Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

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  • Johnny944
    Rookie
    • Dec 2014
    • 76

    #1036
    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

    Originally posted by Shady Mike
    You gotta be kidding me...this **** looks like NBA 2K16 already...shout out to the guys over at NLSC this one specifically is from Arnau 13:



    how to install this in game man? and that lebron face also?

    Comment

    • khoyokiko
      Rookie
      • Mar 2015
      • 10

      #1037
      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

      crazy tough game today, 7.0 sliders. 3pt48/48, offconsistency CPU 5

      pretty good game on 1st half, good team plays, 2nd half a bit messy. Bad FG too, guess im too rush, 30pts+ of Curry from the 2nd half,
      i missed many open shots(?) and underbasket(especially q2, big rebound big missed).

      Bogut fouled out on mid q4 made me lost rebounds and Mozgov got the buzzer ((((
      anyway great game! (y)

      Stats :
      Spoiler


      Q :
      Spoiler


      last minutes :
      Spoiler
      Last edited by khoyokiko; 05-30-2015, 09:39 AM.

      Comment

      • thegame19991999
        Rookie
        • Apr 2009
        • 290

        #1038
        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

        Great game here are the statsuploadfromtaptalk1433018593344.jpg

        Comment

        • annan
          Banned
          • Feb 2004
          • 355

          #1039
          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

          Shady will u be dropping offensive rebounding for the user also? I'm getting killed on the offensive boards per usual.

          Figured out how to play better permitted d tho. This slider set def encourages user control for all aspects on ball d, off ball d, rebounding, etc. That's ultimately the better way to go but it's an adjustment. I didn't realize how much I relied on the CPU before.

          Comment

          • Shady Mike
            Banned
            • Nov 2014
            • 1218

            #1040
            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

            Originally posted by Johnny944
            how to install this in game man? and that lebron face also?
            You gotta use 2K15 Explorer, download it from NLSC and google a video tutorial for how to install the cyberfaces.

            Originally posted by khoyokiko
            crazy tough game today, 7.0 sliders. 3pt48/48, offconsistency CPU 5

            pretty good game on 1st half, good team plays, 2nd half a bit messy. Bad FG too, guess im too rush, 30pts+ of Curry from the 2nd half,
            i missed many open shots(?) and underbasket(especially q2, big rebound big missed).

            Bogut fouled out on mid q4 made me lost rebounds and Mozgov got the buzzer ((((
            anyway great game! (y)

            Stats :
            Spoiler


            Q :
            Spoiler


            last minutes :
            Spoiler
            Originally posted by thegame19991999
            Great game here are the stats[ATTACH]99299[/ATTACH]
            Originally posted by annan
            Shady will u be dropping offensive rebounding for the user also? I'm getting killed on the offensive boards per usual.

            Figured out how to play better permitted d tho. This slider set def encourages user control for all aspects on ball d, off ball d, rebounding, etc. That's ultimately the better way to go but it's an adjustment. I didn't realize how much I relied on the CPU before.
            Definitely won't be dropping the USER rebounding as much as the CPU, but maybe a little bit. And yea I play user defense across the board, sometimes I let CPU handle isolations, but other than that I like to actually play defense...I think for the first time in a long time defense is actually fun in 2K15 so I try to encourage myself (and really anyone who uses this set) to actually play defense instead of letting the CPU do it for you!

            And another thing really I think this set is great. No set is perfect for everyone, but I think this is as good as it gets when you talk about a base. I think I really nailed the key elements of basketball here, but no set is perfect for everyone! I personally play a slower more tactical style of play based on which team I'm using. If I'm using Golden State will I try the occasional transition 3 pointer? Sure, and if I have a star like LeBron then yea I may attack the rim a little more!

            Comment

            • Pazox
              Rookie
              • Feb 2015
              • 29

              #1041
              Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

              I played a crazy game...

              Played with the Cavs, 12 minutes/quarter, superstar, 7.0 sliders with 2k roster and blue adjustments.

              Defense? Nope, we were both playing like only offense.

              - I like how LeBron can power himself from the three point line directly to the rim, like a bulldozer.
              - Never really played a lot over Irving and he missed a triple double by one rebound. Don't know how he got that. lol
              - Tristan Thompson injured his back at the beginning of the second quarter, but I had to play with him through the whole game, because I played without Love.
              - Mozgov and Thompson were beasts under the basket.
              - Curry is tough to defend. If he has a small room to the defender, he will shoot it.
              - Green fouled out at the beginning of the fourth quarter, Igoudala fouled out too mid fourth quarter.





              Comment

              • PaR@bLe
                Rookie
                • Apr 2014
                • 115

                #1042
                Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                Shady:

                I've played 2 games with "The Answer 7". First off, I'm not a fan of Real FG%, so I was skeptical about that, but you just have to try new things. I must say I was really impressed with the gameplay.

                First game Blazers (me) vs Bucks. I jumped out early and was thinking the shooting was too easy (PS4 default - blue modifier). As my rotation started entering the game, the shots starting missing. My 12 point lead evaporated and I found myself in a dog fight. The rebounding is kinda strange. Though the final #s were spot on for the teams. Individually, the numbers were a bit exaggerated. LA had 17 rebs in his time on court.

                Anyway, I ended up hitting a 3 with 11 sec left to go up 103-102. Ended up winning 105-102 with FTs by Lillard. Team stats were great. I did hit 11 3s and shot in the mid-high 40s from 3. I see that working the ball to get good shots is critical with this set. Esp since you don't control the shot yourself. It's purly ratings based. At one point I swear MIL was abusing me on the offensive glass, but when I'd go back to check, they really weren't beating me up as bad as it felt in game.

                Second game I played a half. Pelicans (me) vs Nets. Another game I jumped out and felt in control, but then Brooklyn just whittled away at the lead. At the half I was on pace for about 96 points.

                I play a slow, move the ball, use up the shot clock kinda game. So this set is in line with what I like. I've never seen a game on ANY slider set I've used with the amount of points like some guys are getting (120+).

                The CPU moves the ball, is tough on defense and MURDERS you when you over commit. I swear Middleton was out there shooting his pre-game shot every time they ran hi-pick & roll and he would drop to the corner. Splash.

                Very impressed with your work. The PIP for the CPU wasn't crazy either. I saw more of a mid-range and 3 point game from the CPU with your set. So far, I've only used Poke's set. These are really good. I may switch between the 2. I couldn't tell a difference between the 2 for the most part. I saw a lot more of the non-shooting fouls with your set. That's the only OBVIOUS difference that I noticed. I got some blocking and over the back calls (on me).
                PSN: PaR_a_bLe

                Comment

                • TheBallGuru
                  Rookie
                  • Mar 2015
                  • 222

                  #1043
                  Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                  Originally posted by PaR@bLe
                  Shady:



                  I've played 2 games with "The Answer 7". First off, I'm not a fan of Real FG%, so I was skeptical about that, but you just have to try new things. I must say I was really impressed with the gameplay.



                  First game Blazers (me) vs Bucks. I jumped out early and was thinking the shooting was too easy (PS4 default - blue modifier). As my rotation started entering the game, the shots starting missing. My 12 point lead evaporated and I found myself in a dog fight. The rebounding is kinda strange. Though the final #s were spot on for the teams. Individually, the numbers were a bit exaggerated. LA had 17 rebs in his time on court.



                  Anyway, I ended up hitting a 3 with 11 sec left to go up 103-102. Ended up winning 105-102 with FTs by Lillard. Team stats were great. I did hit 11 3s and shot in the mid-high 40s from 3. I see that working the ball to get good shots is critical with this set. Esp since you don't control the shot yourself. It's purly ratings based. At one point I swear MIL was abusing me on the offensive glass, but when I'd go back to check, they really weren't beating me up as bad as it felt in game.



                  Second game I played a half. Pelicans (me) vs Nets. Another game I jumped out and felt in control, but then Brooklyn just whittled away at the lead. At the half I was on pace for about 96 points.



                  I play a slow, move the ball, use up the shot clock kinda game. So this set is in line with what I like. I've never seen a game on ANY slider set I've used with the amount of points like some guys are getting (120+).



                  The CPU moves the ball, is tough on defense and MURDERS you when you over commit. I swear Middleton was out there shooting his pre-game shot every time they ran hi-pick & roll and he would drop to the corner. Splash.



                  Very impressed with your work. The PIP for the CPU wasn't crazy either. I saw more of a mid-range and 3 point game from the CPU with your set. So far, I've only used Poke's set. These are really good. I may switch between the 2. I couldn't tell a difference between the 2 for the most part. I saw a lot more of the non-shooting fouls with your set. That's the only OBVIOUS difference that I noticed. I got some blocking and over the back calls (on me).

                  Real FG% leans towards the ratings as opposed to user timing but you have to time the release. If you just tap x or the shot stick quick or hold it to long you won't have success.

                  The way I look at it is this:

                  User timing = Most important is release, then rating

                  Real Fg% = most important is the player rating then your timing

                  Both matter in each way I just believe they switch which is the more important for the shot to go in. Which to me is way more realistic with the real player %.

                  Comment

                  • NewNapkin
                    Moderator
                    • May 2009
                    • 989

                    #1044
                    Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                    I haven't played 2k15 in a while, so are the "globally edited" rosters just the most recent 2k roster?
                    Moderator
                    Cubs | Bears | Bulls | Blackhawks | Blue Raiders

                    Comment

                    • TheWood56
                      Rookie
                      • Sep 2008
                      • 430

                      #1045
                      Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                      Originally posted by TheBallGuru
                      Real FG% leans towards the ratings as opposed to user timing but you have to time the release. If you just tap x or the shot stick quick or hold it to long you won't have success.

                      The way I look at it is this:

                      User timing = Most important is release, then rating

                      Real Fg% = most important is the player rating then your timing

                      Both matter in each way I just believe they switch which is the more important for the shot to go in. Which to me is way more realistic with the real player %.
                      To be fair, ratings significantly matter with user timing as well. If I start jacking up 3's in practice with Steph Curry using his default rating, they would probably drop at a high clip (which is realistic as he hit 77 in a row IRL). However if I decreased his 3pt rating to 55 for example, I would probably struggle mightily as his "timing window" is much smaller. I mean, even if I perfected Tony Wroten's shot, doesn't mean he'd be a legitimate Kyle Korver threat when user controlling him.

                      Playing sim ball with the correct sliders, I think both options are much of a muchness.

                      Comment

                      • Shady Mike
                        Banned
                        • Nov 2014
                        • 1218

                        #1046
                        Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                        Originally posted by PaR@bLe
                        Shady:

                        I've played 2 games with "The Answer 7". First off, I'm not a fan of Real FG%, so I was skeptical about that, but you just have to try new things. I must say I was really impressed with the gameplay.

                        First game Blazers (me) vs Bucks. I jumped out early and was thinking the shooting was too easy (PS4 default - blue modifier). As my rotation started entering the game, the shots starting missing. My 12 point lead evaporated and I found myself in a dog fight. The rebounding is kinda strange. Though the final #s were spot on for the teams. Individually, the numbers were a bit exaggerated. LA had 17 rebs in his time on court.

                        Anyway, I ended up hitting a 3 with 11 sec left to go up 103-102. Ended up winning 105-102 with FTs by Lillard. Team stats were great. I did hit 11 3s and shot in the mid-high 40s from 3. I see that working the ball to get good shots is critical with this set. Esp since you don't control the shot yourself. It's purly ratings based. At one point I swear MIL was abusing me on the offensive glass, but when I'd go back to check, they really weren't beating me up as bad as it felt in game.

                        Second game I played a half. Pelicans (me) vs Nets. Another game I jumped out and felt in control, but then Brooklyn just whittled away at the lead. At the half I was on pace for about 96 points.

                        I play a slow, move the ball, use up the shot clock kinda game. So this set is in line with what I like. I've never seen a game on ANY slider set I've used with the amount of points like some guys are getting (120+).

                        The CPU moves the ball, is tough on defense and MURDERS you when you over commit. I swear Middleton was out there shooting his pre-game shot every time they ran hi-pick & roll and he would drop to the corner. Splash.

                        Very impressed with your work. The PIP for the CPU wasn't crazy either. I saw more of a mid-range and 3 point game from the CPU with your set. So far, I've only used Poke's set. These are really good. I may switch between the 2. I couldn't tell a difference between the 2 for the most part. I saw a lot more of the non-shooting fouls with your set. That's the only OBVIOUS difference that I noticed. I got some blocking and over the back calls (on me).
                        Yea I feel like we play a similar style of ball, all in all I just try to tailor the game to reward people for playing real basketball idk maybe I could score 115-130 points if I tried, but when I watch NBA basketball I see teams standing around, setting up offenses, walking the ball up, throwing the ball back out on offensive rebounds (That one is extremely important) you know what I mean? I see LeBron James standing at the the top of the Key just dribbling the clock down etc...you know I try to replicate that with my playstyle, and yea if you don't do that then I could easily see people putting up an exorbitant amount of points.

                        Also, I am going to make a quick little tweak to the rebounding but so far I'm glad you like what you see.

                        Originally posted by TheBallGuru
                        Real FG% leans towards the ratings as opposed to user timing but you have to time the release. If you just tap x or the shot stick quick or hold it to long you won't have success.

                        The way I look at it is this:

                        User timing = Most important is release, then rating

                        Real Fg% = most important is the player rating then your timing

                        Both matter in each way I just believe they switch which is the more important for the shot to go in.
                        Which to me is way more realistic with the real player %.
                        I've seen this said countless times on OS, and I respectfully disagree. I tested this rigorously at the beginning of the year because there was a thread with someone saying the same thing, and what I did was I started a Lakers MyLeague, and I played the first 10 games all with real shooting%...In the first 5 games, every jumpshot I took I simply "tapped" the jumpshot button (to achieve the worst possible timing) and in the last 5 games every jumpshot I took I held the button all the way down (also to achieve the worst possible timing and through the whole 10 games I noticed no decrease or fluctuation of shooting %'s. From my testing on real shooting % the timing has absolutely no effect on the success of the shot, it is strictly on ball defense and the shooting ratings of the player that will determine the success that's what I've noticed.

                        Originally posted by KGHerm
                        I haven't played 2k15 in a while, so are the "globally edited" rosters just the most recent 2k roster?
                        Yes sir.

                        Comment

                        • Shady Mike
                          Banned
                          • Nov 2014
                          • 1218

                          #1047
                          Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                          Ok again. FOR THE RECORD. I do not believe in the Comeback A.I. but what the **** is up with the game forcing you to miss free throws to keep the game close? Look at this crap! I have missed 5 straight free throws with Goran Dragic who has 79 FT rating, and then I got to the line with D Wade and he missed BOTH to start the 4th quarter lol



                          Comment

                          • Shady Mike
                            Banned
                            • Nov 2014
                            • 1218

                            #1048
                            Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                            Let me start with this, kinda random, but if you like adventure games of any kind and aren't playing The Witcher 3, you are doing it WRONG! Shut up, grab 60 bucks and go get that game today, you will NEVER be more satisfied with the quality of a game than you will be when you buy that game, it's worth every penny, and will compete head to head with Metal Gear Solid 5 for game of the year.

                            Anyways, back to the point. This was only my second game I've played since I dropped my 7.0 update and boy I had a tough game! Default rosters, Dragic, Wade, and Bosh really carried though, and that's what you need from the Stars! Loved how Charlotte got the ball into Big Al, funny thing is he fouled out with 11 minutes to go! He was WELL on his way to having a 30 and 10 game so I was happy to see that, ALTHOUGH I need to see Kemba Walker be more aggressive (Him, Tyreke, Anthony Davis, and Demarcus Cousins) like I said have some of the worst default tendencies in the game. Check it out:



                            MIA Stats:
                            Spoiler


                            CHA stats:
                            Spoiler

                            As for the rebounds I played with the following tweaks:
                            Inside Contact Shot Frequency - 0/100
                            Offensive Rebounding - 45/30
                            Defensive Rebounding – 10/10

                            Not going to update the first post with those changes though until I get some confirmation from you guys that it helps with the problems
                            Last edited by Shady Mike; 06-02-2015, 11:35 AM.

                            Comment

                            • Dudabskt
                              Rookie
                              • Nov 2012
                              • 47

                              #1049
                              Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                              Hey Shady, I could play some games with the 7.0 and I rwally liked, but somethings I didn´t...for example, I got the first game in My League with the bulls against the knicks, and man...the knicks played like freaking spurs or gsw...hitting 3´s a lot, even quincy acy made a 3 with contest...larkin, shevd, jason smith and aldrich having the game of their lives...I think I can play a decent defense, but more of that I think bad teams should play like bad teams...after that game I´m F****ng scared to play against cavs, gsw, spurs,hawks...hahah

                              oh, and I got a bad time hitting 3´s and mid range, but I have the conscience that I made some bad shots...

                              Comment

                              • thegame19991999
                                Rookie
                                • Apr 2009
                                • 290

                                #1050
                                Re: Shady Mike's "Real Feel" NBA 2K15 Real FG% Superstar Sliders

                                I like the way it is you have to be OK be on point run plays and play defense. But I will try the new changes

                                Comment

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