NBA 2K19 Arcetype Takeover Abilities (what we know so far)

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  • Detroitfan4life1993
    Rookie
    • Jul 2010
    • 485

    #16
    Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

    Not a fan of the rebounding takeover, I feel like anyone who knows what they are doing has a good idea of where the ball is going to go.Thinking about making a post/shot creator or some sort of stretch big.
    Psn: DiehardDetroit

    Comment

    • Keith01
      Banned
      • Aug 2017
      • 748

      #17
      Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

      Originally posted by El_Poopador
      Not everyone plays on the 2k cam. Broadcast view makes it very difficult to tell where the ball might end up. Not to mention you can't tell if it's long, short, etc. until it hits the rim.

      This is actually a realistic way to give the user the feeling of being an elite rebounder.


      Sent from my iPhone using Operation Sports

      Which is why people shouldn't use broadcast cam if they want to be a good rebounder...

      You know what else gives someone the feeling of being an elite rebounder? Actually possessing the skills to be an elite rebounder.

      2K taking this hand-holding to new heights.

      Comment

      • Wolf Ticket
        Rookie
        • Sep 2014
        • 297

        #18
        Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

        I would guess the takeover element is replacing the HOF badges, makes more sense as it represent those abilities players have but like in real life it shouldn't be something sustainable for a whole game
        Last edited by Wolf Ticket; 08-16-2018, 10:56 PM.

        Comment

        • tru11
          MVP
          • Aug 2010
          • 1816

          #19
          Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

          so this crap is going to be on top of being on fire and having a HOF badge?

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          • howardphillips214
            MVP
            • Jan 2018
            • 1928

            #20
            Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

            Originally posted by tru11
            so this crap is going to be on top of being on fire and having a HOF badge?
            Super Saiyan(Sp?) Sharps have to get going first. This means you can get at them early and knock them off their game.... Hopefully.

            Comment

            • T.B
              Rookie
              • Aug 2018
              • 115

              #21
              Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

              Pure lockdown will be valuable

              Comment

              • Vic_Clancy
                Rookie
                • Aug 2018
                • 223

                #22
                Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                Originally posted by tru11
                so this crap is going to be on top of being on fire and having a HOF badge?
                Believe that takeover is replacing fire. Not confirmed yet, but there's speculation that HOF badges may be out
                NBA: Wizards
                WNBA: Mystics
                NFL: Ravens
                MLB: Nationals
                Europe: Barcelona
                MLS: DC United
                College: Look at my avatar

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                • howardphillips214
                  MVP
                  • Jan 2018
                  • 1928

                  #23
                  Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                  I shouldn't only be able to get contacts if I'm hot. If that's the case, then the first time i dunk around or through minimal contact then my bar should be pretty full. Slashers NEED the ability to heat up faster than anyone on the floor. Sure, it could go both ways. If i get blocked early that could throw me off a bit. But shaking off a defender and meeting someone 1 on 1 at the basket, unless they're a defender, or a defender out of position, i need to win that match up most of the time.

                  Comment

                  • nyk_fatboy
                    Pro
                    • Dec 2013
                    • 708

                    #24
                    Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                    Centers i think will be good in both pro-am / Park that you wont regret making.. knowing what we know so far without playing the pre-lude yet

                    -Rebound primary / 3 point secondary
                    -3 point primary / Defense secondary
                    -Pure Glass Cleaner
                    -Pure post scorer
                    - Athletic primary / Defense secondary & Defense primary/ Athletic secondary
                    - Rebound primary/ Athletic secondary


                    Pure lockdown i wouldnt go pure unless you truly just love defending because lets be honest you have to be a threat on offense some way shape or form. Id mix the build with Athletic or 3 point shooting

                    Pure stretch im a little iffy on this popular build from the 2k18... your guards will now have a penalty for over dribbling, defense all around will be improved, blow by's wont be as reliable as it currently is.. idk if your going up against a great team and all the cheese is nerf will you even be able to get any open shots? if blow bys' are reduced id play staight up man 2 man D especially if the guard cant blow by my teammate.. meh i would just mix the build but keep 3 pointer primary.

                    Comment

                    • Nwordbelike
                      Rookie
                      • May 2016
                      • 94

                      #25
                      Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                      Originally posted by nyk_fatboy
                      Centers i think will be good in both pro-am / Park that you wont regret making.. knowing what we know so far without playing the pre-lude yet

                      -Rebound primary / 3 point secondary
                      -3 point primary / Defense secondary
                      -Pure Glass Cleaner
                      -Pure post scorer
                      - Athletic primary / Defense secondary & Defense primary/ Athletic secondary
                      - Rebound primary/ Athletic secondary


                      Pure lockdown i wouldnt go pure unless you truly just love defending because lets be honest you have to be a threat on offense some way shape or form. Id mix the build with Athletic or 3 point shooting

                      Pure stretch im a little iffy on this popular build from the 2k18... your guards will now have a penalty for over dribbling, defense all around will be improved, blow by's wont be as reliable as it currently is.. idk if your going up against a great team and all the cheese is nerf will you even be able to get any open shots? if blow bys' are reduced id play staight up man 2 man D especially if the guard cant blow by my teammate.. meh i would just mix the build but keep 3 pointer primary.


                      The irony of the lockdown defender is that everyone can lockdown him

                      Comment

                      • howardphillips214
                        MVP
                        • Jan 2018
                        • 1928

                        #26
                        Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                        Originally posted by Nwordbelike
                        The irony of the lockdown defender is that everyone can lockdown him
                        Yeah, cuz Tony Allen, MKG, Rondo are all great shooters too, am i rite?

                        Comment

                        • Nwordbelike
                          Rookie
                          • May 2016
                          • 94

                          #27
                          Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                          Originally posted by howardphillips214
                          Yeah, cuz Tony Allen, MKG, Rondo are all great shooters too, am i rite?


                          Gary Payton, Kawhi Leonard, Pat Beverley, Avery Bradley, Andre Iguodola, Tyson Chandler arent elite shooters but they aint useless in offense
                          Last edited by Nwordbelike; 08-17-2018, 04:27 PM.

                          Comment

                          • howardphillips214
                            MVP
                            • Jan 2018
                            • 1928

                            #28
                            Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                            Originally posted by Nwordbelike
                            Gary Payton, Kawhi Leonard, Pat Beverley, Avery Bradley, Andre Iguodola, Tyson Chandler arent elite shooters but they aint useless in offense
                            Gary Payton - defender/playmaker
                            Kawhi - defender/shot creator
                            Beverly - defender/sharp
                            Bradley - same
                            Iggy - 2way slasher
                            Chandler - 2way rebounder

                            Maybe not online but you could put up the same stats or better for each player in career. I wish you could add a 3rd archetype to be able to replicate their skills, but those players you'd have to throw in a second archetype to play like them. You can't be pure lock down and expect to be banging 3s.

                            Comment

                            • Nza
                              MVP
                              • Jan 2004
                              • 3437

                              #29
                              Re: NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                              Am I being naive, or is the fact the game knows where the ball is going to land on missed shots a bit of a shock? I had assumed there was more real time physics involved, but that feature seems to suggest a pre-canned element to the entire shot process.

                              I guess it depends on the exact moment the indicator is displayed (as soon as it's shot? after it hits the rim?).

                              Comment

                              • Housh123
                                Banned
                                • Jan 2011
                                • 1173

                                #30
                                NBA 2K19 Arcetype Takeover Abilities (what we know so far)

                                Originally posted by Nza
                                Am I being naive, or is the fact the game knows where the ball is going to land on missed shots a bit of a shock? I had assumed there was more real time physics involved, but that feature seems to suggest a pre-canned element to the entire shot process.

                                I guess it depends on the exact moment the indicator is displayed (as soon as it's shot? after it hits the rim?).


                                I’d assume it would have to be after the ball hits the rim right? To avoid it being INSANELY OP. Then just because you know where it’s going, doesn’t mean it’s an auto board. You still have to box out. I think it won’t be OP. It’ll help the great rebounders be legendary and it’ll probably turn crappy rebounders decent. There were a LOT of BAD rebounders in 18 who chose glass cleaner that i outreboubded with my pure post


                                Sent from my iPhone using Operation Sports

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