THANK YOU SO MUCH FOR SAVING THIS GAME FOR ME BRO, I WAS SO CLOSE TO JUST CALLING IT QUITS! BUT THESE SLIDERS DID IT FOR ME BRO! THANK U!
Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
THANK YOU SO MUCH FOR SAVING THIS GAME FOR ME BRO, I WAS SO CLOSE TO JUST CALLING IT QUITS! BUT THESE SLIDERS DID IT FOR ME BRO! THANK U! -
Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
same. purple set saved this game.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Hey bro, first time to try your sliders. Are these sliders updated for the gameplay patches made in the game? Thanks!
Sent from my iPhone using Operation SportsComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Which way do you slide the fatigue rate slider to make my players fatigue a little slower?
Sent from my SM-N950U using Operation Sports mobile appComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
All sets are up to date.
Sent from Palm Trees and Paradise using Operation SportsNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
armor & sword what sliders fixed the cpu's FT%.
The past sliders I used got the cpu shooting less free throws, some games they never even visit the FT line in the 2nd half.
Your sliders hit the sweet spotComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
The Foul Sliders.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Just wanted to say good job on the sliders. A few things I did after playing 4-6 games on them. I am using the Purple Set.
I lowered the CPU 3 pt slider by 1 from 50 to 49. I just personally thought that the CPU was making everything if left wide open. I dont mind if someone like JJ Redick or or Kyle Lowery is consistently hitting wide open shots but I had a game where Patrick Beverly made just about every shot if he was open.
Which brings me to the offensive rebounding. I had to lower this by 2 from 35 to 33 because I noticed this is where the CPU got a majority of their "Wide Open" shots from. Now I am trying to use the Phoenix Suns in MyGM so obviously they aren't the best team probably to complain about rebounding numbers but I still thought it was a little ridiculous to see the CPU getting 17-19 offensive rebounds/game. Lowering this by 2 doesn't change too much because I feel you cant lower this slider enough as it is since the CPU seems to always magically get the rebound over me at higher difficulty settings but at least it feels a little more fair now.
Steals: I actually lowered this from 45 to 40 which I believe 40 was the Gold Set Rating. The computer had 21 steals one game I played lol yeah that is way too high and they are completely ripping my guards. I'm running Brandon Knight and Tyler Ulis at the Point. Now I get these aren't Chris Paul ball handling players but I constantly saw my players lose it with that bump/steal animation. 21 steals was enough for me to justify it for myself. CPU is still getting at least 10 a game if im careless but no where near the consistent 20+ steals like before. I feel like 10-15 a game is a little more realistic if you aren't being reckless.
One last change I made was lower the quarters from 12 minutes to 11 Minutes. I felt this was necessary because both teams were shooting in the 44-48% range and the final scores were easily over 220-230 pts combined. I just dont think that was realistic shooting less than 50% both teams scoring over 110 points per game. Freethrows weren't the difference either. At 11 minutes I feel like I get much more realistic scores. I run up tempo with the Suns and I usually can get to 30 pts a quarter but I would have to be really hot to get to 40 pts in a quarter. The way I gage this is if im barely cracking 30 with the suns. I know Ill crack that easily every game with the warriors so I felt lowering it to 11 minutes would be better. I played with both real FG percentage and now Im using player timed releases which is what I prefer.
All in all I am happy I ran into this slider set. Had to make a few adjustments for my own taste. Maybe it can help someone else because we all play different.
Thanks again Armor & SwordComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Just wanted to say good job on the sliders. A few things I did after playing 4-6 games on them. I am using the Purple Set.
I lowered the CPU 3 pt slider by 1 from 50 to 49. I just personally thought that the CPU was making everything if left wide open. I dont mind if someone like JJ Redick or or Kyle Lowery is consistently hitting wide open shots but I had a game where Patrick Beverly made just about every shot if he was open.
Which brings me to the offensive rebounding. I had to lower this by 2 from 35 to 33 because I noticed this is where the CPU got a majority of their "Wide Open" shots from. Now I am trying to use the Phoenix Suns in MyGM so obviously they aren't the best team probably to complain about rebounding numbers but I still thought it was a little ridiculous to see the CPU getting 17-19 offensive rebounds/game. Lowering this by 2 doesn't change too much because I feel you cant lower this slider enough as it is since the CPU seems to always magically get the rebound over me at higher difficulty settings but at least it feels a little more fair now.
Steals: I actually lowered this from 45 to 40 which I believe 40 was the Gold Set Rating. The computer had 21 steals one game I played lol yeah that is way too high and they are completely ripping my guards. I'm running Brandon Knight and Tyler Ulis at the Point. Now I get these aren't Chris Paul ball handling players but I constantly saw my players lose it with that bump/steal animation. 21 steals was enough for me to justify it for myself. CPU is still getting at least 10 a game if im careless but no where near the consistent 20+ steals like before. I feel like 10-15 a game is a little more realistic if you aren't being reckless.
One last change I made was lower the quarters from 12 minutes to 11 Minutes. I felt this was necessary because both teams were shooting in the 44-48% range and the final scores were easily over 220-230 pts combined. I just dont think that was realistic shooting less than 50% both teams scoring over 110 points per game. Freethrows weren't the difference either. At 11 minutes I feel like I get much more realistic scores. I run up tempo with the Suns and I usually can get to 30 pts a quarter but I would have to be really hot to get to 40 pts in a quarter. The way I gage this is if im barely cracking 30 with the suns. I know Ill crack that easily every game with the warriors so I felt lowering it to 11 minutes would be better. I played with both real FG percentage and now Im using player timed releases which is what I prefer.
All in all I am happy I ran into this slider set. Had to make a few adjustments for my own taste. Maybe it can help someone else because we all play different.
Thanks again Armor & Sword
Excellent feedback and thank you!
The base provided on all three sets is a great starting point and I always maintain to tweak to your playing style.
Sent from Palm Trees and Paradise using Operation SportsNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Just discovered these, and have been using the purple set.
My preferred way of playing this year's game is doing a fantasy draft with all the players in the league, as well as all the classic teams (no duplicates). Mentioning this because it probably affects the stats somewhat (since the talent level is generally higher)
My goal is to find and perfect a set of sliders as the season goes on. So far, I've played four half-games, and I'm really liking it. FTs seem a little low, and dribble penetration a little too easy, but mostly a killer set. I'm probably going to stick with it, with a few minor tweaks.
But first I'm going to play several more halves, to make sure I actually even need to tweak them.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Never had a favorite NBA Team, always followed players I liked. Went through everyone but decided to make my team local. The Utah Jazz, playing the opener against the Nuggets now. Will post my progress as I go, using Ciaco Roster, Purple Sliders and FDU Draft Class.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Hey Armor just wanted to let you know overall I've been enjoying your sliders so far this year (I'm using the purple set). I am 50 games into my season with the 76ers and my only real problem is the game is just a little too easy right now, my record is 36-14 which is a little better than I feel it should be, especially since Ben Simmons missed almost 2 months of the season with an injury. I am leading the league in OPP FG % allowed at just .417 and am 7th in the league in OPP 3PT % at .344. Do you think the fix is as simple as turning up the cpu shot success sliders or do you think I should consider turning the difficulty up to HoF? Most of the other stats are looking pretty good overall, I'm mid-pack in the majority of them.Comment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Hey Armor just wanted to let you know overall I've been enjoying your sliders so far this year (I'm using the purple set). I am 50 games into my season with the 76ers and my only real problem is the game is just a little too easy right now, my record is 36-14 which is a little better than I feel it should be, especially since Ben Simmons missed almost 2 months of the season with an injury. I am leading the league in OPP FG % allowed at just .417 and am 7th in the league in OPP 3PT % at .344. Do you think the fix is as simple as turning up the cpu shot success sliders or do you think I should consider turning the difficulty up to HoF? Most of the other stats are looking pretty good overall, I'm mid-pack in the majority of them.
I would try HOF first. That should do the trick.
Sent from Palm Trees and Paradise using Operation SportsNow Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
Oblivion Remaster
Follow me on Twitch
https://www.twitch.tv/armorandswordComment
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Re: Armor & Sword's NBA 2K18 "Regular Joe" Simulation Real FG%/FT% Style Sliders
Ok that's easy enough, will try that first and see what happens. Thanks again for your work with these sliders.Comment
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