NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

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  • awg811
    Pro
    • Jul 2009
    • 768

    #346
    Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

    My only issue with takeover is that scoring is the main driver in obtaining it. You get very little for making good basketball plays unless you are scoring.
    I think it’s cheesy, but not quite as bad as myself and others imagined it would be.


    Sent from my iPhone using Operation Sports

    Comment

    • Koosa1027
      MVP
      • Sep 2016
      • 1627

      #347
      Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

      Originally posted by The 24th Letter
      For all the fuss made about it pre launch....take over isnt nearly as big of a deal as folks thought.

      Dudes wee out here talking about wed be able to hit full court shots with it [emoji38]
      lmao exactly...I think it's a dope feature that is well implemented and it adds another layer of strategy to the game but I haven't seen anything arcadish about it at all.

      ~Koosa10:27~
      SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

      Comment

      • Koosa1027
        MVP
        • Sep 2016
        • 1627

        #348
        Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

        Originally posted by awg811
        My only issue with takeover is that scoring is the main driver in obtaining it. You get very little for making good basketball plays unless you are scoring.
        I think it’s cheesy, but not quite as bad as myself and others imagined it would be.


        Sent from my iPhone using Operation Sports
        I think it depends on what is going on in game and exactly what takeover item is unlocked...you are correct about any "scoring" type things but stuff like rim protector, glass cleaner, and lockdown defender has nothing to do with scoring and in my experience they have unlocked at appropriate times.

        ~Koosa10:27~
        SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

        Comment

        • El_Poopador
          MVP
          • Oct 2013
          • 2624

          #349
          Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

          Originally posted by awg811
          My only issue with takeover is that scoring is the main driver in obtaining it. You get very little for making good basketball plays unless you are scoring.
          I think it’s cheesy, but not quite as bad as myself and others imagined it would be.


          Sent from my iPhone using Operation Sports
          I disagree with that. I don't score much and still am able to fill the takeover meter fairly easily, assuming the game doesn't decide to screw me with a forced turnover or something like that.

          But I generally fill it up just from rebounds and assists. On my PF I think I'm averaging 8-10 PPG, and usually fill it up 1-2 times per game. With my PG, I fill it up the same amount, but I also average a few more PPG.

          That being said, I haven't noticed any difference at all once I actually activate it. I still make and miss shots at the same rate, I can't get by defenders any easier, my passes still get tipped by guys not looking at the ball, etc. It just seems like a visual cue that I've been playing well, and nothing more.

          Comment

          • Jrocc23
            MVP
            • May 2010
            • 3207

            #350
            NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

            I am still not feeling “Takeover”. For some builds, it’s cool. But for sharps and bigs that can shove people out the way, it’s silly and OP. Especially Glass cleaners who can see if a shot is off before it even gets to the rim and can shove people as well lol. Still think it’ll be gone in a year or two like Grand Badges.

            Originally posted by awg811
            My only issue with takeover is that scoring is the main driver in obtaining it. You get very little for making good basketball plays unless you are scoring.
            I think it’s cheesy, but not quite as bad as myself and others imagined it would be.


            Sent from my iPhone using Operation Sports


            Yeah, I know it seems that way from my build. I usually only get it raised on the offensive end but mainly when I do things that my build is supposed to do like a moving shot.

            I never really checked if it goes up on stuff that I did defensively, even if it does, it should go up a little more when I get steals and stuff.


            Sent from my iPhone using Tapatalk
            Last edited by Jrocc23; 09-26-2018, 12:53 PM.
            HATE LOSING MORE THAN I LOVE WINNING!

            NBA 2K11
            XtremeXplicit Crew
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            Check us out: http://www.youtube.com/jroccdagameboy

            Comment

            • 24ct
              Pro
              • Sep 2012
              • 884

              #351
              Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

              Originally posted by Rockie_Fresh88
              Wait ... The feedback said it was open .
              That same meter says a pure sharp is open when a guy is standing right in front of them too. Clearly that's not the case in this video.



              The area he was shooting in was congested af. There were 2 people down there. Come on now.


              And to the guy that said that shot goes in 99% of the time in the NBA. Lol. Not even close. Like someone else said, guys miss layups in the paint ALL THE TIME in the NBA. Chill out. I also see people saying that shot goes in for a sharp 90% of the time lol the amount of exaggeration is ridiculous smh.



              I see people talking about knowing your release on a layup when they all have different release points. I get it. Everybody wants to make every shot.



              I can't imagine this game being perfectly balanced and people coming in here and saying "Boy I love missing layups because the defense was decent on that play" That was a good contest. The guy was just shorter. But there were 2 people there. So I say it's a forced shot. The only thing those 2 guys that jumped could have done better was to actually block him lol.


              Now say that shot goes in 80% of the time for a finisher. Then you guys would be in here like "Is it just me or do players finish contested layups in the paint too easily?" I'm willing to bet the topic wouldn't be how yall love the finishing in the paint this year if that shot from that clip went in 80% of the time.

              Comment

              • 24ct
                Pro
                • Sep 2012
                • 884

                #352
                Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                Originally posted by TheFinalEvent97
                Like this?
                <iframe width="640" height="360" src="https://www.youtube.com/embed/2aIMZn5I6jU" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                And this?
                <iframe width="640" height="360" src="https://www.youtube.com/embed/z6TQnd27RF4" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
                I don't see anything wrong with those clips. Those guys in pro am tried to force up contested layups. You played great defense actually. You should be proud



                In the other clip you missed a contested layup. The guy jumped right as you went up. Were you supposed to make that just because you pressed square and have your takeover on? Does that mean it should be automatic if you time it wrong?

                Comment

                • 24ct
                  Pro
                  • Sep 2012
                  • 884

                  #353
                  Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                  Originally posted by RallerenAFC
                  <iframe width="560" height="315" src="https://www.youtube.com/embed/b9uw-ndLH88" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                  I think we need another gameplay tuning because the skillgap Beluba was talking about before the release that would be existent in Park is taking a big hit because of the shooting right now. Tell me again why were the shot contests reverted back?



                  Oh and btw wasn't zig zag gone? Can we get some cheesers in to test out the game before release because zig zag is still alive for real. ****ing hell just look at this. Zig zag and then pull up from half court. Good luck in the park guys.

                  <iframe width="560" height="315" src="https://www.youtube.com/embed/KkuWS4qtluQ" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>

                  Can we please remove pure sharpshooters and stretch bigs from the game next year? It's clear that they aren't balanced at all and have been the best archetype every year since the archetype system was introduced. Just remove all the pure archetypes because all of them are just waiting to be abused by cheesers in their own way. (Sorry to you guys who play genuine and good basketball with a pure archetype)

                  Oh and while we are at it remove takeover pls. It's actually quite an achievement that this isn't the biggest flaw with the game. But yeah what a terrible idea.
                  I agree the fade 3s go in way too much. But that guy was on the side, that was a horrible contest. Probably registered as open which it was. He was on his side and no hand was in his face. But fade 3s do go in too much.


                  As for the zig zag. He stopped on a dime by pressing L2. That's not a zig zag. You just got crossed by over playing and you were blinking red on your stamina bar lol.



                  And now you want shooting archetypes to be completely removed from the game. Lmao this is getting ridiculous.

                  Comment

                  • 24ct
                    Pro
                    • Sep 2012
                    • 884

                    #354
                    Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                    Originally posted by awg811
                    My only issue with takeover is that scoring is the main driver in obtaining it. You get very little for making good basketball plays unless you are scoring.
                    I think it’s cheesy, but not quite as bad as myself and others imagined it would be.


                    Sent from my iPhone using Operation Sports
                    Yeah that's not true at all. I can get takeover with my play sharp (playmaking primary) just by getting assists. It takes about 3/4 assists to get it. 5 max. With my rebounding finisher (rebound primary) I need about 4 rebounds. With a pure lockdown you need about 2/3 steals and some good shot contests and you'll get it.


                    The reason some builds get it for scoring is because a lot of players only made scoring builds. I have shot sharp that gets takeover from ONLY scoring because it's a scoring build. A pure sharp only needs 3/4 shots and he gets it. You get no points for your takeoever as a sharp for passing or good defense and that's how it should be. If you could get it for stuff not related to your build, then takoever would be out of control. Right now it's fine where it is.

                    Comment

                    • Rockie_Fresh88
                      Lockdown Defender
                      • Oct 2011
                      • 9621

                      #355
                      Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                      Originally posted by 24ct
                      That same meter says a pure sharp is open when a guy is standing right in front of them too. Clearly that's not the case in this video.



                      The area he was shooting in was congested af. There were 2 people down there. Come on now.


                      And to the guy that said that shot goes in 99% of the time in the NBA. Lol. Not even close. Like someone else said, guys miss layups in the paint ALL THE TIME in the NBA. Chill out. I also see people saying that shot goes in for a sharp 90% of the time lol the amount of exaggeration is ridiculous smh.



                      I see people talking about knowing your release on a layup when they all have different release points. I get it. Everybody wants to make every shot.



                      I can't imagine this game being perfectly balanced and people coming in here and saying "Boy I love missing layups because the defense was decent on that play" That was a good contest. The guy was just shorter. But there were 2 people there. So I say it's a forced shot. The only thing those 2 guys that jumped could have done better was to actually block him lol.


                      Now say that shot goes in 80% of the time for a finisher. Then you guys would be in here like "Is it just me or do players finish contested layups in the paint too easily?" I'm willing to bet the topic wouldn't be how yall love the finishing in the paint this year if that shot from that clip went in 80% of the time.
                      Dude that was open ( again let’s not ignore the shot feedback ok ? ) and a horrible contest on a guy with a 90 standing layup. The defenders literally have their backs turned as he is going up .


                      I’m not a about to write a page explaining that . For more videos just click on thrustie’s comments .

                      Lol now the shot the shot feedback doesn’t matter huh ?
                      Last edited by Rockie_Fresh88; 09-26-2018, 03:00 PM.
                      #1 Laker fan
                      First Team Defense !!!

                      Comment

                      • Rockie_Fresh88
                        Lockdown Defender
                        • Oct 2011
                        • 9621

                        #356
                        Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                        Good defense fellas
                        Attached Files
                        #1 Laker fan
                        First Team Defense !!!

                        Comment

                        • 24ct
                          Pro
                          • Sep 2012
                          • 884

                          #357
                          Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                          Originally posted by Rockie_Fresh88
                          Dude that was open ( again let’s not ignore the shot feedback ok ? ) and a horrible contest on a guy with a 90 standing layup. The defenders literally have their backs turned as he is going up .


                          I’m not a about to write a page explaining that . For more videos just click on thrustie’s comments .

                          Lol now the shot the shot feedback doesn’t matter huh ?
                          So you just gonna ignore the fact they didn’t jump to contest? If I felt like looking for that vid & taking a screenshot I would buy it ain’t that serious.

                          But it’s funny how the shot feedback matters on a layup but when it says a pure sharp is open with someone standing there then it’s a problem with shooting. GG

                          Comment

                          • MagicM
                            Rookie
                            • Mar 2013
                            • 68

                            #358
                            Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                            Ugh.

                            I understand HOF is supposed to hard but I swear to god they need to do something about the cpu players having unbelievable speed when moving without the ball and getting back on defense. Dwight Howard should not be beating or keeping up with a PG with 88 speed and J. Wall and the rest have crackhead speed all around, 2k wildlin this year on hof lol

                            Comment

                            • Rockie_Fresh88
                              Lockdown Defender
                              • Oct 2011
                              • 9621

                              #359
                              Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                              Originally posted by 24ct
                              So you just gonna ignore the fact they didn’t jump to contest? If I felt like looking for that vid & taking a screenshot I would buy it ain’t that serious.

                              But it’s funny how the shot feedback matters on a layup but when it says a pure sharp is open with someone standing there then it’s a problem with shooting. GG
                              Originally posted by Rockie_Fresh88
                              Good defense fellas
                              I’m having a conversation with you about layups right now . Not shooting I’ve barely even commented in that 3 point thread .

                              So again .. the feedback says open .
                              Attached Files
                              #1 Laker fan
                              First Team Defense !!!

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                              • 24ct
                                Pro
                                • Sep 2012
                                • 884

                                #360
                                Re: NBA 2K19 Gameplay Tuning Update Arrives Tomorrow, Details Here

                                Originally posted by Rockie_Fresh88
                                Good defense fellas
                                I changed my mind. I will get screenshot since you decided to take the screen of the animation before the actual shot peak & before the guy contested.

                                <a href="https://ibb.co/iLADp9"><img src="https://preview.ibb.co/ix1KU9/AB7_C9815_9249_4_A28_B208_ACC6499977_F2.png" alt="AB7_C9815_9249_4_A28_B208_ACC6499977_F2" border="0"></a>

                                Is that guy not right up with him on this shot? The only thing better he could have done was block him bruh.

                                My point is tho. Obviously the feedback meter isn’t the most accurate. It’s not about shooting vs layups. But I used that example because it’s obvious that a guy standing in front of a player shooting isn’t an open shot. But it registers as open. The same goes for layups. There are 2 guys in the paint. 1 jumped to contest. So because the feedback says it’s open you’re gonna disregard the actual on screen contest?
                                Last edited by 24ct; 09-26-2018, 03:30 PM.

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