MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
I usually get some bad animations that lead to good looks for them or bad looks for me. Also the standalone fact that they just won't miss shots for a whole quarter.Comment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
since last years game u cant tell through the scrimmage menu like before cause 2k fixed that but when u play on default sim u feel them right away the speed difference the mechanical rebounding for the cpu. its clear the boosts r there cmon man how do u think they make it tougher on u with raising the difficulty? by making the cpu play smarter? or by giving him boosts so he will outrun u n outjump u like a robot for that board cause the cpu gets boosted at speed quickness vertical n hustle n a couple of other things thats a known fact i didnt invent this ask j will they simply dont have no other way of making the game tougher than boosting the cpu so all u gotta do is just balance thatLast edited by still_ballin; 03-16-2015, 10:15 PM.Comment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
Alright thanks. Have you tried JW55's Last Gen Universal Sliders on HOF using Hyperballer and DC's roster?Last edited by KwiLL23; 03-16-2015, 10:27 PM.Comment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
since last years game u cant tell through the scrimmage menu like before cause 2k fixed that but when u play on default sim u feel them right away the speed difference the mechanical rebounding for the cpu. its clear the boosts r there cmon man how do u think they make it tougher on u with raising the difficulty? by making the cpu play smarter? or by giving him boosts so he will outrun u n outjump u like a robot for that board cause the cpu gets boosted at speed quickness vertical n hustle n a couple of other things thats a known fact i didnt invent this ask j will they simply dont have no other way of making the game tougher than boosting the cpu so all u gotta do is just balance thatComment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
did someone try these? i didnt get more realistic statlines or gameplay with none of the other sets. just try it n see for yourself
i would love to know what u guys thinkComment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
Yo homie, I'm enjoying your sliders for the most part. A couple things that still frustrate the hell outta me.
In the paint offensively the cpu will do that throw to the ground w/o a foul steal/strip motion nonstop, also like 90% of drives or back to the basket are shut down by the cpu regardless, and they'll do flagrant type fouls on most drives.. Also every time I try to play help defense in the paint there's a foul every time on drives regardless, it's like the cpu won't let you try for a help block, and the cpu play uncanny passing lane defense.. Also every team fast breaks off of every missed shot/free throws etc
(I play player-lock GM Mode if that makes a difference)
But on the other hand since the patch using Poke's sliders feels like defense is nonexsistant. Every player is 100% and that your character will pull there hand away from trying to block shots, and the cpu will splash shots nonstop even with great perimeter D being played.. or they'll do this little crossover animation and grind through your player to get a made shot whenever they fell like it...
The game is hella frustrating this year bro.. if you have any suggestions on how to fix some of my complaints it would be much appreciated.
Take it easyKnicks, Bills, Cubs, Hoyas...My teams since the mid 80s.....Comment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
Yo homie, I'm enjoying your sliders for the most part. A couple things that still frustrate the hell outta me.
In the paint offensively the cpu will do that throw to the ground w/o a foul steal/strip motion nonstop, also like 90% of drives or back to the basket are shut down by the cpu regardless, and they'll do flagrant type fouls on most drives.. Also every time I try to play help defense in the paint there's a foul every time on drives regardless, it's like the cpu won't let you try for a help block, and the cpu play uncanny passing lane defense.. Also every team fast breaks off of every missed shot/free throws etc
(I play player-lock GM Mode if that makes a difference)
But on the other hand since the patch using Poke's sliders feels like defense is nonexsistant. Every player is 100% and that your character will pull there hand away from trying to block shots, and the cpu will splash shots nonstop even with great perimeter D being played.. or they'll do this little crossover animation and grind through your player to get a made shot whenever they fell like it...
The game is hella frustrating this year bro.. if you have any suggestions on how to fix some of my complaints it would be much appreciated.
Take it easy
lower the cpu's defensive sliders back to 54 53 60 60
lower cpu passing lanes to 40
push blocks up to 75
shooting fouls +1 click for both
im glad to hear ur enjoying them i hope the changes above will solve ur problems
let me know what happened
peaceComment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
I've been using HypeDC's roster and Shady Mikes sliders and the game plays well but something still feels off after the new update.Comment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
try these out guys i took everything i liked from various sets n made some of my changes i tried em for 5 games n got great resultsComment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
If you help with these problems will be grateful.Comment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
I am from Russia and poorly understood in English . Writing through the Google translator . I play X box 360 on your sliders , I have a problem with a lot of them steals a 15-18 tournovers 22-25. The same problem with the dunk , their 10-15 per game, but not one posterize dunk in 15 games!
If you help with these problems will be grateful.
u can lower steal success to 50 and steals too but then its not enough steals in my opinion n then about less dunks what u can do is lower attempt dunks n dunks in traffic to 40 if its enough for u then good n if not then lower to 30
i hope these would helpComment
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Re: MOST REALISTIC SLIDERS UP TO DATE SUPERSTAR SIM
no problem buddy
u can lower steal success to 50 and steals too but then its not enough steals in my opinion n then about less dunks what u can do is lower attempt dunks n dunks in traffic to 40 if its enough for u then good n if not then lower to 30
i hope these would helpComment
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