So mike what changes have you made? So i can test the same one out you are using now
Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Contact shot success - 25/0
Mid Range success - 50/45
3pt shot success - 55/48
On-Ball Defense - 30/1
Shooting Foul - 69/69
Durability is now 70/60
This is what I am testing right now.
On the 3 pointers... I have been shooting in the low 20%'s the past 10-20 games. The game just magically makes you miss 3 pointers at certain points in the game to regulate 3 pt% this year so I don't think the slider matters as much as it did in years past. 55 is where I have it for me, anyone feels like that is too high for them feel free to keep it where it's at, but I am just missing entirely too many.Last edited by Shady Mike; 03-06-2015, 12:29 PM.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Changes might look something like this...
Contact shot success - 25/0
Mid Range success - 50/45
3pt shot success - 55/48
On-Ball Defense - 30/1
Shooting Foul - 69/69
Durability is now 70/60
This is what I am testing right now.
On the 3 pointers... I have been shooting in the low 20%'s the past 10-20 games. The game just magically makes you miss 3 pointers at certain points in the game to regulate 3 pt% this year so I don't think the slider matters as much as it did in years past. 55 is where I have it for me, anyone feels like that is too high for them feel free to keep it where it's at, but I am just missing entirely too many.
I'll try these out later and tell you when i recognize something.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Changes might look something like this...
Contact shot success - 25/0
Mid Range success - 50/45
3pt shot success - 55/48
On-Ball Defense - 30/1
Shooting Foul - 69/69
Durability is now 70/60
This is what I am testing right now.
On the 3 pointers... I have been shooting in the low 20%'s the past 10-20 games. The game just magically makes you miss 3 pointers at certain points in the game to regulate 3 pt% this year so I don't think the slider matters as much as it did in years past. 55 is where I have it for me, anyone feels like that is too high for them feel free to keep it where it's at, but I am just missing entirely too many.
Still was one of the best games I've had, ended 102-101 to the pelicansComment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Totally different game w/ these. Awesome set, thanks for sharing!Comment
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Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
I thought I saw this in an earlier post, but now I can't find it. What should the Durability be when playing a MyLeague with your MyLeague sliders?Check me out: https://goo.gl/N8vDdZComment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
I was playing as the Heat. Whiteside had 22 points, 14 rebounds and D-Wade had 21 points. Gay had 21 points and Cousins had 14 points and 12 rebounds.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
I believe that late in the game with shot fatigue and superstar difficulty the CPU does enough BS to make it harder on you to score and keep games close, and I decided that ultimately throwing actual fatigue on top of that is overkill. The shot fatigue system (which is unadjustable) that is implemented into the game in my opinion does more than enough to compensate missed shots that occur late in games due to tired legs. Just some insight.
Mid Range success - 50/45
3pt shot success - 55/48
On-Ball Defense - 30/1
Shooting Foul - 69/69
Durability is now 70/60Last edited by Shady Mike; 03-07-2015, 11:34 PM.Comment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Yes, this is intentional...there was a lot of debate about that in other threads, but I ultimately decided that I do not believe Fatigue plays a major role in NBA basketball games. Most of these guys could play 8 quarter games if they had to...now while that aspect of the game is up for debate, that is not why I basically turned off fatigue.
I believe that late in the game with shot fatigue and superstar difficulty the CPU does enough BS to make it harder on you to score and keep games close, and I decided that ultimately throwing actual fatigue on top of that is overkill. The shot fatigue system (which is unadjustable) that is implemented into the game in my opinion does more than enough to compensate missed shots that occur late in games due to tired legs. Just some insight.
Contact shot success - 25/0
Mid Range success - 50/45
3pt shot success - 55/48
On-Ball Defense - 30/1
Shooting Foul - 69/69
Durability is now 70/60
I dont agree with the fatigue thing..
Yes i agree with that it does not play that big of a role in nba but i think sou should set it at 45 at least because players like tim duncan defenetly can't play 8 quarters anymoreComment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Bruh Dirk is some BS right now, 24-4 at the half! He is literally the only one scoring lol
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Forgot to mention, I'm playing on all star with these sliders, and it is AMAZING, you can see my last post.
But the point is, you could probably change the main page and put all star as an option in the difficulity settingComment
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Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders
Yes sir, these sliders were developed on the All-star difficulty it definitely works.
Also guys if you are wondering why I always post halftime stats...it's because my PC keeps crashing in the middle of games...sorry lol.Comment
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