The difference between open vs contested %'s isn't that much. Somebody in one of these threads posted the actual stats I believe. I think it was around 5% difference. All I'm trying to get at is that I feel shooting was the least of 2k's problems. Against top level comp nobody was shooting 10-10 or any outrageous %'s
Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
The difference between open vs contested %'s isn't that much. Somebody in one of these threads posted the actual stats I believe. I think it was around 5% difference. All I'm trying to get at is that I feel shooting was the least of 2k's problems. Against top level comp nobody was shooting 10-10 or any outrageous %'s -
Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
I can't imagine some of these horrible shot selections from people in pro am going in anymore than they do.
I'm all for creating space and having a window to get a shot off , but this whole year I've seen nothing but spam turbo and square . No moves whatsoever .#1 Laker fan
First Team Defense !!!Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
That's my point. How fun is it gonna be if 40% of contested shots drop lol. I guarantee there'll be a thread on here "why even play defense anymore"Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
The difference between open vs contested %'s isn't that much. Somebody in one of these threads posted the actual stats I believe. I think it was around 5% difference. All I'm trying to get at is that I feel shooting was the least of 2k's problems. Against top level comp nobody was shooting 10-10 or any outrageous %'sComment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
Curry
Tight 2PT Jumpers 39%
Open+Wide open 2PT jumpers 48%
Tight 3pt 30%
Open+Wide open 3pt 44%
Durant
Tight 2PT Jumpers 47%
Open+Wide open 2PT jumpers 58%
Tight 3pt 31%
Open+Wide open 3pt 40%
Klay
Tight 2PT Jumpers 42%
Open+Wide open 2PT jumpers 54%
Tight 3pt 37%
Open+Wide open 3pt 44%
You can find this by going to NBA.com tracking shots under a player shots greater than 10ftComment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
I try to have intelligent debates but I guess it's not possible sometimes. Show me a "rant" that I've made. Look at the hundreds of sharpshooters on twitter saying the same type things as me. So obviously there's nothing dishonest or credibility changing about anything I'm saying. If you play top 100 talent than you know good looks aren't easy to come by then 2k decides you're gonna full white brick this one doesn't represent a skill gap.
My GT is mistahanz
Please add me. You are so obsessed with rank yet sound so powerless over your own results. You are epitomizing the struggle of "sharpshooter woes".
Sent from my SM-T330NU using Tapatalkhow could I lose? im playing by my own rules..Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
The skill gap is revealing not all shooters are equal - some are actually better, worse, and average compared to others. There is no skill gap in Park at the moment but it is presently noticeable in Pro Am. The Twitter rants are from users who need 80% greens to validate they are achievers.
My GT is mistahanz
Please add me. You are so obsessed with rank yet sound so powerless over your own results. You are epitomizing the struggle of "sharpshooter woes".
Sent from my SM-T330NU using TapatalkComment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
IM not obsessed with the rank of your team, I asked you once. Here's an example, if you get your way and 2k goes full sim and removes greens altogether. We play each other and the most you can do is take smart shots with full white bars. We take the same exact number and quality shots, let's say 10. 7 of mine drop and 2 of yours drop does that make me a more skilled player?
Isn't part of the skill getting those open shots? You work to get open shots to minimize the chance of the failure of missing.. That is literally basketball.Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
Isn't that how basketball works? Warriors are the most talented team in history yet they still lost games.. Players with the most skill don't always win.
Isn't part of the skill getting those open shots? You work to get open shots to minimize the chance of the failure of missing.. That is literally basketball.Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
The skill gap is revealing not all shooters are equal - some are actually better, worse, and average compared to others. There is no skill gap in Park at the moment but it is presently noticeable in Pro Am. The Twitter rants are from users who need 80% greens to validate they are achievers.
10/11
10/13
11/12
9/11
11/15
Honestly if people can't hit right now, get gud is all I know to say.. My brother has never complained once about the shot tweaks, and honestly isn't even that good of a player.. But he knows what his sharpshooter is made to do and is damn good at that at least.Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
Lol people act like jumpshooting is the end all be all on offense. How about taking the ball into the paint if your shots aren't falling?
Jumpshooting should be a dice roll. That's how it is in real life. Haven't people ever heard the term "Live by the jumper die by the jumper"? You're jumper isn't always going to be there. Nobody in the NBA has found a way to guarantee that their jumpshot will go in 100 percent. That's why your boy Curry can have nights where he goes 0-11. That's why the whole idea of a green release 100 percent make is laughable to me.
The point of an NBA offense is to put the players in position to get the best shot possible.Comment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
Here's an example, if you get your way and 2k goes full sim and removes greens altogether. We play each other and the most you can do is take smart shots with full white bars. We take the same exact number and quality shots, let's say 10. 7 of mine drop and 2 of yours drop does that make me a more skilled player?
I can't recall a single Pro Am game since the tuner update where my lockdown defender has been below 50% shooting, and I have even had multiple games where he was hitting in the 80% to 100% range.
Open shots still go in at an unrealistically high rate at the moment. It's just that now, open shots aren't always perfect green releases like they used to be. Too many people complain about white bar shots like they never go in, but in reality, they are still dropping at a high rate if you're open and your timing is close to perfect.Attached FilesComment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
In the example I gave I said if 2k went full sim and removed greens. It was a hypothetical of what some here say they want 2k to be. I'm glad you brought up jumpshots though, another huge problem with 2k that isn't sim. There should be no "good" or "broken" jumpshotsComment
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Re: Shooting percentages in NBA 2K17 are vastly inflated. Blame the terrible defenses
IM not obsessed with the rank of your team, I asked you once. Here's an example, if you get your way and 2k goes full sim and removes greens altogether. We play each other and the most you can do is take smart shots with full white bars. We take the same exact number and quality shots, let's say 10. 7 of mine drop and 2 of yours drop does that make me a more skilled player?
I mean yeah hypothetically if we both take 10 jumpshots and you make more you're "more skilled." But 2K isn't played like that. If you're jumpshot isn't falling you have the option of taking the ball inside of the paint and getting to the free throw line. You can go 2 for 10 and still win the game.
And I just want to say that you're really exaggerating the effect that not having green releases would have on gameplay. I've played 2K for years before the meter was introduced in 2K15, and I can tell you that as long as you timed your jumper right and had a decent rated shooter, more often than not you would hit your jumpshot if you were wide open.
I don't think I've ever had games where I would take quality shots that were timed right and the game would decide to screw me over and have me go 0/10 or something. That was never a thing in pre-2K15 games lol.Comment
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