JB's 2K22 (PS5) Fictional Draft Classes

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  • jeb4056
    Pro
    • Oct 2008
    • 941

    #76
    Re: JB's 2K22 (PS5) Fictional Draft Classes

    Originally posted by ThatKidNamedTae
    Bryan Hastings fell right into my lap at pick 5 and I’m getting the opportunity to pair him with 23 year old CJ Ginyard.
    Wow! You have to let me know how this pairing turns out. In all of my test runs and playthroughs they never ended up on a team together.

    Comment

    • princejr226
      Rookie
      • Sep 2013
      • 14

      #77
      Re: JB's 2K22 (PS5) Fictional Draft Classes

      This might be explained somewhere else and sorry if it is, how does the boom/busy potential work? Is it based on team drafted to and the player is used and performs?

      Comment

      • Boogee134
        Rookie
        • Feb 2014
        • 128

        #78
        Re: JB's 2K22 (PS5) Fictional Draft Classes

        Originally posted by ThatKidNamedTae
        It's been great. I'm about to go into a little detail so I'll spoiler, just incase to not ruin players for anyone else.

        Spoiler
        I love reading this.

        Will do my update too this week. I'm in season 2028.

        Just want to point out the beast that the Thunder built

        Spoiler

        Comment

        • Jeffruel
          Pro
          • Mar 2019
          • 849

          #79
          Re: JB's 2K22 (PS5) Fictional Draft Classes

          Originally posted by Boogee134
          I love reading this.

          Will do my update too this week. I'm in season 2028.

          Just want to point out the beast that the Thunder built

          Spoiler

          Lmao that Thunder record is insane. I’ve never even done that and I have built some STACKED teams. I love that they always end up like that because of their picks. Always makes playing against them so fun.

          Comment

          • jeb4056
            Pro
            • Oct 2008
            • 941

            #80
            Re: JB's 2K22 (PS5) Fictional Draft Classes

            Originally posted by princejr226
            This might be explained somewhere else and sorry if it is, how does the boom/busy potential work? Is it based on team drafted to and the player is used and performs?
            The Boom/Bust is set in the player vitals section. You can set a Boom percent and bust percent; and give them a max and min potential. So I could create someone who initially shows when drafted that their potential is only 78, but they have a boom percent of 99 and Min potential of 85 and max potential of 90. So they'll end up being a really good player that will end up being at least an 85 overall. Same goes for a player that shows an initial potential of 94 but has a high bust percent with a max potential of 78.

            Peak start and peak end also plays a role in the progression/regression of players too.

            Comment

            • jeb4056
              Pro
              • Oct 2008
              • 941

              #81
              Re: JB's 2K22 (PS5) Fictional Draft Classes

              Draft Class 9 is uploaded and ready to be used.

              Comment

              • simbayless
                MVP
                • May 2011
                • 2040

                #82
                Re: JB's 2K22 (PS5) Fictional Draft Classes

                I have a question do you guys use DNA sharing when you create your fictional rookies and do I have to edit each rookie years played in the league after the draft?

                Comment

                • jeb4056
                  Pro
                  • Oct 2008
                  • 941

                  #83
                  Re: JB's 2K22 (PS5) Fictional Draft Classes

                  Originally posted by simbayless
                  I have a question do you guys use DNA sharing when you create your fictional rookies and do I have to edit each rookie years played in the league after the draft?
                  You will not need to edit the rookie's years played in the league.

                  I was using the player DNA feature quite a bit until I noticed that the players that I created were getting the years pro from the DNA used; so I had to go back and re-edit all of those players.

                  Comment

                  • simbayless
                    MVP
                    • May 2011
                    • 2040

                    #84
                    Re: JB's 2K22 (PS5) Fictional Draft Classes

                    Originally posted by jeb4056
                    You will not need to edit the rookie's years played in the league.

                    I was using the player DNA feature quite a bit until I noticed that the players that I created were getting the years pro from the DNA used; so I had to go back and re-edit all of those players.
                    When you re-edit what all did you do?
                    Did you just edit pro years?
                    Or did you just recreate all rookies?

                    Comment

                    • jeb4056
                      Pro
                      • Oct 2008
                      • 941

                      #85
                      Re: JB's 2K22 (PS5) Fictional Draft Classes

                      Originally posted by simbayless
                      When you re-edit what all did you do?
                      Did you just edit pro years?
                      Or did you just recreate all rookies?
                      I found a way to fix the years pro problem; but the other issue was it was bringing forward all of the career high's in stats from the player DNA; so on those I had to recreate the players.

                      Comment

                      • jyod21
                        Rookie
                        • Mar 2014
                        • 371

                        #86
                        Re: JB's 2K22 (PS5) Fictional Draft Classes

                        Are these recommended to use with the storylines off or on? I would guess off, since it sounds like you try to build in your own variance for the players, but just want to make sure.

                        Is the same glitch in 22 that was in 21, where you have to save the class and then load it into your MyNBA vs downloading it straight from the share, or did that get fixed? In 21, downloading it from the share would cause active players in the nba to have a year statistically altered, and their team played for changed.

                        Comment

                        • jeb4056
                          Pro
                          • Oct 2008
                          • 941

                          #87
                          Re: JB's 2K22 (PS5) Fictional Draft Classes

                          Originally posted by jyod21
                          Are these recommended to use with the storylines off or on? I would guess off, since it sounds like you try to build in your own variance for the players, but just want to make sure.

                          Is the same glitch in 22 that was in 21, where you have to save the class and then load it into your MyNBA vs downloading it straight from the share, or did that get fixed? In 21, downloading it from the share would cause active players in the nba to have a year statistically altered, and their team played for changed.
                          Storylines should be Off.

                          I'm not sure about the 2nd question..I haven't run across that bug in 22.

                          Comment

                          • ripwalk
                            Pro
                            • May 2009
                            • 531

                            #88
                            Re: JB's 2K22 (PS5) Fictional Draft Classes

                            I’m planning to start a smaller MyNBA league (between 12 and 18 teams most likely) …

                            I’d like to use these but since they are designed for NBA-sized leagues, do you anticipate issues using these for a smaller league ? Might it be best to just use the game generated draft pools?

                            Comment

                            • Jeffruel
                              Pro
                              • Mar 2019
                              • 849

                              #89
                              Re: JB's 2K22 (PS5) Fictional Draft Classes

                              Originally posted by ripwalk
                              I’m planning to start a smaller MyNBA league (between 12 and 18 teams most likely) …

                              I’d like to use these but since they are designed for NBA-sized leagues, do you anticipate issues using these for a smaller league ? Might it be best to just use the game generated draft pools?
                              These will be better than the game generated ones. Those classes are STACKED. These will actually have lower rated players and busts taken up top.

                              Also, I didn’t know you could to smaller leagues like that.

                              Comment

                              • Stgro1
                                Rookie
                                • Mar 2022
                                • 8

                                #90
                                Re: JB's 2K22 (PS5) Fictional Draft Classes

                                I see this thread hasn't been active as of late, but I just wanted to extend thanks to JB, Jeffruel and others who have created these detailed classes for us sim gamers. I'm currently doing a slow realistic build of the Pistons with the ATD rosters and I'm having a blast, just got done the second offseason and the first of which I used JBs draft class 1 (SPOILERS incoming)...






                                I run a switch all defensive scheme with the following roster:

                                Cade Cunningham
                                Miles Bridges
                                Saddiq Bey
                                Patrick Baldwin
                                Isaiah Stewart

                                Jalen Johnson (Backup "point forward")
                                Reggie Bullock
                                Gordon Hayward
                                Jaden McDaniels
                                Jarred Vanderbilt
                                Patrick Beverley
                                Dorian Finney-Smith
                                Balsa Koprivica


                                In the second season I was able to get the 1 seed and make it to the second round of the playoffs. In the draft, I knew I wanted a dynamic wing to fit next to Cade, Stewart, and Patrick Baldwin (15PPG, almost 50-40-90 and ROTY). Saddiq is cool but he's not a creator and I wanted a guy to take the pressure off Cade and allow him to play off ball at times since he's such a good shooter. I scouted guys like Stackhouse, Woodson, Kyree Carter, etc from that class, but the guy that stood out to me the most was Tsakalidis. I envisioned Andrei Kirilenko with shot creating skills. I had the Lakers pick which ended up being 13, and I tried to trade up to 8-12 out of fear that Tsakalidis would get taken by someone. But he fell to me, and OMG am I grateful that he did. I knew his overall was only a 70 to start, but I saw signs that he could be a star in some time, and when I checked his vitals it confirmed everything I thought lol. I'm only 5 games into his rookie year, and he doesn't touch the floor much unless I'm blowing out the other team (he's too raw to take minutes from my vets right now), but the flashes of greatness are there and I can't wait to see what he is by year 3 or 4. I'm thinking he might end up better than Cade tbh, which is crazy because I thought he would be a compliment to Cade, not the other way around. It's so awesome to hit the jackpot like this because most of the other forwards I was looking at were busts. I also traded back into the second round of the draft after Andre Fordham fell out of the first round. He's gonna be in the G League for the foreseeable future, but he could find a role at some point in the future. All in all these draft classes are a major part of what keeps me excited to rebuild this squad years and years into the future. I thank you all for your efforts, you guys are amazing.

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