Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

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  • Sam12345
    Rookie
    • Mar 2015
    • 95

    #766
    Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

    This game was using the latest beta sliders you have posted. I believe 100 defensive awareness and user shot blocking needs to be tweaked. I think the jump shot defence strength sliders were mixed around. I have not played 2k a large amount recently and did not play extremely well but still won comfortably. Apart from that it was an enjoyable game.




    Sorry, we couldn’t find that page


    Just a nice clip of a pick and roll. I like the gameplay better and spacing on the pick and roll is balanced nicely.

    Good luck on your finals shady and thank you for continuing to update and work on these.

    Edit: It says "current team Bulls" because of 30 team control although I played as the Rockets.
    Last edited by Sam12345; 05-07-2015, 05:45 PM.

    Comment

    • Shady Mike
      Banned
      • Nov 2014
      • 1218

      #767
      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

      Originally posted by Sam12345
      This game was using the latest beta sliders you have posted. I believe 100 defensive awareness and user shot blocking needs to be tweaked. I think the jump shot defence strength sliders were mixed around. I have not played 2k a large amount recently and did not play extremely well but still won comfortably. Apart from that it was an enjoyable game.
      Spoiler

      Good luck on your finals shady and thank you for continuing to update and work on these.

      Edit: It says "current team Bulls" because of 30 team control although I played as the Rockets.
      Yea I gotta take a look at that...done with finals, going to start tweaking tomorrow hopefully. Feel like all the pieces of the puzzle are there with the defense of the original set, and the offense of the FIRST beta that I posted, but it's just about piecing it together.
      Last edited by Shady Mike; 05-07-2015, 10:55 PM.

      Comment

      • Shady Mike
        Banned
        • Nov 2014
        • 1218

        #768
        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

        Play your next game with this:

        Jump Shot Defense Strength (Gather) -47/70
        Jump Shot Defense (Release) - 47/70

        I believe I reversed it.

        Comment

        • sleeper69
          Rookie
          • Oct 2012
          • 180

          #769
          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

          Originally posted by Shady Mike
          Yea I gotta take a look at that...done with finals, going to start tweaking tomorrow hopefully. Feel like all the pieces of the puzzle are there with the defense of the original set, and the offense of the FIRST beta that I posted, but it's just about piecing it together.
          Ahh now it makes sense why my defense was so good lol

          Comment

          • Pazox
            Rookie
            • Feb 2015
            • 29

            #770
            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

            12 minutes/quarter, superstar, 6.0 beta sliders with CPU "Take 3PT Shots" at 85, Jump Shot Defense Strength (Gather) -47/70, Jump Shot Defense (Release) - 47/70 , 2k roster. Played with the Hawks.

            Teague had a bad game and early foul trouble. 0 pts, 8 asts and 8 turnovers. Millsap with some foul trouble too (fouled out with 2 minutes left in the fourth quarter). Schröder and Mack were both nice from the bench.
            Wizards with 30 three point attempts (CPU "Take 3PT Shots" at 85). I think 85 is a nice number for the slider.





            Last edited by Pazox; 05-08-2015, 08:39 AM.

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            • Shady Mike
              Banned
              • Nov 2014
              • 1218

              #771
              Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

              First and foremost can someone PLEASE tell my why my controller settings and coach settings won't save on PS4? LITERALLY the most annoying thing in the world...

              Anyways...in the middle of a testing session and Gordon Hayward just took Steph to the wood shed lol. This is why steph shouldn't be dunking.

              <iframe frameborder="0" width="480" height="270" src="//www.dailymotion.com/embed/video/x2piyg0" allowfullscreen></iframe><br /><a href="http://www.dailymotion.com/video/x2piyg0_never-try-that-again-chef-gordon-hayward_videogames" target="_blank">Never try that again Chef - Gordon Hayward</a> <i>by <a href="http://www.dailymotion.com/shadymikegaming" target="_blank">shadymikegaming</a></i>

              Comment

              • EZMADDEN
                MVP
                • Aug 2013
                • 1194

                #772
                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                Originally posted by Shady Mike
                First and foremost can someone PLEASE tell my why my controller settings and coach settings won't save on PS4? LITERALLY the most annoying thing in the world...

                Anyways...in the middle of a testing session and Gordon Hayward just took Steph to the wood shed lol. This is why steph shouldn't be dunking.

                <iframe frameborder="0" width="480" height="270" src="//www.dailymotion.com/embed/video/x2piyg0" allowfullscreen></iframe><br /><a href="http://www.dailymotion.com/video/x2piyg0_never-try-that-again-chef-gordon-hayward_videogames" target="_blank">Never try that again Chef - Gordon Hayward</a> <i>by <a href="http://www.dailymotion.com/shadymikegaming" target="_blank">shadymikegaming</a></i>

                Yeah! The settings will not save!!
                Check me out: https://goo.gl/N8vDdZ

                Comment

                • Shady Mike
                  Banned
                  • Nov 2014
                  • 1218

                  #773
                  Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                  Why Derrick Rose's game winner look like a 2K animation? lol

                  <iframe src="https://vine.co/v/emb727jZlBK/embed/simple" width="600" height="600" frameborder="0"></iframe>

                  Comment

                  • Shady Mike
                    Banned
                    • Nov 2014
                    • 1218

                    #774
                    Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                    "Did you call bank?"

                    <iframe src="https://vine.co/v/emnFXBDqaEP/embed/simple" width="300" height="300" frameborder="0"></iframe>

                    Nothing left to prove.

                    <iframe src="https://vine.co/v/emntxpI0vMx/embed/simple" width="300" height="300" frameborder="0"></iframe>
                    Last edited by Shady Mike; 05-09-2015, 07:58 PM.

                    Comment

                    • Shady Mike
                      Banned
                      • Nov 2014
                      • 1218

                      #775
                      Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                      Tomorrow afternoon, I have some slider set fire coming for you guys. Believe that.

                      Comment

                      • Sam12345
                        Rookie
                        • Mar 2015
                        • 95

                        #776
                        Shady Mike's &amp;quot;Real Feel&amp;quot; NBA 2K15 Real FG% Superstar Sliders

                        The Truth is clutch! Sliders are playing much better with the jump shot defence reversed. I also have moved blocking to 10 to see if that helps reduce the user blocks.

                        Check out this play from the CPU. https://vimeo.com/127376509

                        Edit: CPU block. https://vimeo.com/127377150

                        Game stats edit:

                        I was the clippers and just kept turning the ball over. (Likely due to not playing a lot lately). Was a close game till the 4th when they started to capitalise on my mistakes. I had User blocking on 10 and found I wasn't getting lots of easy blocks.

                        I think the issue with blocks is the fact that the CPU takes dumb shots whereas the user doesn't take as many dumb-block able shots.


                        Sent from my iPhone using Tapatalk
                        Last edited by Sam12345; 05-10-2015, 12:01 AM.

                        Comment

                        • khoyokiko
                          Rookie
                          • Mar 2015
                          • 10

                          #777
                          Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                          12 minutes/quarter, superstar, 6.0 beta sliders, 2k roster, great game with CPU 'Take 3pt shots 85' played as Spurs.

                          35 3pt attempt from Clippers, i think that bad for this team
                          CP3 made many turnover from alleyoops attempt (he really like it )






                          Jamal Crawford killing me on the 3rd, they almost got a comeback.

                          Comment

                          • Shady Mike
                            Banned
                            • Nov 2014
                            • 1218

                            #778
                            Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                            Originally posted by Sam12345
                            The Truth is clutch! Sliders are playing much better with the jump shot defence reversed. I also have moved blocking to 10 to see if that helps reduce the user blocks.

                            Check out this play from the CPU. https://vimeo.com/127376509

                            Edit: CPU block. https://vimeo.com/127377150

                            Game stats edit:

                            I was the clippers and just kept turning the ball over. (Likely due to not playing a lot lately). Was a close game till the 4th when they started to capitalise on my mistakes. I had User blocking on 10 and found I wasn't getting lots of easy blocks.

                            I think the issue with blocks is the fact that the CPU takes dumb shots whereas the user doesn't take as many dumb-block able shots.


                            Sent from my iPhone using Tapatalk
                            You're 100% right...I don't "user block" unless it's a "chasedown" block that's kinda always been a rule of mine. I like to guard the ball so I'm normally not controlling the big men which is why I haven't really had an issue with the blocks.

                            Originally posted by khoyokiko
                            12 minutes/quarter, superstar, 6.0 beta sliders, 2k roster, great game with CPU 'Take 3pt shots 85' played as Spurs.

                            35 3pt attempt from Clippers, i think that bad for this team
                            CP3 made many turnover from alleyoops attempt (he really like it )






                            Jamal Crawford killing me on the 3rd, they almost got a comeback.
                            Yea and I don't know what it is, about CP3, but he always throws WAY too many lobs. I think it's the combination of his "throw alley oop" tendency and then having 2 guys on the court in Deandre and Blake that have a high tendency to catch alley oops that result in that.

                            Guys I have some sliders coming later on in the evening that I'm really happy with. They are more based off of 5.2 than 6.0 because I feel like 5.2 did some things better defensively than 6.0, but I adapted a lot of the CPU offensive concepts to it, so stay tuned for that.
                            Last edited by Shady Mike; 05-10-2015, 08:31 AM.

                            Comment

                            • Shady Mike
                              Banned
                              • Nov 2014
                              • 1218

                              #779
                              Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders

                              Ok guys I'm about to post these sliders, this is going to be 6.0 Beta 3. For the record I completely removed all changes I made to defensive consistency, defensive awareness, and steals for both the HUM and the CPU those changes broke WAY more than they fixed...we'll have to find some other way to tweak the PnR and the defensive rotations.

                              Anyways I want to talk about these 2 games...First up I played this game on PC, and I was Golden state...this game was so frustrating because Memphis REFUSED to entertain my outside shooters. They (like always) decided they were going to just dominate the paint and force me to take outside jumpshots...and to an extent that worked...the only way I was able to score was on the break, or on pullups. Steph Curry was 7/7 FROM THREE. Dude was on fire, got the triple double 33pts 10rebs 13assists and Klay also had 22, but was 0-3 from 3. Game was frustrating because I couldn't get anybody going except for Steph, and honestly if Mark Gasol hadn't been 4-14 from the field (10 points 9 boards) I would have lost by MUCH more.



                              Now, this game here I played on PS4 with Hype/DC roster as the Bulls, and for the record I am probably not going to use it again because it's not really compatible with what I'm doing slider wise. Straight up flat out should have lost this game. Simply put LeBron James missed Every. Single. Shot. he took, and I'm like (Aww dude Jimmy Butler is a beast defensively) so I go in LeBrons ratings and see that every one of his shooting ratings is in the 60s... -___- And I'm like ok...if you are going to nerf his shooting THAT much you should at least adjust his tendencies so he doesn't keep shooting them lol idk...Cavs went into the third only down 8 with LeBron at 1 for 15 3 points, with 5 boards and 1 assist and he stayed that way until 1 minute 16 seconds where he hit a three and a last second layup so he ended up with 8 points 6 boards and 3 assists. Oh, and JR smith got hurt so Iman shumpert had 25 and Kyrie had 20...Scary to think how much closer this game would have been if I had been using a better rated roster.



                              Anyways going forward goals are:
                              -Continue fine tuning rebounding (It's so much better)
                              -A little more offensive consistency/efficiency from the CPU
                              -CPU less aggressive in passing lanes

                              Here are the sliders:

                              Comment

                              • Shady Mike
                                Banned
                                • Nov 2014
                                • 1218

                                #780
                                Re: Shady Mike's &quot;Real Feel&quot; NBA 2K15 Real FG% Superstar Sliders



                                ***Slider Update 6.0 BETA***

                                Offense (User/CPU)

                                Inside Shot Success – 38/0
                                Close Shot Success – 38*/42
                                Mid-range Success – 41/41
                                3PT Success – 48/49
                                Layup Success – 50/48
                                Dunk In Traffic Freq – 65/65
                                Dunk In Traffic Success – 65/65
                                Pass Accuracy – 49/45
                                Alley-Oop Success – 55/50
                                Contact Shot Success – 25/0

                                Defense

                                Driving Contact Shot Frequency - 85/85
                                Inside Contact Shot Frequency - 100/100
                                Layup Defense Strength (Takeoff) - 65/100
                                Layup Defense Strength (Release) - 53/100
                                Jump Shot Defense Strength (Gather) -70/70
                                Jump Shot Defense (Release) - 70/70
                                Help Defense Strength - 50/50
                                Steal Success - 1/75

                                Attributes

                                Quickness – 40/40
                                Vertical – 50/50
                                Strength – 50/50
                                Stamina – 60/60
                                Speed – 52/45
                                Durability - 50/50
                                Hustle – 30/30
                                Ball Handling – 35/30
                                Hands – 0/0
                                Dunking Ability -50/50
                                On-Ball Defense – 50/50 (You can keep this at 75 if you want I just got really good at on-ball D so I dropped it)
                                Stealing – 80/55
                                Blocking – 70/100
                                Offensive Awareness - 50/55
                                Defensive Awareness – 55/55
                                Offensive Rebounding - 100/100
                                Defensive Rebounding – 60/40
                                Offensive Consistency - 40/50
                                Defensive Consistency - 55/55
                                Fatigue Rate – 50/50

                                Tendencies

                                Take Inside Shots - 50/21
                                Take Close Shots – 50/50
                                Take Mid-range Shots – 50/83
                                Take 3PT Shots – 50/85
                                Post Shots – 50/80
                                Attack The Basket -50/60
                                Look For Post Players – 50/80
                                Throw Alley-Oops - 70/70
                                Attempt Dunks – 60/60
                                Attempt Putbacks – 60/60
                                Play Passing Lanes – 40/40
                                Contest Shots - 100/100
                                Backdoor Cuts – 25/25

                                Fouls

                                Over the Back Foul - 100/100
                                Charging Foul - 100/100
                                Blocking Foul - 100/100
                                Reaching Foul - 100/100
                                Shooting Foul - 70/65
                                Loose Ball Foul - 100/100

                                I changed almost every value so I didn't highlight anything make sure you double check your values when you put these in.
                                Last edited by Shady Mike; 05-11-2015, 09:55 AM.

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