Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft classes)

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  • KayOtic723
    Pro
    • Sep 2011
    • 794

    #31
    Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

    Originally posted by rovert22044
    Those are some great box scores for sure. But we also need to remember that those are CPU vs CPU. Not very many gamers play that way. I'm interested to see what other results you guys are getting in Human vs CPU.
    Have you tried the changes and move the 3pt slider down to 45 just a change i haven't updated yet i think you will be happy but remember if you play a 3 happy team like warriors or suns POE! so important limit 3pt shots are important to set it because teams like that just like IRL are going to shot n prob hit the open 3

    Comment

    • rovert22044
      OCD Roster Editor
      • Dec 2010
      • 2509

      #32
      Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

      Originally posted by KayOtic723
      Have you tried the changes and move the 3pt slider down to 45 just a change i haven't updated yet i think you will be happy but remember if you play a 3 happy team like warriors or suns POE! so important limit 3pt shots are important to set it because teams like that just like IRL are going to shot n prob hit the open 3
      Yeah I made some other changes, but have yet to play a game. About to play one. Lol I'll keep you posted.

      EDIT: Just saw you made quite a few changes to the sliders. So instead, I've re-entered your sliders without my personal edits. I'll let you know how they play.
      Last edited by rovert22044; 02-22-2014, 08:32 PM.
      Football Data Analyst @ Tracking Football
      Founder/CEO @ JUCOHub

      Comment

      • rovert22044
        OCD Roster Editor
        • Dec 2010
        • 2509

        #33
        Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

        1 quarter in. And let me just say, these sliders feel 10000x better than they did before. The speed is a realistic pace, the offensive rebounding has deflated, and they are actually attacking the basket like in real life. I'm very impressed.

        Rockets (me): 24
        Warriors (CPU): 25

        Field Goals
        Rockets: 9/22 (41%)
        Warriors: 11/25 (44%)

        3 Pointers
        Rockets: 3/10 (30%)
        Warriors: 1/9 (11%) (Yeahhh they struggled Lol But most were tightly contested)

        Rebounds
        Rockets: 13
        Warriors: 13

        For the sake of helping, I think the fatigue rate might be just a tad (the SLIGHTEST tad) too high. I felt 50 was a good setting. In the first quarter, I saw our 3rd string PG (Canaan) play 4 mins. Dwight Howard played 3 mins.

        But overall, these sliders are awesome man. The game feels authentic and realistic. Love the changes you've made. Before, CPU would take every shot they could if you weren't right on them. Now, it's a good mixture between that and passing down to the post.

        Great sliders man. You've done an awesome job. I'll let you know how the rest of the game goes.
        Football Data Analyst @ Tracking Football
        Founder/CEO @ JUCOHub

        Comment

        • rovert22044
          OCD Roster Editor
          • Dec 2010
          • 2509

          #34
          Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

          2 quarter done. Game is still playing very well, but there are some blemishes I'm starting to notice. But thankfully, they're minor and very fixable. I'll leave them at the bottom of the post.

          Rocket (me): 51
          Warriors (CPU): 53

          Field Goals
          Rockets: 20/45 (44%)
          Warriors: 23/49 (47%)

          3 Pointers
          Rockets: 5/15 (33%)
          Warriors: 4/13 (31%) (Definitely improved over their 1/9 in the 1st quarter)

          Rebounds
          Rockets: 22
          Warriors: 30 (5 of which offensive rebounds)

          So overall, it's been a great game. We're behind because of three turnovers (all of them my fault for making a bad pass).

          Here are the three blemishes I've found:

          1. Fatigue. Howard has played 10 mins this game; Jones has played 9 mins (both of which are starters). I feel my backups are coming in a little bit too much, something I didn't experience when the fatigue rate was set to 50 (currently set to 51). No biggie at all. I'll just set it back down to 50 unless there was a big reason it was raised +1.

          2. Layups. I'm missing a ton of layups, and from a surprising player: Jeremy Lin. But it's not just him, it's my whole team. We've missed well over 10 layups just in the first half. Not really sure what could be causing this since I didn't experience this before, but I'd recommend raising the layup success slider maybe 2+.

          3. CPU Rebounding. Houston is one of the top rebounding teams in the NBA thanks to Howard, Asik, and Montiejunas down low. I feel the CPU rebounding a little overpowered, but again, this could be caused by Dwight getting 10 mins and Asik getting 6, which means 8 mins of play without one of our big men out there. I might drop the CPU rebounding sliders 2 or 3 points though since they're rebounding nearly everything. Lol

          But again, these sliders are amazing so far. Definitely a huge improvement over the previous set. Haha
          Football Data Analyst @ Tracking Football
          Founder/CEO @ JUCOHub

          Comment

          • KayOtic723
            Pro
            • Sep 2011
            • 794

            #35
            Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

            Originally posted by rovert22044
            2 quarter done. Game is still playing very well, but there are some blemishes I'm starting to notice. But thankfully, they're minor and very fixable. I'll leave them at the bottom of the post.

            Rocket (me): 51
            Warriors (CPU): 53

            Field Goals
            Rockets: 20/45 (44%)
            Warriors: 23/49 (47%)

            3 Pointers
            Rockets: 5/15 (33%)
            Warriors: 4/13 (31%) (Definitely improved over their 1/9 in the 1st quarter)

            Rebounds
            Rockets: 22
            Warriors: 30 (5 of which offensive rebounds)

            So overall, it's been a great game. We're behind because of three turnovers (all of them my fault for making a bad pass).

            Here are the three blemishes I've found:

            1. Fatigue. Howard has played 10 mins this game; Jones has played 9 mins (both of which are starters). I feel my backups are coming in a little bit too much, something I didn't experience when the fatigue rate was set to 50 (currently set to 51). No biggie at all. I'll just set it back down to 50 unless there was a big reason it was raised +1.

            2. Layups. I'm missing a ton of layups, and from a surprising player: Jeremy Lin. But it's not just him, it's my whole team. We've missed well over 10 layups just in the first half. Not really sure what could be causing this since I didn't experience this before, but I'd recommend raising the layup success slider maybe 2+.

            3. CPU Rebounding. Houston is one of the top rebounding teams in the NBA thanks to Howard, Asik, and Montiejunas down low. I feel the CPU rebounding a little overpowered, but again, this could be caused by Dwight getting 10 mins and Asik getting 6, which means 8 mins of play without one of our big men out there. I might drop the CPU rebounding sliders 2 or 3 points though since they're rebounding nearly everything. Lol

            But again, these sliders are amazing so far. Definitely a huge improvement over the previous set. Haha
            Glad you like the changes i saw the fatigue was a problem i am looking at i am about to post 2.5 there are minor changes to help create more TO's and some tendencies changes so if your up for it to run another game if you have the time lol and I am set on layup and Rebound for Long term testing but will defiantly keep a close eye on it and change some things also new video link on my OP so you can get an idea how i ball on 2k its a short video but it has some gameplay on it think you might want to check it out

            Comment

            • KayOtic723
              Pro
              • Sep 2011
              • 794

              #36
              Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft ...

              Originally posted by eborga
              just gone blown out by the pacers. But keep in mind almost every player on San Antonio is injured. So I played with mostly role players. Plus Parker going 3-14 and belinelli going 3-16 didn't help.


              Sent from my iPhone using Tapatalk
              Yeah i played with the spurs early and it didn't go to well for me i lost by 12 i think and the pacers are a great team beside losing what did you see that was off? or did the game play out realistically

              Comment

              • rovert22044
                OCD Roster Editor
                • Dec 2010
                • 2509

                #37
                Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

                Originally posted by KayOtic723
                Glad you like the changes i saw the fatigue was a problem i am looking at i am about to post 2.5 there are minor changes to help create more TO's and some tendencies changes so if your up for it to run another game if you have the time lol and I am set on layup and Rebound for Long term testing but will defiantly keep a close eye on it and change some things also new video link on my OP so you can get an idea how i ball on 2k its a short video but it has some gameplay on it think you might want to check it out
                Alright awesome. I just finished 3rd quarter. What I love is they sensed they were behind when at one point I was up by 8, and they started raining down from the arch, taking a 2 point lead. Heading into the 4th quarter, I'm up 88-83. Here are the stats:

                Rocket (me): 88
                Warriors (CPU): 83

                Field Goals
                Rockets: 35/68 (51%)
                Warriors: 35/69 (51%)

                3 Pointers
                Rockets: 9/25 (36%)
                Warriors: 7/18 (39%)

                Rebounds
                Rockets: 30
                Warriors: 40 (8 of which offensive rebounds)

                The stats are so realistic, it's crazy. Haha These sliders are nearly perfect. My only gripe from this quarter: Offensive rebounds. They now have 8 offensive rebounds while I have 4 (Howard came in and got 2 in the first minute of the quarter; I was scared he was gunna grab too many and make it unrealistic haha)

                Looking forward to your updates, but I wouldn't change too much. They play great right now. But I do agree turnovers need to occur a little more often.
                Football Data Analyst @ Tracking Football
                Founder/CEO @ JUCOHub

                Comment

                • KayOtic723
                  Pro
                  • Sep 2011
                  • 794

                  #38
                  Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft ...

                  I am updating right now its minor changes nothing drastic


                  Sent from my iPhone using Tapatalk

                  Comment

                  • KayOtic723
                    Pro
                    • Sep 2011
                    • 794

                    #39
                    Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft ...

                    Updates posted on OP


                    Sent from my iPhone using Tapatalk

                    Comment

                    • rovert22044
                      OCD Roster Editor
                      • Dec 2010
                      • 2509

                      #40
                      Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

                      Game is done...

                      ROCKETS WIN! Haha It came down to the last 2 minutes. It was so intense. Here are the final stats:

                      Rocket (me): 119
                      Warriors (CPU): 113

                      Field Goals
                      Rockets: 48/90 (53%)
                      Warriors: 48/99 (48%)

                      3 Pointers
                      Rockets: 12/29 (41%)
                      Warriors: 9/25 (36%)

                      Rebounds
                      Rockets: 44 (6 offensive rebounds)
                      Warriors: 55 (14 offensive rebounds)

                      Free Throws
                      Rockets: 12/29 (41%) (No clue why, but I suck at FTs. Howard didn't help haha)
                      Warriors: 8/15 (53%) (Pretty bad Lol)

                      Points in the Paint
                      Rockets: 62
                      Warriors: 60

                      Blocks
                      Rockets: 5
                      Warriors: 2

                      Steals
                      Rockets: 8
                      Warriros: 5

                      Turnovers
                      Rockets: 9
                      Warriors: 11

                      Team Fouls
                      Rockets: 14
                      Warriors: 17

                      Overall, was the best game I've ever played in 2K EVER. The sliders made this game so realistic and fun. I'll try inputting your latest updates and play another game tonight, but I'll be reluctant to change for good since these already played really good.

                      Great job man. I'll play one later and give my eyes (and heart) a rest. haha
                      Football Data Analyst @ Tracking Football
                      Founder/CEO @ JUCOHub

                      Comment

                      • rovert22044
                        OCD Roster Editor
                        • Dec 2010
                        • 2509

                        #41
                        Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft ...

                        Originally posted by eborga
                        I think the help defense is too high. I will lower that down to see if that gets better. I think the CPU still jumps the lanes a lot. But it was the pacers so I will try another game to see if that's the case. The rebounding was fair. The fact that belinelli missed 7 open b+ shots was weird. Also Parker missed 4 layups.


                        Sent from my iPhone using Tapatalk
                        Yeah layups were a hassle for me as well. I'm just gunna raise the slider a bit for them.

                        Also, I had people missing open shots to, but that also makes it realistic. Not every open shot you take, you're going to make.



                        Sent from my HTC One using Tapatalk
                        Football Data Analyst @ Tracking Football
                        Founder/CEO @ JUCOHub

                        Comment

                        • 26Belhanda
                          Rookie
                          • May 2013
                          • 55

                          #42
                          Hi everyone

                          I don't know where's the problem but when I use these sliders, I'm always losing :

                          The points per game are way too high (about 120 points per game for the winner and 100 for the loser), it's almost impossible to defend against CPU players, and the CPU takes loads of offensive rebounds...

                          I don't understand how other people have realistic boxscores.

                          Thank you in advance.

                          Comment

                          • rovert22044
                            OCD Roster Editor
                            • Dec 2010
                            • 2509

                            #43
                            Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

                            Originally posted by 26Belhanda
                            Hi everyone

                            I don't know where's the problem but when I use these sliders, I'm always losing :

                            The points per game are way too high (about 120 points per game for the winner and 100 for the loser), it's almost impossible to defend against CPU players, and the CPU takes loads of offensive rebounds...

                            I don't understand how other people have realistic boxscores.

                            Thank you in advance.
                            Maybe the sliders are too difficult for you. Try tweaking with the sliders a bit and see what kind of results you get.

                            Example

                            - Too many CPU offensive rebounds? Lower the CPU Offensive Rebounding slider
                            - CPU scoring too much? Lower the CPU scoring sliders
                            - CPU players impossible to defend? Lower CPU speed to make it easier

                            Sliders are not set in stone. You can make any adjustments to them that suits your needs.
                            Football Data Analyst @ Tracking Football
                            Founder/CEO @ JUCOHub

                            Comment

                            • 26Belhanda
                              Rookie
                              • May 2013
                              • 55

                              #44
                              Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft clas

                              Thank you for your answer.
                              My big problem is that I'm so ****ty in defense but also very good in offense...

                              The CPU makes all of these open shots. How can I delete it ?

                              Thank's

                              Comment

                              • KayOtic723
                                Pro
                                • Sep 2011
                                • 794

                                #45
                                Re: Let's ball baby Post Patch Sliders For Cam's Complete Roster(Fictional draft ...

                                SS is a hard level to play on if you are having problems use all-star first without adjusting the sliders and see if you get better result and if that doesn't work try rovert22044 method everyone plays different and we all have different skills sets so sliders sets are hard to make for EVERYONE I try to make it possible for anyone to win but hard enough for the best players to win games with an average team


                                Sent from my iPhone using Tapatalk

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