          Breakstarter.
                          Last edited by Breakstarter; 04-30-2017, 05:53 PM.

                          Comment

                          • VAWereWolf65
                            MVP
                            • Jul 2016
                            • 1734

                            #133
                            Re: Mike Wang 4-28-17 Shooting Changes.

                            Originally posted by Breakstarter
                            Center-Pau Gasol-Ranked#1 archetype Post Scorer .538% from the three

                            PF Anthony-Tolliver-Ranked#41 Archetype lockdown defender.391% from three

                            PF Serge Ibaka-Ranked#42-archetype Paint Protector .391% from three

                            Sg Avery Bradley-Ranked#43-Archetype LockDown Defender .390% from three

                            Center Marc Gasol-Ranked#49th-Archetype Post Scorer .388% from three

                            PG Zach LaVine-Ranked#50th-archetype Slasher .387% from three

                            PG Patrick Beverley-Ranked#54th-Archetype LockDown Defender .382%

                            SF Kawhi Leonard Ranked-57th# Archetype Lockdown Defender .380% from three.


                            All of these Guys did NOT Start off their careers with the three point shot in their arsenal. Through hard work and adjusting to the times, these guys broke out of their "archetype" to add the three point shot in their cache to extend their playing time and help their respective teams spread the floor out more on offense. This should be reflected in NBA 2k. Mike wang said this the other day.



                            I disagree wholeheartedly with these comments. If all the guys whose stats i posted at the beginning of this post stuck to what they did best and did not try to expand their games by implementing the three point shot, as good as they are at what they do, i find it hard to believe they would stand out as much as they currently do now by being "Viable 3 point threats."

                            The fact that 2ksports is linking up with Esports and there is big money involved, i believe thats the real reason Mike feels pressure to tweak the shooting so much. I mean if you look at all the results from the polls he posted a couple weeks back, regardless of what you think of the mindset of the people that replied back, the results that came back were clear...the MAJORITY(NOT OS) of the community wants green lights all day and wants it when you're wide open. This is a videogame first. We all come on here to have fun. Most elite players at this game will adjust regardless of whatever changes comes our way, but lets be honest. This latest patch and shooter tuning is terrible. Being sim is cool, but being fun and captivating is more enjoyable. No one pays money for a game to not be able to shoot. Especially when everyone who plays this game who has IQ puts in the time in mycareer to level up all their attributes.

                            I never said LDD's Slashers Athletic Finishers and post scorers should shoot from half court, but lets kick the ballistics:

                            When you ask the community what they want, and they tell you what they want....

                            ">

                            ">

                            and then you proceed to say stuff like:




                            and then make the shooting nerf to players who have already invested time into their mycareers and tell them:



                            You make it so hard to trust what you guys are doing on a day to day basis over there at 2ksports. You can't ask the people what they want and give them something they didnt ask for. It leaves a bad taste in the community and further perpetuates the mindset of the masses that 2k doesnt care about it's community or its game.
                            I understand completely that a lot of you want a sim game here on OS, but a sim game would also include allowing the max 3 point shot of a GLass Cleaner, LDD , a slasher/AF or a post scorer be a viable threat from three. As it stands, they've been nerfed and no one seems to think this is a big issue. You can't have real life examples of NBA players who never had a three to begin with and then now thst they do and you say that myplayers have to be one dimensional archetypes just because you believe that they don't fit into whatever idea your version of simulation basketball is.

                            Bottom Line: All archetypes if you choose to keep this archetype system moving forward should be viable threats from the three point line. Should they green from halfcourt? No, should they green if a user gets their hotspots, and badges and knows their jumpshot? Absolutely. Should they shoot and get those curry like animations from three...not at all but you a 58...60...3point rating should net a consistent three...you worked hard on the game and grinded hours to be a threat...let it be.

                            Breakstarter.
                            I totally agree with all of this because unless you're andre roberson or tony allen or marcus smart (etc.), most lockdown defending guards and wings can shoot the ball at a somewhat decent clip too.

                            The only reason i say that these archetypes should be nerfed is because 2k never wanted them to be consistently shooting threes, that's why they have such low three point caps.

                            However, I don't like how they had to change the shooting for the whole game. Shooting in offline game modes was fine, i don't see why they had to go messing with that too.
                            VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                            Comment

                            • JohnTaylor
                              Rookie
                              • Oct 2015
                              • 280

                              #134
                              Re: Mike Wang 4-28-17 Shooting Changes.

                              I would keep this shooting but buff light contested shots.

                              Comment

                              • rossi45
                                Rookie
                                • Apr 2017
                                • 53

                                #135
                                Re: Mike Wang 4-28-17 Shooting Changes.

                                you guys talk as if all these archetypes can't shoot anymore atm.
                                For me this looks really stupid because my friend did all his taken 6 threes with his post scorer tonight. No misses.
                                It was luck, I know this. But thats how it should be on these archs. You should not be realiable for three and NEVER be able to green all the shots, at least not without hof dimer.

                                Shooting felt on point today. All you guys saying the opposite, and I mean it as I say it now, are either straight BAD in shooting, can't accept the fact that shooting 50% as a LDD or Slasher is still HUGE or are just straight lying about your results because of the missing green, and the fear to miss because you can not green.

                                I'm still lights out with my playmaker. My friend hits 3's with his post scorer of my HOF dimer.
                                Sharps are the only ones who can get a bit more cocky with their range and shoot with a bit more d on them.
                                LDD / SLASHER / GC still hit around 40% at least, but I guess its more like 50%.

                                I don't know guys, just go on twitch and watch some good guys playing. Breakstarter! You even bring poll results into this thread, when it's really obvious that only a blind or total idiot would takes these results into the game. If you really want the game to be the way the poll says it, then this game will become pure BS.

                                Sorry for the rant, but I'm really frustrated to see Mike tuning greens up again.


                                The result will be =>> Playmaker will be OP again because I will be able to shoot greens again when shortly open.
                                GC/LDD/SLASHER will become at least 60% if greens will be upped.
                                Sharps will bang halfcourt greens again without hesitating.

                                Now its absolutely on point. You can green every catch and shoot with a playmaker. You can green moving shots after pick and roll maestro activates and also without but less.
                                You even can hit with 58ratings, but not in a clip, where it only depends on you greening the shot. This is absolutely the right way, because if you can green it with this player and this rating, everyone GOOD in this game will green it 8/10!

                                Please Mike, keep calm on shooting =)

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