Roster:
- QuasiAttn2Detail - Season Start
Draft Classes:
- 2021 DC QuasiAttn2Detail*
- 2022 DC QuasiAttn2Detail*
*Jan. 17 UPDATE: I'm not a big fan of updating draft classes every time someone's stock rises or falls, but Brandon Boston has been so awful that there's even talk that he'd be better off staying in college another year, so I've moved him to 2022 (and moved Kai Jones to 2021 while I was at it).
MyLeague Scenario (RECOMMENDED):
- QuasiAttn2Detail Dec1 30tmCtrl
Note that I made some tweaks in the MyLeague scenario that will give you a better experience than if you loaded the roster into MyLeague manually, plus I fixed all the staff names, etc. If you plan on running a normal, 30-team MyLeague, it's highly recommended that you work from this MyLeague Scenario rather than the roster file.
For a quick overview of the roster + draft classes + MyLeague Scenario...
- Team Rosters: Opening Night, with injuries; not included are the two-way players missing from the Switch Official Roster as of Jan. 5, 2021 (the ones from the update that included Dakota Mathias, Nathan Knight, etc.). They will NOT be added to the roster file since in some cases it's impossible without wrecking a bunch of other stuff (since you can't assign players to a team on a two-way in the Roster Editor; you have to assign them to a roster spot AND THEN edit them into being a two-way, but in many cases there are no roster spots left). All of these players ARE in the MyLeague Scenario on two-ways with their correct teams though.
- Attributes: Default, with tweaks by me (mostly to Mid-Range, Intangibles, and Potential)
- Tendencies: CelticLG, with tweaks by me (influenced by RyanFitzmagic); rookies are based on player comps
- Badges: None; this roster uses no badges except Personality Badges from CelticLG
- Vitals: Peak Ages & Play-Types from CelticLG; Height/Weight and jersey #s from NBA.com and Basketball Reference
- Appearances: With few exceptions, the CAP faces are default, mainly because it's clear that 2k is gradually adding more and more scans into the game. Not worth the trouble of editing them all in that case, and many of them are actually not bad.
- Signatures: Taken from around the community, mostly via OS and YouTube
- Staff: Owners + GMs by me; coaching staff by SimWorld, with tweaks by me; coaching "free agents" (all under "Assistant Coaches") are by SimWorld and me
- Future Staff: In my rosters I always release certain players from historic & all-time teams into free agency so that they become staff candidates in future years; they're at the bottom of the free agent tab, so if you don't like this, just delete them; if you want to keep them, see below for more details
- Points of Emphasis: Will be updated to AntDoggyDogg's POEs when he drops them; for now they are what CelticLG uses
- Playbooks: CelticLG
- Misc: Not sharing Advanced Rotations this year since injuries have made them far too variable; 2k21 for some reason doesn't allow editing the Help Defense coaching slider in the Edit Roster interface, so in MyLeague I would make it 100 for all teams; also, you have to set Scoring Options within MyLeague
...and the draft classes:
- Prospects: 50 per class (deliberately not 60, since there are always 10 or so draftees each year that never really play in the NBA, and I don't want them to clutter the MyLeague player pool and force legitimate NBA players into retirement). Obviously a bit of guesswork goes into who is one-and-done and who isn't. Note that all of the fake, auto-generated players are 40 years old and super low-rated, so that they almost immediately filter out of the league instead of displacing real-life players.
- Double Draft?: Though 2022 has been a popular guess for the double draft, since the pandemic I've mostly seen 2023 floated, so that will be my double draft (still a WIP)
- Appearances: Da Infamous NY and SkillzFromThe6 where available, otherwise mostly my own
- Ratings/Tendencies/Signatures/etc.: Lots of copying / pasting based on comps I've heard (obviously with adjustments due to being rookies), though in some cases of high-level prospects I used Da Infamous NY's or SkillzFromThe6's Attributes and/or Signatures. (I know that copying / pasting is poo-poo'd by some, but I think it's even worse to project high-school / college stats to pro skills and play style; draft classes are always mostly guesswork, so I'd rather they play like NBA players similar to what they're currently projected as.)
Regarding MyLeague sliders, I still need to tweak them, but Schnaidt's current-gen sliders are a great base. I've uploaded them as SimGmNtwk MyL Setup. If you want to run a few sims and tweak the Sim Slider section yourself, this thread is great for reference:*https://forums.operationsports.com/f...ts-strive.html
As for gameplay sliders, what's good for the Attention to Detail roster ought to be good for this. Personally I use a tweaked version of Schnaidt's sliders. Happy to upload them if anyone is interested.
For more details about some things...
ATTRIBUTES:
TENDENCIES:
REASON FOR NO BADGES:
VITALS:
SIGNATURES:
STAFF:
FUTURE STAFF:
MYLEAGUE SCENARIO:
COMING SOON:
Please let me know if you have any questions!!
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