Not sure about Free Throw window, as I always use Real Player % for FTs (My thinking is I shouldn't be able to learn Lebron's FT animation and turn him into Steve Nash after every foul).
Body Up Sensitivity controls how often the game triggers a dribbler/defender collision/animation. The best way I've figured to describe it is to picture a triangular "area of effect" cone in front of the defender facing the dribbler. With Body Up set low, that cone is very narrow, and thus a collision or other two-player animation will only trigger between the dribbler and defender if the dribbler basically runs straight into the defender's chest. With Body Up set high, that cone is now much wider and animations involving the two players will trigger even when you think you should be able to just get around the defender and drive the lane.
So with the slider at 0, you basically have to run directly into the exact center of the defender's body in order to trigger an animation. With the slider at 100, even if you beat the defender at a wide angle the game still might "suction" the two of you into triggering an animation even though you avoided running into the defender.
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