NBA 2K23 Gameplay Details and Improvements Revealed

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #31
    Re: NBA 2K23 Gameplay Details and Improvements Revealed

    Originally posted by J_Posse
    Totally agree, man. They should just bring back the three separate shot ratings (open/contested/moving for mid and three - point) instead of "assigning" attributes to shot animations.

    Obviously, shooting a certain way, speed, etc. effects efficiency but the separate shooting attributes alone could've easily expressed that.

    Also, there are guys that have an awkward shot (Haliburton) or shot slowly (Jokic) but still get shots to go down. [emoji2377]

    Official HQ of Bills Backer/Spurs Nation

    Maybe I’m reading it wrong, but it essentially seems like the same thing no? With a bit more wiggle room for players like the ones you mentioned. A slower release not killing players ability to create.

    Defensive immunity sounds like the attributes that will separate guys like KD/Dirk

    I’d assume offline, If you wanted to change a players shot, these things would be editable. If not, That’s where I’d see a problem.

    Comment

    • VictorMG
      Pro
      • Jul 2021
      • 678

      #32
      Re: NBA 2K23 Gameplay Details and Improvements Revealed

      I'm also a little concerned about shot arcs being tied to timing. What if I need to arc a shot over the contest of a tall defender who's in my face? We'll essentially be forced to release the shot with early timing if I'm understanding correctly.

      I haven't read the whole article yet, and there were some things that look really good to me (like the adrenaline boosts, new dribbling, adding more sizeups and making them more effective, etc.), but a couple negative things also stood out to me and I'm curious to hear people's thoughts.
      Last edited by VictorMG; 08-03-2022, 01:16 PM.

      Comment

      • Pray_iv_m3rcy
        Rookie
        • Jun 2020
        • 185

        #33
        Re: NBA 2K23 Gameplay Details and Improvements Revealed

        Originally posted by J_Posse
        No offense to the many last gen/PC gamers, but I feel bad for 'new gen"/current gen gamers cause the larger install base (last gen) is holding back the game.

        Obviously, I stated why (larger install base) that is so, but the AI/gameplay improvements for the series have slowed to a crawl catering to (checking my phone) near 10 year old tech.

        Time to move on and really dip into the power of these newer consoles, IMO.

        Official HQ of Bills Backer/Spurs Nation
        Absolutely. I literally cringed when I read the word parity between consoles. That is exactly what I don't want. I spent over 1000 dollars to have a new experience.

        Comment

        • J_Posse
          Greatness Personified
          • Jun 2005
          • 11255

          #34
          Re: NBA 2K23 Gameplay Details and Improvements Revealed

          Originally posted by The 24th Letter
          Maybe I’m reading it wrong, but it essentially seems like the same thing no? With a bit more wiggle room for players like the ones you mentioned. A slower release not killing players ability to create.

          Defensive immunity sounds like the attributes that will separate guys like KD/Dirk

          I’d assume offline, If you wanted to change a players shot, these things would be editable. If not, That’s where I’d see a problem.
          I hope you're right and I'm wrong, 24th.

          I read it to mean every animation (base & release) has a "grade," combining (blending) different ones and changing the timing effects what the overall "attribute/score" comes out to.

          Official HQ of Bills Backer/Spurs Nation
          San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

          Official OS Bills Backers Club Member

          Comment

          • jfsolo
            Live Action, please?
            • May 2003
            • 12965

            #35
            Re: NBA 2K23 Gameplay Details and Improvements Revealed

            Mike said this on Twitter- CR is Courtside Report

            Mike Wang@Beluba

            #NBA2K23 Didn’t make it in time for the CR, but working on adding a new controller setting to let you customize where your ideal release point is in your shots (early near takeoff or late closer to the wrist flick.) Still working out the kinks but gonna be 🔥
            Jordan Mychal Lemos
            @crypticjordan

            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

            Do the same thing tomorrow. And the next. Now do it forever.

            Comment

            • Pokes404
              MVP
              • Jun 2008
              • 1720

              #36
              Re: NBA 2K23 Gameplay Details and Improvements Revealed

              Liking the sound of the "quick scoop layups for smaller guards." There's nothing more frustrating than having an open layup get swatted into the 3rd row because of a super-slow layup animation triggering. I want to be able to get the ball up on the glass quickly and make life tougher on shot blockers.

              Comment

              • J_Posse
                Greatness Personified
                • Jun 2005
                • 11255

                #37
                Re: NBA 2K23 Gameplay Details and Improvements Revealed

                Originally posted by Pray_iv_m3rcy
                Absolutely. I literally cringed when I read the word parity between consoles. That is exactly what I don't want. I spent over 1000 dollars to have a new experience.
                Yeah, that ticked me off a bit too but it's the circumstance everyone is in.

                New gen has been off to a rough few years (minus the Series S) with high demand and limited availability.

                Official HQ of Bills Backer/Spurs Nation
                San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

                Official OS Bills Backers Club Member

                Comment

                • LeBlonde James
                  VFL
                  • Jun 2010
                  • 586

                  #38
                  Re: NBA 2K23 Gameplay Details and Improvements Revealed

                  The rim hanging could be toxic lol I like more control over dunk and layup types but not sure rim hanging was needed. That said, could be fun and I'll probably be annoying with the rim hanging.


                  Sent from my SM-N976U using Tapatalk
                  Face Creations here
                  https://youtube.com/@Richie2k?si=-9z9jcVSb5LPQpjO

                  Comment

                  • Bruceleroy4455
                    Rookie
                    • Aug 2020
                    • 48

                    #39
                    Re: NBA 2K23 Gameplay Details and Improvements Revealed

                    So if I get the physical edition of the game can I prevent the game ruining patch by uninstalling and reinstalling without internet?

                    I will never forgive 2k for breaking 2k22 a month in

                    Comment

                    • TarHeelPhenom
                      All Star
                      • Jul 2002
                      • 7117

                      #40
                      Re: NBA 2K23 Gameplay Details and Improvements Revealed

                      Originally posted by Bruceleroy4455
                      So if I get the physical edition of the game can I prevent the game ruining patch by uninstalling and reinstalling without internet?

                      I will never forgive 2k for breaking 2k22 a month in

                      Best thing you can do is get the physical copy of the game...download it to your internal storage/SSD Storage...and then make a copy of it to an external storage. That way you will have an out of the box copy of the game in case patches ruin it. I did that last year. Only thing is once patches start rolling out, you'll have to play the OOTB version offline. No roster, gear, face scan updates etc.
                      "Dunks are tough, but when a 35 footer come rainin out the sky...it'll wire you up"

                      Comment

                      • scottyp180
                        MVP
                        • Jun 2007
                        • 2203

                        #41
                        Re: NBA 2K23 Gameplay Details and Improvements Revealed

                        I thought this was an interesting tweet by Mike. Interested to see how this will work.

                        Edit: Looks like jfsolo beat me to the punch on this one.
                        Attached Files
                        Last edited by scottyp180; 08-03-2022, 12:27 PM.

                        Comment

                        • scottyp180
                          MVP
                          • Jun 2007
                          • 2203

                          #42
                          Re: NBA 2K23 Gameplay Details and Improvements Revealed

                          Gotta say, I'm already more excited for 2k23 than I was for 2k22. I was on the fence for 2k22 up until it released, and was only convinced to buy it because of some very positive, early OS impressions. I was planning on holding off on 2k23 until it was on sale but this report has me leaning towards a day 1 purchase

                          Comment

                          • tru11
                            MVP
                            • Aug 2010
                            • 1816

                            #43
                            Re: NBA 2K23 Gameplay Details and Improvements Revealed

                            Welp with hookshots nerfed to death it make sense to remove that badge i guess.

                            Postscoring big keeps getting shafted….


                            Verzonden vanaf mijn iPhone met Operation Sports

                            Comment

                            • scottyp180
                              MVP
                              • Jun 2007
                              • 2203

                              #44
                              Re: NBA 2K23 Gameplay Details and Improvements Revealed

                              Originally posted by tru11
                              Welp with hookshots nerfed to death it make sense to remove that badge i guess.

                              Postscoring big keeps getting shafted….


                              Verzonden vanaf mijn iPhone met Operation Sports
                              I was thinking this is because hook shots and post scoring in general is a rare skill in the modern NBA. I can't think of many bigs in the current NBA that have a true, big man post game. Not like bigs like Shaq, Hakeem, Kareem, or even McHale who lived and dominated in the post.

                              Somewhat relevant:
                              Last edited by scottyp180; 08-03-2022, 12:57 PM.

                              Comment

                              • EccentricMeat
                                MVP
                                • Aug 2011
                                • 3240

                                #45
                                Re: NBA 2K23 Gameplay Details and Improvements Revealed

                                I’m not gonna lie, NBA 2K23 sounds absolutely incredible. Even the new “complex” sounding dunk system looks like it was made a little easier (only the flashy switchback dunk inputs have the dunk meter, right?). The dribbling sounds much improved, and they finally brought back on-ball defensive shading (no idea why they’re acting like this is a new feature, it was in the older 2Ks for over a decade if I remember correctly).

                                But man, if those AI details are anywhere near accurate then this should be the first true next-gen feeling 2K with the most true-to-life AI to date. The attacking AI changes are music to my ears, with superstars having signature attack styles that read and react to how you are defending them [emoji1305][emoji1305][emoji1305]

                                The defensive AI also sounds much improved as far as how the game will supposedly learn from how you’re playing and make changes accordingly. It was nice to see them detail how these systems were implemented in the past and that they didn’t have the depth necessary to truly give an authentic feel to games. But if the AI works as intended in 2K23, this could easily become the most fun and challenging 2K to date for us offline gamers.

                                Now we wait to see gameplay and if the hedge defender on the PnR is still braindead and decides to become a spectator instead of an active defender. That will legitimately make or break the entire offline experience.
                                My Slider Threads
                                NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                                The "Movement" Sliders Explained
                                The "Defense" Sliders Explained

                                Comment

                                Working...