New CAP system

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  • Junior Moe
    MVP
    • Jul 2009
    • 3869

    #91
    Re: New CAP system

    Originally posted by Sellaz32
    Yeah...I can see that side of it. Those randomly generated draft CAPs were a mess. It would be nice if they could let us take various presets and sculpt them though.


    Sent from my iPad using Tapatalk
    Yeah, I hope the sculpting is still in for those who prefer that level of detail. It would be even better with the now 30 head models vs only one. We'll see soon enough...

    Comment

    • dilladawg4
      Banned
      • Nov 2014
      • 422

      #92
      Re: New CAP system

      Originally posted by VAWereWolf65
      Maybe i just missed something, but did they really get rid of facial sculpting? Wtf that's a major step backwards
      Small price to pay...at least you can still edit players and rosters...

      Sent from my LG-LS993 using Operation Sports mobile app

      Comment

      • Sellaz32
        MVP
        • Dec 2010
        • 2339

        #93
        Re: New CAP system

        Originally posted by dilladawg4
        Small price to pay...at least you can still edit players and rosters...

        Sent from my LG-LS993 using Operation Sports mobile app


        Huge price to pay if you want to complete the classic rosters.


        Sent from my iPhone using Tapatalk

        Comment

        • VDusen04
          Hall Of Fame
          • Aug 2003
          • 13031

          #94
          Re: New CAP system

          Is sculpting confirmed as being out? Definitively? Does that mean TGor won't be able to create masterpieces like this anymore?

          <iframe width="560" height="315" src="https://www.youtube.com/embed/7GZh94QlCrE" frameborder="0" allowfullscreen></iframe>

          <iframe width="560" height="315" src="https://www.youtube.com/embed/TvrOg_aFqIA" frameborder="0" allowfullscreen></iframe>

          Comment

          • Sellaz32
            MVP
            • Dec 2010
            • 2339

            #95
            Re: New CAP system

            Originally posted by VDusen04
            Is sculpting confirmed as being out? Definitively? Does that mean TGor won't be able to create masterpieces like this anymore?



            <iframe width="560" height="315" src="https://www.youtube.com/embed/7GZh94QlCrE" frameborder="0" allowfullscreen></iframe>



            <iframe width="560" height="315" src="https://www.youtube.com/embed/TvrOg_aFqIA" frameborder="0" allowfullscreen></iframe>


            It's not looking good. TGor's creations often looked better than the default players in the game. I understand the need to get rid of the mutant looking faces. And the CAP system definitely had its flaws. White players always looked the same. So improvement is a good thing...It's just frustrating when they remove a feature.


            Sent from my iPhone using Tapatalk

            Comment

            • VAWereWolf65
              MVP
              • Jul 2016
              • 1734

              #96
              Re: New CAP system

              If they wanted to fix mutant faces they should've just come up with a better algorithm to determine a players face. That's no reason to remove sculpting from the game

              Or maybe just leave it up to the Draft Class creators who spend hours, days, weeks and months trying to create realistic and creative draft classes for the community to use
              VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

              Comment

              • soamazen23
                Rookie
                • Aug 2015
                • 267

                #97
                Re: New CAP system

                Question.. Dont know if this was answered or not but if i create a player outside of my career. Is face scan going to be available? Does anyone know the answer to this?

                Comment

                • Junior Moe
                  MVP
                  • Jul 2009
                  • 3869

                  #98
                  Re: New CAP system

                  Originally posted by VAWereWolf65
                  If they wanted to fix mutant faces they should've just come up with a better algorithm to determine a players face. That's no reason to remove sculpting from the game

                  Or maybe just leave it up to the Draft Class creators who spend hours, days, weeks and months trying to create realistic and creative draft classes for the community to use
                  They have fixed the mutant faces with this new CAP system. And we still don't know if sculpting has been removed all together. Furthermore, some of us like to play 5, 10, 15 years in ML and don't have time to waste waiting on draft classes.
                  Now the generated players will look 10 times better. Hell and we could tweak them if we like. Draft Class makers (like Simworld) can still make unique looking classes. It may be harder to make "real" players I suppose but it's a worthwhile trade off, IMO. We shouldnt be seeing subtractions though.

                  Comment

                  • VAWereWolf65
                    MVP
                    • Jul 2016
                    • 1734

                    #99
                    Re: New CAP system

                    Originally posted by Junior Moe
                    They have fixed the mutant faces with this new CAP system. And we still don't know if sculpting has been removed all together. Furthermore, some of us like to play 5, 10, 15 years in ML and don't have time to waste waiting on draft classes.
                    Now the generated players will look 10 times better. Hell and we could tweak them if we like. Draft Class makers (like Simworld) can still make unique looking classes. It may be harder to make "real" players I suppose but it's a worthwhile trade off, IMO. We shouldnt be seeing subtractions though.
                    I never said you had to make draft classes. People who make draft classes make them for people like you to download who don't want to waste time making them and just want to play the game. If you don't want to wait, then 2k could've easily found a better way to make more realistic generated classes than removing sculpting

                    Now as we start going deep into MyLeague we're going to start seeing the same generic faces over and over because all they have is these stupid presets.

                    Also, FranchisePlay said in his podcast that when he was checking the offline CAP system, it was like the MyPlayer CAP system where you just choose a preset and morph it's features

                    Also, what are guys like Tgor and other cap creators supposed to do now?
                    Last edited by VAWereWolf65; 09-03-2017, 11:17 AM.
                    VAWereWolf65's Custom Draft Class Thread - 2k19 (Xbox One)

                    Comment

                    • CyberOps
                      Rookie
                      • Mar 2013
                      • 485

                      #100
                      Re: New CAP system

                      As i lkeep saying lets not judge until we get the game and try.

                      Comment

                      • Sellaz32
                        MVP
                        • Dec 2010
                        • 2339

                        #101
                        Re: New CAP system

                        Originally posted by CyberOps
                        As i lkeep saying lets not judge until we get the game and try.


                        I understand this sentiment. But I would much rather vent and have a gradual meltdown spaced out several days before the game's release so I can come to terms with it and enjoy the game more at release. Lol


                        Sent from my iPhone using Tapatalk

                        Comment

                        • CyberOps
                          Rookie
                          • Mar 2013
                          • 485

                          #102
                          Re: New CAP system

                          Originally posted by Sellaz32
                          I understand this sentiment. But I would much rather vent and have a gradual meltdown spaced out several days before the game's release so I can come to terms with it and enjoy the game more at release. Lol


                          Sent from my iPhone using Tapatalk
                          I'm sure you will still work your magic and make some great players, but yeah i understand what you're saying

                          Comment

                          • Sellaz32
                            MVP
                            • Dec 2010
                            • 2339

                            #103
                            Re: New CAP system

                            Originally posted by CyberOps
                            I'm sure you will still work your magic and make some great players, but yeah i understand what you're saying


                            Appreciate that. I had the thought that maybe they created a bunch of actual players and divided their faces up into different presets. Then we would just have to put faces together like a puzzle. Lol Too good to be true I'm sure.


                            Sent from my iPhone using Tapatalk

                            Comment

                            • TrueHoliday
                              Rookie
                              • Apr 2016
                              • 158

                              #104
                              Re: New CAP system

                              Can we change skin tones in "Vitals" or are the skin tones of preset faces locked?

                              Not a fan of them removing facial hair editing in favor of premade styles either.
                              One step forward, one step back. :/

                              Comment

                              • Junior Moe
                                MVP
                                • Jul 2009
                                • 3869

                                #105
                                Re: New CAP system

                                Originally posted by VAWereWolf65
                                I never said you had to make draft classes. People who make draft classes make them for people like you to download who don't want to waste time making them and just want to play the game. If you don't want to wait, then 2k could've easily found a better way to make more realistic generated classes than removing sculpting

                                Now as we start going deep into MyLeague we're going to start seeing the same generic faces over and over because all they have is these stupid presets.

                                Also, FranchisePlay said in his podcast that when he was checking the offline CAP system, it was like the MyPlayer CAP system where you just choose a preset and morph it's features

                                Also, what are guys like Tgor and other cap creators supposed to do now?

                                Point is that 2K has found a way to make better generated draft class heads/faces. This looks good. Now the gulf between stock players and drafted/created players wont be as wide. Draft class makers have even more tools at their disposal to make realistic looking players. Especially White guys who always looked weird. You say 2K could have easily done this or that, how do you know?

                                And if the models start repeating we can edit their faces/heads/hair in ML if we like to differentiate them more. That, to me, is better than having Neanderthal looking players who's heads/faces we can't edit running around. In one of my MLs the 76ers have this amazing European SG named Turk, but he looks like one of those Geico cavemen. It's hard to even look at. Now those days are gone.

                                If the sculpting is gone then it will suck. Like I said, we shouldn't be subtracting at this stage. I imagine it would be harder to create "real" people with this system. It's not a perfect system but it's better I think.

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