You can say that again...but that SEEMS to be the case.
Man...in terms of animations and what not it has a very minimal effect, but dude I swear it like "globally" effects shooting percentages... it is ultra wacky, I had my slider set at:
Jump Shot Defense Strength (Gather) -47/47
Jump Shot Defense (Release) - 47/47
and then I changed it to:
Jump Shot Defense Strength (Gather) -70/47
Jump Shot Defense (Release) - 70/47
(thinking that the slider was reversed like the other 2 that I mentioned, and I had a bunch of people saying the CPU started missing all of their shots...now you would think that would obviously let me know which slider affected which team, but when I tested it I wasn't getting the same thing! So I think we can just conclude that it's just really really inconsistent.
Now, one other thing is...I believe the CPU A.I. Has some type of code built into the game where they are more reluctant to shoot shots they "think" they will miss...so I had noticed that having the shot defense slider higher was also effecting the type of shots the CPU would take...(less shots off the dribble...) at first I thought I was just imagining it, but it's good to (kinda) get some type of confirmation that I'm thinking along the right track.
Going to try and get some games in at:
Jump Shot Defense Strength (Gather) -47/70
Jump Shot Defense (Release) - 47/70
Thanks for the help brotha good luck with finals I just finished mine!
Comment