VC in NBA 2K18: Have We Crossed a Line of Acceptability?

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  • MrWrestling3
    MVP
    • May 2015
    • 1146

    #76
    Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

    Originally posted by natelull
    Yeah but they probably won't change much else. I can see shoes and clothes being a bit expensive but the stuff they are charging is ridcioulus for how much VC we can realistically make


    Sent from my iPhone using Operation Sports
    At the very least, we need to keep calling them out until they also make the darn hair cuts/beards previewable before purchasing, and actually show your attributes when you increase them.
    Last edited by MrWrestling3; 09-19-2017, 08:14 PM.

    Comment

    • natelull
      Rookie
      • Mar 2017
      • 108

      #77
      Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

      Originally posted by MrWrestling3
      At the very least, we need to keep calling them out until they also make the darn hair cuts/beards previewable before purchasing, and actually show your attributes when you increase them.


      Very true. So many little correctable things keep this game for being as good as it should be. Those are some of them. Also not a fan of the unlocking basic things as you get higher overall, like I can see for dunks and layups and spin moves having to upgrade to get them. But 85 to even wear a certain shirt? Ridiculous

      Comment

      • johnny33
        Rookie
        • Sep 2007
        • 50

        #78
        Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

        Talk with your wallets, folks. After either pre-ordering or buying the game at launch since the PS2 days, I think I'll sit this one out until the first big price drop.

        Comment

        • mrchiggs
          Pro
          • Sep 2005
          • 511

          #79
          Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

          I didn't know that the hair cuts are one time use only? Vid on the 2K Microtransaction by YongYea

          Comment

          • ForeverVersatile
            Pro
            • Jan 2011
            • 3498

            #80
            Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

            I dont see the big deal, every game has some of sort of in game content or dlc for purchase. I never buy VC or feel like i need to.

            Sent from my SM-G955U using Operation Sports mobile app
            PSN: ForeverVersatile
            Xbox Live: TheBluprint09

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            • Rocky
              All Star
              • Jul 2002
              • 6896

              #81
              Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

              Honest question....would you rather have a VC-free game with no legends or the set-up we have now?
              "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
              -Rocky Balboa

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              • natelull
                Rookie
                • Mar 2017
                • 108

                #82
                Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                Originally posted by Rocky
                Honest question....would you rather have a VC-free game with no legends or the set-up we have now?


                You mean that no legends would be in the game? easily no VC game. But I can deal with VC if it's not outrageously unmanageable


                Sent from my iPhone using Operation Sports

                Comment

                • ELPAGA
                  Rookie
                  • Oct 2016
                  • 204

                  #83
                  Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                  Originally posted by ForeverVersatile
                  I dont see the big deal, every game has some of sort of in game content or dlc for purchase. I never buy VC or feel like i need to.

                  Sent from my SM-G955U using Operation Sports mobile app
                  But this isn't DLC, they aren't giving us new content. They are monetizing things we should already have access to.

                  Where like GTA 5, they are giving you new content, FREE, constantly

                  The problem with this VC system is it's not balanced

                  Comment

                  • ph33
                    MVP
                    • Oct 2014
                    • 3261

                    #84
                    Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                    Free VC. If they had a better CAP system we could just download custom rosters, there is an excellent modding community.


                    Which means we could have Reggie Miller and Barkley
                    Last edited by ph33; 09-20-2017, 11:23 PM.

                    Comment

                    • Ivysaur
                      Rookie
                      • Sep 2015
                      • 33

                      #85
                      Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                      I don't play MyTeam or MyGM much so I can't really comment on those. But over the last couple of years, I've resorted to creating a CAP version of MyPlayer and playing through MyLeague on player lock for "my career", because it turned out to be a tremendously more enjoyable experience. (And I'd recommend it to anyone who doesn't care too much about the story or playing MyPark.)

                      I didn't have to put off customizing my player, because I didn't have to decide between spending the little VC I earned on attribute upgrades or shoes, accessories, tattoos, clothing, and now haircuts (ugh). And if I wanted to play a second career to try out a different position or archetype, I'd have to worry about the grind all over again. I remember playing 2K12 and never having to worry about any of that. I got my skill points, improved My Player and that was it.

                      I absolutely understand micro-transactions and they aren't going away, but it's gone way too far. This VC mess actively stops me from enjoying what used to be my favorite game mode. I know other people feel the same way. The game does NOT change enough from year to year to justify the $60 price AND how ridiculously reliant the game is on VC and how increasingly stingy they are with awarding it.

                      Comment

                      • BOSsTOwN
                        Pro
                        • Feb 2003
                        • 788

                        #86
                        Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                        I can't buy this game at full price.


                        two of the game modes have a mobile "freemium" game model (mycareer , myteam) and I dont do micro transactions. I'll never get into these modes. (last year I started mycareer and stopped and this year people are saying the grind is worse!?!?!?)

                        I loved the idea of the park and pro am but the execution has been terrible in my opinion.
                        "This game, and series, has nothing but contempt for you (now)"

                        Comment

                        • PPerfect_CJ
                          MVP
                          • Oct 2011
                          • 3693

                          #87
                          Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                          Originally posted by Rocky
                          Honest question....would you rather have a VC-free game with no legends or the set-up we have now?
                          I don't play with legends at all, so that's the easiest choice in the world for me.
                          #LFC
                          #ChiefsKingdom
                          #STLCards
                          #WeAreND

                          Comment

                          • Eman5805
                            MVP
                            • Mar 2009
                            • 3545

                            #88
                            Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                            It's freaking immoral to do this. And they went in and put all these little grind activities like the training facility so they can say "Look, you can upgrade your character without paying us a dime!" Like that medicine ball mini-game. I couldn't even figure out how to do it right because the instructions were kind of vague.

                            Just be ready to spend literal hours working harder to be a professional athlete than you do in real life working on your real body.

                            It's designed to make you go "Screw this, I'll just pay $20 bucks for the 75K pack to get at least up to...72 overall?"

                            It's insipid and it shouldn't be legal to do people like this. What about kids without disposable income? Or just anyone, really? Shouldn't have to pay to advance in this game...

                            And the really sad thing is, they've already made money hand over first because I see a LOT of 80s guys running around with all these clothes and fancy hairstyles and running animations. I know damn well they didn't just play their way that fast only two days after release.

                            So they'll relax the requirements to advance and seem not so bad when most of the hardcore types are still playing the game way in March or whatever. But this early moment will stick with me. I don't know if I can do this to myself again.

                            Because the real, REAL tragedy of it all? This is the best 2K game I've ever played. I've never felt like I can do whatever the thing I want to do when I want to do it before. I feel like it's possible for me to break down a player off the dribble and get to the rim, now. It's FUN. But the microtransactions stapled to a great game are literally ruining the experience because I feel gross for being that example I gave earlier. I dropped another $20 on the VC. And truth is...I'm the type of dude that would like to make multiple My Careers at different positions or with different archtypes. What, like I'm gonna buy that crap again? I already hate myself for cracking once...

                            Comment

                            • Jhawkfootball06
                              Pro
                              • Jul 2009
                              • 559

                              #89
                              Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                              Most game are not like this. Virtual currency in some form (Free to play model) has been making it's way to full fledged $60 games, but in this game it's above and beyond anything you have ever seen!

                              "You will have to pay $150 to be competitive in the park or Pro-AM, and if you don't pay that's your fault."

                              $150, for one player?! God forbid, what if I want two, or three?! What if I want a PG, and then another guy as a slasher SF, and then I have to have a Center. I will have to nearly shed out $450 or spend a 1000 hours collectively (likely) to get all three of them to just 85 overall, for a game that I just spent $60 on?

                              That's not fun. It's ruining the game and making it so that people have to pay an absurd amount more just to have fun.

                              Comment

                              • MrWrestling3
                                MVP
                                • May 2015
                                • 1146

                                #90
                                Re: VC in NBA 2K18: Have We Crossed a Line of Acceptability?

                                Originally posted by Eman5805
                                It's freaking immoral to do this. And they went in and put all these little grind activities like the training facility so they can say "Look, you can upgrade your character without paying us a dime!" Like that medicine ball mini-game. I couldn't even figure out how to do it right because the instructions were kind of vague.

                                Just be ready to spend literal hours working harder to be a professional athlete than you do in real life working on your real body.

                                It's designed to make you go "Screw this, I'll just pay $20 bucks for the 75K pack to get at least up to...72 overall?"

                                It's insipid and it shouldn't be legal to do people like this. What about kids without disposable income? Or just anyone, really? Shouldn't have to pay to advance in this game...

                                And the really sad thing is, they've already made money hand over first because I see a LOT of 80s guys running around with all these clothes and fancy hairstyles and running animations. I know damn well they didn't just play their way that fast only two days after release.

                                So they'll relax the requirements to advance and seem not so bad when most of the hardcore types are still playing the game way in March or whatever. But this early moment will stick with me. I don't know if I can do this to myself again.

                                Because the real, REAL tragedy of it all? This is the best 2K game I've ever played. I've never felt like I can do whatever the thing I want to do when I want to do it before. I feel like it's possible for me to break down a player off the dribble and get to the rim, now. It's FUN. But the microtransactions stapled to a great game are literally ruining the experience because I feel gross for being that example I gave earlier. I dropped another $20 on the VC. And truth is...I'm the type of dude that would like to make multiple My Careers at different positions or with different archtypes. What, like I'm gonna buy that crap again? I already hate myself for cracking once...
                                Unfortunately this is nothing new, the debate between the balance of business practices and ethics vs. the pursuit of profitability has been going on at least as far back as the dawn of written history.

                                While lawyers and judges could probably spend hours upon on hours debating the legality of these types of practices,at the end of the day they are still greedy and pretty darned unethical.

                                Some people will say "Well,it's just business, man...they're just doing what they need to do.", as if trying to make a profit somehow excuses exceptionally greedy, "ends justify the means" business approaches and otherwise generally unacceptable behaviors.

                                As consumers, one of our responsibilities is to call out and hold business responsible for their actions when we see these types of greedy,unethical, or otherwise unacceptable practices going on,and continue to hold them responsible until they adhere to a more reasonable business model.

                                Sadly this is something that does not happen as often as it should...if it did the issues people are currently experiencing here would soon disappear through consumer pressure alone.

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