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  • Mackrel829
    MVP
    • Mar 2019
    • 1261

    #31
    Re: CPU Unable to play offense in MyNBA

    Originally posted by cvantu
    I believe the same. If you have shot feedback to all, you'll see the cpu have many late and early releases. I took a different approach to mitigate the poor offense. I set the shot timing impact for the cpu to 0. That's an immediate improvement. I lowered cou body up sensitivity to 30, which allows cpu ball handlers smoother flowing movement. Try just those adjustments.
    Yeah this has made a pretty big difference for me. Good shout on the shot timing adjustment!

    How many fouls do you see with body up sensitivity that low? I had 25 free throws in my last game with my current set up. Still not enough for the CPu though

    Comment

    • cvantu
      Banned
      • Oct 2016
      • 353

      #32
      Re: CPU Unable to play offense in MyNBA

      Originally posted by Mackrel829
      Yeah this has made a pretty big difference for me. Good shout on the shot timing adjustment!

      How many fouls do you see with body up sensitivity that low? I had 25 free throws in my last game with my current set up. Still not enough for the CPU though
      I can't say that there is a huge difference for me, mainly because I'm not the most aggressive defensive player. I've had that discrepancy in 2K longer than I can remember lol. You'll have to tinker with the foul sliders.

      Here's another interesting find. I turned down "shot coverage impact" for the computer, as this also not only helps their shooting success, but will increase the cpus shot taking (more mid range shot attempts).

      This makes sense as the cpu will refrain from such attempts because there's a contesting shot percentage being calculated that tells the cpu to avoid taking the shot. Reducing this slider basically shrinks the shot contest zone (lowers the mathematic percentages) meaning the cpu will attempt the shot because at the moment it thinks it's an open shot to take.

      Comment

      • cloakingturtle
        Rookie
        • Apr 2012
        • 122

        #33
        Re: CPU Unable to play offense in MyNBA

        Upcoming patch notes says CPU will have more varied playcalling!

        Comment

        • Sarni
          Rookie
          • Sep 2017
          • 26

          #34
          Re: CPU Unable to play offense in MyNBA

          I have no idea what happened to this game as literally three weeks ago I would need to tune down CPU shooting at HOF to have a game and even then sometimes got blown out.

          Started a save with Memphis today and first game against New Orleans they basically did not attempt any threes in the second half, just kept running into paint and getting blocked by JJJ. Way too easy. CPU defense is OK though it is still too easy to blow by and dunk with quick players, which is emphasized when you have someone like Ja, but offensively somehow within the space of a month they went from intelligent, finding open shots all over the place and scoring for fun to completely ****. I hope it’s just the opposition and when I play teams like Utah who run better offense it will come back to normal.

          I badly do not want to play with sliders, though I tried and it worked to an extent, because I know myself and I know it will just lead to me constantly messing with them, thinking about it too much and wasting too much time on the game.

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          • cvantu
            Banned
            • Oct 2016
            • 353

            #35
            Re: CPU Unable to play offense in MyNBA

            Originally posted by Sarni
            I have no idea what happened to this game as literally three weeks ago I would need to tune down CPU shooting at HOF to have a game and even then sometimes got blown out.

            Started a save with Memphis today and first game against New Orleans they basically did not attempt any threes in the second half, just kept running into paint and getting blocked by JJJ. Way too easy. CPU defense is OK though it is still too easy to blow by and dunk with quick players, which is emphasized when you have someone like Ja, but offensively somehow within the space of a month they went from intelligent, finding open shots all over the place and scoring for fun to completely ****. I hope it’s just the opposition and when I play teams like Utah who run better offense it will come back to normal.

            I badly do not want to play with sliders, though I tried and it worked to an extent, because I know myself and I know it will just lead to me constantly messing with them, thinking about it too much and wasting too much time on the game.
            Funny. That's exactly why I can't play on PC. It's always "I can make this or that better". Thankfully, the problem this time is an easier fix, and it's obtainable to find a balance. Past games would have it that cpu would always go on idiotic runs, your defense would become idiotic, and there's nothing you could do to alleviate it.

            Comment

            • mysticsmoke
              Rookie
              • Oct 2003
              • 87

              #36
              Re: CPU Unable to play offense in MyNBA

              Originally posted by cloakingturtle
              Ok played the blazzers too in playnow and they were also playing much better. So i went back into mnba and made sure all my sliders were on default superstar. I had FT difficulty at 100 so i put that back to 50. Im now having a much better game and im also now missing free throws in Mynba.

              Was this game miraculously patched overnight or is any slight slider modification breaking this game. Or am i simply losing my mind with this stupid game LOL
              Could it be that your MyNBA was started under a different version of the game? That's what I'm thinking because I experienced the same thing. The game plays great in PlayNow. I'm going to start a new MyNBA and see if it starts to play as it does in Play Now. Do you follow? I'm just starting over today. My season froze on a stupid scouting screen that I could not advance past anyway. I'll let you know. I'm not going to use a custom roster or anything just like Playnow.

              Comment

              • AIRJ23
                MVP
                • Apr 2021
                • 2804

                #37
                Re: CPU Unable to play offense in MyNBA

                Originally posted by mysticsmoke
                Could it be that your MyNBA was started under a different version of the game? That's what I'm thinking because I experienced the same thing. The game plays great in PlayNow. I'm going to start a new MyNBA and see if it starts to play as it does in Play Now. Do you follow? I'm just starting over today. My season froze on a stupid scouting screen that I could not advance past anyway. I'll let you know. I'm not going to use a custom roster or anything just like Playnow.
                Gameplay definitely changes in MyNBA when gameplay changes on updates. I don’t think it’s that. I think cpu “learns” and adapts a certain way during seasons. And that way seems luck of the draw maybe.

                What scouting screen did you get stuck in? What happened?

                Comment

                • ggsimmonds
                  Hall Of Fame
                  • Jan 2009
                  • 11235

                  #38
                  Re: CPU Unable to play offense in MyNBA

                  I don't know if its a coincidence or what, but my issues started after trust with my head coach reached excellent.

                  When I had the Trust feature on and my head coach wasn't yet at excellent trust with me, the AI was a legitimate threat. Sometimes they shot over 50% on me.

                  As soon as my relationship with my head coach reached excellent and the in game coaching options became available to me, the AI became inept. This mirrors the way the AI played before I turned trust on.

                  My impression is that most play with trust off. I'm wondering if there is a relationship here. Some kind of bug relating to in game coaching that causes bad offensive AI.

                  If anyone cares to run a little test, turn trust on in myNBA and play a game. See if the AI offense plays any differently for you. You'll probably want to make some additional changes: set substitution to auto based on rotation and enable the option to unlock coaching menus regardless of relationship. This will allow you before playing the game to setup your rotations and defensive strategy vs each team. You will not be able to make any coach changes inside the game, so craft your gameplan carefully
                  Last edited by ggsimmonds; 01-17-2022, 12:13 AM.

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                  • Luke Skywalker
                    Pro
                    • Dec 2014
                    • 917

                    #39
                    Re: CPU Unable to play offense in MyNBA

                    I jacked up CPU 3pt tendency slider to 80. Increased pass speed to 70 with Pass Accuracy to 20 for both user/cpu. Seeing really good games now.

                    Comment

                    • vetmin
                      Pro
                      • Sep 2019
                      • 955

                      #40
                      Re: CPU Unable to play offense in MyNBA

                      I said this in another thread, but just FYI to those in search of other things to try re: getting the CPU offense to play better: Try setting the CPU coach's Run Plays slider to 0, then go into a Scrimmage as the team you're about to play and change their freelances to ones that make sense for their roster (usually pretty straightforward thanks to the freelance descriptions).

                      With this alongside other previously suggested tweaks (like high Offensive Awareness and a roster with good tendencies, like ATD), I'm seeing a much more aggressive CPU offense, and not just in the boneheadedly aggressive sense of constantly driving to the basket. Shooters will come off screens and pull the trigger the instant that they get a bit of daylight. The Jazz shot 41 threes against me last night (12 min. quarters), lol, and only like 4 or 5 of them were late-clock heaves.

                      My armchair sense is that, with the CPU running plays for itself this year, for whatever reason it's having problems balancing (1) the 'obligation' to try running active play with (2) the AI's real-time recognition of what it ought to do (including the realization that maybe the active play is a bad idea given the defensive coverage / personnel). More often than not the CPU seems to just ignore #2 and try to execute the play anyway, which often leads to a block or a heavily contested shot.

                      It seems to me that when you free the CPU offense from the straitjacket of set plays, it behaves more logically and takes what your defense gives them, even if the actual player motion may look a little less natural, since it's less scripted.

                      As noted by a poster above, the new patch claims to address CPU playcalling, so maybe the above suggestion is obviated by that (for instance, if the devs made it so that the CPU is better about switching up its playcall when it realizes that the currently active play won't work), but I haven't tested it yet. All I can say is that the above approach (CPU's Run Plays = 0 along with reasonable freelances given the team) made a huge difference in the CPU's offensive performance against me.

                      Comment

                      • Luke Skywalker
                        Pro
                        • Dec 2014
                        • 917

                        #41
                        Re: CPU Unable to play offense in MyNBA

                        Originally posted by vetmin
                        I said this in another thread, but just FYI to those in search of other things to try re: getting the CPU offense to play better: Try setting the CPU coach's Run Plays slider to 0, then go into a Scrimmage as the team you're about to play and change their freelances to ones that make sense for their roster (usually pretty straightforward thanks to the freelance descriptions).

                        With this alongside other previously suggested tweaks (like high Offensive Awareness and a roster with good tendencies, like ATD), I'm seeing a much more aggressive CPU offense, and not just in the boneheadedly aggressive sense of constantly driving to the basket. Shooters will come off screens and pull the trigger the instant that they get a bit of daylight. The Jazz shot 41 threes against me last night (12 min. quarters), lol, and only like 4 or 5 of them were late-clock heaves.

                        My armchair sense is that, with the CPU running plays for itself this year, for whatever reason it's having problems balancing (1) the 'obligation' to try running active play with (2) the AI's real-time recognition of what it ought to do (including the realization that maybe the active play is a bad idea given the defensive coverage / personnel). More often than not the CPU seems to just ignore #2 and try to execute the play anyway, which often leads to a block or a heavily contested shot.

                        It seems to me that when you free the CPU offense from the straitjacket of set plays, it behaves more logically and takes what your defense gives them, even if the actual player motion may look a little less natural, since it's less scripted.

                        As noted by a poster above, the new patch claims to address CPU playcalling, so maybe the above suggestion is obviated by that (for instance, if the devs made it so that the CPU is better about switching up its playcall when it realizes that the currently active play won't work), but I haven't tested it yet. All I can say is that the above approach (CPU's Run Plays = 0 along with reasonable freelances given the team) made a huge difference in the CPU's offensive performance against me.
                        That’s an interesting take on that. I think it would be easier to manipulate the CPU’s skill with sliders. CPU loves to drive inside, I compensate this with Body Up Sensitivity and the Ball Handling slider. I try forcing them to pass out a lot. The faster pass speed allows A LOT more three pointers. The pass accuracy at 20 is for less success/ more turnovers.

                        Comment

                        • mysticsmoke
                          Rookie
                          • Oct 2003
                          • 87

                          #42
                          Re: CPU Unable to play offense in MyNBA

                          Originally posted by AIRJ23
                          Gameplay definitely changes in MyNBA when gameplay changes on updates. I don’t think it’s that. I think cpu “learns” and adapts a certain way during seasons. And that way seems luck of the draw maybe.

                          What scouting screen did you get stuck in? What happened?
                          I updated a corrupt draft class. I got it all working again. I had to start over.

                          Comment

                          • gu8lal8
                            Rookie
                            • Aug 2006
                            • 463

                            #43
                            Re: CPU Unable to play offense in MyNBA

                            Use default sliders with maxed out foul frequency sliders for CPU and USER. Max out FT Difficulty.

                            Change CPU Shot Timing Impact slider to 0.
                            It's a life changer, trust me.

                            It's the same as Real Player % for USER.

                            Controller settings:
                            Shot meter: OFF
                            Shot timing: Real Player % or Shots only
                            FT timing: Real FT %
                            gu8lal8's COMPETITIVE sliders
                            PSN: GUMO73
                            Los Angeles Lakers '00-'02 3-Peat

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