Official 2k20 MyPlayer Build Thread.

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  • illwill10
    Hall Of Fame
    • Mar 2009
    • 19808

    #496
    Re: Official 2k20 MyPlayer Build Thread.

    After looking at the 2kLabs MyPlayer Builder, I am leaning towards a 6'0 Defensive Playmaker. I initially considered 6'3, but from a ratings standpoint it isn't better than 6', you just get the height difference. Anything thing under 6' isn't worth it IMO, all you get is higher Lat Quickness.
    I get;
    Max Speed/Acceleration
    84 Dunk
    87 Layup
    85 Shot Close
    75 Mid Range
    83 FT
    90 Pass Accuracy
    Max Ball Handling
    85 Perimeter Defense
    88 Lat Quickness
    90 Steal


    I like that balance offensively. I have the speed and dribbling to slash, should be able to finish around rim plus certain badges should help. Plus the 75 Mid Range should be good enough to hit a decent clip from Mid range. Right passing badges should help. And what I lack in height, athleticism, Per D and Lat Quickness should help me.

    Comment

    • Rain723
      Rookie
      • Sep 2015
      • 37

      #497
      Re: Official 2k20 MyPlayer Build Thread.

      Originally posted by awg811
      I most definitely do watch basketball and have probably been watching it since before most of you were born.
      I did not say that there are not great players under 6’7” but the vast majority are over 6’7” currently and throughout history.
      I never once said anything about SF’s being OP.
      We’re not talking strictly about PG’s of course they will be under 6’7” the majority of the time.
      For all of the Hardens, Curry’s, Lillards, you have Lebrons, Giannis, KDs, Kawhis, Klays, Dremonds, Embiids, ADs, Simons, and the list goes on and on. Scottie Pippen, Magic, Penny, the list of great players 6’7” and above far exceeds the list of great players under that height.
      My point is balance, not to have OP builds above 6’7”. I’d prefer nerfing guys under 6’7” and leaving those above 6’7” as they are and nerfing slashing and the ease of getting to the rim.
      I made two slashers and those were the only two times that I scored 50 or more points in the demo.
      I made a 7’0” lockdown glass cleaner with HOF rim protector and HOF Intimidator and still got scored on nearly every time someone slashed to the bucket.
      The difference between being 6’5” and 6’7” isn’t nearly as drastic as 2k is making it. Hell, the difference between 6’5” and 6’10” isn’t even as drastic as 2k is making 6’5” to 6’7”.
      Balance is all I’m asking for.
      Again, if you are arguing, you’re likely making a guard.


      Sent from my iPhone using Operation Sports
      Come on are we really complaining that GUARDS are too skilled? Too fast? Are we really complaining about slashing when there are guys left righting around screens and greening from half court? Sharps have been the meta for years and I don’t see that changing because slashers can get a 75 three ball.

      Comment

      • Bandeazyy
        Rookie
        • Sep 2015
        • 207

        #498
        Re: Official 2k20 MyPlayer Build Thread.

        The game isnt even out yet and people are talking about meta’s. I stopped caring about what builds are nice from the demo when they announced that changes might be made on the first day of release. You have youtubers making demigod build vids already.

        Comment

        • ksuttonjr76
          All Star
          • Nov 2004
          • 8662

          #499
          Re: Official 2k20 MyPlayer Build Thread.

          Originally posted by Bandeazyy
          The game isnt even out yet and people are talking about meta’s. I stopped caring about what builds are nice from the demo when they announced that changes might be made on the first day of release. You have youtubers making demigod build vids already.
          Funny...I just made a similar comment in the demo thread. Personally, I just played with the MyPlayer builder to get an idea of how to use it, but I was planning to fully dive into it once the game was released. I created something that I think that I might like, but I could COMPLETELY change my mind depending on the meta that's created in NBA 2K20.

          Comment

          • Bandeazyy
            Rookie
            • Sep 2015
            • 207

            #500
            Re: Official 2k20 MyPlayer Build Thread.

            Originally posted by ksuttonjr76
            Funny...I just made a similar comment in the demo thread. Personally, I just played with the MyPlayer builder to get an idea of how to use it, but I was planning to fully dive into it once the game was released. I created something that I think that I might like, but I could COMPLETELY change my mind depending on the meta that's created in NBA 2K20.
            Haha just read through that thread now. Crazy how so many people are getting worked up over a demo. There’s just so many missing components, how can anyone talk about balance or meta’s? I treated as a way to test out the new badges and thats it. Havent hop on since

            Comment

            • Kleinevos
              Pro
              • Nov 2017
              • 599

              #501
              Re: Official 2k20 MyPlayer Build Thread.

              I dont care about the meta and just make something i enjoy playing.

              If that means i end up pro2 instead of elite 3, that’s fine by me.

              Comment

              • awg811
                Pro
                • Jul 2009
                • 768

                #502
                Official 2k20 MyPlayer Build Thread.

                Originally posted by Rain723
                Come on are we really complaining that GUARDS are too skilled? Too fast? Are we really complaining about slashing when there are guys left righting around screens and greening from half court? Sharps have been the meta for years and I don’t see that changing because slashers can get a 75 three ball.


                I see you’re making a guard. [emoji23]
                You’re trying to change the subject and putting words in my mouth.
                I never said guards are too fast or too skilled. I said they are OP because of the nerf to any height above 6’5”.
                You’re trying to tell me that the difference between a 6’5 guard and a 6’7” guard/sf is 22 total physical points, 22 overall skill level points, 4 attribute points, and 6 badge points?
                6’5” to 6’7” is -6 points in speed, -8 in acceleration, and -8 points in vertical, yet only +3 in strength?
                That 6’5” is equal to 6’9” in close shooting, 15 points better in driving layups and dunks, 1 point worse in post hooks, equal at post fades, 2 points worse at post moves, 12 points better in steals, only 4 less points in blocks, and only 4 points less in rebounding?
                6’5” guards should get 10 more points to spend than a 6’9” PF , 6 more badge points, 37 more overall ratings points, and 38 more overall physical points?
                And you’re saying this all with a straight face?
                I know 2k said things will change and they desperately need to for balance.
                I also know that 2k says a lot of things that aren’t true. Take the demo for example.

                Sent from my iPhone using Operation Sports
                Last edited by awg811; 08-26-2019, 03:18 PM.

                Comment

                • awg811
                  Pro
                  • Jul 2009
                  • 768

                  #503
                  Re: Official 2k20 MyPlayer Build Thread.

                  More proof that 6’5” is the magic number.




                  Sent from my iPhone using Operation Sports

                  Comment

                  • Rain723
                    Rookie
                    • Sep 2015
                    • 37

                    #504
                    Re: Official 2k20 MyPlayer Build Thread.

                    For starters the demo isn’t gonna play like the final product. Secondly twitter has already gotten 2k to bend on a lot of things already. I’m expecting sharps to reign supreme once again, sfs are already getting buff, so we’ll likely be playing a completely different game next week.

                    Comment

                    • illwill10
                      Hall Of Fame
                      • Mar 2009
                      • 19808

                      #505
                      Re: Official 2k20 MyPlayer Build Thread.

                      Should I worry about strength as a PG? I'm trying to decide which Physical Profile for my Defensive Playmaker. I'm trying to decide between the Agility/Vertical Pie or Balanced Pie. There isn't too much difference in speed/Acc between Agility primary pie and Agility/Vertical. I'm just giving up 1 Speed and 3 Acc for max Vertical. But I'm debating whether Strength is that vaulable for a PG. For 70 strength, I drop down to average 90 Speed/Acc/Vertical. If I go Agilty/Vertical, I go down to 57 strength.

                      I just checked. If I go 6', I will have max Speed/Acc/Vertical if I go Agility/Vertical
                      Last edited by illwill10; 08-26-2019, 06:24 PM.

                      Comment

                      • howardphillips214
                        MVP
                        • Jan 2018
                        • 1928

                        #506
                        Re: Official 2k20 MyPlayer Build Thread.

                        Originally posted by illwill10
                        Should I worry about strength as a PG? I'm trying to decide which Physical Profile for my Defensive Playmaker. I'm trying to decide between the Agility/Vertical Pie or Balanced Pie. There isn't too much difference in speed/Acc between Agility primary pie and Agility/Vertical. I'm just giving up 1 Speed and 3 Acc for max Vertical. But I'm debating whether Strength is that vaulable for a PG. For 70 strength, I drop down to average 90 Speed/Acc/Vertical. If I go Agilty/Vertical, I go down to 57 strength
                        Depends on how the game feels. Last year I had a 6'4 two-way Playmaker. He had 80's in all defensive stats. Silver defensive badges but only had a 60 something strength. I was literally chucking people back with Silver Bruiser. I think the badge makes the biggest difference because it drains their stamina so I was able to literally shove people back when they tried to run into me.

                        I was also going to tell you that your defensive ratings could all be in the 90s, strength in the 90s, and your dude will get exposed on defense at 6'. Size is the most important thing when it comes to defense.

                        I also had a 6'5 shot creating defender last year. Statistically he was a beast, with 90s in all defensive categories. But he felt worse on defense than my 6'10 slashing shot creator with only 70 defensive ratings and bronze badges.

                        I doubt much has changed in a year in that regard.



                        Also, it's been said already that wing and big players will get a buff before the game comes out, so there's no reason to keep whining about the 6'5s.

                        Matter of fact... I GUARANTEE you, most people will make 6'5s to start out and guess what? They'll get smashed trying to go inside by 7'3s again.

                        Here's my advice from someone who makes 10-15 characters a year...

                        REALLY figure out your playstyle and play how you want. I keep trying to make characters that I feel would be complimentary to my teammates. Rather than playing a character I want and adjusting my style of game with THAT character. If that makes any sense...

                        Comment

                        • illwill10
                          Hall Of Fame
                          • Mar 2009
                          • 19808

                          #507
                          Re: Official 2k20 MyPlayer Build Thread.

                          Originally posted by howardphillips214
                          Depends on how the game feels. Last year I had a 6'4 two-way Playmaker. He had 80's in all defensive stats. Silver defensive badges but only had a 60 something strength. I was literally chucking people back with Silver Bruiser. I think the badge makes the biggest difference because it drains their stamina so I was able to literally shove people back when they tried to run into me.

                          I was also going to tell you that your defensive ratings could all be in the 90s, strength in the 90s, and your dude will get exposed on defense at 6'. Size is the most important thing when it comes to defense.

                          I also had a 6'5 shot creating defender last year. Statistically he was a beast, with 90s in all defensive categories. But he felt worse on defense than my 6'10 slashing shot creator with only 70 defensive ratings and bronze badges.

                          I doubt much has changed in a year in that regard.



                          Also, it's been said already that wing and big players will get a buff before the game comes out, so there's no reason to keep whining about the 6'5s.

                          Matter of fact... I GUARANTEE you, most people will make 6'5s to start out and guess what? They'll get smashed trying to go inside by 7'3s again.

                          Here's my advice from someone who makes 10-15 characters a year...

                          REALLY figure out your playstyle and play how you want. I keep trying to make characters that I feel would be complimentary to my teammates. Rather than playing a character I want and adjusting my style of game with THAT character. If that makes any sense...
                          I ended up creating a 2 Way Slashing Playmaker. But had to turn off the game before I could test my build, so I can't test it out. I would have been at least some thing if they allowed us to test our builds instead of only once


                          I don't necessarily want to make a 6'. No real difference in athleticism from 6' and 6'3. I was thinking since shrinking heights adds more to some key ratings. Plus I was thinking maybe Intimidator might help for lack of height.

                          Nothing is set in stone for me until I get an idea of How it will be at launch. If we do get the buff for wings, I might consider my 2 Way Sharp. I'm not so sure how Custom Pies would work. Even LD2k said how big players wouldn't get guard skills. So as long as their is balance and realism, I dont have much problem with them. Plus I'm not buying game until Black Friday sales any way. So by time I start, builds will be buffed and nerfed a few times. So nothing set in stone

                          Comment

                          • Bandeazyy
                            Rookie
                            • Sep 2015
                            • 207

                            #508
                            Re: Official 2k20 MyPlayer Build Thread.

                            I honestly wouldn’t worry too much about stats. We all remember how easy it was to be consistent at 3’s with low ratings. 2k20 its still all about the badges it seem. Especially now that you can assign your own badges, it makes way more sense to make your build with the dimensions you want.

                            Comment

                            • Solo QueFine
                              Rookie
                              • Aug 2019
                              • 50

                              #509
                              Re: Official 2k20 MyPlayer Build Thread.

                              Originally posted by Bandeazyy
                              I honestly wouldn’t worry too much about stats. We all remember how easy it was to be consistent at 3’s with low ratings. 2k20 its still all about the badges it seem.


                              Which I think will be a huge problem in Park, but I seem to be in the minority...


                              Xbox1 - Solo QueFine | Twitter @SoloQueFine

                              Comment

                              • howardphillips214
                                MVP
                                • Jan 2018
                                • 1928

                                #510
                                Re: Official 2k20 MyPlayer Build Thread.

                                I think the badges are the most important part. You KNOW there will be a million kids with PURELY offensive builds. Two way players were solid the last few years. The best part about 2 ways was also the worst part about two ways. I just wasn't ALL the way where you wanted, offensively or defensively. The compromises werent enough either way.

                                Now? Even splitting offensive and defensive rebounding sounds amazing to me, because i KNOW other people wont invest in it.

                                Guarantee you there will be someone who chose shooting over offensive rebounding on a CENTER. Does that mean I'm better or right if I invest in offensive rebounding as a big or a tall wing? Not necessarily. But i may find out in the game I can use that at my advantage. I know I'm making someone with athleticism. If i decide on a 6'9 forward and i dont put ANYTHING into rebounding ill be a liability from jump. I get to choose and put attributes where I want. So maybe I want that 70 defensive, 60 offensive and bronze or silver rebounding badge? Thats a huge commitment I just made to a part of my game, I have to compromise somewhere else. Because everyone knows, in 2k there are FOREVER too many people in the paint on 2k. Doesnt matter if you know your teammates or not. I cant just be SITTING in the paint waiting for offensive rebounds, so I have to be smart about picking my spots.

                                On the perimeter, you're telling me i get to CHOOSE which shooting badges I want? Ill make it easy for you. Anything that helps me shoot catch and shoot corner and wing 3s with a 70. WIDE OPEN i need to be a threat. I dont nees to be consistent. Because if I'm in a catch and shoot situation i have more tools at my disposal than most. I know I want to get to the paint. The guy guarding me is going to know I'm trying to get to the paint. The idea is if he has to guard me from the 3 point line, he knows hes giving up 2 most of the time.

                                The way I played laat year I would have been unfair to guard if pull ups were as consistent as previous years. If pull up jumpers had any real consistency in 2k19 the Slashing Shot creator SF build would have broke the game. I HAD SO MANY OPTIONS.

                                You close out late in th3 corner, deep range dead eye bronze.
                                I pump from the corner, go baseline, reverse layup (with gold acrobat i missed a ton of these) sometimes (when lucky) reverse dunk.
                                Post up after pump fake, turn around midrange (straight kobe style)
                                Floater with space.


                                If i caught it with space on the wing? Broken...
                                Tons of space for midrange if kicked onto the weakside, either direction most time( I just wish I shot more consistent on cleaners)
                                Can do everything i could do from the corner, but I could also eurostep, hop step, spin dunk/layup if the defender was late.

                                All this with a 70 midrange, a 68 three, 68 ball handling, 83 driving dunk, and an 80 driving layup.

                                If my 6'10 was a 99 he would have been insane! If i made it to 94 i would have had dual takeover and contacts!

                                Plus I could legitimately run the 4 at 236 lbs strictly because od height/speed.

                                If I faced a stretch? I was able to stick with him with a high 60s lateral and bronze pick dodger. If he was used to scoring and i made him miss early? I blasted him on the break and torched him in transition buckets. He got cold, i got hot for free. That meant I was getting rebounds, blocking shots, hitting 3s, dunking in traffic (missing wide open pull ups with takeover).

                                i had a SHARPSHOOTING SHOT CREATOR relatively the same height AT 6'9 ETTER RATINGS/BADGES and I hated him!

                                I couldnt STAND how much worse he felt with sharp in his build. It just wasnt for me. I got them both to 90s... I played a lot of games on both. I won on both.

                                Ill tell you what i figured out by the end of the year. After 1000 rec games...

                                Do NOT sleep on someone who knows how to rock a 70. I mean... Quit playing with me. A 70 is not a slouch rating. Thats solid, imo.

                                2k17 everyone made fun of me making a shot creator (no dual archetypes) with a 70 off the dribble rating. I said "got HOF difficults..." Lol

                                That 85 midrange on the sharp shot? No better than 75 with gold difficult shots and same jumper animation.

                                That 76 three With gold catch and shoot? Worse than same jumper, 68 three ball and silver catch and shoot.

                                That 80 finishing and an assortment of bronze defensive badges? Worth every rating that was worse for it.

                                Make what you want. Ratings dont matter as much as HOW MANY badges. The more bronze badges means more stuff you dont SUCK at. Anything a 70 isnt a weakness.

                                I used the 2k lab tool TODAY. PRE-LAUNCH YOU CAN MAKE MY EXACT BUILD FROM LAST YEAR.

                                80s finishing
                                70 mid
                                70 three
                                70 ball handling
                                70 defensive everything
                                70 rebounding
                                70 speed

                                if you can still make this build, FOR ME, the ability to choose badges would be DISASTROUS for everyone else.

                                Badges would be a PLUS for me.

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