Can we talk about Critical MyLeague Online Errors / Bugs?

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  • davez
    Rookie
    • Jul 2002
    • 248

    #436
    Re: Can we talk about Critical MyLeague Online Errors / Bugs?

    Can't say whether or not any specific issue has been fixed or not, but we have added a few more servers for MLO that *may* help some fix at least some of the problems. The previous servers had been running at 100% CPU usage at times, which was causing a plethora of issues. With the extra servers, we're now seeing a significantly smaller CPU load and faster response times. When patch 6 comes out, it has a fix for one of the divergences causing some games starting, plus we've added additional logging to help us figure out others.

    We appreciate all the patience and help being provided. And Jeff S will continue to talk to Joe once he's back in the office. And we'll keep monitoring the server load over the weekend to determine if we need more boxes or must optimize the number of requests we're sending.

    Thanks,

    Dave Z
    Dave Zdyrko
    NBA 2K MyLEAGUE/MyGM/MyCAREER Producer & Designer
    Visual Concepts Entertainment / 2K Sports
    Novato, CA, USA

    Official MyGM / MyLEAGUE / MLO 2K19 Wish List

    Comment

    • ataman5
      MVP
      • Jun 2007
      • 2620

      #437
      Re: Can we talk about Critical MyLeague Online Errors / Bugs?

      Originally posted by davez
      Can't say whether or not any specific issue has been fixed or not, but we have added a few more servers for MLO that *may* help some fix at least some of the problems. The previous servers had been running at 100% CPU usage at times, which was causing a plethora of issues. With the extra servers, we're now seeing a significantly smaller CPU load and faster response times. When patch 6 comes out, it has a fix for one of the divergences causing some games starting, plus we've added additional logging to help us figure out others.

      We appreciate all the patience and help being provided. And Jeff S will continue to talk to Joe once he's back in the office. And we'll keep monitoring the server load over the weekend to determine if we need more boxes or must optimize the number of requests we're sending.

      Thanks,

      Dave Z
      Thank you to you, Jeff and Joe, great to have you all in this and together we can make things for the better; that's all everyone wants at the end of the day. Thank you for all.

      Comment

      • bucknut7
        Pro
        • Jul 2007
        • 963

        #438
        Re: Can we talk about Critical MyLeague Online Errors / Bugs?

        Originally posted by davez
        Can't say whether or not any specific issue has been fixed or not, but we have added a few more servers for MLO that *may* help some fix at least some of the problems. The previous servers had been running at 100% CPU usage at times, which was causing a plethora of issues. With the extra servers, we're now seeing a significantly smaller CPU load and faster response times. When patch 6 comes out, it has a fix for one of the divergences causing some games starting, plus we've added additional logging to help us figure out others.

        We appreciate all the patience and help being provided. And Jeff S will continue to talk to Joe once he's back in the office. And we'll keep monitoring the server load over the weekend to determine if we need more boxes or must optimize the number of requests we're sending.

        Thanks,

        Dave Z
        Thank you, Dave. I hope you know how much it means to us gamers when developers actually communicate like this, and how important it is. I think some of the initial frustration with MLO was not that it wasn't working, but more than we just felt SOL with no one in the community to go to. Please continue to work with Joe, and continue to engage with the community.

        Comment

        • Isles Inc
          Just started!
          • Aug 2014
          • 3

          #439
          Re: Can we talk about Critical MyLeague Online Errors / Bugs?

          I've certainly felt improvement in the servers performance. The next step would be consistency over a couple weeks to know it's better at peak hours and being able to complete an offseason without major hiccups

          Comment

          • UravenzownU
            Rookie
            • Apr 2011
            • 644

            #440
            Re: Can we talk about Critical MyLeague Online Errors / Bugs?

            Welp new patch, new false hope, lets see how this new patch goes
            If your bored...Check the Twitch for NCAA Dynasties, 2K League/MyTeam, FIFA and whatever else
            http://www.twitch.tv/uravenzownu

            Comment

            • spencer1126
              Rookie
              • Aug 2010
              • 11

              #441
              Re: Can we talk about Critical MyLeague Online Errors / Bugs?

              Originally posted by UravenzownU
              Welp new patch, new false hope, lets see how this new patch goes


              Hopefully we can do some drafts now. My advice would be to make sure you set up your draft boards and do scouting.


              Sent from my iPhone using Operation Sports

              Comment

              • bhzmfia14
                Rookie
                • Oct 2009
                • 172

                #442
                Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                Just tried to move through offseason late last night in a league of 14. Still trash.

                The draft was moving extremely slow and some users were stuck with a player they didn’t select. We tried to chalk the draft up as a loss, but free agency was just as bad. No one’s offers were going through and the cpu basically got all of the FA’s.

                This is ridiculous .
                Last edited by bhzmfia14; 11-22-2018, 06:02 PM.
                PSN: bhzmafia14

                Comment

                • Invad3rZim12
                  Rookie
                  • Sep 2018
                  • 13

                  #443
                  Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                  Has anybody had any problems with the servers lately? Since that new patch came out I have been getting nothing but laggy MLO games and connection timer countdowns.

                  Comment

                  • jk31
                    MVP
                    • Sep 2014
                    • 2661

                    #444
                    Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                    Originally posted by Invad3rZim12
                    Has anybody had any problems with the servers lately? Since that new patch came out I have been getting nothing but laggy MLO games and connection timer countdowns.
                    On PC we didnt even receive the Patch yet, so I cannot Tell you. Before the Patch on PC There Were no Server Problems at all.

                    Comment

                    • ataman5
                      MVP
                      • Jun 2007
                      • 2620

                      #445
                      Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                      Originally posted by Invad3rZim12
                      Has anybody had any problems with the servers lately? Since that new patch came out I have been getting nothing but laggy MLO games and connection timer countdowns.
                      I am as always..

                      Comment

                      • swimfunk
                        Rookie
                        • Jan 2010
                        • 303

                        #446
                        Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                        I’m talking to other lgs who have ran a full offseason it seems like there are several issues with offers not sticking, draft being simmed, league freezing. What are the best ways to avoid these issues?? When I run tests with a couple owners it runs smooth but it seems like the issues come when you have a full 30 users involved in the free agency process.

                        Any help would be greatly appreciated, my lg is currently in the playoffs.


                        Sent from my iPhone using Tapatalk
                        I rep USDA
                        twitter - @USDA_swimfunk

                        Comment

                        • Invad3rZim12
                          Rookie
                          • Sep 2018
                          • 13

                          #447
                          Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                          Originally posted by swimfunk
                          I’m talking to other lgs who have ran a full offseason it seems like there are several issues with offers not sticking, draft being simmed, league freezing. What are the best ways to avoid these issues?? When I run tests with a couple owners it runs smooth but it seems like the issues come when you have a full 30 users involved in the free agency process.

                          Any help would be greatly appreciated, my lg is currently in the playoffs.


                          Sent from my iPhone using Tapatalk
                          I normally just sim the draft, the FA verbal agreement section I'll let people make offers and sim the normal free agency to the progression period. The servers will still become goofy and it normally can take 2-3 hours just getting through those 3 days.

                          Comment

                          • AkeemOlajuYan
                            Rookie
                            • May 2011
                            • 3

                            #448
                            Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                            Just finished our first offseason (2nd league since first one stopped syncing data). Most people did not get the correct players in the draft, FA didn't work past the first few days.

                            Once we advanced to the second season, anytime somebody that is an admin tries to bring up the Nav/menus, the game instantly crashes so we are unable to approve trades or change any settings. Does anybody have a workaround for this?

                            Comment

                            • Invad3rZim12
                              Rookie
                              • Sep 2018
                              • 13

                              #449
                              Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                              Originally posted by AkeemOlajuYan
                              Just finished our first offseason (2nd league since first one stopped syncing data). Most people did not get the correct players in the draft, FA didn't work past the first few days.

                              Once we advanced to the second season, anytime somebody that is an admin tries to bring up the Nav/menus, the game instantly crashes so we are unable to approve trades or change any settings. Does anybody have a workaround for this?
                              I've had that happen to me...we just restarted the league because it would have almost been pointless to continue and not even be able to make it to the playoffs or manage the league.

                              Comment

                              • bhzmfia14
                                Rookie
                                • Oct 2009
                                • 172

                                #450
                                Re: Can we talk about Critical MyLeague Online Errors / Bugs?

                                Literally the same issues lol. Just started the league over after the offseason failed. Thought the patch would’ve fixed it.

                                Hoping by the time we get to the offseason again (around Christmas), 2k would definitely have it fixed. It sucks we can’t even simply have longevity because the offseason portion sucks.
                                PSN: bhzmafia14

                                Comment

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