Footplanting and Momentum

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  • Barncore
    Formerly known as Barnsey
    • Aug 2003
    • 1337

    #46
    Re: Footplanting and Momentum

    This is what foot planting used to look like in 2k16


    <iframe src="https://www.youtube.com/embed/tqozwNKeqgw" allow="autoplay; encrypted-media" allowfullscreen="" width="560" height="315" frameborder="0"></iframe>

    Comment

    • olajuwon34
      Pro
      • Aug 2017
      • 681

      #47
      Re: Footplanting and Momentum

      Originally posted by ParisB
      Lol, feel better now?

      But I agree the footplanting can be a little wonky.
      I would have felt better if Lebron could have given his team a couple wins in that series. Basically Lebron James verses a team of 4 starting all stars.

      Comment

      • strawberryshortcake
        MVP
        • Sep 2009
        • 2438

        #48
        Re: Footplanting and Momentum

        Originally posted by JoFri
        Spoiler
        Curry had some decent footplant while changing direction. The offense usually has better footplant (not perfect by any means. Just look at Curry sliding after even gets around). Look at the guy guarding Durant in the corner, still don't know his name. His feet has no solid grounded footplant. He's taking smaller lateral strides but is able to cover so much ground with only a couple steps.


        Originally posted by Barnsey
        Spoiler
        I have always been more concerned about defensive footplant. The running in a straight line footplant (I think) has always been fairly good.... **Then watch me go into instant replay mode and it'll probably tell a different story... I don't know**
        Last edited by strawberryshortcake; 09-11-2018, 07:11 PM.
        Fixes
        NBA2k Defense AI,Footplant, Gameplay
        MLB Show Pitching/throwing
        Madden/Live Animations Walking, Throwing

        Comment

        • El_Poopador
          MVP
          • Oct 2013
          • 2624

          #49
          Re: Footplanting and Momentum

          Originally posted by strawberryshortcake
          Curry had some decent footplant while changing direction. The offense usually has better footplant (not perfect by any means. Just look at Curry sliding after even gets around). Look at the guy guarding Durant in the corner, still don't know his name. His feet has no solid grounded footplant. He's taking smaller lateral strides but is able to cover so much ground with only a couple steps.




          I have always been more concerned about defensive footplant. The running in a straight line footplant (I think) has always been fairly good.... **Then watch me go into instant replay mode and it'll probably tell a different story... I don't know**
          It's always been an issue, especially for the CPU defense. Considering that a major aspect of offense in basketball is creating space, the momentum and footplanting are huge aspects that need to be better accounted for.

          Again, I can live with the footplanting animations not being perfect as long as the result is realistic. Right now, momentum is only accounted for maybe 50% of the time, and that is not a good thing.

          Comment

          • strawberryshortcake
            MVP
            • Sep 2009
            • 2438

            #50
            Re: Footplanting and Momentum

            Originally posted by El_Poopador
            Spoiler
            I have always thought 2k didn't focus enough on defensive animations. Basketball may be an offensive heavy game, but there are two parts to the equation; don't forgot about defensive animations.

            I am the defender. I was so happy to see the following yesterday that I just had to capture it from multiple angles. Hard footplant to stop momentum and change direction. Maybe it's always been there, but I was surprised to see a hard stop.

            <iframe width="560" height="315" src="https://www.youtube.com/embed/wzzpAHYEqNE" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
            Fixes
            NBA2k Defense AI,Footplant, Gameplay
            MLB Show Pitching/throwing
            Madden/Live Animations Walking, Throwing

            Comment

            • El_Poopador
              MVP
              • Oct 2013
              • 2624

              #51
              Re: Footplanting and Momentum

              Originally posted by strawberryshortcake
              I have always thought 2k didn't focus enough on defensive animations. Basketball may be an offensive heavy game, but there are two parts to the equation; don't forgot about defensive animations.

              I am the defender. I was so happy to see the following yesterday that I just had to capture it from multiple angles. Hard footplant to stop momentum and change direction. Maybe it's always been there, but I was surprised to see a hard stop.

              <iframe width="560" height="315" src="https://www.youtube.com/embed/wzzpAHYEqNE" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
              That is exactly what I expected to see in my original post. And it's obvious the game can do it. But for whatever reason, the CPU does not abide by the same laws that users do when it comes to momentum.

              Comment

              • NINJAK2
                *S *dd*ct
                • Jan 2003
                • 6185

                #52
                Re: Footplanting and Momentum

                Originally posted by strawberryshortcake
                I have always thought 2k didn't focus enough on defensive animations. Basketball may be an offensive heavy game, but there are two parts to the equation; don't forgot about defensive animations.

                I am the defender. I was so happy to see the following yesterday that I just had to capture it from multiple angles. Hard footplant to stop momentum and change direction. Maybe it's always been there, but I was surprised to see a hard stop.

                <iframe width="560" height="315" src="https://www.youtube.com/embed/wzzpAHYEqNE" frameborder="0" allowfullscreen="" allow="autoplay; encrypted-media"></iframe>
                Nice! This is great to see that it's in the game. I have yet to see this myself..
                EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                Comment

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