NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine & More

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  • ksuttonjr76
    All Star
    • Nov 2004
    • 8662

    #76
    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

    Originally posted by Quentin32
    I forgot what the thread was about lol



    I don’t envy being a 2k dev at all lol
    I couldn't be one. I would mess around and fly in 10 random people, sit them in front of a computer, them tell them to create the game better than us.

    Comment

    • ForeverVersatile
      Pro
      • Jan 2011
      • 3498

      #77
      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

      Originally posted by stickyfingers
      Not excited at all.

      Graphics are even worse than i thought after the first trailer.
      Definitly not next gen level. You can see that a lot of CFs of current gen are reused.

      You can also clearly see that sliding is still there despite excuse like "Sliding in basketball is no good. But it’s something we’ve had to live with in the past because of limitations in technology"
      2k14/15/16 dont have this big issue which appeared in fact with the new motion engine.

      Everything isnt bad, those new animations movements look better, and "less canned interactions and doing a better job of respecting user control" sounds better too

      but it's not the big step i expected for the next gen.
      You need glasses.

      Sent from my SM-N960U using Operation Sports mobile app
      PSN: ForeverVersatile
      Xbox Live: TheBluprint09

      Comment

      • sva91
        MVP
        • Feb 2005
        • 2019

        #78
        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

        Originally posted by ksuttonjr76
        What I would like to know is...



        What is this mythical game that's the gold standard for what a next-gen looks and plays like?


        Bruh is 2k paying you to hype the game, or is this beluba’s burner? People can have their opinions on the game without you needing to defend your opinion vs theirs at every chance. This whole thread is you arguing with different people’s opinion every 3rd post.

        I agree with most, it looks pretty good, but not a huge leap in terms of graphics or movement. Maybe it’ll change with more gameplay videos, but as of now, that’s my opinion.


        Sent from my iPhone using Operation Sports

        Comment

        • ForeverVersatile
          Pro
          • Jan 2011
          • 3498

          #79
          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

          I think the PC players are getting mad because the console version is looking as good if not better than mods they use.

          *Edit i removed pic because the upload makes it blurry.

          Sent from my SM-N960U using Operation Sports mobile app
          Last edited by ForeverVersatile; 10-14-2020, 04:45 PM.
          PSN: ForeverVersatile
          Xbox Live: TheBluprint09

          Comment

          • sva91
            MVP
            • Feb 2005
            • 2019

            #80
            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

            Originally posted by ksuttonjr76
            What I would like to know is...



            What is this mythical game that's the gold standard for what a next-gen looks and plays like?


            Bruh is 2k paying you to hype the game, or is this beluba’s burner? People can have their opinions on the game without you needing to defend your opinion vs theirs at every chance. This whole thread is you arguing with different people’s opinion every 3rd post.

            I agree with most, it looks pretty good, but not a huge leap in terms of graphics or movement. Maybe it’ll change with more gameplay videos, but as of now, that’s my opinion.


            Sent from my iPhone using Operation Sports

            Comment

            • ksuttonjr76
              All Star
              • Nov 2004
              • 8662

              #81
              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

              Originally posted by sva91
              Bruh is 2k paying you to hype the game, or is this beluba’s burner? People can have their opinions on the game without you needing to defend your opinion vs theirs at every chance. This whole thread is you arguing with different people’s opinion every 3rd post.

              I agree with most, it looks pretty good, but not a huge leap in terms of graphics or movement. Maybe it’ll change with more gameplay videos, but as of now, that’s my opinion.


              Sent from my iPhone using Operation Sports
              It's simple question...people are saying it's "not next-gen", so I want to know what is THE game that embodies the next-gen gaming experience? I mean...to make that comment, a person would have to have a point of reference, right?

              Right now, the people who are not impressed are using the belief that the developers SHOULD be able to do more, and not if they can. Big difference.
              Last edited by ksuttonjr76; 10-14-2020, 04:55 PM.

              Comment

              • ataman5
                MVP
                • Jun 2007
                • 2620

                #82
                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                Originally posted by The 24th Letter
                Did you think older 2K blogs were a smoking gun or something? I'm not sure what you're getting at. A lot if us have been around since they first started coming out. It's not new information..at all. We know certain specs of the game have been LONG standing works in progress and reinvented multiple times.

                In a perfect world, sure....the game should improve in every way every single year. In the real world, that's not always the case. 2K12 is my least favorite 2K of that generation, it followed my (and many others) favorite 2K of that generation.

                Does that make 2K12's blog "bluh bluh" or is it possible the developers ideas of improvements in certain areas didn't align with mine or the communities? We've seen multiple systems be retooled. Some hit, some miss.

                but its like I said, I'm not trying to rally anyone to get excited or change any viewpoints. I'm not necessarily brimming with excitement myself. 5 on 5 gameplay will sell me on everything.

                Sent from my SM-G973U using Tapatalk
                First of all, I'm trying my best not to turn this into one n one nor personal..

                Second of all following 2k11 to 2k12, it shouldn't have been the least favorite of all time of (yours) that generation and nobody i mean; NObody should have come up with excuses for the game on the consumer side, i and nobody should be caring what they had in mind and how they couldn't realize into the game to fulfill them, we pay full we should get full and improved otherwise why would i buy year after year for a roster update? Don't you see a problem here at all? And it can even regress... After all those years of 'bluh bluh' again...

                You say 'in a perfect world' to come up with excuses for the games regressions, one iteration to another and its devs lack of; isn't that already an acceptance of what i already say as well? Which is 'guys, don't expect what they say will be.' ? And also it should be a perfect world for 2k because they release the game for a perfect full price yearly. Which i don't care about paying full, personally as i told b4 i buy the game no matter what..(At least until now...)

                These things i say are not to point out to anyone or to 2k devs just as twitter does these days.

                I've played basketball games for the last 30 years at least if my memory serves right so, i know when i see a fundamental improvement to the game and i know when to expect pure 'bluh bluh' out of blogs already..

                And why would you think that i'm trying to get anywhere? When you don't expect 2k to get anywhere year after year with full AAA games?(2k12 excuses)

                These are all part of a thinking process, some gets some won't.. That's life this what i'm after, that's how you really improve a game or not.
                Last edited by ataman5; 10-14-2020, 04:51 PM.

                Comment

                • dwnz
                  Rookie
                  • Oct 2014
                  • 97

                  #83
                  Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                  Originally posted by ksuttonjr76
                  And at the 7 second mark of the mini-clip video, I liked the way Mitchell realistically stopped on a dime....
                  In the marketing material specifically used to emphasize the improvement, sure. But when they're not trying to show that improvement (such as in the clip I posted) we can see its still happening.

                  Comment

                  • stickyfingers
                    Rookie
                    • Jul 2018
                    • 458

                    #84
                    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                    Originally posted by ForeverVersatile
                    I think the PC players are getting mad because the console version is looking as good if not better than mods they use.

                    *Edit i removed pic because the upload makes it blurry.

                    Sent from my SM-N960U using Operation Sports mobile app
                    do you realize that you compare a next gen game vs a current modded game ? absolute non sense.
                    X / Twitter | YouTube | OS Old 2K Mods | OS 2K25 Mods

                    Comment

                    • ksuttonjr76
                      All Star
                      • Nov 2004
                      • 8662

                      #85
                      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                      Originally posted by dwnz
                      In the marketing material specifically used to emphasize the improvement, sure. But when they're not trying to show that improvement (such as in the clip I posted) we can see its still happening.
                      Does anyone here know how often the sliding happens in the game?

                      Comment

                      • dwnz
                        Rookie
                        • Oct 2014
                        • 97

                        #86
                        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                        Originally posted by ksuttonjr76
                        Does anyone here know how often the sliding happens in the game?
                        How often? I'm not sure how you'd measure that, but from watching the gameplay trailer and the videos from blog 1, there are several instances of it.

                        Comment

                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #87
                          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                          Originally posted by ataman5
                          First of all, I'm trying my best not to turn this into one n one nor personal..

                          Second of all following 2k11 to 2k12, it shouldn't have been the least favorite of all time of (yours) that generation and nobody i mean; NObody should have come up with excuses for the game on the consumer side, i and nobody should be caring what they had in mind and how they couldn't realize into the game to fulfill them, we pay full we should get full and improved otherwise why would i buy year after year for a roster update? Don't you see a problem here at all? And it can even regress... After all those years of 'bluh bluh' again...

                          You say 'in a perfect world' to come up with excuses for the games regressions, one iteration to another and its devs lack of; isn't that already an acceptance of what i already say as well? Which is 'guys, don't expect what they say will be.' ? And also it should be a perfect world for 2k because they release the game for a perfect full price yearly. Which i don't care about paying full, personally as i told b4 i buy the game no matter what..(At least until now...)

                          These things i say are not to point out to anyone or to 2k devs just as twitter does these days.

                          I've played basketball games for the last 30 years at least if my memory serves right so, i know when i see a fundamental improvement to the game and i know when to expect pure 'bluh bluh' out of blogs already..

                          And why would you think that i'm trying to get anywhere? When you don't expect 2k to get anywhere year after year with full AAA games?(2k12 excuses)

                          These are all part of a thinking process, some gets some won't.. That's life this what i'm after, that's how you really improve a game or not.
                          You made a general post on a forum, you got responses. Its never personal. It's just the internet.

                          I literally have no idea what you're trying to convey here ....so I'll leave it alone. From what I could understand, you won't be paying full price for the game anymore. That's probably for the best. Seems like you haven't enjoyed it in a while. Good luck either way...

                          Comment

                          • eko718
                            MVP
                            • Sep 2005
                            • 2257

                            #88
                            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                            Originally posted by dwnz
                            I'd have more faith in this blog regarding foot-planting if we hadn't already seen the sliding issues such as Jarrett Allen on the right here: https://cdn.2kgames.com/nba/nba2k20/...20x1080_V2.mp4

                            Until the game is released, regardless of what they say I can only assume this is how the game will actually play, which to me still leaves a lot of room for improvement.

                            Good point. Looks like a glitch though...hopefully it is.

                            Comment

                            • spankdatazz22
                              All Star
                              • May 2003
                              • 6219

                              #89
                              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                              Originally posted by sva91
                              Bruh is 2k paying you to hype the game, or is this beluba’s burner? People can have their opinions on the game without you needing to defend your opinion vs theirs at every chance. This whole thread is you arguing with different people’s opinion every 3rd post.

                              I agree with most, it looks pretty good, but not a huge leap in terms of graphics or movement. Maybe it’ll change with more gameplay videos, but as of now, that’s my opinion.


                              Sent from my iPhone using Operation Sports
                              I think KSuttonjr76's point is valid - and none of the people complaining have tried to answer it. Which next gen launch game should 2K21 be measured against? Which launch game is the next gen standard bearer?

                              Spiderman Miles Morales?
                              Ratchet and Clank?
                              Godfall?
                              Dark Souls?

                              I don't know all the launch titles but these are the big releases I'm aware of that people seem most excited about. Imo none of them represent some huge transformative leap the bulk of those complaining seem to be expecting of 2K21. EA hasn't even bothered to show so much as a screenshot of next gen Madden or Fifa to my knowledge - less than a month away from their release - so who knows what those titles will be.

                              But 2K merits getting flack? They're putting out blogs, giving out info... the only next gen title that may be putting out more info is Spiderman MM. But I wouldn't say that game is some generational leap beyond the original Spiderman. Neither are any of the other titles I noted. 2K21 should be compared to it's peer launch games, not some imagined standard by people that likely have no clue what it takes to develop software, let alone a videogame.
                              HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period

                              XBL gamertag: d0meBreaker22 (that's a zero)

                              congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPS

                              Comment

                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39373

                                #90
                                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 2 of 3) - Movement, Contact, Impact Engine

                                There was a pretty bad slide by the defense in the second Curry finishing vid from the first blog as well. I'm honestly surprised it wasn't mentioned here. Its moreso relevant to this blog because it makes me worry "crowd" contests still aren't still in the game and finishes are still "latching" to the person in front of them.

                                Comment

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