An Early Look at NBA 2K18 Gameplay Changes
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This all sounds absolutely wonderful, but cue the "Sounds like 2k17.5" comments because the people on this message board are far too predictable."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee -
Re: An Early Look at NBA 2K18 Gameplay Changes
Looks like athmosphere is not touched at all.2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Mike- Thank you for the write-up. While I appreciate all the feedback from other community day members, your impressions mean the most to me as I know you're primarily an off-line gamer.
With that said, there are several critical areas of weakness in 17' that I do not see anyone addressing.. I'm a bit concerned, but I'd be shocked if they spent an entire cycle "tuning" the game and left these areas untouched..
1. CPU psychic defenders; and all the warping/stone wall animations that accompany it.
2. Paint defense (defenders leaving their man wide open)
3. Defensive rotations (and individual defensive adjustments working properly)- You touched on this in with regards to the pick and roll, but what about general rotations?
4. Freelance/ Plays- Setting up faster; Overall flow (players moving with more speed and urgency around the court; elimination of all the bumping and colliding that bogged down the offense, rendering many possessions useless)
If you could shed light on any of these topics it would be MUCH appreciated!
Cheers!Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Or maybe it was.
I loved hearing the crowd cheering loudly at Little Caesar’s Arena on an and-one foul. I was playing with headphones on, and I heard no issues with major crowd sound, or the sound the ball makes, or the sound of the net, etc. The game sounds great right now."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Maybe it wasn't touched. But it's far too early, and this write up wasn't extensive enough, to say definitively one way or the other.
Plus, if you have headphones on whilst in a crowded room, and trying to talk to devs at the same time, listening to see if the sound improved is pretty difficult."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Re: An Early Look at NBA 2K18 Gameplay Changes
That's right. Last year they introduced specific area sounds such as ball and net sounds so I was hoping that the next step will be area signature chants, atmosphere etc.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
This is literally the very first thing we've read about gameplay in 2k18 and you guys are already saying the atmosphere isn't touched. When the article is about gameplay."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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Re: An Early Look at NBA 2K18 Gameplay Changes
There is some “artificial stupidity” (unofficial term!) in which lesser defenders may not be as useful in help defense situations. Of course, better defenders will be better helpers.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Sounds meh to be honest. Gonna have to see some gameplay footage and more in-depth blogs from the devs but from what I've read I'm pretty disappointed.
And that part about "artificial stupidity" has me really worried. Almost as if we're gonna have the CPU making the same brain-dead mistakes on defense as last year just for the sake of "realism."Last edited by Hustle Westbrook; 08-04-2017, 03:16 PM.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Not necessarily. I think you're jumping to conclusions at this point.
Maybe it wasn't touched. But it's far too early, and this write up wasn't extensive enough, to say definitively one way or the other.
Plus, if you have headphones on whilst in a crowded room, and trying to talk to devs at the same time, listening to see if the sound improved is pretty difficult.
Let's be honest if it would be totally new or improved a lot all of this guys would say something about it because it would stand out especially when you playing on headphones.
He only mentioned it because we spammed about it in this thread http://forums.operationsports.com/fo...y-aug-3rd.html.
And yea i would love to be wrong on that but i remember last year early impression and they were saying same things that crowd was great.2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Sounds meh to be honest. Gonna have to see some gameplay footage and more in-depth blogs from the devs but from what I've been reading I'm pretty disappointed.
And that part about "artificial stupidity" has me really worried. Almost as if we're gonna have the CPU making the same brain-dead mistakes on defense as last year just for the sake of "realism."2k18 fixes
Bigs can cover to much ground on defense(they are too fast)
Late contest on laups matter too much.
Random blocks doing pumpfakes.
Leaning shots for guys who have catch and shoot badge should be removed.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
I'd say let's wait for more information and details. You might be right but Mike did say "there was nothing outside of gameplay that can be shared beyond what has already been put out by the 2K team." Maybe there are certain areas that Mike couldn't talk about or had to speak vaguely about because of 2Ks reveal plans. Wishful thinking but I'm going to wait and see before I jump to conclusions about things.Comment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Yeah, I wanna know if they've done anything about the player warping and fast break issues, as well.#LFC
#ChiefsKingdom
#STLCards
#WeAreNDComment
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Re: An Early Look at NBA 2K18 Gameplay Changes
Let's be honest if it would be totally new or improved a lot all of this guys would say something about it because it would stand out especially when you playing on headphones.
He only mentioned it because we spammed about it in this thread http://forums.operationsports.com/fo...y-aug-3rd.html.
And yea i would love to be wrong on that but i remember last year early impression and they were saying same things that crowd was great.
If you've ever played a video game in a crowded room, even with headphones on, the sound isn't that amazing. I doubt he was using $350 Bose noise canceling headphones in there.
Also: Last year was last year. Just because something was said about 2k17, or 2k16, or 2k15, doesn't mean that's the case with 2k18."Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob FeeComment
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